snapshot of https://github.com/ent/ent.git (master, 2026-09-15; blobs > 131072B omitted)
This commit is contained in:
462
entc/integration/edgeschema/ent/roleuser_update.go
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462
entc/integration/edgeschema/ent/roleuser_update.go
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@@ -0,0 +1,462 @@
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// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/entc/integration/edgeschema/ent/predicate"
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"entgo.io/ent/entc/integration/edgeschema/ent/role"
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"entgo.io/ent/entc/integration/edgeschema/ent/roleuser"
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"entgo.io/ent/entc/integration/edgeschema/ent/user"
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"entgo.io/ent/schema/field"
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)
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// RoleUserUpdate is the builder for updating RoleUser entities.
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type RoleUserUpdate struct {
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config
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hooks []Hook
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mutation *RoleUserMutation
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}
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// Where appends a list predicates to the RoleUserUpdate builder.
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func (_u *RoleUserUpdate) Where(ps ...predicate.RoleUser) *RoleUserUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetCreatedAt sets the "created_at" field.
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func (_u *RoleUserUpdate) SetCreatedAt(v time.Time) *RoleUserUpdate {
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_u.mutation.SetCreatedAt(v)
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return _u
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}
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// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
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func (_u *RoleUserUpdate) SetNillableCreatedAt(v *time.Time) *RoleUserUpdate {
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if v != nil {
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_u.SetCreatedAt(*v)
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}
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return _u
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}
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// SetRoleID sets the "role_id" field.
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func (_u *RoleUserUpdate) SetRoleID(v int) *RoleUserUpdate {
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_u.mutation.SetRoleID(v)
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return _u
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}
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// SetNillableRoleID sets the "role_id" field if the given value is not nil.
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func (_u *RoleUserUpdate) SetNillableRoleID(v *int) *RoleUserUpdate {
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if v != nil {
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_u.SetRoleID(*v)
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}
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return _u
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}
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// SetUserID sets the "user_id" field.
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func (_u *RoleUserUpdate) SetUserID(v int) *RoleUserUpdate {
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_u.mutation.SetUserID(v)
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return _u
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}
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// SetNillableUserID sets the "user_id" field if the given value is not nil.
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func (_u *RoleUserUpdate) SetNillableUserID(v *int) *RoleUserUpdate {
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if v != nil {
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_u.SetUserID(*v)
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}
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return _u
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}
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// SetRole sets the "role" edge to the Role entity.
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func (_u *RoleUserUpdate) SetRole(v *Role) *RoleUserUpdate {
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return _u.SetRoleID(v.ID)
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}
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// SetUser sets the "user" edge to the User entity.
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func (_u *RoleUserUpdate) SetUser(v *User) *RoleUserUpdate {
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return _u.SetUserID(v.ID)
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}
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// Mutation returns the RoleUserMutation object of the builder.
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func (_u *RoleUserUpdate) Mutation() *RoleUserMutation {
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return _u.mutation
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}
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// ClearRole clears the "role" edge to the Role entity.
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func (_u *RoleUserUpdate) ClearRole() *RoleUserUpdate {
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_u.mutation.ClearRole()
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return _u
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}
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// ClearUser clears the "user" edge to the User entity.
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func (_u *RoleUserUpdate) ClearUser() *RoleUserUpdate {
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_u.mutation.ClearUser()
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return _u
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *RoleUserUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *RoleUserUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *RoleUserUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *RoleUserUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_u *RoleUserUpdate) check() error {
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if _u.mutation.RoleCleared() && len(_u.mutation.RoleIDs()) > 0 {
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return errors.New(`ent: clearing a required unique edge "RoleUser.role"`)
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}
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if _u.mutation.UserCleared() && len(_u.mutation.UserIDs()) > 0 {
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return errors.New(`ent: clearing a required unique edge "RoleUser.user"`)
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}
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return nil
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}
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func (_u *RoleUserUpdate) sqlSave(ctx context.Context) (_node int, err error) {
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if err := _u.check(); err != nil {
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return _node, err
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}
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_spec := sqlgraph.NewUpdateSpec(roleuser.Table, roleuser.Columns, sqlgraph.NewFieldSpec(roleuser.FieldUserID, field.TypeInt), sqlgraph.NewFieldSpec(roleuser.FieldRoleID, field.TypeInt))
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if ps := _u.mutation.Predicates(); len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.CreatedAt(); ok {
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_spec.SetField(roleuser.FieldCreatedAt, field.TypeTime, value)
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}
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if _u.mutation.RoleCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: false,
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Table: roleuser.RoleTable,
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Columns: []string{roleuser.RoleColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt),
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.RoleIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: false,
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Table: roleuser.RoleTable,
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Columns: []string{roleuser.RoleColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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if _u.mutation.UserCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: false,
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Table: roleuser.UserTable,
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Columns: []string{roleuser.UserColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.UserIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: false,
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Table: roleuser.UserTable,
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Columns: []string{roleuser.UserColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{roleuser.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return 0, err
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}
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_u.mutation.done = true
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return _node, nil
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}
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// RoleUserUpdateOne is the builder for updating a single RoleUser entity.
