snapshot of https://github.com/ent/ent.git (master, 2026-09-15; blobs > 131072B omitted)
This commit is contained in:
554
entc/integration/gremlin/ent/card_update.go
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554
entc/integration/gremlin/ent/card_update.go
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@@ -0,0 +1,554 @@
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// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/__"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/dialect/gremlin/graph/dsl/p"
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"entgo.io/ent/entc/integration/gremlin/ent/card"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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"entgo.io/ent/entc/integration/gremlin/ent/spec"
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"entgo.io/ent/entc/integration/gremlin/ent/user"
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)
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// CardUpdate is the builder for updating Card entities.
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type CardUpdate struct {
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config
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hooks []Hook
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mutation *CardMutation
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}
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// Where appends a list predicates to the CardUpdate builder.
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func (_u *CardUpdate) Where(ps ...predicate.Card) *CardUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetUpdateTime sets the "update_time" field.
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func (_u *CardUpdate) SetUpdateTime(v time.Time) *CardUpdate {
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_u.mutation.SetUpdateTime(v)
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return _u
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}
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// SetBalance sets the "balance" field.
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func (_u *CardUpdate) SetBalance(v float64) *CardUpdate {
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_u.mutation.ResetBalance()
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_u.mutation.SetBalance(v)
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return _u
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}
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// SetNillableBalance sets the "balance" field if the given value is not nil.
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func (_u *CardUpdate) SetNillableBalance(v *float64) *CardUpdate {
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if v != nil {
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_u.SetBalance(*v)
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}
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return _u
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}
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// AddBalance adds value to the "balance" field.
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func (_u *CardUpdate) AddBalance(v float64) *CardUpdate {
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_u.mutation.AddBalance(v)
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return _u
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}
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// SetName sets the "name" field.
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func (_u *CardUpdate) SetName(v string) *CardUpdate {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *CardUpdate) SetNillableName(v *string) *CardUpdate {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// ClearName clears the value of the "name" field.
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func (_u *CardUpdate) ClearName() *CardUpdate {
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_u.mutation.ClearName()
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return _u
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}
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// SetOwnerID sets the "owner" edge to the User entity by ID.
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func (_u *CardUpdate) SetOwnerID(id string) *CardUpdate {
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_u.mutation.SetOwnerID(id)
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return _u
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}
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// SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
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func (_u *CardUpdate) SetNillableOwnerID(id *string) *CardUpdate {
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if id != nil {
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_u = _u.SetOwnerID(*id)
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}
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return _u
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}
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// SetOwner sets the "owner" edge to the User entity.
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func (_u *CardUpdate) SetOwner(v *User) *CardUpdate {
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return _u.SetOwnerID(v.ID)
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}
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// AddSpecIDs adds the "spec" edge to the Spec entity by IDs.
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func (_u *CardUpdate) AddSpecIDs(ids ...string) *CardUpdate {
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_u.mutation.AddSpecIDs(ids...)
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return _u
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}
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// AddSpec adds the "spec" edges to the Spec entity.
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func (_u *CardUpdate) AddSpec(v ...*Spec) *CardUpdate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.AddSpecIDs(ids...)
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}
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// Mutation returns the CardMutation object of the builder.
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func (_u *CardUpdate) Mutation() *CardMutation {
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return _u.mutation
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}
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// ClearOwner clears the "owner" edge to the User entity.
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func (_u *CardUpdate) ClearOwner() *CardUpdate {
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_u.mutation.ClearOwner()
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return _u
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}
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// ClearSpec clears all "spec" edges to the Spec entity.
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func (_u *CardUpdate) ClearSpec() *CardUpdate {
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_u.mutation.ClearSpec()
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return _u
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}
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// RemoveSpecIDs removes the "spec" edge to Spec entities by IDs.
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func (_u *CardUpdate) RemoveSpecIDs(ids ...string) *CardUpdate {
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_u.mutation.RemoveSpecIDs(ids...)
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return _u
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}
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// RemoveSpec removes "spec" edges to Spec entities.
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func (_u *CardUpdate) RemoveSpec(v ...*Spec) *CardUpdate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.RemoveSpecIDs(ids...)
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *CardUpdate) Save(ctx context.Context) (int, error) {
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_u.defaults()
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return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *CardUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *CardUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *CardUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_u *CardUpdate) defaults() {
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if _, ok := _u.mutation.UpdateTime(); !ok {
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v := card.UpdateDefaultUpdateTime()
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_u.mutation.SetUpdateTime(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_u *CardUpdate) check() error {
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if v, ok := _u.mutation.Name(); ok {
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if err := card.NameValidator(v); err != nil {
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return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Card.name": %w`, err)}
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}
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}
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return nil
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}
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func (_u *CardUpdate) gremlinSave(ctx context.Context) (int, error) {
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if err := _u.check(); err != nil {
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return 0, err
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}
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res := &gremlin.Response{}
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query, bindings := _u.gremlin().Query()
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if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
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return 0, err
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}
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if err, ok := isConstantError(res); ok {
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return 0, err
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}
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_u.mutation.done = true
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return res.ReadInt()
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}
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func (_u *CardUpdate) gremlin() *dsl.Traversal {
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type constraint struct {
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pred *dsl.Traversal // constraint predicate.
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test *dsl.Traversal // test matches and its constant.
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}
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constraints := make([]*constraint, 0, 1)
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v := g.V().HasLabel(card.Label)
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for _, p := range _u.mutation.Predicates() {
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p(v)
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}
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var (
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rv = v.Clone()
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_ = rv
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trs []*dsl.Traversal
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)
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if value, ok := _u.mutation.UpdateTime(); ok {
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v.Property(dsl.Single, card.FieldUpdateTime, value)
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}
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if value, ok := _u.mutation.Balance(); ok {
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v.Property(dsl.Single, card.FieldBalance, value)
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}
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if value, ok := _u.mutation.AddedBalance(); ok {
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v.Property(dsl.Single, card.FieldBalance, __.Union(__.Values(card.FieldBalance), __.Constant(value)).Sum())
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}
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if value, ok := _u.mutation.Name(); ok {
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v.Property(dsl.Single, card.FieldName, value)
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}
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var properties []any
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if _u.mutation.NameCleared() {
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properties = append(properties, card.FieldName)
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}
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if len(properties) > 0 {
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v.SideEffect(__.Properties(properties...).Drop())
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}
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if _u.mutation.OwnerCleared() {
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tr := rv.Clone().InE(user.CardLabel).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range _u.mutation.OwnerIDs() {
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v.AddE(user.CardLabel).From(g.V(id)).InV()
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constraints = append(constraints, &constraint{
|
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pred: g.E().HasLabel(user.CardLabel).OutV().HasID(id).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(card.Label, user.CardLabel, id)),
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})
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}
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for _, id := range _u.mutation.RemovedSpecIDs() {
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tr := rv.Clone().InE(spec.CardLabel).Where(__.OtherV().HasID(id)).Drop().Iterate()
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trs = append(trs, tr)
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}
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for _, id := range _u.mutation.SpecIDs() {
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v.AddE(spec.CardLabel).From(g.V(id)).InV()
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}
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v.Count()
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if len(constraints) > 0 {
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constraints = append(constraints, &constraint{
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pred: rv.Count(),
|
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test: __.Is(p.GT(1)).Constant(&ConstraintError{msg: "update traversal contains more than one vertex"}),
|
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})
|
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v = constraints[0].pred.Coalesce(constraints[0].test, v)
|
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for _, cr := range constraints[1:] {
|
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v = cr.pred.Coalesce(cr.test, v)
|
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}
|
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}
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trs = append(trs, v)
|
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return dsl.Join(trs...)
|
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}
|
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|
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// CardUpdateOne is the builder for updating a single Card entity.
|
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type CardUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *CardMutation
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}
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// SetUpdateTime sets the "update_time" field.
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func (_u *CardUpdateOne) SetUpdateTime(v time.Time) *CardUpdateOne {
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_u.mutation.SetUpdateTime(v)
|
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return _u
|
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}
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|
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// SetBalance sets the "balance" field.
|
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func (_u *CardUpdateOne) SetBalance(v float64) *CardUpdateOne {
|
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_u.mutation.ResetBalance()
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_u.mutation.SetBalance(v)
|
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return _u
|
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}
|
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|
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// SetNillableBalance sets the "balance" field if the given value is not nil.
|
||||
func (_u *CardUpdateOne) SetNillableBalance(v *float64) *CardUpdateOne {
|
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if v != nil {
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_u.SetBalance(*v)
|
||||
}
|
||||
return _u
|
||||
}
|
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|
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// AddBalance adds value to the "balance" field.
|
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func (_u *CardUpdateOne) AddBalance(v float64) *CardUpdateOne {
|
||||
_u.mutation.AddBalance(v)
|
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return _u
|
||||
}
|
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|
||||
// SetName sets the "name" field.
|
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func (_u *CardUpdateOne) SetName(v string) *CardUpdateOne {
|
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_u.mutation.SetName(v)
|
||||
return _u
|
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}
|
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|
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// SetNillableName sets the "name" field if the given value is not nil.
|
||||
func (_u *CardUpdateOne) SetNillableName(v *string) *CardUpdateOne {
|
||||
if v != nil {
|
||||
_u.SetName(*v)
|
||||
}
|
||||
return _u
|
||||
}
|
||||
|
||||
// ClearName clears the value of the "name" field.
|
||||
func (_u *CardUpdateOne) ClearName() *CardUpdateOne {
|
||||
_u.mutation.ClearName()
|
||||
return _u
|
||||
}
|
||||
|
||||
// SetOwnerID sets the "owner" edge to the User entity by ID.
|
||||
func (_u *CardUpdateOne) SetOwnerID(id string) *CardUpdateOne {
|
||||
_u.mutation.SetOwnerID(id)
|
||||
return _u
|
||||
}
|
||||
|
||||
// SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
|
||||
func (_u *CardUpdateOne) SetNillableOwnerID(id *string) *CardUpdateOne {
|
||||
if id != nil {
|
||||
_u = _u.SetOwnerID(*id)
|
||||
}
|
||||
return _u
|
||||
}
|
||||
|
||||
// SetOwner sets the "owner" edge to the User entity.
|
||||
func (_u *CardUpdateOne) SetOwner(v *User) *CardUpdateOne {
|
||||
return _u.SetOwnerID(v.ID)
|
||||
}
|
||||
|
||||
// AddSpecIDs adds the "spec" edge to the Spec entity by IDs.
|
||||
func (_u *CardUpdateOne) AddSpecIDs(ids ...string) *CardUpdateOne {
|
||||
_u.mutation.AddSpecIDs(ids...)
|
||||
return _u
|
||||
}
|
||||
|
||||
// AddSpec adds the "spec" edges to the Spec entity.
|
||||
func (_u *CardUpdateOne) AddSpec(v ...*Spec) *CardUpdateOne {
|
||||
ids := make([]string, len(v))
|
||||
for i := range v {
|
||||
ids[i] = v[i].ID
|
||||
}
|
||||
return _u.AddSpecIDs(ids...)
|
||||
}
|
||||
|
||||
// Mutation returns the CardMutation object of the builder.
|
||||
func (_u *CardUpdateOne) Mutation() *CardMutation {
|
||||
return _u.mutation
|
||||
}
|
||||
|
||||
// ClearOwner clears the "owner" edge to the User entity.
|
||||
func (_u *CardUpdateOne) ClearOwner() *CardUpdateOne {
|
||||
_u.mutation.ClearOwner()
|
||||
return _u
|
||||
}
|
||||
|
||||
// ClearSpec clears all "spec" edges to the Spec entity.
|
||||
func (_u *CardUpdateOne) ClearSpec() *CardUpdateOne {
|
||||
_u.mutation.ClearSpec()
|
||||
return _u
|
||||
}
|
||||
|
||||
// RemoveSpecIDs removes the "spec" edge to Spec entities by IDs.
|
||||
func (_u *CardUpdateOne) RemoveSpecIDs(ids ...string) *CardUpdateOne {
|
||||
_u.mutation.RemoveSpecIDs(ids...)
|
||||
return _u
|
||||
}
|
||||
|
||||
// RemoveSpec removes "spec" edges to Spec entities.
|
||||
func (_u *CardUpdateOne) RemoveSpec(v ...*Spec) *CardUpdateOne {
|
||||
ids := make([]string, len(v))
|
||||
for i := range v {
|
||||
ids[i] = v[i].ID
|
||||
}
|
||||
return _u.RemoveSpecIDs(ids...)
|
||||
}
|
||||
|
||||
// Where appends a list predicates to the CardUpdate builder.
|
||||
func (_u *CardUpdateOne) Where(ps ...predicate.Card) *CardUpdateOne {
|
||||
_u.mutation.Where(ps...)
|
||||
return _u
|
||||
}
|
||||
|
||||
// Select allows selecting one or more fields (columns) of the returned entity.
|
||||
// The default is selecting all fields defined in the entity schema.
|
||||
func (_u *CardUpdateOne) Select(field string, fields ...string) *CardUpdateOne {
|
||||
_u.fields = append([]string{field}, fields...)
|
||||
return _u
|
||||
}
|
||||
|
||||
// Save executes the query and returns the updated Card entity.
|
||||
func (_u *CardUpdateOne) Save(ctx context.Context) (*Card, error) {
|
||||
_u.defaults()
|
||||
return withHooks(ctx, _u.gremlinSave, _u.mutation, _u.hooks)
|
||||
}
|
||||
|
||||
// SaveX is like Save, but panics if an error occurs.
|
||||
func (_u *CardUpdateOne) SaveX(ctx context.Context) *Card {
|
||||
node, err := _u.Save(ctx)
|
||||
if err != nil {
|
||||
panic(err)
|
||||
}
|
||||
return node
|
||||
}
|
||||
|
||||
// Exec executes the query on the entity.
|
||||
func (_u *CardUpdateOne) Exec(ctx context.Context) error {
|
||||
_, err := _u.Save(ctx)
|
||||
return err
|
||||
}
|
||||
|
||||
// ExecX is like Exec, but panics if an error occurs.
|
||||
func (_u *CardUpdateOne) ExecX(ctx context.Context) {
|
||||
if err := _u.Exec(ctx); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
}
|
||||
|
||||
// defaults sets the default values of the builder before save.
|
||||
func (_u *CardUpdateOne) defaults() {
|
||||
if _, ok := _u.mutation.UpdateTime(); !ok {
|
||||
v := card.UpdateDefaultUpdateTime()
|
||||
_u.mutation.SetUpdateTime(v)
|
||||
}
|
||||
}
|
||||
|
||||
// check runs all checks and user-defined validators on the builder.
|
||||
func (_u *CardUpdateOne) check() error {
|
||||
if v, ok := _u.mutation.Name(); ok {
|
||||
if err := card.NameValidator(v); err != nil {
|
||||
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Card.name": %w`, err)}
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func (_u *CardUpdateOne) gremlinSave(ctx context.Context) (*Card, error) {
|
||||
if err := _u.check(); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
res := &gremlin.Response{}
|
||||
id, ok := _u.mutation.ID()
|
||||
if !ok {
|
||||
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Card.id" for update`)}
|
||||
}
|
||||
query, bindings := _u.gremlin(id).Query()
|
||||
if err := _u.driver.Exec(ctx, query, bindings, res); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if err, ok := isConstantError(res); ok {
|
||||
return nil, err
|
||||
}
|
||||
_u.mutation.done = true
|
||||
_m := &Card{config: _u.config}
|
||||
if err := _m.FromResponse(res); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return _m, nil
|
||||
}
|
||||
|
||||
func (_u *CardUpdateOne) gremlin(id string) *dsl.Traversal {
|
||||
type constraint struct {
|
||||
pred *dsl.Traversal // constraint predicate.
|
||||
test *dsl.Traversal // test matches and its constant.
|
||||
}
|
||||
constraints := make([]*constraint, 0, 1)
|
||||
v := g.V(id)
|
||||
var (
|
||||
rv = v.Clone()
|
||||
_ = rv
|
||||
|
||||
trs []*dsl.Traversal
|
||||
)
|
||||
if value, ok := _u.mutation.UpdateTime(); ok {
|
||||
v.Property(dsl.Single, card.FieldUpdateTime, value)
|
||||
}
|
||||
if value, ok := _u.mutation.Balance(); ok {
|
||||
v.Property(dsl.Single, card.FieldBalance, value)
|
||||
}
|
||||
if value, ok := _u.mutation.AddedBalance(); ok {
|
||||
v.Property(dsl.Single, card.FieldBalance, __.Union(__.Values(card.FieldBalance), __.Constant(value)).Sum())
|
||||
}
|
||||
if value, ok := _u.mutation.Name(); ok {
|
||||
v.Property(dsl.Single, card.FieldName, value)
|
||||
}
|
||||
var properties []any
|
||||
if _u.mutation.NameCleared() {
|
||||
properties = append(properties, card.FieldName)
|
||||
}
|
||||
if len(properties) > 0 {
|
||||
v.SideEffect(__.Properties(properties...).Drop())
|
||||
}
|
||||
if _u.mutation.OwnerCleared() {
|
||||
tr := rv.Clone().InE(user.CardLabel).Drop().Iterate()
|
||||
trs = append(trs, tr)
|
||||
}
|
||||
for _, id := range _u.mutation.OwnerIDs() {
|
||||
v.AddE(user.CardLabel).From(g.V(id)).InV()
|
||||
constraints = append(constraints, &constraint{
|
||||
pred: g.E().HasLabel(user.CardLabel).OutV().HasID(id).Count(),
|
||||
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(card.Label, user.CardLabel, id)),
|
||||
})
|
||||
}
|
||||
for _, id := range _u.mutation.RemovedSpecIDs() {
|
||||
tr := rv.Clone().InE(spec.CardLabel).Where(__.OtherV().HasID(id)).Drop().Iterate()
|
||||
trs = append(trs, tr)
|
||||
}
|
||||
for _, id := range _u.mutation.SpecIDs() {
|
||||
v.AddE(spec.CardLabel).From(g.V(id)).InV()
|
||||
}
|
||||
if len(_u.fields) > 0 {
|
||||
fields := make([]any, 0, len(_u.fields)+1)
|
||||
fields = append(fields, true)
|
||||
for _, f := range _u.fields {
|
||||
fields = append(fields, f)
|
||||
}
|
||||
v.ValueMap(fields...)
|
||||
} else {
|
||||
v.ValueMap(true)
|
||||
}
|
||||
if len(constraints) > 0 {
|
||||
v = constraints[0].pred.Coalesce(constraints[0].test, v)
|
||||
for _, cr := range constraints[1:] {
|
||||
v = cr.pred.Coalesce(cr.test, v)
|
||||
}
|
||||
}
|
||||
trs = append(trs, v)
|
||||
return dsl.Join(trs...)
|
||||
}
|
||||
Reference in New Issue
Block a user