// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/entc/integration/privacy/ent/predicate" "entgo.io/ent/entc/integration/privacy/ent/task" "entgo.io/ent/entc/integration/privacy/ent/team" "entgo.io/ent/entc/integration/privacy/ent/user" "entgo.io/ent/schema/field" "github.com/google/uuid" ) // TaskUpdate is the builder for updating Task entities. type TaskUpdate struct { config hooks []Hook mutation *TaskMutation } // Where appends a list predicates to the TaskUpdate builder. func (_u *TaskUpdate) Where(ps ...predicate.Task) *TaskUpdate { _u.mutation.Where(ps...) return _u } // SetTitle sets the "title" field. func (_u *TaskUpdate) SetTitle(v string) *TaskUpdate { _u.mutation.SetTitle(v) return _u } // SetNillableTitle sets the "title" field if the given value is not nil. func (_u *TaskUpdate) SetNillableTitle(v *string) *TaskUpdate { if v != nil { _u.SetTitle(*v) } return _u } // SetDescription sets the "description" field. func (_u *TaskUpdate) SetDescription(v string) *TaskUpdate { _u.mutation.SetDescription(v) return _u } // SetNillableDescription sets the "description" field if the given value is not nil. func (_u *TaskUpdate) SetNillableDescription(v *string) *TaskUpdate { if v != nil { _u.SetDescription(*v) } return _u } // ClearDescription clears the value of the "description" field. func (_u *TaskUpdate) ClearDescription() *TaskUpdate { _u.mutation.ClearDescription() return _u } // SetStatus sets the "status" field. func (_u *TaskUpdate) SetStatus(v task.Status) *TaskUpdate { _u.mutation.SetStatus(v) return _u } // SetNillableStatus sets the "status" field if the given value is not nil. func (_u *TaskUpdate) SetNillableStatus(v *task.Status) *TaskUpdate { if v != nil { _u.SetStatus(*v) } return _u } // SetUUID sets the "uuid" field. func (_u *TaskUpdate) SetUUID(v uuid.UUID) *TaskUpdate { _u.mutation.SetUUID(v) return _u } // SetNillableUUID sets the "uuid" field if the given value is not nil. func (_u *TaskUpdate) SetNillableUUID(v *uuid.UUID) *TaskUpdate { if v != nil { _u.SetUUID(*v) } return _u } // ClearUUID clears the value of the "uuid" field. func (_u *TaskUpdate) ClearUUID() *TaskUpdate { _u.mutation.ClearUUID() return _u } // AddTeamIDs adds the "teams" edge to the Team entity by IDs. func (_u *TaskUpdate) AddTeamIDs(ids ...int) *TaskUpdate { _u.mutation.AddTeamIDs(ids...) return _u } // AddTeams adds the "teams" edges to the Team entity. func (_u *TaskUpdate) AddTeams(v ...*Team) *TaskUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddTeamIDs(ids...) } // SetOwnerID sets the "owner" edge to the User entity by ID. func (_u *TaskUpdate) SetOwnerID(id int) *TaskUpdate { _u.mutation.SetOwnerID(id) return _u } // SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil. func (_u *TaskUpdate) SetNillableOwnerID(id *int) *TaskUpdate { if id != nil { _u = _u.SetOwnerID(*id) } return _u } // SetOwner sets the "owner" edge to the User entity. func (_u *TaskUpdate) SetOwner(v *User) *TaskUpdate { return _u.SetOwnerID(v.ID) } // Mutation returns the TaskMutation object of the builder. func (_u *TaskUpdate) Mutation() *TaskMutation { return _u.mutation } // ClearTeams clears all "teams" edges to the Team entity. func (_u *TaskUpdate) ClearTeams() *TaskUpdate { _u.mutation.ClearTeams() return _u } // RemoveTeamIDs removes the "teams" edge to Team entities by IDs. func (_u *TaskUpdate) RemoveTeamIDs(ids ...int) *TaskUpdate { _u.mutation.RemoveTeamIDs(ids...) return _u } // RemoveTeams removes "teams" edges to Team entities. func (_u *TaskUpdate) RemoveTeams(v ...*Team) *TaskUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveTeamIDs(ids...) } // ClearOwner clears the "owner" edge to the User entity. func (_u *TaskUpdate) ClearOwner() *TaskUpdate { _u.mutation.ClearOwner() return _u } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *TaskUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *TaskUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *TaskUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *TaskUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *TaskUpdate) check() error { if v, ok := _u.mutation.Title(); ok { if err := task.TitleValidator(v); err != nil { return &ValidationError{Name: "title", err: fmt.Errorf(`ent: validator failed for field "Task.title": %w`, err)} } } if v, ok := _u.mutation.Status(); ok { if err := task.StatusValidator(v); err != nil { return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Task.status": %w`, err)} } } return nil } func (_u *TaskUpdate) sqlSave(ctx context.Context) (_node int, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(task.Table, task.Columns, sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt)) if ps := _u.mutation.Predicates(); len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Title(); ok { _spec.SetField(task.FieldTitle, field.TypeString, value) } if value, ok := _u.mutation.Description(); ok { _spec.SetField(task.FieldDescription, field.TypeString, value) } if _u.mutation.DescriptionCleared() { _spec.ClearField(task.FieldDescription, field.TypeString) } if value, ok := _u.mutation.Status(); ok { _spec.SetField(task.FieldStatus, field.TypeEnum, value) } if value, ok := _u.mutation.UUID(); ok { _spec.SetField(task.FieldUUID, field.TypeUUID, value) } if _u.mutation.UUIDCleared() { _spec.ClearField(task.FieldUUID, field.TypeUUID) } if _u.mutation.TeamsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: task.TeamsTable, Columns: task.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedTeamsIDs(); len(nodes) > 0 && !_u.mutation.TeamsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: task.TeamsTable, Columns: task.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.TeamsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: task.TeamsTable, Columns: task.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.OwnerCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: task.OwnerTable, Columns: []string{task.OwnerColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.OwnerIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: task.OwnerTable, Columns: []string{task.OwnerColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{task.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // TaskUpdateOne is the builder for updating a single Task entity. type TaskUpdateOne struct { config fields []string hooks []Hook mutation *TaskMutation } // SetTitle sets the "title" field. func (_u *TaskUpdateOne) SetTitle(v string) *TaskUpdateOne { _u.mutation.SetTitle(v) return _u } // SetNillableTitle sets the "title" field if the given value is not nil. func (_u *TaskUpdateOne) SetNillableTitle(v *string) *TaskUpdateOne { if v != nil { _u.SetTitle(*v) } return _u } // SetDescription sets the "description" field. func (_u *TaskUpdateOne) SetDescription(v string) *TaskUpdateOne { _u.mutation.SetDescription(v) return _u } // SetNillableDescription sets the "description" field if the given value is not nil. func (_u *TaskUpdateOne) SetNillableDescription(v *string) *TaskUpdateOne { if v != nil { _u.SetDescription(*v) } return _u } // ClearDescription clears the value of the "description" field. func (_u *TaskUpdateOne) ClearDescription() *TaskUpdateOne { _u.mutation.ClearDescription() return _u } // SetStatus sets the "status" field. func (_u *TaskUpdateOne) SetStatus(v task.Status) *TaskUpdateOne { _u.mutation.SetStatus(v) return _u } // SetNillableStatus sets the "status" field if the given value is not nil. func (_u *TaskUpdateOne) SetNillableStatus(v *task.Status) *TaskUpdateOne { if v != nil { _u.SetStatus(*v) } return _u } // SetUUID sets the "uuid" field. func (_u *TaskUpdateOne) SetUUID(v uuid.UUID) *TaskUpdateOne { _u.mutation.SetUUID(v) return _u } // SetNillableUUID sets the "uuid" field if the given value is not nil. func (_u *TaskUpdateOne) SetNillableUUID(v *uuid.UUID) *TaskUpdateOne { if v != nil { _u.SetUUID(*v) } return _u } // ClearUUID clears the value of the "uuid" field. func (_u *TaskUpdateOne) ClearUUID() *TaskUpdateOne { _u.mutation.ClearUUID() return _u } // AddTeamIDs adds the "teams" edge to the Team entity by IDs. func (_u *TaskUpdateOne) AddTeamIDs(ids ...int) *TaskUpdateOne { _u.mutation.AddTeamIDs(ids...) return _u } // AddTeams adds the "teams" edges to the Team entity. func (_u *TaskUpdateOne) AddTeams(v ...*Team) *TaskUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddTeamIDs(ids...) } // SetOwnerID sets the "owner" edge to the User entity by ID. func (_u *TaskUpdateOne) SetOwnerID(id int) *TaskUpdateOne { _u.mutation.SetOwnerID(id) return _u } // SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil. func (_u *TaskUpdateOne) SetNillableOwnerID(id *int) *TaskUpdateOne { if id != nil { _u = _u.SetOwnerID(*id) } return _u } // SetOwner sets the "owner" edge to the User entity. func (_u *TaskUpdateOne) SetOwner(v *User) *TaskUpdateOne { return _u.SetOwnerID(v.ID) } // Mutation returns the TaskMutation object of the builder. func (_u *TaskUpdateOne) Mutation() *TaskMutation { return _u.mutation } // ClearTeams clears all "teams" edges to the Team entity. func (_u *TaskUpdateOne) ClearTeams() *TaskUpdateOne { _u.mutation.ClearTeams() return _u } // RemoveTeamIDs removes the "teams" edge to Team entities by IDs. func (_u *TaskUpdateOne) RemoveTeamIDs(ids ...int) *TaskUpdateOne { _u.mutation.RemoveTeamIDs(ids...) return _u } // RemoveTeams removes "teams" edges to Team entities. func (_u *TaskUpdateOne) RemoveTeams(v ...*Team) *TaskUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveTeamIDs(ids...) } // ClearOwner clears the "owner" edge to the User entity. func (_u *TaskUpdateOne) ClearOwner() *TaskUpdateOne { _u.mutation.ClearOwner() return _u } // Where appends a list predicates to the TaskUpdate builder. func (_u *TaskUpdateOne) Where(ps ...predicate.Task) *TaskUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *TaskUpdateOne) Select(field string, fields ...string) *TaskUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated Task entity. func (_u *TaskUpdateOne) Save(ctx context.Context) (*Task, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *TaskUpdateOne) SaveX(ctx context.Context) *Task { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *TaskUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *TaskUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *TaskUpdateOne) check() error { if v, ok := _u.mutation.Title(); ok { if err := task.TitleValidator(v); err != nil { return &ValidationError{Name: "title", err: fmt.Errorf(`ent: validator failed for field "Task.title": %w`, err)} } } if v, ok := _u.mutation.Status(); ok { if err := task.StatusValidator(v); err != nil { return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Task.status": %w`, err)} } } return nil } func (_u *TaskUpdateOne) sqlSave(ctx context.Context) (_node *Task, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(task.Table, task.Columns, sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Task.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, task.FieldID) for _, f := range fields { if !task.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != task.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.Predicates(); len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Title(); ok { _spec.SetField(task.FieldTitle, field.TypeString, value) } if value, ok := _u.mutation.Description(); ok { _spec.SetField(task.FieldDescription, field.TypeString, value) } if _u.mutation.DescriptionCleared() { _spec.ClearField(task.FieldDescription, field.TypeString) } if value, ok := _u.mutation.Status(); ok { _spec.SetField(task.FieldStatus, field.TypeEnum, value) } if value, ok := _u.mutation.UUID(); ok { _spec.SetField(task.FieldUUID, field.TypeUUID, value) } if _u.mutation.UUIDCleared() { _spec.ClearField(task.FieldUUID, field.TypeUUID) } if _u.mutation.TeamsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: task.TeamsTable, Columns: task.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedTeamsIDs(); len(nodes) > 0 && !_u.mutation.TeamsCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: task.TeamsTable, Columns: task.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.TeamsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: task.TeamsTable, Columns: task.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.OwnerCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: task.OwnerTable, Columns: []string{task.OwnerColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.OwnerIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: task.OwnerTable, Columns: []string{task.OwnerColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _node = &Task{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{task.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }