// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package task import ( "context" "fmt" "entgo.io/ent" "entgo.io/ent/dialect/sql" "entgo.io/ent/entc/integration/privacy/ent/predicate" "github.com/google/uuid" ) // Mutation represents an operation that mutates the Task nodes in the graph. type Mutation struct { op ent.Op typ string title *string description *string status *Status uuid *uuid.UUID clearedFields map[string]struct{} teams map[int]struct{} removedteams map[int]struct{} clearedteams bool owner *int clearedowner bool predicates []predicate.Task } // NewMutation creates a new Mutation for the Task entity. func NewMutation(op ent.Op) *Mutation { return &Mutation{ op: op, typ: "Task", clearedFields: make(map[string]struct{}), } } // Predicates returns the list of predicates set on the mutation. func (m *Mutation) Predicates() []predicate.Task { return m.predicates } // SetTitle sets the "title" field. func (m *Mutation) SetTitle(s string) { m.title = &s } // Title returns the value of the "title" field in the mutation. func (m *Mutation) Title() (r string, exists bool) { v := m.title if v == nil { return } return *v, true } // ResetTitle resets all changes to the "title" field. func (m *Mutation) ResetTitle() { m.title = nil } // SetDescription sets the "description" field. func (m *Mutation) SetDescription(s string) { m.description = &s } // Description returns the value of the "description" field in the mutation. func (m *Mutation) Description() (r string, exists bool) { v := m.description if v == nil { return } return *v, true } // ClearDescription clears the value of the "description" field. func (m *Mutation) ClearDescription() { m.description = nil m.clearedFields[FieldDescription] = struct{}{} } // DescriptionCleared returns if the "description" field was cleared in this mutation. func (m *Mutation) DescriptionCleared() bool { _, ok := m.clearedFields[FieldDescription] return ok } // ResetDescription resets all changes to the "description" field. func (m *Mutation) ResetDescription() { m.description = nil delete(m.clearedFields, FieldDescription) } // SetStatus sets the "status" field. func (m *Mutation) SetStatus(t Status) { m.status = &t } // Status returns the value of the "status" field in the mutation. func (m *Mutation) Status() (r Status, exists bool) { v := m.status if v == nil { return } return *v, true } // ResetStatus resets all changes to the "status" field. func (m *Mutation) ResetStatus() { m.status = nil } // SetUUID sets the "uuid" field. func (m *Mutation) SetUUID(u uuid.UUID) { m.uuid = &u } // UUID returns the value of the "uuid" field in the mutation. func (m *Mutation) UUID() (r uuid.UUID, exists bool) { v := m.uuid if v == nil { return } return *v, true } // ClearUUID clears the value of the "uuid" field. func (m *Mutation) ClearUUID() { m.uuid = nil m.clearedFields[FieldUUID] = struct{}{} } // UUIDCleared returns if the "uuid" field was cleared in this mutation. func (m *Mutation) UUIDCleared() bool { _, ok := m.clearedFields[FieldUUID] return ok } // ResetUUID resets all changes to the "uuid" field. func (m *Mutation) ResetUUID() { m.uuid = nil delete(m.clearedFields, FieldUUID) } // AddTeamIDs adds the "teams" edge to the Team entity by ids. func (m *Mutation) AddTeamIDs(ids ...int) { if m.teams == nil { m.teams = make(map[int]struct{}) } for i := range ids { m.teams[ids[i]] = struct{}{} } } // ClearTeams clears the "teams" edge to the Team entity. func (m *Mutation) ClearTeams() { m.clearedteams = true } // TeamsCleared reports if the "teams" edge to the Team entity was cleared. func (m *Mutation) TeamsCleared() bool { return m.clearedteams } // RemoveTeamIDs removes the "teams" edge to the Team entity by IDs. func (m *Mutation) RemoveTeamIDs(ids ...int) { if m.removedteams == nil { m.removedteams = make(map[int]struct{}) } for i := range ids { delete(m.teams, ids[i]) m.removedteams[ids[i]] = struct{}{} } } // RemovedTeams returns the removed IDs of the "teams" edge to the Team entity. func (m *Mutation) RemovedTeamsIDs() (ids []int) { for id := range m.removedteams { ids = append(ids, id) } return } // TeamsIDs returns the "teams" edge IDs in the mutation. func (m *Mutation) TeamsIDs() (ids []int) { for id := range m.teams { ids = append(ids, id) } return } // ResetTeams resets all changes to the "teams" edge. func (m *Mutation) ResetTeams() { m.teams = nil m.clearedteams = false m.removedteams = nil } // SetOwnerID sets the "owner" edge to the User entity by id. func (m *Mutation) SetOwnerID(id int) { m.owner = &id } // ClearOwner clears the "owner" edge to the User entity. func (m *Mutation) ClearOwner() { m.clearedowner = true } // OwnerCleared reports if the "owner" edge to the User entity was cleared. func (m *Mutation) OwnerCleared() bool { return m.clearedowner } // OwnerID returns the "owner" edge ID in the mutation. func (m *Mutation) OwnerID() (id int, exists bool) { if m.owner != nil { return *m.owner, true } return } // OwnerIDs returns the "owner" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // OwnerID instead. It exists only for internal usage by the builders. func (m *Mutation) OwnerIDs() (ids []int) { if id := m.owner; id != nil { ids = append(ids, *id) } return } // ResetOwner resets all changes to the "owner" edge. func (m *Mutation) ResetOwner() { m.owner = nil m.clearedowner = false } // Where appends a list predicates to the Mutation builder. func (m *Mutation) Where(ps ...predicate.Task) { m.predicates = append(m.predicates, ps...) } // WhereP appends storage-level predicates to the Mutation builder. Using this method, // users can use type-assertion to append predicates that do not depend on any generated package. func (m *Mutation) WhereP(ps ...func(*sql.Selector)) { p := make([]predicate.Task, len(ps)) for i := range ps { p[i] = ps[i] } m.Where(p...) } // Op returns the operation name. func (m *Mutation) Op() ent.Op { return m.op } // SetOp allows setting the mutation operation. func (m *Mutation) SetOp(op ent.Op) { m.op = op } // Type returns the node type of this mutation (Task). func (m *Mutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *Mutation) Fields() []string { fields := make([]string, 0, 4) if m.title != nil { fields = append(fields, FieldTitle) } if m.description != nil { fields = append(fields, FieldDescription) } if m.status != nil { fields = append(fields, FieldStatus) } if m.uuid != nil { fields = append(fields, FieldUUID) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *Mutation) Field(name string) (ent.Value, bool) { switch name { case FieldTitle: return m.Title() case FieldDescription: return m.Description() case FieldStatus: return m.Status() case FieldUUID: return m.UUID() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) { return nil, fmt.Errorf("unknown Task field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *Mutation) SetField(name string, value ent.Value) error { switch name { case FieldTitle: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetTitle(v) return nil case FieldDescription: v, ok := value.(string) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetDescription(v) return nil case FieldStatus: v, ok := value.(Status) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetStatus(v) return nil case FieldUUID: v, ok := value.(uuid.UUID) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetUUID(v) return nil } return fmt.Errorf("unknown Task field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *Mutation) AddedFields() []string { return nil } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *Mutation) AddedField(name string) (ent.Value, bool) { return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *Mutation) AddField(name string, value ent.Value) error { switch name { } return fmt.Errorf("unknown Task numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *Mutation) ClearedFields() []string { var fields []string if m.FieldCleared(FieldDescription) { fields = append(fields, FieldDescription) } if m.FieldCleared(FieldUUID) { fields = append(fields, FieldUUID) } return fields } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *Mutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *Mutation) ClearField(name string) error { switch name { case FieldDescription: m.ClearDescription() return nil case FieldUUID: m.ClearUUID() return nil } return fmt.Errorf("unknown Task nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *Mutation) ResetField(name string) error { switch name { case FieldTitle: m.ResetTitle() return nil case FieldDescription: m.ResetDescription() return nil case FieldStatus: m.ResetStatus() return nil case FieldUUID: m.ResetUUID() return nil } return fmt.Errorf("unknown Task field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *Mutation) AddedEdges() []string { edges := make([]string, 0, 2) if m.teams != nil { edges = append(edges, EdgeTeams) } if m.owner != nil { edges = append(edges, EdgeOwner) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *Mutation) AddedIDs(name string) []ent.Value { switch name { case EdgeTeams: ids := make([]ent.Value, 0, len(m.teams)) for id := range m.teams { ids = append(ids, id) } return ids case EdgeOwner: if id := m.owner; id != nil { return []ent.Value{*id} } } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *Mutation) RemovedEdges() []string { edges := make([]string, 0, 2) if m.removedteams != nil { edges = append(edges, EdgeTeams) } return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *Mutation) RemovedIDs(name string) []ent.Value { switch name { case EdgeTeams: ids := make([]ent.Value, 0, len(m.removedteams)) for id := range m.removedteams { ids = append(ids, id) } return ids } return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *Mutation) ClearedEdges() []string { edges := make([]string, 0, 2) if m.clearedteams { edges = append(edges, EdgeTeams) } if m.clearedowner { edges = append(edges, EdgeOwner) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *Mutation) EdgeCleared(name string) bool { switch name { case EdgeTeams: return m.clearedteams case EdgeOwner: return m.clearedowner } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *Mutation) ClearEdge(name string) error { switch name { case EdgeOwner: m.ClearOwner() return nil } return fmt.Errorf("unknown Task unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *Mutation) ResetEdge(name string) error { switch name { case EdgeTeams: m.ResetTeams() return nil case EdgeOwner: m.ResetOwner() return nil } return fmt.Errorf("unknown Task edge %s", name) }