snapshot of https://github.com/ent/ent.git (master, 2026-09-15; blobs > 131072B omitted)
This commit is contained in:
465
examples/o2mrecur/ent/node/mutation.go
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465
examples/o2mrecur/ent/node/mutation.go
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// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package node
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import (
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"context"
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"fmt"
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"entgo.io/ent"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/examples/o2mrecur/ent/predicate"
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)
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// Mutation represents an operation that mutates the Node nodes in the graph.
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type Mutation struct {
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op ent.Op
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typ string
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value *int
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addvalue *int
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clearedFields map[string]struct{}
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parent *int
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clearedparent bool
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children map[int]struct{}
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removedchildren map[int]struct{}
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clearedchildren bool
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predicates []predicate.Node
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}
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// NewMutation creates a new Mutation for the Node entity.
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func NewMutation(op ent.Op) *Mutation {
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return &Mutation{
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op: op,
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typ: "Node",
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clearedFields: make(map[string]struct{}),
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}
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}
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// Predicates returns the list of predicates set on the mutation.
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func (m *Mutation) Predicates() []predicate.Node {
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return m.predicates
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}
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// SetValue sets the "value" field.
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func (m *Mutation) SetValue(i int) {
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m.value = &i
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m.addvalue = nil
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}
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// Value returns the value of the "value" field in the mutation.
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func (m *Mutation) Value() (r int, exists bool) {
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v := m.value
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if v == nil {
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return
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}
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return *v, true
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}
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// AddValue adds i to the "value" field.
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func (m *Mutation) AddValue(i int) {
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if m.addvalue != nil {
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*m.addvalue += i
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} else {
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m.addvalue = &i
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}
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}
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// AddedValue returns the value that was added to the "value" field in this mutation.
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func (m *Mutation) AddedValue() (r int, exists bool) {
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v := m.addvalue
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetValue resets all changes to the "value" field.
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func (m *Mutation) ResetValue() {
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m.value = nil
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m.addvalue = nil
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}
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// SetParentID sets the "parent_id" field.
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func (m *Mutation) SetParentID(i int) {
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m.parent = &i
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}
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// ParentID returns the value of the "parent_id" field in the mutation.
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func (m *Mutation) ParentID() (r int, exists bool) {
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v := m.parent
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearParentID clears the value of the "parent_id" field.
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func (m *Mutation) ClearParentID() {
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m.parent = nil
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m.clearedFields[FieldParentID] = struct{}{}
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}
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// ParentIDCleared returns if the "parent_id" field was cleared in this mutation.
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func (m *Mutation) ParentIDCleared() bool {
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_, ok := m.clearedFields[FieldParentID]
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return ok
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}
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// ResetParentID resets all changes to the "parent_id" field.
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func (m *Mutation) ResetParentID() {
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m.parent = nil
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delete(m.clearedFields, FieldParentID)
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}
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// ClearParent clears the "parent" edge to the Node entity.
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func (m *Mutation) ClearParent() {
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m.clearedparent = true
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m.clearedFields[FieldParentID] = struct{}{}
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}
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// ParentCleared reports if the "parent" edge to the Node entity was cleared.
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func (m *Mutation) ParentCleared() bool {
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return m.ParentIDCleared() || m.clearedparent
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}
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// ParentIDs returns the "parent" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// ParentID instead. It exists only for internal usage by the builders.
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func (m *Mutation) ParentIDs() (ids []int) {
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if id := m.parent; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetParent resets all changes to the "parent" edge.
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func (m *Mutation) ResetParent() {
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m.parent = nil
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m.clearedparent = false
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}
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// AddChildIDs adds the "children" edge to the Node entity by ids.
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func (m *Mutation) AddChildIDs(ids ...int) {
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if m.children == nil {
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m.children = make(map[int]struct{})
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}
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for i := range ids {
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m.children[ids[i]] = struct{}{}
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}
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}
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// ClearChildren clears the "children" edge to the Node entity.
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func (m *Mutation) ClearChildren() {
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m.clearedchildren = true
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}
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// ChildrenCleared reports if the "children" edge to the Node entity was cleared.
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func (m *Mutation) ChildrenCleared() bool {
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return m.clearedchildren
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}
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// RemoveChildIDs removes the "children" edge to the Node entity by IDs.
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func (m *Mutation) RemoveChildIDs(ids ...int) {
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if m.removedchildren == nil {
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m.removedchildren = make(map[int]struct{})
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}
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for i := range ids {
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delete(m.children, ids[i])
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m.removedchildren[ids[i]] = struct{}{}
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}
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}
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// RemovedChildren returns the removed IDs of the "children" edge to the Node entity.
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func (m *Mutation) RemovedChildrenIDs() (ids []int) {
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for id := range m.removedchildren {
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ids = append(ids, id)
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}
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return
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}
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// ChildrenIDs returns the "children" edge IDs in the mutation.
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func (m *Mutation) ChildrenIDs() (ids []int) {
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for id := range m.children {
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ids = append(ids, id)
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}
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return
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}
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// ResetChildren resets all changes to the "children" edge.
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func (m *Mutation) ResetChildren() {
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m.children = nil
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m.clearedchildren = false
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m.removedchildren = nil
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}
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// Where appends a list predicates to the Mutation builder.
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func (m *Mutation) Where(ps ...predicate.Node) {
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m.predicates = append(m.predicates, ps...)
