// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/entc/integration/edgeschema/ent/friendship" "entgo.io/ent/entc/integration/edgeschema/ent/group" "entgo.io/ent/entc/integration/edgeschema/ent/role" "entgo.io/ent/entc/integration/edgeschema/ent/tweet" "entgo.io/ent/entc/integration/edgeschema/ent/user" "entgo.io/ent/entc/integration/edgeschema/ent/usergroup" "entgo.io/ent/entc/integration/edgeschema/ent/usertweet" "entgo.io/ent/schema/field" ) // UserCreate is the builder for creating a User entity. type UserCreate struct { config mutation *UserMutation hooks []Hook conflict []sql.ConflictOption } // SetName sets the "name" field. func (_c *UserCreate) SetName(v string) *UserCreate { _c.mutation.SetName(v) return _c } // SetNillableName sets the "name" field if the given value is not nil. func (_c *UserCreate) SetNillableName(v *string) *UserCreate { if v != nil { _c.SetName(*v) } return _c } // AddGroupIDs adds the "groups" edge to the Group entity by IDs. func (_c *UserCreate) AddGroupIDs(ids ...int) *UserCreate { _c.mutation.AddGroupIDs(ids...) return _c } // AddGroups adds the "groups" edges to the Group entity. func (_c *UserCreate) AddGroups(v ...*Group) *UserCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddGroupIDs(ids...) } // AddFriendIDs adds the "friends" edge to the User entity by IDs. func (_c *UserCreate) AddFriendIDs(ids ...int) *UserCreate { _c.mutation.AddFriendIDs(ids...) return _c } // AddFriends adds the "friends" edges to the User entity. func (_c *UserCreate) AddFriends(v ...*User) *UserCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddFriendIDs(ids...) } // AddRelativeIDs adds the "relatives" edge to the User entity by IDs. func (_c *UserCreate) AddRelativeIDs(ids ...int) *UserCreate { _c.mutation.AddRelativeIDs(ids...) return _c } // AddRelatives adds the "relatives" edges to the User entity. func (_c *UserCreate) AddRelatives(v ...*User) *UserCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddRelativeIDs(ids...) } // AddLikedTweetIDs adds the "liked_tweets" edge to the Tweet entity by IDs. func (_c *UserCreate) AddLikedTweetIDs(ids ...int) *UserCreate { _c.mutation.AddLikedTweetIDs(ids...) return _c } // AddLikedTweets adds the "liked_tweets" edges to the Tweet entity. func (_c *UserCreate) AddLikedTweets(v ...*Tweet) *UserCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddLikedTweetIDs(ids...) } // AddTweetIDs adds the "tweets" edge to the Tweet entity by IDs. func (_c *UserCreate) AddTweetIDs(ids ...int) *UserCreate { _c.mutation.AddTweetIDs(ids...) return _c } // AddTweets adds the "tweets" edges to the Tweet entity. func (_c *UserCreate) AddTweets(v ...*Tweet) *UserCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddTweetIDs(ids...) } // AddRoleIDs adds the "roles" edge to the Role entity by IDs. func (_c *UserCreate) AddRoleIDs(ids ...int) *UserCreate { _c.mutation.AddRoleIDs(ids...) return _c } // AddRoles adds the "roles" edges to the Role entity. func (_c *UserCreate) AddRoles(v ...*Role) *UserCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddRoleIDs(ids...) } // AddJoinedGroupIDs adds the "joined_groups" edge to the UserGroup entity by IDs. func (_c *UserCreate) AddJoinedGroupIDs(ids ...int) *UserCreate { _c.mutation.AddJoinedGroupIDs(ids...) return _c } // AddJoinedGroups adds the "joined_groups" edges to the UserGroup entity. func (_c *UserCreate) AddJoinedGroups(v ...*UserGroup) *UserCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddJoinedGroupIDs(ids...) } // AddFriendshipIDs adds the "friendships" edge to the Friendship entity by IDs. func (_c *UserCreate) AddFriendshipIDs(ids ...int) *UserCreate { _c.mutation.AddFriendshipIDs(ids...) return _c } // AddFriendships adds the "friendships" edges to the Friendship entity. func (_c *UserCreate) AddFriendships(v ...*Friendship) *UserCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddFriendshipIDs(ids...) } // AddUserTweetIDs adds the "user_tweets" edge to the UserTweet entity by IDs. func (_c *UserCreate) AddUserTweetIDs(ids ...int) *UserCreate { _c.mutation.AddUserTweetIDs(ids...) return _c } // AddUserTweets adds the "user_tweets" edges to the UserTweet entity. func (_c *UserCreate) AddUserTweets(v ...*UserTweet) *UserCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddUserTweetIDs(ids...) } // Mutation returns the UserMutation object of the builder. func (_c *UserCreate) Mutation() *UserMutation { return _c.mutation } // Save creates the User in the database. func (_c *UserCreate) Save(ctx context.Context) (*User, error) { if err := _c.defaults(); err != nil { return nil, err } return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *UserCreate) SaveX(ctx context.Context) *User { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *UserCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *UserCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *UserCreate) defaults() error { if _, ok := _c.mutation.Name(); !ok { v := user.DefaultName _c.mutation.SetName(v) } return nil } // check runs all checks and user-defined validators on the builder. func (_c *UserCreate) check() error { if _, ok := _c.