snapshot of https://github.com/ent/ent.git (master, 2026-09-15; blobs > 131072B omitted)
This commit is contained in:
555
entc/integration/customid/ent/user_create.go
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555
entc/integration/customid/ent/user_create.go
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@@ -0,0 +1,555 @@
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// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/entc/integration/customid/ent/group"
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"entgo.io/ent/entc/integration/customid/ent/pet"
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"entgo.io/ent/entc/integration/customid/ent/user"
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"entgo.io/ent/schema/field"
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)
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// UserCreate is the builder for creating a User entity.
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type UserCreate struct {
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config
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mutation *UserMutation
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hooks []Hook
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conflict []sql.ConflictOption
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}
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// SetID sets the "id" field.
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func (_c *UserCreate) SetID(v int) *UserCreate {
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_c.mutation.SetID(v)
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return _c
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}
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// AddGroupIDs adds the "groups" edge to the Group entity by IDs.
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func (_c *UserCreate) AddGroupIDs(ids ...int) *UserCreate {
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_c.mutation.AddGroupIDs(ids...)
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return _c
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}
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// AddGroups adds the "groups" edges to the Group entity.
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func (_c *UserCreate) AddGroups(v ...*Group) *UserCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddGroupIDs(ids...)
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}
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// SetParentID sets the "parent" edge to the User entity by ID.
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func (_c *UserCreate) SetParentID(id int) *UserCreate {
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_c.mutation.SetParentID(id)
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return _c
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}
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// SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
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func (_c *UserCreate) SetNillableParentID(id *int) *UserCreate {
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if id != nil {
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_c = _c.SetParentID(*id)
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}
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return _c
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}
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// SetParent sets the "parent" edge to the User entity.
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func (_c *UserCreate) SetParent(v *User) *UserCreate {
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return _c.SetParentID(v.ID)
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}
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// AddChildIDs adds the "children" edge to the User entity by IDs.
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func (_c *UserCreate) AddChildIDs(ids ...int) *UserCreate {
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_c.mutation.AddChildIDs(ids...)
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return _c
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}
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// AddChildren adds the "children" edges to the User entity.
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func (_c *UserCreate) AddChildren(v ...*User) *UserCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddChildIDs(ids...)
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}
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// AddPetIDs adds the "pets" edge to the Pet entity by IDs.
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func (_c *UserCreate) AddPetIDs(ids ...string) *UserCreate {
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_c.mutation.AddPetIDs(ids...)
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return _c
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}
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// AddPets adds the "pets" edges to the Pet entity.
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func (_c *UserCreate) AddPets(v ...*Pet) *UserCreate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddPetIDs(ids...)
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}
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// Mutation returns the UserMutation object of the builder.
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func (_c *UserCreate) Mutation() *UserMutation {
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return _c.mutation
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}
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// Save creates the User in the database.
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func (_c *UserCreate) Save(ctx context.Context) (*User, error) {
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *UserCreate) SaveX(ctx context.Context) *User {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *UserCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *UserCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *UserCreate) check() error {
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return nil
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}
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func (_c *UserCreate) sqlSave(ctx context.Context) (*User, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != _node.ID {
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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}
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) {
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var (
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_node = &User{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(user.Table, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
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)
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_spec.OnConflict = _c.conflict
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if id, ok := _c.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = id
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}
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if nodes := _c.mutation.GroupsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: true,
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Table: user.GroupsTable,
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Columns: user.GroupsPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.ParentIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: true,
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Table: user.ParentTable,
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Columns: []string{user.ParentColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.user_children = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.ChildrenIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.ChildrenTable,
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Columns: []string{user.ChildrenColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.PetsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.PetsTable,
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Columns: []string{user.PetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeString),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
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// of the `INSERT` statement. For example:
|
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//
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// client.User.Create().
|
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// OnConflict(
|
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// // Update the row with the new values
|
||||
// // the was proposed for insertion.
|
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// sql.ResolveWithNewValues(),
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// ).
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// Exec(ctx)
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func (_c *UserCreate) OnConflict(opts ...sql.ConflictOption) *UserUpsertOne {
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_c.conflict = opts
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return &UserUpsertOne{
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create: _c,
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}
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}
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// OnConflictColumns calls `OnConflict` and configures the columns
|
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// as conflict target. Using this option is equivalent to using:
|
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//
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// client.User.Create().
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// OnConflict(sql.ConflictColumns(columns...)).
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// Exec(ctx)
|
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func (_c *UserCreate) OnConflictColumns(columns ...string) *UserUpsertOne {
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_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
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return &UserUpsertOne{
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create: _c,
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}
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}
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type (
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// UserUpsertOne is the builder for "upsert"-ing
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// one User node.
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UserUpsertOne struct {
|
||||
create *UserCreate
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}
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// UserUpsert is the "OnConflict" setter.
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UserUpsert struct {
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||||
*sql.UpdateSet
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}
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)
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// UpdateNewValues updates the mutable fields using the new values that were set on create except the ID field.
|
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// Using this option is equivalent to using:
|
||||
//
|
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// client.User.Create().
|
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// OnConflict(
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// sql.ResolveWithNewValues(),
|
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// sql.ResolveWith(func(u *sql.UpdateSet) {
|
||||
// u.SetIgnore(user.FieldID)
|
||||
// }),
|
||||
// ).
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// Exec(ctx)
|
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func (u *UserUpsertOne) UpdateNewValues() *UserUpsertOne {
|
||||
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
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u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
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if _, exists := u.create.mutation.ID(); exists {
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s.SetIgnore(user.FieldID)
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}
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}))
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return u
|
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}
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||||
|
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// Ignore sets each column to itself in case of conflict.
|
||||
// Using this option is equivalent to using:
|
||||
//
|
||||
// client.User.Create().
|
||||
// OnConflict(sql.ResolveWithIgnore()).
|
||||
// Exec(ctx)
|
||||
func (u *UserUpsertOne) Ignore() *UserUpsertOne {
|
||||
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
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return u
|
||||
}
|
||||
|
||||
// DoNothing configures the conflict_action to `DO NOTHING`.
|
||||
// Supported only by SQLite and PostgreSQL.
|
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func (u *UserUpsertOne) DoNothing() *UserUpsertOne {
|
||||
u.create.conflict = append(u.create.conflict, sql.DoNothing())
|
||||
return u
|
||||
}
|
||||
|
||||
// Update allows overriding fields `UPDATE` values. See the UserCreate.OnConflict
|
||||
// documentation for more info.
|
||||
func (u *UserUpsertOne) Update(set func(*UserUpsert)) *UserUpsertOne {
|
||||
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
|
||||
set(&UserUpsert{UpdateSet: update})
|
||||
}))
|
||||
return u
|
||||
}
|
||||
|
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// Exec executes the query.
|
||||
func (u *UserUpsertOne) Exec(ctx context.Context) error {
|
||||
if len(u.create.conflict) == 0 {
|
||||
return errors.New("ent: missing options for UserCreate.OnConflict")
|
||||
}
|
||||
return u.create.Exec(ctx)
|
||||
}
|
||||
|
||||
// ExecX is like Exec, but panics if an error occurs.
|
||||
func (u *UserUpsertOne) ExecX(ctx context.Context) {
|
||||
if err := u.create.Exec(ctx); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
// Exec executes the UPSERT query and returns the inserted/updated ID.
|
||||
func (u *UserUpsertOne) ID(ctx context.Context) (id int, err error) {
|
||||
node, err := u.create.Save(ctx)
|
||||
if err != nil {
|
||||
return id, err
|
||||
}
|
||||
return node.ID, nil
|
||||
}
|
||||
|
||||
// IDX is like ID, but panics if an error occurs.
|
||||
func (u *UserUpsertOne) IDX(ctx context.Context) int {
|
||||
id, err := u.ID(ctx)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
return id
|
||||
}
|
||||
|
||||
// UserCreateBulk is the builder for creating many User entities in bulk.
|
||||
type UserCreateBulk struct {
|
||||
config
|
||||
err error
|
||||
builders []*UserCreate
|
||||
conflict []sql.ConflictOption
|
||||
}
|
||||
|
||||
// Save creates the User entities in the database.
|
||||
func (_c *UserCreateBulk) Save(ctx context.Context) ([]*User, error) {
|
||||
if _c.err != nil {
|
||||
return nil, _c.err
|
||||
}
|
||||
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
|
||||
nodes := make([]*User, len(_c.builders))
|
||||
mutators := make([]Mutator, len(_c.builders))
|
||||
for i := range _c.builders {
|
||||
func(i int, root context.Context) {
|
||||
builder := _c.builders[i]
|
||||
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
|
||||
mutation, ok := m.(*UserMutation)
|
||||
if !ok {
|
||||
return nil, fmt.Errorf("unexpected mutation type %T", m)
|
||||
}
|
||||
if err := builder.check(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
builder.mutation = mutation
|
||||
var err error
|
||||
nodes[i], specs[i] = builder.createSpec()
|
||||
if i < len(mutators)-1 {
|
||||
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
|
||||
} else {
|
||||
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
|
||||
spec.OnConflict = _c.conflict
|
||||
// Invoke the actual operation on the latest mutation in the chain.
|
||||
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
|
||||
if sqlgraph.IsConstraintError(err) {
|
||||
err = &ConstraintError{msg: err.Error(), wrap: err}
|
||||
}
|
||||
}
|
||||
}
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
mutation.id = &nodes[i].ID
|
||||
if specs[i].ID.Value != nil && nodes[i].ID == 0 {
|
||||
id := specs[i].ID.Value.(int64)
|
||||
nodes[i].ID = int(id)
|
||||
}
|
||||
mutation.done = true
|
||||
return nodes[i], nil
|
||||
})
|
||||
for i := len(builder.hooks) - 1; i >= 0; i-- {
|
||||
mut = builder.hooks[i](mut)
|
||||
}
|
||||
mutators[i] = mut
|
||||
}(i, ctx)
|
||||
}
|
||||
if len(mutators) > 0 {
|
||||
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
}
|
||||
return nodes, nil
|
||||
}
|
||||
|
||||
// SaveX is like Save, but panics if an error occurs.
|
||||
func (_c *UserCreateBulk) SaveX(ctx context.Context) []*User {
|
||||
v, err := _c.Save(ctx)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
return v
|
||||
}
|
||||
|
||||
// Exec executes the query.
|
||||
func (_c *UserCreateBulk) Exec(ctx context.Context) error {
|
||||
_, err := _c.Save(ctx)
|
||||
return err
|
||||
}
|
||||
|
||||
// ExecX is like Exec, but panics if an error occurs.
|
||||
func (_c *UserCreateBulk) ExecX(ctx context.Context) {
|
||||
if err := _c.Exec(ctx); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
|
||||
// of the `INSERT` statement. For example:
|
||||
//
|
||||
// client.User.CreateBulk(builders...).
|
||||
// OnConflict(
|
||||
// // Update the row with the new values
|
||||
// // the was proposed for insertion.
|
||||
// sql.ResolveWithNewValues(),
|
||||
// ).
|
||||
// Exec(ctx)
|
||||
func (_c *UserCreateBulk) OnConflict(opts ...sql.ConflictOption) *UserUpsertBulk {
|
||||
_c.conflict = opts
|
||||
return &UserUpsertBulk{
|
||||
create: _c,
|
||||
}
|
||||
}
|
||||
|
||||
// OnConflictColumns calls `OnConflict` and configures the columns
|
||||
// as conflict target. Using this option is equivalent to using:
|
||||
//
|
||||
// client.User.Create().
|
||||
// OnConflict(sql.ConflictColumns(columns...)).
|
||||
// Exec(ctx)
|
||||
func (_c *UserCreateBulk) OnConflictColumns(columns ...string) *UserUpsertBulk {
|
||||
_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
|
||||
return &UserUpsertBulk{
|
||||
create: _c,
|
||||
}
|
||||
}
|
||||
|
||||
// UserUpsertBulk is the builder for "upsert"-ing
|
||||
// a bulk of User nodes.
|
||||
type UserUpsertBulk struct {
|
||||
create *UserCreateBulk
|
||||
}
|
||||
|
||||
// UpdateNewValues updates the mutable fields using the new values that
|
||||
// were set on create. Using this option is equivalent to using:
|
||||
//
|
||||
// client.User.Create().
|
||||
// OnConflict(
|
||||
// sql.ResolveWithNewValues(),
|
||||
// sql.ResolveWith(func(u *sql.UpdateSet) {
|
||||
// u.SetIgnore(user.FieldID)
|
||||
// }),
|
||||
// ).
|
||||
// Exec(ctx)
|
||||
func (u *UserUpsertBulk) UpdateNewValues() *UserUpsertBulk {
|
||||
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
|
||||
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
|
||||
for _, b := range u.create.builders {
|
||||
if _, exists := b.mutation.ID(); exists {
|
||||
s.SetIgnore(user.FieldID)
|
||||
}
|
||||
}
|
||||
}))
|
||||
return u
|
||||
}
|
||||
|
||||
// Ignore sets each column to itself in case of conflict.
|
||||
// Using this option is equivalent to using:
|
||||
//
|
||||
// client.User.Create().
|
||||
// OnConflict(sql.ResolveWithIgnore()).
|
||||
// Exec(ctx)
|
||||
func (u *UserUpsertBulk) Ignore() *UserUpsertBulk {
|
||||
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
|
||||
return u
|
||||
}
|
||||
|
||||
// DoNothing configures the conflict_action to `DO NOTHING`.
|
||||
// Supported only by SQLite and PostgreSQL.
|
||||
func (u *UserUpsertBulk) DoNothing() *UserUpsertBulk {
|
||||
u.create.conflict = append(u.create.conflict, sql.DoNothing())
|
||||
return u
|
||||
}
|
||||
|
||||
// Update allows overriding fields `UPDATE` values. See the UserCreateBulk.OnConflict
|
||||
// documentation for more info.
|
||||
func (u *UserUpsertBulk) Update(set func(*UserUpsert)) *UserUpsertBulk {
|
||||
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
|
||||
set(&UserUpsert{UpdateSet: update})
|
||||
}))
|
||||
return u
|
||||
}
|
||||
|
||||
// Exec executes the query.
|
||||
func (u *UserUpsertBulk) Exec(ctx context.Context) error {
|
||||
if u.create.err != nil {
|
||||
return u.create.err
|
||||
}
|
||||
for i, b := range u.create.builders {
|
||||
if len(b.conflict) != 0 {
|
||||
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the UserCreateBulk instead", i)
|
||||
}
|
||||
}
|
||||
if len(u.create.conflict) == 0 {
|
||||
return errors.New("ent: missing options for UserCreateBulk.OnConflict")
|
||||
}
|
||||
return u.create.Exec(ctx)
|
||||
}
|
||||
|
||||
// ExecX is like Exec, but panics if an error occurs.
|
||||
func (u *UserUpsertBulk) ExecX(ctx context.Context) {
|
||||
if err := u.create.Exec(ctx); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user