// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/entc/integration/privacy/ent/task" "entgo.io/ent/entc/integration/privacy/ent/team" "entgo.io/ent/entc/integration/privacy/ent/user" "entgo.io/ent/schema/field" "github.com/google/uuid" ) // TaskCreate is the builder for creating a Task entity. type TaskCreate struct { config mutation *TaskMutation hooks []Hook } // SetTitle sets the "title" field. func (_c *TaskCreate) SetTitle(v string) *TaskCreate { _c.mutation.SetTitle(v) return _c } // SetDescription sets the "description" field. func (_c *TaskCreate) SetDescription(v string) *TaskCreate { _c.mutation.SetDescription(v) return _c } // SetNillableDescription sets the "description" field if the given value is not nil. func (_c *TaskCreate) SetNillableDescription(v *string) *TaskCreate { if v != nil { _c.SetDescription(*v) } return _c } // SetStatus sets the "status" field. func (_c *TaskCreate) SetStatus(v task.Status) *TaskCreate { _c.mutation.SetStatus(v) return _c } // SetNillableStatus sets the "status" field if the given value is not nil. func (_c *TaskCreate) SetNillableStatus(v *task.Status) *TaskCreate { if v != nil { _c.SetStatus(*v) } return _c } // SetUUID sets the "uuid" field. func (_c *TaskCreate) SetUUID(v uuid.UUID) *TaskCreate { _c.mutation.SetUUID(v) return _c } // SetNillableUUID sets the "uuid" field if the given value is not nil. func (_c *TaskCreate) SetNillableUUID(v *uuid.UUID) *TaskCreate { if v != nil { _c.SetUUID(*v) } return _c } // AddTeamIDs adds the "teams" edge to the Team entity by IDs. func (_c *TaskCreate) AddTeamIDs(ids ...int) *TaskCreate { _c.mutation.AddTeamIDs(ids...) return _c } // AddTeams adds the "teams" edges to the Team entity. func (_c *TaskCreate) AddTeams(v ...*Team) *TaskCreate { ids := make([]int, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddTeamIDs(ids...) } // SetOwnerID sets the "owner" edge to the User entity by ID. func (_c *TaskCreate) SetOwnerID(id int) *TaskCreate { _c.mutation.SetOwnerID(id) return _c } // SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil. func (_c *TaskCreate) SetNillableOwnerID(id *int) *TaskCreate { if id != nil { _c = _c.SetOwnerID(*id) } return _c } // SetOwner sets the "owner" edge to the User entity. func (_c *TaskCreate) SetOwner(v *User) *TaskCreate { return _c.SetOwnerID(v.ID) } // Mutation returns the TaskMutation object of the builder. func (_c *TaskCreate) Mutation() *TaskMutation { return _c.mutation } // Save creates the Task in the database. func (_c *TaskCreate) Save(ctx context.Context) (*Task, error) { if err := _c.defaults(); err != nil { return nil, err } return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *TaskCreate) SaveX(ctx context.Context) *Task { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *TaskCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *TaskCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *TaskCreate) defaults() error { if _, ok := _c.mutation.Status(); !ok { v := task.DefaultStatus _c.mutation.SetStatus(v) } return nil } // check runs all checks and user-defined validators on the builder. func (_c *TaskCreate) check() error { if _, ok := _c.mutation.Title(); !ok { return &ValidationError{Name: "title", err: errors.New(`ent: missing required field "Task.title"`)} } if v, ok := _c.mutation.Title(); ok { if err := task.TitleValidator(v); err != nil { return &ValidationError{Name: "title", err: fmt.Errorf(`ent: validator failed for field "Task.title": %w`, err)} } } if _, ok := _c.mutation.Status(); !ok { return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "Task.status"`)} } if v, ok := _c.mutation.Status(); ok { if err := task.StatusValidator(v); err != nil { return &ValidationError{Name: "status", err: fmt.Errorf(`ent: validator failed for field "Task.status": %w`, err)} } } return nil } func (_c *TaskCreate) sqlSave(ctx context.Context) (*Task, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } id := _spec.ID.Value.(int64) _node.ID = int(id) _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *TaskCreate) createSpec() (*Task, *sqlgraph.CreateSpec) { var ( _node = &Task{config: _c.config} _spec = sqlgraph.NewCreateSpec(task.Table, sqlgraph.NewFieldSpec(task.FieldID, field.TypeInt)) ) if value, ok := _c.mutation.Title(); ok { _spec.SetField(task.FieldTitle, field.TypeString, value) _node.Title = value } if value, ok := _c.mutation.Description(); ok { _spec.SetField(task.FieldDescription, field.TypeString, value) _node.Description = value } if value, ok := _c.mutation.Status(); ok { _spec.SetField(task.FieldStatus, field.TypeEnum, value) _node.Status = value } if value, ok := _c.mutation.UUID(); ok { _spec.SetField(task.FieldUUID, field.TypeUUID, value) _node.UUID = value } if nodes := _c.mutation.TeamsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2M, Inverse: false, Table: task.TeamsTable, Columns: task.TeamsPrimaryKey, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(team.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } if nodes := _c.mutation.OwnerIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: task.OwnerTable, Columns: []string{task.OwnerColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.user_tasks = &nodes[0] _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // TaskCreateBulk is the builder for creating many Task entities in bulk. type TaskCreateBulk struct { config err error builders []*TaskCreate } // Save creates the Task entities in the database. func (_c *TaskCreateBulk) Save(ctx context.Context) ([]*Task, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*Task, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*TaskMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *TaskCreateBulk) SaveX(ctx context.Context) []*Task { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *TaskCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *TaskCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } }