// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package user import ( "context" "fmt" "entgo.io/ent" "entgo.io/ent/dialect/sql" "entgo.io/ent/entc/integration/migrate/entv1/predicate" ) // Mutation represents an operation that mutates the User nodes in the graph. type Mutation struct { op ent.Op typ string age *int32 addage *int32 name *string description *string nickname *string address *string renamed *string old_token *string blob *[]byte state *State status *string workplace *string drop_optional *string clearedFields map[string]struct{} parent *int clearedparent bool children map[int]struct{} removedchildren map[int]struct{} clearedchildren bool spouse *int clearedspouse bool car *int clearedcar bool predicates []predicate.User } // NewMutation creates a new Mutation for the User entity. func NewMutation(op ent.Op) *Mutation { return &Mutation{ op: op, typ: "User", clearedFields: make(map[string]struct{}), } } // Predicates returns the list of predicates set on the mutation. func (m *Mutation) Predicates() []predicate.User { return m.predicates } // SetAge sets the "age" field. func (m *Mutation) SetAge(i int32) { m.age = &i m.addage = nil } // Age returns the value of the "age" field in the mutation. func (m *Mutation) Age() (r int32, exists bool) { v := m.age if v == nil { return } return *v, true } // AddAge adds i to the "age" field. func (m *Mutation) AddAge(i int32) { if m.addage != nil { *m.addage += i } else { m.addage = &i } } // AddedAge returns the value that was added to the "age" field in this mutation. func (m *Mutation) AddedAge() (r int32, exists bool) { v := m.addage if v == nil { return } return *v, true } // ResetAge resets all changes to the "age" field. func (m *Mutation) ResetAge() { m.age = nil m.addage = nil } // SetName sets the "name" field. func (m *Mutation) SetName(s string) { m.name = &s } // Name returns the value of the "name" field in the mutation. func (m *Mutation) Name() (r string, exists bool) { v := m.name if v == nil { return } return *v, true } // ResetName resets all changes to the "name" field. func (m *Mutation) ResetName() { m.name = nil } // SetDescription sets the "description" field. func (m *Mutation) SetDescription(s string) { m.description = &s } // Description returns the value of the "description" field in the mutation. func (m *Mutation) Description() (r string, exists bool) { v := m.description if v == nil { return } return *v, true } // ClearDescription clears the value of the "description" field. func (m *Mutation) ClearDescription() { m.description = nil m.clearedFields[FieldDescription] = struct{}{} } // DescriptionCleared returns if the "description" field was cleared in this mutation. func (m *Mutation) DescriptionCleared() bool { _, ok := m.clearedFields[FieldDescription] return ok } // ResetDescription resets all changes to the "description" field. func (m *Mutation) ResetDescription() { m.description = nil delete(m.clearedFields, FieldDescription) } // SetNickname sets the "nickname" field. func (m *Mutation) SetNickname(s string) { m.nickname = &s } // Nickname returns the value of the "nickname" field in the mutation. func (m *Mutation) Nickname() (r string, exists bool) { v := m.nickname if v == nil { return } return *v, true } // ResetNickname resets all changes to the "nickname" field. func (m *Mutation) ResetNickname() { m.nickname = nil } // SetAddress sets the "address" field. func (m *Mutation) SetAddress(s string) { m.address = &s } // Address returns the value of the "address" field in the mutation. func (m *Mutation) Address() (r string, exists bool) { v := m.address if v == nil { return } return *v, true } // ClearAddress clears the value of the "address" field. func (m *Mutation) ClearAddress() { m.address = nil m.clearedFields[FieldAddress] = struct{}{} } // AddressCleared returns if the "address" field was cleared in this mutation. func (m *Mutation) AddressCleared() bool { _, ok := m.clearedFields[FieldAddress] return ok } // ResetAddress resets all changes to the "address" field. func (m *Mutation) ResetAddress() { m.address = nil delete(m.clearedFields, FieldAddress) } // SetRenamed sets the "renamed" field. func (m *Mutation) SetRenamed(s string) { m.renamed = &s } // Renamed returns the value of the "renamed" field in the mutation. func (m *Mutation) Renamed() (r string, exists bool) { v := m.renamed if v == nil { return } return *v, true } // ClearRenamed clears the value of the "renamed" field. func (m *Mutation) ClearRenamed() { m.renamed = nil m.clearedFields[FieldRenamed] = struct{}{} } // RenamedCleared returns if the "renamed" field was cleared in this mutation. func (m *Mutation) RenamedCleared() bool { _, ok := m.clearedFields[FieldRenamed] return ok } // ResetRenamed resets all changes to the "renamed" field. func (m *Mutation) ResetRenamed() { m.renamed = nil delete(m.clearedFields, FieldRenamed) } // SetOldToken sets the "old_token" field. func (m *Mutation) SetOldToken(s string) { m.old_token = &s } // OldToken returns the value of the "old_token" field in the mutation. func (m *Mutation) OldToken() (r string, exists bool) { v := m.old_token if v == nil { return } return *v, true } // ResetOldToken resets all changes to the "old_token" field. func (m *Mutation) ResetOldToken() { m.old_token = nil } // SetBlob sets the "blob" field. func (m *Mutation) SetBlob(b []byte) { m.blob = &b } // Blob returns the value of the "blob" field in the mutation. func (m *Mutation) Blob() (r []byte, exists bool) { v := m.blob if v == nil { return } return *v, true } // ClearBlob clears the value of the "blob" field. func (m *Mutation) ClearBlob() { m.blob = nil m.clearedFields[FieldBlob] = struct{}{} } // BlobCleared returns if the "blob" field was cleared in this mutation. func (m *Mutation) BlobCleared() bool { _, ok := m.clearedFields[FieldBlob] return ok } // ResetBlob resets all changes to the "blob" field. func (m *Mutation) ResetBlob() { m.blob = nil delete(m.clearedFields, FieldBlob) } // SetState sets the "state" field. func (m *Mutation) SetState(u State) { m.state = &u } // State returns the value of the "state" field in the mutation. func (m *Mutation) State() (r State, exists bool) { v := m.state if v == nil { return } return *v, true } // ClearState clears the value of the "state" field. func (m *Mutation) ClearState() { m.state = nil m.clearedFields[FieldState] = struct{}{} } // StateCleared returns if the "state" field was cleared in this mutation. func (m *Mutation) StateCleared() bool { _, ok := m.clearedFields[FieldState] return ok } // ResetState resets all changes to the "state" field. func (m *Mutation) ResetState() { m.state = nil delete(m.clearedFields, FieldState) } // SetStatus sets the "status" field. func (m *Mutation) SetStatus(s string) { m.status = &s } // Status returns the value of the "status" field in the mutation. func (m *Mutation) Status() (r string, exists bool) { v := m.status if v == nil { return } return *v, true } // ClearStatus clears the value of the "status" field. func (m *Mutation) ClearStatus() { m.status = nil m.clearedFields[FieldStatus] = struct{}{} } // StatusCleared returns if the "status" field was cleared in this mutation. func (m *Mutation) StatusCleared() bool { _, ok := m.clearedFields[FieldStatus] return ok } // ResetStatus resets all changes to the "status" field. func (m *Mutation) ResetStatus() { m.status = nil delete(m.clearedFields, FieldStatus) } // SetWorkplace sets the "workplace" field. func (m *Mutation) SetWorkplace(s string) { m.workplace = &s } // Workplace returns the value of the "workplace" field in the mutation. func (m *Mutation) Workplace() (r string, exists bool) { v := m.workplace if v == nil { return } return *v, true } // ClearWorkplace clears the value of the "workplace" field. func (m *Mutation) ClearWorkplace() { m.workplace = nil m.clearedFields[FieldWorkplace] = struct{}{} } // WorkplaceCleared returns if the "workplace" field was cleared in this mutation. func (m *Mutation) WorkplaceCleared() bool { _, ok := m.clearedFields[FieldWorkplace] return ok } // ResetWorkplace resets all changes to the "workplace" field. func (m *Mutation) ResetWorkplace() { m.workplace = nil delete(m.clearedFields, FieldWorkplace) } // SetDropOptional sets the "drop_optional" field. func (m *Mutation) SetDropOptional(s string) { m.drop_optional = &s } // DropOptional returns the value of the "drop_optional" field in the mutation. func (m *Mutation) DropOptional() (r string, exists bool) { v := m.drop_optional if v == nil { return } return *v, true } // ClearDropOptional clears the value of the "drop_optional" field. func (m *Mutation) ClearDropOptional() { m.drop_optional = nil m.clearedFields[FieldDropOptional] = struct{}{} } // DropOptionalCleared returns if the "drop_optional" field was cleared in this mutation. func (m *Mutation) DropOptionalCleared() bool { _, ok := m.clearedFields[FieldDropOptional] return ok } // ResetDropOptional resets all changes to the "drop_optional" field. func (m *Mutation) ResetDropOptional() { m.drop_optional = nil delete(m.clearedFields, FieldDropOptional) } // SetParentID sets the "parent" edge to the User entity by id. func (m *Mutation) SetParentID(id int) { m.parent = &id } // ClearParent clears the "parent" edge to the User entity. func (m *Mutation) ClearParent() { m.clearedparent = true } // ParentCleared reports if the "parent" edge to the User entity was cleared. func (m *Mutation) ParentCleared() bool { return m.clearedparent } // ParentID returns the "parent" edge ID in the mutation. func (m *Mutation) ParentID() (id int, exists bool) { if m.parent != nil { return *m.parent, true } return } // ParentIDs returns the "parent" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // ParentID instead. It exists only for internal usage by the builders. func (m *Mutation) ParentIDs() (ids []int) { if id := m.parent; id != nil { ids = append(ids, *id) } return } // ResetParent resets all changes to the "parent" edge. func (m *Mutation) ResetParent() { m.parent = nil m.clearedparent = false } // AddChildIDs adds the "children" edge to the User entity by ids. func (m *Mutation) AddChildIDs(ids ...int) { if m.children == nil { m.children = make(map[int]struct{}) } for i := range ids { m.children[ids[i]] = struct{}{} } } // ClearChildren clears the "children" edge to the User entity. func (m *Mutation) ClearChildren() { m.clearedchildren = true } // ChildrenCleared reports if the "children" edge to the User entity was cleared. func (m *Mutation) ChildrenCleared() bool { return m.clearedchildren } // RemoveChildIDs removes the "children" edge to the User entity by IDs. func (m *Mutation) RemoveChildIDs(ids ...int) { if m.removedchildren == nil { m.removedchildren = make(map[int]struct{}) } for i := range ids { delete(m.children, ids[i]) m.removedchildren[ids[i]] = struct{}{} } } // RemovedChildren returns the removed IDs of the "children" edge to the User entity. func (m *Mutation) RemovedChildrenIDs() (ids []int) { for id := range m.removedchildren { ids = append(ids, id) } return } // ChildrenIDs returns the "children" edge IDs in the mutation. func (m *Mutation) ChildrenIDs() (ids []int) { for id := range m.children { ids = append(ids, id) } return } // ResetChildren resets all changes to the "children" edge. func (m *Mutation) ResetChildren() { m.children = nil m.clearedchildren = false m.removedchildren = nil } // SetSpouseID sets the "spouse" edge to the User entity by id. func (m *Mutation) SetSpouseID(id int) { m.spouse = &id } // ClearSpouse clears the "spouse" edge to the User entity. func (m *Mutation) ClearSpouse() { m.clearedspouse = true } // SpouseCleared reports if the "spouse" edge to the User entity was cleared. func (m *Mutation) SpouseCleared() bool { return m.clearedspouse } // SpouseID returns the "spouse" edge ID in the mutation. func (m *Mutation) SpouseID() (id int, exists bool) { if m.spouse != nil { return *m.spouse, true } return } // SpouseIDs returns the "spouse" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // SpouseID instead. It exists only for internal usage by the builders. func (m *Mutation) SpouseIDs() (ids []int) { if id := m.spouse; id != nil { ids = append(ids, *id) } return } // ResetSpouse resets all changes to the "spouse" edge. func (m *Mutation) ResetSpouse() { m.spouse = nil m.clearedspouse = false } // SetCarID sets the "car" edge to the Car entity by id. func (m *Mutation) SetCarID(id int) { m.car = &id } // ClearCar clears the "car" edge to the Car entity. func (m *Mutation) ClearCar() { m.clearedcar = true } // CarCleared reports if the "car" edge to the Car entity was cleared. func (m *Mutation) CarCleared() bool { return m.clearedcar } // CarID returns the "car" edge ID in the mutation. func (m *Mutation) CarID() (id int, exists bool) { if m.car != nil { return *m.car, true } return } // CarIDs returns the "car" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // CarID instead. It exists only for internal usage by the builders. func (m *Mutation) CarIDs() (ids []int) { if id := m.car; id != nil { ids = append(ids, *id) } return } // ResetCar resets all changes to the "car" edge. func (m *Mutation) ResetCar() { m.car = nil m.clearedcar = false } // Where appends a list predicates to the Mutation builder. func (m *Mutation) Where(ps ...predicate.User) { m.predicates = append(m.predicates, ps...) } // WhereP appends storage-level predicates to the Mutation builder. Using this method, // users can use type-assertion to append predicates that do not depend on any generated package. func (m *Mutation) WhereP(ps ...func(*sql.Selector)) { p := make([]predicate.User, len(ps)) for i := range ps { p[i] = ps[i] } m.Where(p...) } // Op returns the operation name. func (m *Mutation) Op() ent.Op { return m.op } // SetOp allows setting the mutation operation. func (m *Mutation) SetOp(op ent.Op) { m.op = op } // Type returns the node type of this mutation (User). func (m *Mutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *Mutation) Fields() []string { fields := make([]string, 0, 12) if m.age != nil { fields = append(fields, FieldAge) } if m.name != nil { fields = append(fields, FieldName) } if m.description != nil { fields = append(fields, FieldDescription) } if m.nickname != nil { fields = append(fields, FieldNickname) } if m.address != nil { fields = append(fields, FieldAddress) } if m.renamed != nil { fields = append(fields, FieldRenamed) } if m.old_token != nil { fields = append(fields, FieldOldToken) } if m.blob != nil { fields = append(fields, FieldBlob) } if m.state != nil { fields = append(fields, FieldState) } if m.status != nil { fields = append(fields, FieldStatus) } if m.workplace != nil { fields = append(fields, FieldWorkplace) } if m.drop_optional != nil { fields = append(fields, FieldDropOptional) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *Mutation) Field(name string) (ent.Value, bool) { switch name { case FieldAge: return m.Age() case FieldName: return m.Name() case FieldDescription: return m.Description() case FieldNickname: return m.Nickname() case FieldAddress: return m.Address() case FieldRenamed: return m.Renamed() case FieldOldToken: return m.OldToken() case FieldBlob: return m.Blob() case FieldState: return m.State() case FieldStatus: return m.Status() case FieldWorkplace: return m.Workplace() case FieldDropOptional: return m.DropOptional() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) { return nil, fmt.Errorf("unknown User field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *Mutation) SetField(name string, value ent.Value) error { switch name { case FieldAge: v, ok := value.(int32) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetAge(v) return nil case FieldName: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetName(v) return nil case FieldDescription: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetDescription(v) return nil case FieldNickname: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetNickname(v) return nil case FieldAddress: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetAddress(v) return nil case FieldRenamed: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetRenamed(v) return nil case FieldOldToken: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetOldToken(v) return nil case FieldBlob: v, ok := value.([]byte) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetBlob(v) return nil case FieldState: v, ok := value.(State) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetState(v) return nil case FieldStatus: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetStatus(v) return nil case FieldWorkplace: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetWorkplace(v) return nil case FieldDropOptional: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetDropOptional(v) return nil } return fmt.Errorf("unknown User field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *Mutation) AddedFields() []string { var fields []string if m.addage != nil { fields = append(fields, FieldAge) } return fields } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *Mutation) AddedField(name string) (ent.Value, bool) { switch name { case FieldAge: return m.AddedAge() } return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *Mutation) AddField(name string, value ent.Value) error { switch name { case FieldAge: v, ok := value.(int32) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.AddAge(v) return nil } return fmt.Errorf("unknown User numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *Mutation) ClearedFields() []string { var fields []string if m.FieldCleared(FieldDescription) { fields = append(fields, FieldDescription) } if m.FieldCleared(FieldAddress) { fields = append(fields, FieldAddress) } if m.FieldCleared(FieldRenamed) { fields = append(fields, FieldRenamed) } if m.FieldCleared(FieldBlob) { fields = append(fields, FieldBlob) } if m.FieldCleared(FieldState) { fields = append(fields, FieldState) } if m.FieldCleared(FieldStatus) { fields = append(fields, FieldStatus) } if m.FieldCleared(FieldWorkplace) { fields = append(fields, FieldWorkplace) } if m.FieldCleared(FieldDropOptional) { fields = append(fields, FieldDropOptional) } return fields } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *Mutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *Mutation) ClearField(name string) error { switch name { case FieldDescription: m.ClearDescription() return nil case FieldAddress: m.ClearAddress() return nil case FieldRenamed: m.ClearRenamed() return nil case FieldBlob: m.ClearBlob() return nil case FieldState: m.ClearState() return nil case FieldStatus: m.ClearStatus() return nil case FieldWorkplace: m.ClearWorkplace() return nil case FieldDropOptional: m.ClearDropOptional() return nil } return fmt.Errorf("unknown User nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *Mutation) ResetField(name string) error { switch name { case FieldAge: m.ResetAge() return nil case FieldName: m.ResetName() return nil case FieldDescription: m.ResetDescription() return nil case FieldNickname: m.ResetNickname() return nil case FieldAddress: m.ResetAddress() return nil case FieldRenamed: m.ResetRenamed() return nil case FieldOldToken: m.ResetOldToken() return nil case FieldBlob: m.ResetBlob() return nil case FieldState: m.ResetState() return nil case FieldStatus: m.ResetStatus() return nil case FieldWorkplace: m.ResetWorkplace() return nil case FieldDropOptional: m.ResetDropOptional() return nil } return fmt.Errorf("unknown User field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *Mutation) AddedEdges() []string { edges := make([]string, 0, 4) if m.parent != nil { edges = append(edges, EdgeParent) } if m.children != nil { edges = append(edges, EdgeChildren) } if m.spouse != nil { edges = append(edges, EdgeSpouse) } if m.car != nil { edges = append(edges, EdgeCar) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *Mutation) AddedIDs(name string) []ent.Value { switch name { case EdgeParent: if id := m.parent; id != nil { return []ent.Value{*id} } case EdgeChildren: ids := make([]ent.Value, 0, len(m.children)) for id := range m.children { ids = append(ids, id) } return ids case EdgeSpouse: if id := m.spouse; id != nil { return []ent.Value{*id} } case EdgeCar: if id := m.car; id != nil { return []ent.Value{*id} } } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *Mutation) RemovedEdges() []string { edges := make([]string, 0, 4) if m.removedchildren != nil { edges = append(edges, EdgeChildren) } return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *Mutation) RemovedIDs(name string) []ent.Value { switch name { case EdgeChildren: ids := make([]ent.Value, 0, len(m.removedchildren)) for id := range m.removedchildren { ids = append(ids, id) } return ids } return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *Mutation) ClearedEdges() []string { edges := make([]string, 0, 4) if m.clearedparent { edges = append(edges, EdgeParent) } if m.clearedchildren { edges = append(edges, EdgeChildren) } if m.clearedspouse { edges = append(edges, EdgeSpouse) } if m.clearedcar { edges = append(edges, EdgeCar) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *Mutation) EdgeCleared(name string) bool { switch name { case EdgeParent: return m.clearedparent case EdgeChildren: return m.clearedchildren case EdgeSpouse: return m.clearedspouse case EdgeCar: return m.clearedcar } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *Mutation) ClearEdge(name string) error { switch name { case EdgeParent: m.ClearParent() return nil case EdgeSpouse: m.ClearSpouse() return nil case EdgeCar: m.ClearCar() return nil } return fmt.Errorf("unknown User unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *Mutation) ResetEdge(name string) error { switch name { case EdgeParent: m.ResetParent() return nil case EdgeChildren: m.ResetChildren() return nil case EdgeSpouse: m.ResetSpouse() return nil case EdgeCar: m.ResetCar() return nil } return fmt.Errorf("unknown User edge %s", name) }