// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/entc/integration/privacy/ent/predicate" "entgo.io/ent/entc/integration/privacy/ent/task" "entgo.io/ent/entc/integration/privacy/ent/team" "entgo.io/ent/entc/integration/privacy/ent/user" "entgo.io/ent/schema/field" ) // TeamUpdate is the builder for updating Team entities. type TeamUpdate struct { config hooks []Hook mutation *TeamMutation } // Where appends a list predicates to the TeamUpdate builder. func (_u *TeamUpdate) Where(ps ...predicate.Team) *TeamUpdate { _u.mutation.Where(ps...) return _u } // SetName sets the "name" field. func (_u *TeamUpdate) SetName(v string) *TeamUpdate { _u.mutation.SetName(v) return _u } // SetNillableName sets the "name" field if the given value is not nil. func (_u *TeamUpdate) SetNillableName(v *string) *TeamUpdate { if v != nil { _u.SetName(*v) } return _u } // AddTaskIDs adds the "tasks" edge to the Task entity by IDs. func (_u *TeamUpdate) AddTaskIDs(ids ...int) *TeamUpdate { _u.mutation.AddTaskIDs(ids...) return _u } // AddTasks adds the "tasks" edges to the Task entity. func (_u *TeamUpdate) AddTasks(v ...*Task) *TeamUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddTaskIDs(ids...) } // AddUserIDs adds the "users" edge to the User entity by IDs. func (_u *TeamUpdate) AddUserIDs(ids ...int) *TeamUpdate { _u.mutation.AddUserIDs(ids...) return _u } // AddUsers adds the "users" edges to the User entity. func (_u *TeamUpdate) AddUsers(v ...*User) *TeamUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddUserIDs(ids...) } // Mutation returns the TeamMutation object of the builder. func (_u *TeamUpdate) Mutation() *TeamMutation { return _u.mutation } // ClearTasks clears all "tasks" edges to the Task entity. func (_u *TeamUpdate) ClearTasks() *TeamUpdate { _u.mutation.ClearTasks() return _u } // RemoveTaskIDs removes the "tasks" edge to Task entities by IDs. func (_u *TeamUpdate) RemoveTaskIDs(ids ...int) *TeamUpdate { _u.mutation.RemoveTaskIDs(ids...) return _u } // RemoveTasks removes "tasks" edges to Task entities. func (_u *TeamUpdate) RemoveTasks(v ...*Task) *TeamUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveTaskIDs(ids...) } // ClearUsers clears all "users" edges to the User entity. func (_u *TeamUpdate) ClearUsers() *TeamUpdate { _u.mutation.ClearUsers() return _u } // RemoveUserIDs removes the "users" edge to User entities by IDs. func (_u *TeamUpdate) RemoveUserIDs(ids ...int) *TeamUpdate { _u.mutation.RemoveUserIDs(ids...) return _u } // RemoveUsers removes "users" edges to User entities. func (_u *TeamUpdate) RemoveUsers(v ...*User) *TeamUpdate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveUserIDs(ids...) } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *TeamUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *TeamUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *TeamUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *TeamUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *TeamUpdate) check() error { if v, ok := _u.mutation.Name(); ok { if err := team.NameValidator(v); err != nil { return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Team.name": %w`, err)} } } return nil } func (_u *TeamUpdate) sqlSave(ctx context.Context) (_node int, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(team.Table, team.Columns, sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt)) if ps := _u.mutation.Predicates(); len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Name(); ok { _spec.SetField(team.FieldName, field.TypeString, value) } if _u.mutation.TasksCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.TasksTable, Columns: team.TasksPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedTasksIDs(); len(nodes) > 0 && !_u.mutation.TasksCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.TasksTable, Columns: team.TasksPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.TasksIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.TasksTable, Columns: team.TasksPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.UsersCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.UsersTable, Columns: team.UsersPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedUsersIDs(); len(nodes) > 0 && !_u.mutation.UsersCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.UsersTable, Columns: team.UsersPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.UsersIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.UsersTable, Columns: team.UsersPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{team.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // TeamUpdateOne is the builder for updating a single Team entity. type TeamUpdateOne struct { config fields []string hooks []Hook mutation *TeamMutation } // SetName sets the "name" field. func (_u *TeamUpdateOne) SetName(v string) *TeamUpdateOne { _u.mutation.SetName(v) return _u } // SetNillableName sets the "name" field if the given value is not nil. func (_u *TeamUpdateOne) SetNillableName(v *string) *TeamUpdateOne { if v != nil { _u.SetName(*v) } return _u } // AddTaskIDs adds the "tasks" edge to the Task entity by IDs. func (_u *TeamUpdateOne) AddTaskIDs(ids ...int) *TeamUpdateOne { _u.mutation.AddTaskIDs(ids...) return _u } // AddTasks adds the "tasks" edges to the Task entity. func (_u *TeamUpdateOne) AddTasks(v ...*Task) *TeamUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddTaskIDs(ids...) } // AddUserIDs adds the "users" edge to the User entity by IDs. func (_u *TeamUpdateOne) AddUserIDs(ids ...int) *TeamUpdateOne { _u.mutation.AddUserIDs(ids...) return _u } // AddUsers adds the "users" edges to the User entity. func (_u *TeamUpdateOne) AddUsers(v ...*User) *TeamUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.AddUserIDs(ids...) } // Mutation returns the TeamMutation object of the builder. func (_u *TeamUpdateOne) Mutation() *TeamMutation { return _u.mutation } // ClearTasks clears all "tasks" edges to the Task entity. func (_u *TeamUpdateOne) ClearTasks() *TeamUpdateOne { _u.mutation.ClearTasks() return _u } // RemoveTaskIDs removes the "tasks" edge to Task entities by IDs. func (_u *TeamUpdateOne) RemoveTaskIDs(ids ...int) *TeamUpdateOne { _u.mutation.RemoveTaskIDs(ids...) return _u } // RemoveTasks removes "tasks" edges to Task entities. func (_u *TeamUpdateOne) RemoveTasks(v ...*Task) *TeamUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveTaskIDs(ids...) } // ClearUsers clears all "users" edges to the User entity. func (_u *TeamUpdateOne) ClearUsers() *TeamUpdateOne { _u.mutation.ClearUsers() return _u } // RemoveUserIDs removes the "users" edge to User entities by IDs. func (_u *TeamUpdateOne) RemoveUserIDs(ids ...int) *TeamUpdateOne { _u.mutation.RemoveUserIDs(ids...) return _u } // RemoveUsers removes "users" edges to User entities. func (_u *TeamUpdateOne) RemoveUsers(v ...*User) *TeamUpdateOne { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _u.RemoveUserIDs(ids...) } // Where appends a list predicates to the TeamUpdate builder. func (_u *TeamUpdateOne) Where(ps ...predicate.Team) *TeamUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *TeamUpdateOne) Select(field string, fields ...string) *TeamUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated Team entity. func (_u *TeamUpdateOne) Save(ctx context.Context) (*Team, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *TeamUpdateOne) SaveX(ctx context.Context) *Team { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *TeamUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *TeamUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } // check runs all checks and user-defined validators on the builder. func (_u *TeamUpdateOne) check() error { if v, ok := _u.mutation.Name(); ok { if err := team.NameValidator(v); err != nil { return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Team.name": %w`, err)} } } return nil } func (_u *TeamUpdateOne) sqlSave(ctx context.Context) (_node *Team, err error) { if err := _u.check(); err != nil { return _node, err } _spec := sqlgraph.NewUpdateSpec(team.Table, team.Columns, sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Team.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, team.FieldID) for _, f := range fields { if !team.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != team.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.Predicates(); len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Name(); ok { _spec.SetField(team.FieldName, field.TypeString, value) } if _u.mutation.TasksCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.TasksTable, Columns: team.TasksPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedTasksIDs(); len(nodes) > 0 && !_u.mutation.TasksCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.TasksTable, Columns: team.TasksPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.TasksIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.TasksTable, Columns: team.TasksPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _u.mutation.UsersCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.UsersTable, Columns: team.UsersPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.RemovedUsersIDs(); len(nodes) > 0 && !_u.mutation.UsersCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.UsersTable, Columns: team.UsersPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.UsersIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: true, Table: team.UsersTable, Columns: team.UsersPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _node = &Team{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{team.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }