// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "log" "reflect" "entgo.io/ent" "entgo.io/ent/examples/edgeindex/ent/migrate" "entgo.io/ent/dialect" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/examples/edgeindex/ent/city" "entgo.io/ent/examples/edgeindex/ent/street" ) // Client is the client that holds all ent builders. type Client struct { config // Schema is the client for creating, migrating and dropping schema. Schema *migrate.Schema // City is the client for interacting with the City builders. City *CityClient // Street is the client for interacting with the Street builders. Street *StreetClient } // NewClient creates a new client configured with the given options. func NewClient(opts ...Option) *Client { client := &Client{config: newConfig(opts...)} client.init() return client } func (c *Client) init() { c.Schema = migrate.NewSchema(c.driver) c.City = NewCityClient(c.config) c.Street = NewStreetClient(c.config) } type ( // config is the configuration for the client and its builder. config struct { // driver used for executing database requests. driver dialect.Driver // debug enable a debug logging. debug bool // log used for logging on debug mode. log func(...any) // hooks to execute on mutations. hooks *hooks // interceptors to execute on queries. inters *inters } // Option function to configure the client. Option func(*config) ) // newConfig creates a new config for the client. func newConfig(opts ...Option) config { cfg := config{log: log.Println, hooks: &hooks{}, inters: &inters{}} cfg.options(opts...) return cfg } // options applies the options on the config object. func (c *config) options(opts ...Option) { for _, opt := range opts { opt(c) } if c.debug { c.driver = dialect.Debug(c.driver, c.log) } } // Debug enables debug logging on the ent.Driver. func Debug() Option { return func(c *config) { c.debug = true } } // Log sets the logging function for debug mode. func Log(fn func(...any)) Option { return func(c *config) { c.log = fn } } // Driver configures the client driver. func Driver(driver dialect.Driver) Option { return func(c *config) { c.driver = driver } } // Open opens a database/sql.DB specified by the driver name and // the data source name, and returns a new client attached to it. // Optional parameters can be added for configuring the client. func Open(driverName, dataSourceName string, options ...Option) (*Client, error) { switch driverName { case dialect.MySQL, dialect.Postgres, dialect.SQLite: drv, err := sql.Open(driverName, dataSourceName) if err != nil { return nil, err } return NewClient(append(options, Driver(drv))...), nil default: return nil, fmt.Errorf("unsupported driver: %q", driverName) } } // ErrTxStarted is returned when trying to start a new transaction from a transactional client. var ErrTxStarted = errors.New("ent: cannot start a transaction within a transaction") // Tx returns a new transactional client. The provided context // is used until the transaction is committed or rolled back. func (c *Client) Tx(ctx context.Context) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, ErrTxStarted } tx, err := newTx(ctx, c.driver) if err != nil { return nil, fmt.Errorf("ent: starting a transaction: %w", err) } cfg := c.config cfg.driver = tx return &Tx{ ctx: ctx, config: cfg, City: NewCityClient(cfg), Street: NewStreetClient(cfg), }, nil } // BeginTx returns a transactional client with specified options. func (c *Client) BeginTx(ctx context.Context, opts *sql.TxOptions) (*Tx, error) { if _, ok := c.driver.(*txDriver); ok { return nil, errors.New("ent: cannot start a transaction within a transaction") } tx, err := c.driver.(interface { BeginTx(context.Context, *sql.TxOptions) (dialect.Tx, error) }).BeginTx(ctx, opts) if err != nil { return nil, fmt.Errorf("ent: starting a transaction: %w", err) } cfg := c.config cfg.driver = &txDriver{tx: tx, drv: c.driver} return &Tx{ ctx: ctx, config: cfg, City: NewCityClient(cfg), Street: NewStreetClient(cfg), }, nil } // Debug returns a new debug-client. It's used to get verbose logging on specific operations. // // client.Debug(). // City. // Query(). // Count(ctx) func (c *Client) Debug() *Client { if c.debug { return c } cfg := c.config cfg.driver = dialect.Debug(c.driver, c.log) client := &Client{config: cfg} client.init() return client } // Close closes the database connection and prevents new queries from starting. func (c *Client) Close() error { return c.driver.Close() } // Use adds the mutation hooks to all the entity clients. // In order to add hooks to a specific client, call: `client.Node.Use(...)`. func (c *Client) Use(hooks ...Hook) { c.City.Use(hooks...) c.Street.Use(hooks...) } // Intercept adds the query interceptors to all the entity clients. // In order to add interceptors to a specific client, call: `client.Node.Intercept(...)`. func (c *Client) Intercept(interceptors ...Interceptor) { c.City.Intercept(interceptors...) c.Street.Intercept(interceptors...) } // Mutate implements the ent.Mutator interface. func (c *Client) Mutate(ctx context.Context, m Mutation) (Value, error) { switch m := m.(type) { case *CityMutation: return c.City.mutate(ctx, m) case *StreetMutation: return c.Street.mutate(ctx, m) default: return nil, fmt.Errorf("ent: unknown mutation type %T", m) } } // CityClient is a client for the City schema. type CityClient struct { config } // NewCityClient returns a client for the City from the given config. func NewCityClient(c config) *CityClient { return &CityClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `city.Hooks(f(g(h())))`. func (c *CityClient) Use(hooks ...Hook) { c.hooks.City = append(c.hooks.City, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `city.Intercept(f(g(h())))`. func (c *CityClient) Intercept(interceptors ...Interceptor) { c.inters.City = append(c.inters.City, interceptors...) } // Create returns a builder for creating a City entity. func (c *CityClient) Create() *CityCreate { mutation := newCityMutation(c.config, OpCreate) return &CityCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of City entities. func (c *CityClient) CreateBulk(builders ...*CityCreate) *CityCreateBulk { return &CityCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *CityClient) MapCreateBulk(slice any, setFunc func(*CityCreate, int)) *CityCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &CityCreateBulk{err: fmt.Errorf("calling to CityClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*CityCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &CityCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for City. func (c *CityClient) Update() *CityUpdate { mutation := newCityMutation(c.config, OpUpdate) return &CityUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *CityClient) UpdateOne(_m *City) *CityUpdateOne { mutation := newCityMutation(c.config, OpUpdateOne, withCity(_m)) return &CityUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *CityClient) UpdateOneID(id int) *CityUpdateOne { mutation := newCityMutation(c.config, OpUpdateOne, withCityID(id)) return &CityUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for City. func (c *CityClient) Delete() *CityDelete { mutation := newCityMutation(c.config, OpDelete) return &CityDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *CityClient) DeleteOne(_m *City) *CityDeleteOne { return c.DeleteOneID(_m.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *CityClient) DeleteOneID(id int) *CityDeleteOne { builder := c.Delete().Where(city.ID(id)) builder.mutation.id = &id builder.mutation.SetOp(OpDeleteOne) return &CityDeleteOne{builder} } // Query returns a query builder for City. func (c *CityClient) Query() *CityQuery { return &CityQuery{ config: c.config, ctx: &QueryContext{Type: TypeCity}, inters: c.Interceptors(), } } // Get returns a City entity by its id. func (c *CityClient) Get(ctx context.Context, id int) (*City, error) { return c.Query().Where(city.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *CityClient) GetX(ctx context.Context, id int) *City { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // QueryStreets queries the streets edge of a City. func (c *CityClient) QueryStreets(_m *City) *StreetQuery { query := (&StreetClient{config: c.config}).Query() query.path = func(context.Context) (fromV *sql.Selector, _ error) { id := _m.ID step := sqlgraph.NewStep( sqlgraph.From(city.Table, city.FieldID, id), sqlgraph.To(street.Table, street.FieldID), sqlgraph.Edge(sqlgraph.O2M, false, city.StreetsTable, city.StreetsColumn), ) fromV = sqlgraph.Neighbors(_m.driver.Dialect(), step) return fromV, nil } return query } // Hooks returns the client hooks. func (c *CityClient) Hooks() []Hook { return c.hooks.City } // Interceptors returns the client interceptors. func (c *CityClient) Interceptors() []Interceptor { return c.inters.City } func (c *CityClient) mutate(ctx context.Context, m *CityMutation) (Value, error) { switch m.Op() { case OpCreate: return (&CityCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&CityUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&CityUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&CityDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("ent: unknown City mutation op: %q", m.Op()) } } // StreetClient is a client for the Street schema. type StreetClient struct { config } // NewStreetClient returns a client for the Street from the given config. func NewStreetClient(c config) *StreetClient { return &StreetClient{config: c} } // Use adds a list of mutation hooks to the hooks stack. // A call to `Use(f, g, h)` equals to `street.Hooks(f(g(h())))`. func (c *StreetClient) Use(hooks ...Hook) { c.hooks.Street = append(c.hooks.Street, hooks...) } // Intercept adds a list of query interceptors to the interceptors stack. // A call to `Intercept(f, g, h)` equals to `street.Intercept(f(g(h())))`. func (c *StreetClient) Intercept(interceptors ...Interceptor) { c.inters.Street = append(c.inters.Street, interceptors...) } // Create returns a builder for creating a Street entity. func (c *StreetClient) Create() *StreetCreate { mutation := newStreetMutation(c.config, OpCreate) return &StreetCreate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // CreateBulk returns a builder for creating a bulk of Street entities. func (c *StreetClient) CreateBulk(builders ...*StreetCreate) *StreetCreateBulk { return &StreetCreateBulk{config: c.config, builders: builders} } // MapCreateBulk creates a bulk creation builder from the given slice. For each item in the slice, the function creates // a builder and applies setFunc on it. func (c *StreetClient) MapCreateBulk(slice any, setFunc func(*StreetCreate, int)) *StreetCreateBulk { rv := reflect.ValueOf(slice) if rv.Kind() != reflect.Slice { return &StreetCreateBulk{err: fmt.Errorf("calling to StreetClient.MapCreateBulk with wrong type %T, need slice", slice)} } builders := make([]*StreetCreate, rv.Len()) for i := 0; i < rv.Len(); i++ { builders[i] = c.Create() setFunc(builders[i], i) } return &StreetCreateBulk{config: c.config, builders: builders} } // Update returns an update builder for Street. func (c *StreetClient) Update() *StreetUpdate { mutation := newStreetMutation(c.config, OpUpdate) return &StreetUpdate{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOne returns an update builder for the given entity. func (c *StreetClient) UpdateOne(_m *Street) *StreetUpdateOne { mutation := newStreetMutation(c.config, OpUpdateOne, withStreet(_m)) return &StreetUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // UpdateOneID returns an update builder for the given id. func (c *StreetClient) UpdateOneID(id int) *StreetUpdateOne { mutation := newStreetMutation(c.config, OpUpdateOne, withStreetID(id)) return &StreetUpdateOne{config: c.config, hooks: c.Hooks(), mutation: mutation} } // Delete returns a delete builder for Street. func (c *StreetClient) Delete() *StreetDelete { mutation := newStreetMutation(c.config, OpDelete) return &StreetDelete{config: c.config, hooks: c.Hooks(), mutation: mutation} } // DeleteOne returns a builder for deleting the given entity. func (c *StreetClient) DeleteOne(_m *Street) *StreetDeleteOne { return c.DeleteOneID(_m.ID) } // DeleteOneID returns a builder for deleting the given entity by its id. func (c *StreetClient) DeleteOneID(id int) *StreetDeleteOne { builder := c.Delete().Where(street.ID(id)) builder.mutation.id = &id builder.mutation.SetOp(OpDeleteOne) return &StreetDeleteOne{builder} } // Query returns a query builder for Street. func (c *StreetClient) Query() *StreetQuery { return &StreetQuery{ config: c.config, ctx: &QueryContext{Type: TypeStreet}, inters: c.Interceptors(), } } // Get returns a Street entity by its id. func (c *StreetClient) Get(ctx context.Context, id int) (*Street, error) { return c.Query().Where(street.ID(id)).Only(ctx) } // GetX is like Get, but panics if an error occurs. func (c *StreetClient) GetX(ctx context.Context, id int) *Street { obj, err := c.Get(ctx, id) if err != nil { panic(err) } return obj } // QueryCity queries the city edge of a Street. func (c *StreetClient) QueryCity(_m *Street) *CityQuery { query := (&CityClient{config: c.config}).Query() query.path = func(context.Context) (fromV *sql.Selector, _ error) { id := _m.ID step := sqlgraph.NewStep( sqlgraph.From(street.Table, street.FieldID, id), sqlgraph.To(city.Table, city.FieldID), sqlgraph.Edge(sqlgraph.M2O, true, street.CityTable, street.CityColumn), ) fromV = sqlgraph.Neighbors(_m.driver.Dialect(), step) return fromV, nil } return query } // Hooks returns the client hooks. func (c *StreetClient) Hooks() []Hook { return c.hooks.Street } // Interceptors returns the client interceptors. func (c *StreetClient) Interceptors() []Interceptor { return c.inters.Street } func (c *StreetClient) mutate(ctx context.Context, m *StreetMutation) (Value, error) { switch m.Op() { case OpCreate: return (&StreetCreate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdate: return (&StreetUpdate{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpUpdateOne: return (&StreetUpdateOne{config: c.config, hooks: c.Hooks(), mutation: m}).Save(ctx) case OpDelete, OpDeleteOne: return (&StreetDelete{config: c.config, hooks: c.Hooks(), mutation: m}).Exec(ctx) default: return nil, fmt.Errorf("ent: unknown Street mutation op: %q", m.Op()) } } // hooks and interceptors per client, for fast access. type ( hooks struct { City, Street []ent.Hook } inters struct { City, Street []ent.Interceptor } )