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type RoleUserUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *RoleUserMutation
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}
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// SetCreatedAt sets the "created_at" field.
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func (_u *RoleUserUpdateOne) SetCreatedAt(v time.Time) *RoleUserUpdateOne {
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_u.mutation.SetCreatedAt(v)
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return _u
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}
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// SetNillableCreatedAt sets the "created_at" field if the given value is not nil.
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func (_u *RoleUserUpdateOne) SetNillableCreatedAt(v *time.Time) *RoleUserUpdateOne {
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if v != nil {
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_u.SetCreatedAt(*v)
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}
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return _u
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}
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// SetRoleID sets the "role_id" field.
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func (_u *RoleUserUpdateOne) SetRoleID(v int) *RoleUserUpdateOne {
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_u.mutation.SetRoleID(v)
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return _u
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}
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// SetNillableRoleID sets the "role_id" field if the given value is not nil.
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func (_u *RoleUserUpdateOne) SetNillableRoleID(v *int) *RoleUserUpdateOne {
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if v != nil {
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_u.SetRoleID(*v)
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}
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return _u
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}
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// SetUserID sets the "user_id" field.
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func (_u *RoleUserUpdateOne) SetUserID(v int) *RoleUserUpdateOne {
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_u.mutation.SetUserID(v)
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return _u
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}
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// SetNillableUserID sets the "user_id" field if the given value is not nil.
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func (_u *RoleUserUpdateOne) SetNillableUserID(v *int) *RoleUserUpdateOne {
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if v != nil {
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_u.SetUserID(*v)
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}
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return _u
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}
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// SetRole sets the "role" edge to the Role entity.
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func (_u *RoleUserUpdateOne) SetRole(v *Role) *RoleUserUpdateOne {
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return _u.SetRoleID(v.ID)
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}
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// SetUser sets the "user" edge to the User entity.
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func (_u *RoleUserUpdateOne) SetUser(v *User) *RoleUserUpdateOne {
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return _u.SetUserID(v.ID)
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}
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// Mutation returns the RoleUserMutation object of the builder.
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func (_u *RoleUserUpdateOne) Mutation() *RoleUserMutation {
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return _u.mutation
|
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}
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// ClearRole clears the "role" edge to the Role entity.
|
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func (_u *RoleUserUpdateOne) ClearRole() *RoleUserUpdateOne {
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_u.mutation.ClearRole()
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return _u
|
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}
|
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|
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// ClearUser clears the "user" edge to the User entity.
|
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func (_u *RoleUserUpdateOne) ClearUser() *RoleUserUpdateOne {
|
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_u.mutation.ClearUser()
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return _u
|
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}
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|
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// Where appends a list predicates to the RoleUserUpdate builder.
|
||||
func (_u *RoleUserUpdateOne) Where(ps ...predicate.RoleUser) *RoleUserUpdateOne {
|
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_u.mutation.Where(ps...)
|
||||
return _u
|
||||
}
|
||||
|
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// Select allows selecting one or more fields (columns) of the returned entity.
|
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// The default is selecting all fields defined in the entity schema.
|
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func (_u *RoleUserUpdateOne) Select(field string, fields ...string) *RoleUserUpdateOne {
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_u.fields = append([]string{field}, fields...)
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return _u
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}
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// Save executes the query and returns the updated RoleUser entity.
|
||||
func (_u *RoleUserUpdateOne) Save(ctx context.Context) (*RoleUser, error) {
|
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
|
||||
}
|
||||
|
||||
// SaveX is like Save, but panics if an error occurs.
|
||||
func (_u *RoleUserUpdateOne) SaveX(ctx context.Context) *RoleUser {
|
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node, err := _u.Save(ctx)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
return node
|
||||
}
|
||||
|
||||
// Exec executes the query on the entity.
|
||||
func (_u *RoleUserUpdateOne) Exec(ctx context.Context) error {
|
||||
_, err := _u.Save(ctx)
|
||||
return err
|
||||
}
|
||||
|
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// ExecX is like Exec, but panics if an error occurs.
|
||||
func (_u *RoleUserUpdateOne) ExecX(ctx context.Context) {
|
||||
if err := _u.Exec(ctx); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
// check runs all checks and user-defined validators on the builder.
|
||||
func (_u *RoleUserUpdateOne) check() error {
|
||||
if _u.mutation.RoleCleared() && len(_u.mutation.RoleIDs()) > 0 {
|
||||
return errors.New(`ent: clearing a required unique edge "RoleUser.role"`)
|
||||
}
|
||||
if _u.mutation.UserCleared() && len(_u.mutation.UserIDs()) > 0 {
|
||||
return errors.New(`ent: clearing a required unique edge "RoleUser.user"`)
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (_u *RoleUserUpdateOne) sqlSave(ctx context.Context) (_node *RoleUser, err error) {
|
||||
if err := _u.check(); err != nil {
|
||||
return _node, err
|
||||
}
|
||||
_spec := sqlgraph.NewUpdateSpec(roleuser.Table, roleuser.Columns, sqlgraph.NewFieldSpec(roleuser.FieldUserID, field.TypeInt), sqlgraph.NewFieldSpec(roleuser.FieldRoleID, field.TypeInt))
|
||||
if id, ok := _u.mutation.UserID(); !ok {
|
||||
return nil, &ValidationError{Name: "user_id", err: errors.New(`ent: missing "RoleUser.user_id" for update`)}
|
||||
} else {
|
||||
_spec.Node.CompositeID[0].Value = id
|
||||
}
|
||||
if id, ok := _u.mutation.RoleID(); !ok {
|
||||
return nil, &ValidationError{Name: "role_id", err: errors.New(`ent: missing "RoleUser.role_id" for update`)}
|
||||
} else {
|
||||
_spec.Node.CompositeID[1].Value = id
|
||||
}
|
||||
if fields := _u.fields; len(fields) > 0 {
|
||||
_spec.Node.Columns = make([]string, len(fields))
|
||||
for i, f := range fields {
|
||||
if !roleuser.ValidColumn(f) {
|
||||
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
|
||||
}
|
||||
_spec.Node.Columns[i] = f
|
||||
}
|
||||
}
|
||||
if ps := _u.mutation.Predicates(); len(ps) > 0 {
|
||||
_spec.Predicate = func(selector *sql.Selector) {
|
||||
for i := range ps {
|
||||
ps[i](selector)
|
||||
}
|
||||
}
|
||||
}
|
||||
if value, ok := _u.mutation.CreatedAt(); ok {
|
||||
_spec.SetField(roleuser.FieldCreatedAt, field.TypeTime, value)
|
||||
}
|
||||
if _u.mutation.RoleCleared() {
|
||||
edge := &sqlgraph.EdgeSpec{
|
||||
Rel: sqlgraph.M2O,
|
||||
Inverse: false,
|
||||
Table: roleuser.RoleTable,
|
||||
Columns: []string{roleuser.RoleColumn},
|
||||
Bidi: false,
|
||||
Target: &sqlgraph.EdgeTarget{
|
||||
IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt),
|
||||
},
|
||||
}
|
||||
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
||||
}
|
||||
if nodes := _u.mutation.RoleIDs(); len(nodes) > 0 {
|
||||
edge := &sqlgraph.EdgeSpec{
|
||||
Rel: sqlgraph.M2O,
|
||||
Inverse: false,
|
||||
Table: roleuser.RoleTable,
|
||||
Columns: []string{roleuser.RoleColumn},
|
||||
Bidi: false,
|
||||
Target: &sqlgraph.EdgeTarget{
|
||||
IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt),
|
||||
},
|
||||
}
|
||||
for _, k := range nodes {
|
||||
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
||||
}
|
||||
_spec.Edges.Add = append(_spec.Edges.Add, edge)
|
||||
}
|
||||
if _u.mutation.UserCleared() {
|
||||
edge := &sqlgraph.EdgeSpec{
|
||||
Rel: sqlgraph.M2O,
|
||||
Inverse: false,
|
||||
Table: roleuser.UserTable,
|
||||
Columns: []string{roleuser.UserColumn},
|
||||
Bidi: false,
|
||||
Target: &sqlgraph.EdgeTarget{
|
||||
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
|
||||
},
|
||||
}
|
||||
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
||||
}
|
||||
if nodes := _u.mutation.UserIDs(); len(nodes) > 0 {
|
||||
edge := &sqlgraph.EdgeSpec{
|
||||
Rel: sqlgraph.M2O,
|
||||
Inverse: false,
|
||||
Table: roleuser.UserTable,
|
||||
Columns: []string{roleuser.UserColumn},
|
||||
Bidi: false,
|
||||
Target: &sqlgraph.EdgeTarget{
|
||||
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
|
||||
},
|
||||
}
|
||||
for _, k := range nodes {
|
||||
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
||||
}
|
||||
_spec.Edges.Add = append(_spec.Edges.Add, edge)
|
||||
}
|
||||
_node = &RoleUser{config: _u.config}
|
||||
_spec.Assign = _node.assignValues
|
||||
_spec.ScanValues = _node.scanValues
|
||||
if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
|
||||
if _, ok := err.(*sqlgraph.NotFoundError); ok {
|
||||
err = &NotFoundError{roleuser.Label}
|
||||
} else if sqlgraph.IsConstraintError(err) {
|
||||
err = &ConstraintError{msg: err.Error(), wrap: err}
|
||||
}
|
||||
return nil, err
|
||||
}
|
||||
_u.mutation.done = true
|
||||
return _node, nil
|
||||
}
|
||||
Reference in New Issue
Block a user