// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/examples/edgeindex/ent/city" "entgo.io/ent/examples/edgeindex/ent/predicate" "entgo.io/ent/examples/edgeindex/ent/street" "entgo.io/ent/schema/field" ) // StreetUpdate is the builder for updating Street entities. type StreetUpdate struct { config hooks []Hook mutation *StreetMutation } // Where appends a list predicates to the StreetUpdate builder. func (_u *StreetUpdate) Where(ps ...predicate.Street) *StreetUpdate { _u.mutation.Where(ps...) return _u } // SetName sets the "name" field. func (_u *StreetUpdate) SetName(v string) *StreetUpdate { _u.mutation.SetName(v) return _u } // SetNillableName sets the "name" field if the given value is not nil. func (_u *StreetUpdate) SetNillableName(v *string) *StreetUpdate { if v != nil { _u.SetName(*v) } return _u } // SetCityID sets the "city" edge to the City entity by ID. func (_u *StreetUpdate) SetCityID(id int) *StreetUpdate { _u.mutation.SetCityID(id) return _u } // SetNillableCityID sets the "city" edge to the City entity by ID if the given value is not nil. func (_u *StreetUpdate) SetNillableCityID(id *int) *StreetUpdate { if id != nil { _u = _u.SetCityID(*id) } return _u } // SetCity sets the "city" edge to the City entity. func (_u *StreetUpdate) SetCity(v *City) *StreetUpdate { return _u.SetCityID(v.ID) } // Mutation returns the StreetMutation object of the builder. func (_u *StreetUpdate) Mutation() *StreetMutation { return _u.mutation } // ClearCity clears the "city" edge to the City entity. func (_u *StreetUpdate) ClearCity() *StreetUpdate { _u.mutation.ClearCity() return _u } // Save executes the query and returns the number of nodes affected by the update operation. func (_u *StreetUpdate) Save(ctx context.Context) (int, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *StreetUpdate) SaveX(ctx context.Context) int { affected, err := _u.Save(ctx) if err != nil { panic(err) } return affected } // Exec executes the query. func (_u *StreetUpdate) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *StreetUpdate) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } func (_u *StreetUpdate) sqlSave(ctx context.Context) (_node int, err error) { _spec := sqlgraph.NewUpdateSpec(street.Table, street.Columns, sqlgraph.NewFieldSpec(street.FieldID, field.TypeInt)) if ps := _u.mutation.Predicates(); len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Name(); ok { _spec.SetField(street.FieldName, field.TypeString, value) } if _u.mutation.CityCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: street.CityTable, Columns: []string{street.CityColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(city.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.CityIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: street.CityTable, Columns: []string{street.CityColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(city.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{street.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return 0, err } _u.mutation.done = true return _node, nil } // StreetUpdateOne is the builder for updating a single Street entity. type StreetUpdateOne struct { config fields []string hooks []Hook mutation *StreetMutation } // SetName sets the "name" field. func (_u *StreetUpdateOne) SetName(v string) *StreetUpdateOne { _u.mutation.SetName(v) return _u } // SetNillableName sets the "name" field if the given value is not nil. func (_u *StreetUpdateOne) SetNillableName(v *string) *StreetUpdateOne { if v != nil { _u.SetName(*v) } return _u } // SetCityID sets the "city" edge to the City entity by ID. func (_u *StreetUpdateOne) SetCityID(id int) *StreetUpdateOne { _u.mutation.SetCityID(id) return _u } // SetNillableCityID sets the "city" edge to the City entity by ID if the given value is not nil. func (_u *StreetUpdateOne) SetNillableCityID(id *int) *StreetUpdateOne { if id != nil { _u = _u.SetCityID(*id) } return _u } // SetCity sets the "city" edge to the City entity. func (_u *StreetUpdateOne) SetCity(v *City) *StreetUpdateOne { return _u.SetCityID(v.ID) } // Mutation returns the StreetMutation object of the builder. func (_u *StreetUpdateOne) Mutation() *StreetMutation { return _u.mutation } // ClearCity clears the "city" edge to the City entity. func (_u *StreetUpdateOne) ClearCity() *StreetUpdateOne { _u.mutation.ClearCity() return _u } // Where appends a list predicates to the StreetUpdate builder. func (_u *StreetUpdateOne) Where(ps ...predicate.Street) *StreetUpdateOne { _u.mutation.Where(ps...) return _u } // Select allows selecting one or more fields (columns) of the returned entity. // The default is selecting all fields defined in the entity schema. func (_u *StreetUpdateOne) Select(field string, fields ...string) *StreetUpdateOne { _u.fields = append([]string{field}, fields...) return _u } // Save executes the query and returns the updated Street entity. func (_u *StreetUpdateOne) Save(ctx context.Context) (*Street, error) { return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks) } // SaveX is like Save, but panics if an error occurs. func (_u *StreetUpdateOne) SaveX(ctx context.Context) *Street { node, err := _u.Save(ctx) if err != nil { panic(err) } return node } // Exec executes the query on the entity. func (_u *StreetUpdateOne) Exec(ctx context.Context) error { _, err := _u.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_u *StreetUpdateOne) ExecX(ctx context.Context) { if err := _u.Exec(ctx); err != nil { panic(err) } } func (_u *StreetUpdateOne) sqlSave(ctx context.Context) (_node *Street, err error) { _spec := sqlgraph.NewUpdateSpec(street.Table, street.Columns, sqlgraph.NewFieldSpec(street.FieldID, field.TypeInt)) id, ok := _u.mutation.ID() if !ok { return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "Street.id" for update`)} } _spec.Node.ID.Value = id if fields := _u.fields; len(fields) > 0 { _spec.Node.Columns = make([]string, 0, len(fields)) _spec.Node.Columns = append(_spec.Node.Columns, street.FieldID) for _, f := range fields { if !street.ValidColumn(f) { return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)} } if f != street.FieldID { _spec.Node.Columns = append(_spec.Node.Columns, f) } } } if ps := _u.mutation.Predicates(); len(ps) > 0 { _spec.Predicate = func(selector *sql.Selector) { for i := range ps { ps[i](selector) } } } if value, ok := _u.mutation.Name(); ok { _spec.SetField(street.FieldName, field.TypeString, value) } if _u.mutation.CityCleared() { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: street.CityTable, Columns: []string{street.CityColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(city.FieldID, field.TypeInt), }, } _spec.Edges.Clear = append(_spec.Edges.Clear, edge) } if nodes := _u.mutation.CityIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: street.CityTable, Columns: []string{street.CityColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(city.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges.Add = append(_spec.Edges.Add, edge) } _node = &Street{config: _u.config} _spec.Assign = _node.assignValues _spec.ScanValues = _node.scanValues if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil { if _, ok := err.(*sqlgraph.NotFoundError); ok { err = &NotFoundError{street.Label} } else if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } _u.mutation.done = true return _node, nil }