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}
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// WhereP appends storage-level predicates to the Mutation builder. Using this method,
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// users can use type-assertion to append predicates that do not depend on any generated package.
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func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
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p := make([]predicate.Node, len(ps))
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for i := range ps {
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p[i] = ps[i]
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}
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m.Where(p...)
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}
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// Op returns the operation name.
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func (m *Mutation) Op() ent.Op {
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return m.op
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}
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// SetOp allows setting the mutation operation.
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func (m *Mutation) SetOp(op ent.Op) {
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m.op = op
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}
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// Type returns the node type of this mutation (Node).
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func (m *Mutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *Mutation) Fields() []string {
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fields := make([]string, 0, 2)
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if m.value != nil {
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fields = append(fields, FieldValue)
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}
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if m.parent != nil {
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fields = append(fields, FieldParentID)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *Mutation) Field(name string) (ent.Value, bool) {
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switch name {
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case FieldValue:
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return m.Value()
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case FieldParentID:
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return m.ParentID()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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return nil, fmt.Errorf("unknown Node field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) SetField(name string, value ent.Value) error {
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switch name {
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case FieldValue:
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v, ok := value.(int)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetValue(v)
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return nil
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case FieldParentID:
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v, ok := value.(int)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetParentID(v)
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return nil
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}
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return fmt.Errorf("unknown Node field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *Mutation) AddedFields() []string {
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var fields []string
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if m.addvalue != nil {
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fields = append(fields, FieldValue)
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}
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return fields
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *Mutation) AddedField(name string) (ent.Value, bool) {
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switch name {
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case FieldValue:
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return m.AddedValue()
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}
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) AddField(name string, value ent.Value) error {
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switch name {
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case FieldValue:
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v, ok := value.(int)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.AddValue(v)
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return nil
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}
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return fmt.Errorf("unknown Node numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared during this
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// mutation.
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func (m *Mutation) ClearedFields() []string {
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var fields []string
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if m.FieldCleared(FieldParentID) {
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fields = append(fields, FieldParentID)
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}
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return fields
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}
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// FieldCleared returns a boolean indicating if a field with the given name was
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// cleared in this mutation.
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func (m *Mutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value of the field with the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *Mutation) ClearField(name string) error {
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switch name {
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case FieldParentID:
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m.ClearParentID()
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return nil
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}
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return fmt.Errorf("unknown Node nullable field %s", name)
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}
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// ResetField resets all changes in the mutation for the field with the given name.
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// It returns an error if the field is not defined in the schema.
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func (m *Mutation) ResetField(name string) error {
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switch name {
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case FieldValue:
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m.ResetValue()
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return nil
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case FieldParentID:
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m.ResetParentID()
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return nil
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}
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return fmt.Errorf("unknown Node field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this mutation.
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func (m *Mutation) AddedEdges() []string {
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edges := make([]string, 0, 2)
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if m.parent != nil {
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edges = append(edges, EdgeParent)
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}
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if m.children != nil {
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edges = append(edges, EdgeChildren)
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}
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return edges
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}
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// AddedIDs returns all IDs (to other nodes) that were added for the given edge
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// name in this mutation.
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func (m *Mutation) AddedIDs(name string) []ent.Value {
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switch name {
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case EdgeParent:
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if id := m.parent; id != nil {
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return []ent.Value{*id}
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}
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case EdgeChildren:
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ids := make([]ent.Value, 0, len(m.children))
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for id := range m.children {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// RemovedEdges returns all edge names that were removed in this mutation.
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func (m *Mutation) RemovedEdges() []string {
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edges := make([]string, 0, 2)
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if m.removedchildren != nil {
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edges = append(edges, EdgeChildren)
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}
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return edges
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}
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// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
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// the given name in this mutation.
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func (m *Mutation) RemovedIDs(name string) []ent.Value {
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switch name {
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case EdgeChildren:
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ids := make([]ent.Value, 0, len(m.removedchildren))
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for id := range m.removedchildren {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// ClearedEdges returns all edge names that were cleared in this mutation.
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func (m *Mutation) ClearedEdges() []string {
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edges := make([]string, 0, 2)
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if m.clearedparent {
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edges = append(edges, EdgeParent)
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}
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if m.clearedchildren {
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edges = append(edges, EdgeChildren)
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}
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return edges
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}
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// EdgeCleared returns a boolean which indicates if the edge with the given name
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// was cleared in this mutation.
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func (m *Mutation) EdgeCleared(name string) bool {
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switch name {
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case EdgeParent:
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return m.clearedparent
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case EdgeChildren:
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return m.clearedchildren
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}
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return false
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}
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// ClearEdge clears the value of the edge with the given name. It returns an error
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// if that edge is not defined in the schema.
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func (m *Mutation) ClearEdge(name string) error {
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switch name {
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case EdgeParent:
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m.ClearParent()
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return nil
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}
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return fmt.Errorf("unknown Node unique edge %s", name)
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}
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// ResetEdge resets all changes to the edge with the given name in this mutation.
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// It returns an error if the edge is not defined in the schema.
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func (m *Mutation) ResetEdge(name string) error {
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switch name {
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case EdgeParent:
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m.ResetParent()
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return nil
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case EdgeChildren:
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m.ResetChildren()
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return nil
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}
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return fmt.Errorf("unknown Node edge %s", name)
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}
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Reference in New Issue
Block a user