snapshot of https://github.com/ent/ent.git (master, 2026-09-15; blobs > 131072B omitted)
This commit is contained in:
337
entc/integration/privacy/ent/task_create.go
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337
entc/integration/privacy/ent/task_create.go
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// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/entc/integration/privacy/ent/task"
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"entgo.io/ent/entc/integration/privacy/ent/team"
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"entgo.io/ent/entc/integration/privacy/ent/user"
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"entgo.io/ent/schema/field"
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"github.com/google/uuid"
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)
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// TaskCreate is the builder for creating a Task entity.
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type TaskCreate struct {
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config
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mutation *TaskMutation
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hooks []Hook
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}
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// SetTitle sets the "title" field.
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func (_c *TaskCreate) SetTitle(v string) *TaskCreate {
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_c.mutation.SetTitle(v)
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return _c
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}
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// SetDescription sets the "description" field.
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func (_c *TaskCreate) SetDescription(v string) *TaskCreate {
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_c.mutation.SetDescription(v)
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return _c
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}
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// SetNillableDescription sets the "description" field if the given value is not nil.
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func (_c *TaskCreate) SetNillableDescription(v *string) *TaskCreate {
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if v != nil {
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_c.SetDescription(*v)
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}
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return _c
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}
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// SetStatus sets the "status" field.
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func (_c *TaskCreate) SetStatus(v task.Status) *TaskCreate {
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_c.mutation.SetStatus(v)
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return _c
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}
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// SetNillableStatus sets the "status" field if the given value is not nil.
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func (_c *TaskCreate) SetNillableStatus(v *task.Status) *TaskCreate {
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if v != nil {
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_c.SetStatus(*v)
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}
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return _c
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}
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// SetUUID sets the "uuid" field.
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func (_c *TaskCreate) SetUUID(v uuid.UUID) *TaskCreate {
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_c.mutation.SetUUID(v)
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return _c
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}
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// SetNillableUUID sets the "uuid" field if the given value is not nil.
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func (_c *TaskCreate) SetNillableUUID(v *uuid.UUID) *TaskCreate {
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if v != nil {
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_c.SetUUID(*v)
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}
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return _c
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}
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// AddTeamIDs adds the "teams" edge to the Team entity by IDs.
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func (_c *TaskCreate) AddTeamIDs(ids ...int) *TaskCreate {
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_c.mutation.AddTeamIDs(ids...)
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return _c
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}
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// AddTeams adds the "teams" edges to the Team entity.
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func (_c *TaskCreate) AddTeams(v ...*Team) *TaskCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddTeamIDs(ids...)
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}
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// SetOwnerID sets the "owner" edge to the User entity by ID.
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func (_c *TaskCreate) SetOwnerID(id int) *TaskCreate {
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_c.mutation.SetOwnerID(id)
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return _c
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}
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// SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
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func (_c *TaskCreate) SetNillableOwnerID(id *int) *TaskCreate {
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if id != nil {
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_c = _c.SetOwnerID(*id)
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}
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return _c
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}
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// SetOwner sets the "owner" edge to the User entity.
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func (_c *TaskCreate) SetOwner(v *User) *TaskCreate {
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return _c.SetOwnerID(v.ID)
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}
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// Mutation returns the TaskMutation object of the builder.
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func (_c *TaskCreate) Mutation() *TaskMutation {
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return _c.mutation
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}
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// Save creates the Task in the database.
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func (_c *TaskCreate) Save(ctx context.Context) (*Task, error) {
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if err := _c.defaults(); err != nil {
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return nil, err
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}
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *TaskCreate) SaveX(ctx context.Context) *Task {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *TaskCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *TaskCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *TaskCreate) defaults() error {
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if _, ok := _c.mutation.Status(); !ok {
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v := task.DefaultStatus
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_c.mutation.SetStatus(v)
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}
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return nil
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *TaskCreate) check() error {
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if _, ok := _c.mutation.Title(); !ok {
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return &ValidationError{Name: "title", err: errors.New(`ent: missing required field "Task.title"`)}
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}
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if v, ok := _c.mutation.Title(); ok {
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if err := task.TitleValidator(v); err != nil {
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return &ValidationError{Name: "title", err: fmt.Errorf(`ent: validator failed for field "Task.title": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Status(); !ok {
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return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "Task.status"`)}
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}
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if v, ok := _c.mutation.Status(); ok {
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if err := task.StatusValidator(v); err != nil {
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return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Task.status": %w`, err)}
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}
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}
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return nil
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}
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func (_c *TaskCreate) sqlSave(ctx context.Context) (*Task, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *TaskCreate) createSpec() (*Task, *sqlgraph.CreateSpec) {
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var (
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_node = &Task{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(task.Table, sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt))
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)
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if value, ok := _c.mutation.Title(); ok {
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_spec.SetField(task.FieldTitle, field.TypeString, value)
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_node.Title = value
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}
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if value, ok := _c.mutation.Description(); ok {
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_spec.SetField(task.FieldDescription, field.TypeString, value)
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_node.Description = value
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}
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if value, ok := _c.mutation.Status(); ok {
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_spec.SetField(task.FieldStatus, field.TypeEnum, value)
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_node.Status = value
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}
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if value, ok := _c.mutation.UUID(); ok {
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_spec.SetField(task.FieldUUID, field.TypeUUID, value)
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_node.UUID = value
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}
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if nodes := _c.mutation.TeamsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: task.TeamsTable,
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Columns: task.TeamsPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.OwnerIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: true,
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Table: task.OwnerTable,
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Columns: []string{task.OwnerColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.user_tasks = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// TaskCreateBulk is the builder for creating many Task entities in bulk.
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type TaskCreateBulk struct {
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config
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err error
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builders []*TaskCreate
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}
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// Save creates the Task entities in the database.
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func (_c *TaskCreateBulk) Save(ctx context.Context) ([]*Task, error) {
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if _c.err != nil {
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return nil, _c.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
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nodes := make([]*Task, len(_c.builders))
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mutators := make([]Mutator, len(_c.builders))
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for i := range _c.builders {
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func(i int, root context.Context) {
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builder := _c.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*TaskMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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if specs[i].ID.Value != nil {
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id := specs[i].ID.Value.(int64)
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nodes[i].ID = int(id)
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}
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_c *TaskCreateBulk) SaveX(ctx context.Context) []*Task {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *TaskCreateBulk) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *TaskCreateBulk) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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