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "User.name"`)} } return nil } func (_c *UserCreate) sqlSave(ctx context.Context) (*User, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } id := _spec.ID.Value.(int64) _node.ID = int(id) _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *UserCreate) createSpec() (*User, *sqlgraph.CreateSpec) { var ( _node = &User{config: _c.config} _spec = sqlgraph.NewCreateSpec(user.Table, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt)) ) _spec.OnConflict = _c.conflict if value, ok := _c.mutation.Name(); ok { _spec.SetField(user.FieldName, field.TypeString, value) _node.Name = value } if nodes := _c.mutation.GroupsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.GroupsTable, Columns: user.GroupsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(group.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &UserGroupCreate{config: _c.config, mutation: newUserGroupMutation(_c.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.FriendsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.FriendsTable, Columns: user.FriendsPrimaryKey, Bidi: true, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &FriendshipCreate{config: _c.config, mutation: newFriendshipMutation(_c.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.RelativesIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.RelativesTable, Columns: user.RelativesPrimaryKey, Bidi: true, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &RelationshipCreate{config: _c.config, mutation: newRelationshipMutation(_c.config, OpCreate)} _ = createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.LikedTweetsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.LikedTweetsTable, Columns: user.LikedTweetsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(tweet.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &TweetLikeCreate{config: _c.config, mutation: newTweetLikeMutation(_c.config, OpCreate)} _ = createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.TweetsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.TweetsTable, Columns: user.TweetsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(tweet.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &UserTweetCreate{config: _c.config, mutation: newUserTweetMutation(_c.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.RolesIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: user.RolesTable, Columns: user.RolesPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(role.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } createE := &RoleUserCreate{config: _c.config, mutation: newRoleUserMutation(_c.config, OpCreate)} createE.defaults() _, specE := createE.createSpec() edge.Target.Fields = specE.Fields _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.JoinedGroupsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: user.JoinedGroupsTable, Columns: []string{user.JoinedGroupsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(usergroup.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.FriendshipsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: user.FriendshipsTable, Columns: []string{user.FriendshipsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(friendship.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.UserTweetsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: true, Table: user.UserTweetsTable, Columns: []string{user.UserTweetsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(usertweet.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.User.Create(). // SetName(v). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.UserUpsert) { // SetName(v+v). // }). // Exec(ctx) func (_c *UserCreate) OnConflict(opts ...sql.ConflictOption) *UserUpsertOne { _c.conflict = opts return &UserUpsertOne{ create: _c, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.User.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (_c *UserCreate) OnConflictColumns(columns ...string) *UserUpsertOne { _c.conflict = append(_c.conflict, sql.ConflictColumns(columns...)) return &UserUpsertOne{ create: _c, } } type ( // UserUpsertOne is the builder for "upsert"-ing // one User node. UserUpsertOne struct { create *UserCreate } // UserUpsert is the "OnConflict" setter. UserUpsert struct { *sql.UpdateSet } ) // SetName sets the "name" field. func (u *UserUpsert) SetName(v string) *UserUpsert { u.Set(user.FieldName, v) return u } // UpdateName sets the "name" field to the value that was provided on create. func (u *UserUpsert) UpdateName() *UserUpsert { u.SetExcluded(user.FieldName) return u } // UpdateNewValues updates the mutable fields using the new values that were set on create. // Using this option is equivalent to using: // // client.User.Create(). // OnConflict( // sql.ResolveWithNewValues(), // ). // Exec(ctx) func (u *UserUpsertOne) UpdateNewValues() *UserUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.User.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *UserUpsertOne) Ignore() *UserUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *UserUpsertOne) DoNothing() *UserUpsertOne { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the UserCreate.OnConflict // documentation for more info. func (u *UserUpsertOne) Update(set func(*UserUpsert)) *UserUpsertOne { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&UserUpsert{UpdateSet: update}) })) return u } // SetName sets the "name" field. func (u *UserUpsertOne) SetName(v string) *UserUpsertOne { return u.Update(func(s *UserUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *UserUpsertOne) UpdateName() *UserUpsertOne { return u.Update(func(s *UserUpsert) { s.UpdateName() }) } // Exec executes the query. func (u *UserUpsertOne) Exec(ctx context.Context) error { if len(u.create.conflict) == 0 { return errors.New("ent: missing options for UserCreate.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *UserUpsertOne) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } } // Exec executes the UPSERT query and returns the inserted/updated ID. func (u *UserUpsertOne) ID(ctx context.Context) (id int, err error) { node, err := u.create.Save(ctx) if err != nil { return id, err } return node.ID, nil } // IDX is like ID, but panics if an error occurs. func (u *UserUpsertOne) IDX(ctx context.Context) int { id, err := u.ID(ctx) if err != nil { panic(err) } return id } // UserCreateBulk is the builder for creating many User entities in bulk. type UserCreateBulk struct { config err error builders []*UserCreate conflict []sql.ConflictOption } // Save creates the User entities in the database. func (_c *UserCreateBulk) Save(ctx context.Context) ([]*User, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*User, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*UserMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} spec.OnConflict = _c.conflict // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *UserCreateBulk) SaveX(ctx context.Context) []*User { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *UserCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *UserCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause // of the `INSERT` statement. For example: // // client.User.CreateBulk(builders...). // OnConflict( // // Update the row with the new values // // the was proposed for insertion. // sql.ResolveWithNewValues(), // ). // // Override some of the fields with custom // // update values. // Update(func(u *ent.UserUpsert) { // SetName(v+v). // }). // Exec(ctx) func (_c *UserCreateBulk) OnConflict(opts ...sql.ConflictOption) *UserUpsertBulk { _c.conflict = opts return &UserUpsertBulk{ create: _c, } } // OnConflictColumns calls `OnConflict` and configures the columns // as conflict target. Using this option is equivalent to using: // // client.User.Create(). // OnConflict(sql.ConflictColumns(columns...)). // Exec(ctx) func (_c *UserCreateBulk) OnConflictColumns(columns ...string) *UserUpsertBulk { _c.conflict = append(_c.conflict, sql.ConflictColumns(columns...)) return &UserUpsertBulk{ create: _c, } } // UserUpsertBulk is the builder for "upsert"-ing // a bulk of User nodes. type UserUpsertBulk struct { create *UserCreateBulk } // UpdateNewValues updates the mutable fields using the new values that // were set on create. Using this option is equivalent to using: // // client.User.Create(). // OnConflict( // sql.ResolveWithNewValues(), // ). // Exec(ctx) func (u *UserUpsertBulk) UpdateNewValues() *UserUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues()) return u } // Ignore sets each column to itself in case of conflict. // Using this option is equivalent to using: // // client.User.Create(). // OnConflict(sql.ResolveWithIgnore()). // Exec(ctx) func (u *UserUpsertBulk) Ignore() *UserUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore()) return u } // DoNothing configures the conflict_action to `DO NOTHING`. // Supported only by SQLite and PostgreSQL. func (u *UserUpsertBulk) DoNothing() *UserUpsertBulk { u.create.conflict = append(u.create.conflict, sql.DoNothing()) return u } // Update allows overriding fields `UPDATE` values. See the UserCreateBulk.OnConflict // documentation for more info. func (u *UserUpsertBulk) Update(set func(*UserUpsert)) *UserUpsertBulk { u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) { set(&UserUpsert{UpdateSet: update}) })) return u } // SetName sets the "name" field. func (u *UserUpsertBulk) SetName(v string) *UserUpsertBulk { return u.Update(func(s *UserUpsert) { s.SetName(v) }) } // UpdateName sets the "name" field to the value that was provided on create. func (u *UserUpsertBulk) UpdateName() *UserUpsertBulk { return u.Update(func(s *UserUpsert) { s.UpdateName() }) } // Exec executes the query. func (u *UserUpsertBulk) Exec(ctx context.Context) error { if u.create.err != nil { return u.create.err } for i, b := range u.create.builders { if len(b.conflict) != 0 { return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the UserCreateBulk instead", i) } } if len(u.create.conflict) == 0 { return errors.New("ent: missing options for UserCreateBulk.OnConflict") } return u.create.Exec(ctx) } // ExecX is like Exec, but panics if an error occurs. func (u *UserUpsertBulk) ExecX(ctx context.Context) { if err := u.create.Exec(ctx); err != nil { panic(err) } }