// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/examples/migration/ent/pet" "entgo.io/ent/examples/migration/ent/user" "entgo.io/ent/schema/field" "github.com/google/uuid" ) // PetCreate is the builder for creating a Pet entity. type PetCreate struct { config mutation *PetMutation hooks []Hook } // SetName sets the "name" field. func (_c *PetCreate) SetName(v string) *PetCreate { _c.mutation.SetName(v) return _c } // SetAge sets the "age" field. func (_c *PetCreate) SetAge(v float64) *PetCreate { _c.mutation.SetAge(v) return _c } // SetWeight sets the "weight" field. func (_c *PetCreate) SetWeight(v float64) *PetCreate { _c.mutation.SetWeight(v) return _c } // SetBestFriendID sets the "best_friend_id" field. func (_c *PetCreate) SetBestFriendID(v uuid.UUID) *PetCreate { _c.mutation.SetBestFriendID(v) return _c } // SetOwnerID sets the "owner_id" field. func (_c *PetCreate) SetOwnerID(v int) *PetCreate { _c.mutation.SetOwnerID(v) return _c } // SetNillableOwnerID sets the "owner_id" field if the given value is not nil. func (_c *PetCreate) SetNillableOwnerID(v *int) *PetCreate { if v != nil { _c.SetOwnerID(*v) } return _c } // SetID sets the "id" field. func (_c *PetCreate) SetID(v uuid.UUID) *PetCreate { _c.mutation.SetID(v) return _c } // SetNillableID sets the "id" field if the given value is not nil. func (_c *PetCreate) SetNillableID(v *uuid.UUID) *PetCreate { if v != nil { _c.SetID(*v) } return _c } // SetBestFriend sets the "best_friend" edge to the Pet entity. func (_c *PetCreate) SetBestFriend(v *Pet) *PetCreate { return _c.SetBestFriendID(v.ID) } // SetOwner sets the "owner" edge to the User entity. func (_c *PetCreate) SetOwner(v *User) *PetCreate { return _c.SetOwnerID(v.ID) } // Mutation returns the PetMutation object of the builder. func (_c *PetCreate) Mutation() *PetMutation { return _c.mutation } // Save creates the Pet in the database. func (_c *PetCreate) Save(ctx context.Context) (*Pet, error) { _c.defaults() return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *PetCreate) SaveX(ctx context.Context) *Pet { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *PetCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *PetCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *PetCreate) defaults() { if _, ok := _c.mutation.OwnerID(); !ok { v := pet.DefaultOwnerID _c.mutation.SetOwnerID(v) } if _, ok := _c.mutation.ID(); !ok { v := pet.DefaultID() _c.mutation.SetID(v) } } // check runs all checks and user-defined validators on the builder. func (_c *PetCreate) check() error { if _, ok := _c.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Pet.name"`)} } if _, ok := _c.mutation.Age(); !ok { return &ValidationError{Name: "age", err: errors.New(`ent: missing required field "Pet.age"`)} } if _, ok := _c.mutation.Weight(); !ok { return &ValidationError{Name: "weight", err: errors.New(`ent: missing required field "Pet.weight"`)} } if _, ok := _c.mutation.BestFriendID(); !ok { return &ValidationError{Name: "best_friend_id", err: errors.New(`ent: missing required field "Pet.best_friend_id"`)} } if _, ok := _c.mutation.OwnerID(); !ok { return &ValidationError{Name: "owner_id", err: errors.New(`ent: missing required field "Pet.owner_id"`)} } if len(_c.mutation.BestFriendIDs()) == 0 { return &ValidationError{Name: "best_friend", err: errors.New(`ent: missing required edge "Pet.best_friend"`)} } if len(_c.mutation.OwnerIDs()) == 0 { return &ValidationError{Name: "owner", err: errors.New(`ent: missing required edge "Pet.owner"`)} } return nil } func (_c *PetCreate) sqlSave(ctx context.Context) (*Pet, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != nil { if id, ok := _spec.ID.Value.(*uuid.UUID); ok { _node.ID = *id } else if err := _node.ID.Scan(_spec.ID.Value); err != nil { return nil, err } } _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *PetCreate) createSpec() (*Pet, *sqlgraph.CreateSpec) { var ( _node = &Pet{config: _c.config} _spec = sqlgraph.NewCreateSpec(pet.Table, sqlgraph.NewFieldSpec(pet.FieldID, field.TypeUUID)) ) if id, ok := _c.mutation.ID(); ok { _node.ID = id _spec.ID.Value = &id } if value, ok := _c.mutation.Name(); ok { _spec.SetField(pet.FieldName, field.TypeString, value) _node.Name = value } if value, ok := _c.mutation.Age(); ok { _spec.SetField(pet.FieldAge, field.TypeFloat64, value) _node.Age = value } if value, ok := _c.mutation.Weight(); ok { _spec.SetField(pet.FieldWeight, field.TypeFloat64, value) _node.Weight = value } if nodes := _c.mutation.BestFriendIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2O, Inverse: false, Table: pet.BestFriendTable, Columns: []string{pet.BestFriendColumn}, Bidi: true, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.BestFriendID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.OwnerIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: false, Table: pet.OwnerTable, Columns: []string{pet.OwnerColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.OwnerID = nodes[0] _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // PetCreateBulk is the builder for creating many Pet entities in bulk. type PetCreateBulk struct { config err error builders []*PetCreate } // Save creates the Pet entities in the database. func (_c *PetCreateBulk) Save(ctx context.Context) ([]*Pet, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*Pet, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*PetMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *PetCreateBulk) SaveX(ctx context.Context) []*Pet { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *PetCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *PetCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } }