// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "time" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/examples/migration/ent/session" "entgo.io/ent/examples/migration/ent/sessiondevice" "entgo.io/ent/schema/field" "github.com/google/uuid" ) // SessionDeviceCreate is the builder for creating a SessionDevice entity. type SessionDeviceCreate struct { config mutation *SessionDeviceMutation hooks []Hook } // SetIPAddress sets the "ip_address" field. func (_c *SessionDeviceCreate) SetIPAddress(v string) *SessionDeviceCreate { _c.mutation.SetIPAddress(v) return _c } // SetUserAgent sets the "user_agent" field. func (_c *SessionDeviceCreate) SetUserAgent(v string) *SessionDeviceCreate { _c.mutation.SetUserAgent(v) return _c } // SetLocation sets the "location" field. func (_c *SessionDeviceCreate) SetLocation(v string) *SessionDeviceCreate { _c.mutation.SetLocation(v) return _c } // SetCreatedAt sets the "created_at" field. func (_c *SessionDeviceCreate) SetCreatedAt(v time.Time) *SessionDeviceCreate { _c.mutation.SetCreatedAt(v) return _c } // SetUpdatedAt sets the "updated_at" field. func (_c *SessionDeviceCreate) SetUpdatedAt(v time.Time) *SessionDeviceCreate { _c.mutation.SetUpdatedAt(v) return _c } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (_c *SessionDeviceCreate) SetNillableUpdatedAt(v *time.Time) *SessionDeviceCreate { if v != nil { _c.SetUpdatedAt(*v) } return _c } // SetID sets the "id" field. func (_c *SessionDeviceCreate) SetID(v uuid.UUID) *SessionDeviceCreate { _c.mutation.SetID(v) return _c } // SetNillableID sets the "id" field if the given value is not nil. func (_c *SessionDeviceCreate) SetNillableID(v *uuid.UUID) *SessionDeviceCreate { if v != nil { _c.SetID(*v) } return _c } // AddSessionIDs adds the "sessions" edge to the Session entity by IDs. func (_c *SessionDeviceCreate) AddSessionIDs(ids ...uuid.UUID) *SessionDeviceCreate { _c.mutation.AddSessionIDs(ids...) return _c } // AddSessions adds the "sessions" edges to the Session entity. func (_c *SessionDeviceCreate) AddSessions(v ...*Session) *SessionDeviceCreate { ids := make([]uuid.UUID, len(v)) for i := range v { ids[i] = v[i].ID } return _c.AddSessionIDs(ids...) } // Mutation returns the SessionDeviceMutation object of the builder. func (_c *SessionDeviceCreate) Mutation() *SessionDeviceMutation { return _c.mutation } // Save creates the SessionDevice in the database. func (_c *SessionDeviceCreate) Save(ctx context.Context) (*SessionDevice, error) { _c.defaults() return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks) } // SaveX calls Save and panics if Save returns an error. func (_c *SessionDeviceCreate) SaveX(ctx context.Context) *SessionDevice { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *SessionDeviceCreate) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *SessionDeviceCreate) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (_c *SessionDeviceCreate) defaults() { if _, ok := _c.mutation.ID(); !ok { v := sessiondevice.DefaultID() _c.mutation.SetID(v) } } // check runs all checks and user-defined validators on the builder. func (_c *SessionDeviceCreate) check() error { if _, ok := _c.mutation.IPAddress(); !ok { return &ValidationError{Name: "ip_address", err: errors.New(`ent: missing required field "SessionDevice.ip_address"`)} } if v, ok := _c.mutation.IPAddress(); ok { if err := sessiondevice.IPAddressValidator(v); err != nil { return &ValidationError{Name: "ip_address", err: fmt.Errorf(`ent: validator failed for field "SessionDevice.ip_address": %w`, err)} } } if _, ok := _c.mutation.UserAgent(); !ok { return &ValidationError{Name: "user_agent", err: errors.New(`ent: missing required field "SessionDevice.user_agent"`)} } if v, ok := _c.mutation.UserAgent(); ok { if err := sessiondevice.UserAgentValidator(v); err != nil { return &ValidationError{Name: "user_agent", err: fmt.Errorf(`ent: validator failed for field "SessionDevice.user_agent": %w`, err)} } } if _, ok := _c.mutation.Location(); !ok { return &ValidationError{Name: "location", err: errors.New(`ent: missing required field "SessionDevice.location"`)} } if v, ok := _c.mutation.Location(); ok { if err := sessiondevice.LocationValidator(v); err != nil { return &ValidationError{Name: "location", err: fmt.Errorf(`ent: validator failed for field "SessionDevice.location": %w`, err)} } } if _, ok := _c.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "SessionDevice.created_at"`)} } return nil } func (_c *SessionDeviceCreate) sqlSave(ctx context.Context) (*SessionDevice, error) { if err := _c.check(); err != nil { return nil, err } _node, _spec := _c.createSpec() if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } if _spec.ID.Value != nil { if id, ok := _spec.ID.Value.(*uuid.UUID); ok { _node.ID = *id } else if err := _node.ID.Scan(_spec.ID.Value); err != nil { return nil, err } } _c.mutation.id = &_node.ID _c.mutation.done = true return _node, nil } func (_c *SessionDeviceCreate) createSpec() (*SessionDevice, *sqlgraph.CreateSpec) { var ( _node = &SessionDevice{config: _c.config} _spec = sqlgraph.NewCreateSpec(sessiondevice.Table, sqlgraph.NewFieldSpec(sessiondevice.FieldID, field.TypeUUID)) ) if id, ok := _c.mutation.ID(); ok { _node.ID = id _spec.ID.Value = &id } if value, ok := _c.mutation.IPAddress(); ok { _spec.SetField(sessiondevice.FieldIPAddress, field.TypeString, value) _node.IPAddress = value } if value, ok := _c.mutation.UserAgent(); ok { _spec.SetField(sessiondevice.FieldUserAgent, field.TypeString, value) _node.UserAgent = value } if value, ok := _c.mutation.Location(); ok { _spec.SetField(sessiondevice.FieldLocation, field.TypeString, value) _node.Location = value } if value, ok := _c.mutation.CreatedAt(); ok { _spec.SetField(sessiondevice.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := _c.mutation.UpdatedAt(); ok { _spec.SetField(sessiondevice.FieldUpdatedAt, field.TypeTime, value) _node.UpdatedAt = value } if nodes := _c.mutation.SessionsIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.O2M, Inverse: false, Table: sessiondevice.SessionsTable, Columns: []string{sessiondevice.SessionsColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(session.FieldID, field.TypeUUID), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // SessionDeviceCreateBulk is the builder for creating many SessionDevice entities in bulk. type SessionDeviceCreateBulk struct { config err error builders []*SessionDeviceCreate } // Save creates the SessionDevice entities in the database. func (_c *SessionDeviceCreateBulk) Save(ctx context.Context) ([]*SessionDevice, error) { if _c.err != nil { return nil, _c.err } specs := make([]*sqlgraph.CreateSpec, len(_c.builders)) nodes := make([]*SessionDevice, len(_c.builders)) mutators := make([]Mutator, len(_c.builders)) for i := range _c.builders { func(i int, root context.Context) { builder := _c.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*SessionDeviceMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (_c *SessionDeviceCreateBulk) SaveX(ctx context.Context) []*SessionDevice { v, err := _c.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (_c *SessionDeviceCreateBulk) Exec(ctx context.Context) error { _, err := _c.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (_c *SessionDeviceCreateBulk) ExecX(ctx context.Context) { if err := _c.Exec(ctx); err != nil { panic(err) } }