// Copyright 2019-present Facebook Inc. All rights reserved. // This source code is licensed under the Apache 2.0 license found // in the LICENSE file in the root directory of this source tree. // Code generated by ent, DO NOT EDIT. package node import ( "context" "fmt" "entgo.io/ent" "entgo.io/ent/dialect/sql" "entgo.io/ent/examples/o2mrecur/ent/predicate" ) // Mutation represents an operation that mutates the Node nodes in the graph. type Mutation struct { op ent.Op typ string value *int addvalue *int clearedFields map[string]struct{} parent *int clearedparent bool children map[int]struct{} removedchildren map[int]struct{} clearedchildren bool predicates []predicate.Node } // NewMutation creates a new Mutation for the Node entity. func NewMutation(op ent.Op) *Mutation { return &Mutation{ op: op, typ: "Node", clearedFields: make(map[string]struct{}), } } // Predicates returns the list of predicates set on the mutation. func (m *Mutation) Predicates() []predicate.Node { return m.predicates } // SetValue sets the "value" field. func (m *Mutation) SetValue(i int) { m.value = &i m.addvalue = nil } // Value returns the value of the "value" field in the mutation. func (m *Mutation) Value() (r int, exists bool) { v := m.value if v == nil { return } return *v, true } // AddValue adds i to the "value" field. func (m *Mutation) AddValue(i int) { if m.addvalue != nil { *m.addvalue += i } else { m.addvalue = &i } } // AddedValue returns the value that was added to the "value" field in this mutation. func (m *Mutation) AddedValue() (r int, exists bool) { v := m.addvalue if v == nil { return } return *v, true } // ResetValue resets all changes to the "value" field. func (m *Mutation) ResetValue() { m.value = nil m.addvalue = nil } // SetParentID sets the "parent_id" field. func (m *Mutation) SetParentID(i int) { m.parent = &i } // ParentID returns the value of the "parent_id" field in the mutation. func (m *Mutation) ParentID() (r int, exists bool) { v := m.parent if v == nil { return } return *v, true } // ClearParentID clears the value of the "parent_id" field. func (m *Mutation) ClearParentID() { m.parent = nil m.clearedFields[FieldParentID] = struct{}{} } // ParentIDCleared returns if the "parent_id" field was cleared in this mutation. func (m *Mutation) ParentIDCleared() bool { _, ok := m.clearedFields[FieldParentID] return ok } // ResetParentID resets all changes to the "parent_id" field. func (m *Mutation) ResetParentID() { m.parent = nil delete(m.clearedFields, FieldParentID) } // ClearParent clears the "parent" edge to the Node entity. func (m *Mutation) ClearParent() { m.clearedparent = true m.clearedFields[FieldParentID] = struct{}{} } // ParentCleared reports if the "parent" edge to the Node entity was cleared. func (m *Mutation) ParentCleared() bool { return m.ParentIDCleared() || m.clearedparent } // ParentIDs returns the "parent" edge IDs in the mutation. // Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use // ParentID instead. It exists only for internal usage by the builders. func (m *Mutation) ParentIDs() (ids []int) { if id := m.parent; id != nil { ids = append(ids, *id) } return } // ResetParent resets all changes to the "parent" edge. func (m *Mutation) ResetParent() { m.parent = nil m.clearedparent = false } // AddChildIDs adds the "children" edge to the Node entity by ids. func (m *Mutation) AddChildIDs(ids ...int) { if m.children == nil { m.children = make(map[int]struct{}) } for i := range ids { m.children[ids[i]] = struct{}{} } } // ClearChildren clears the "children" edge to the Node entity. func (m *Mutation) ClearChildren() { m.clearedchildren = true } // ChildrenCleared reports if the "children" edge to the Node entity was cleared. func (m *Mutation) ChildrenCleared() bool { return m.clearedchildren } // RemoveChildIDs removes the "children" edge to the Node entity by IDs. func (m *Mutation) RemoveChildIDs(ids ...int) { if m.removedchildren == nil { m.removedchildren = make(map[int]struct{}) } for i := range ids { delete(m.children, ids[i]) m.removedchildren[ids[i]] = struct{}{} } } // RemovedChildren returns the removed IDs of the "children" edge to the Node entity. func (m *Mutation) RemovedChildrenIDs() (ids []int) { for id := range m.removedchildren { ids = append(ids, id) } return } // ChildrenIDs returns the "children" edge IDs in the mutation. func (m *Mutation) ChildrenIDs() (ids []int) { for id := range m.children { ids = append(ids, id) } return } // ResetChildren resets all changes to the "children" edge. func (m *Mutation) ResetChildren() { m.children = nil m.clearedchildren = false m.removedchildren = nil } // Where appends a list predicates to the Mutation builder. func (m *Mutation) Where(ps ...predicate.Node) { m.predicates = append(m.predicates, ps...) } // WhereP appends storage-level predicates to the Mutation builder. Using this method, // users can use type-assertion to append predicates that do not depend on any generated package. func (m *Mutation) WhereP(ps ...func(*sql.Selector)) { p := make([]predicate.Node, len(ps)) for i := range ps { p[i] = ps[i] } m.Where(p...) } // Op returns the operation name. func (m *Mutation) Op() ent.Op { return m.op } // SetOp allows setting the mutation operation. func (m *Mutation) SetOp(op ent.Op) { m.op = op } // Type returns the node type of this mutation (Node). func (m *Mutation) Type() string { return m.typ } // Fields returns all fields that were changed during this mutation. Note that in // order to get all numeric fields that were incremented/decremented, call // AddedFields(). func (m *Mutation) Fields() []string { fields := make([]string, 0, 2) if m.value != nil { fields = append(fields, FieldValue) } if m.parent != nil { fields = append(fields, FieldParentID) } return fields } // Field returns the value of a field with the given name. The second boolean // return value indicates that this field was not set, or was not defined in the // schema. func (m *Mutation) Field(name string) (ent.Value, bool) { switch name { case FieldValue: return m.Value() case FieldParentID: return m.ParentID() } return nil, false } // OldField returns the old value of the field from the database. An error is // returned if the mutation operation is not UpdateOne, or the query to the // database failed. func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) { return nil, fmt.Errorf("unknown Node field %s", name) } // SetField sets the value of a field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *Mutation) SetField(name string, value ent.Value) error { switch name { case FieldValue: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetValue(v) return nil case FieldParentID: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.SetParentID(v) return nil } return fmt.Errorf("unknown Node field %s", name) } // AddedFields returns all numeric fields that were incremented/decremented during // this mutation. func (m *Mutation) AddedFields() []string { var fields []string if m.addvalue != nil { fields = append(fields, FieldValue) } return fields } // AddedField returns the numeric value that was incremented/decremented on a field // with the given name. The second boolean return value indicates that this field // was not set, or was not defined in the schema. func (m *Mutation) AddedField(name string) (ent.Value, bool) { switch name { case FieldValue: return m.AddedValue() } return nil, false } // AddField adds the value to the field with the given name. It returns an error if // the field is not defined in the schema, or if the type mismatched the field // type. func (m *Mutation) AddField(name string, value ent.Value) error { switch name { case FieldValue: v, ok := value.(int) if !ok { return fmt.Errorf("unexpected type %T for field %s", value, name) } m.AddValue(v) return nil } return fmt.Errorf("unknown Node numeric field %s", name) } // ClearedFields returns all nullable fields that were cleared during this // mutation. func (m *Mutation) ClearedFields() []string { var fields []string if m.FieldCleared(FieldParentID) { fields = append(fields, FieldParentID) } return fields } // FieldCleared returns a boolean indicating if a field with the given name was // cleared in this mutation. func (m *Mutation) FieldCleared(name string) bool { _, ok := m.clearedFields[name] return ok } // ClearField clears the value of the field with the given name. It returns an // error if the field is not defined in the schema. func (m *Mutation) ClearField(name string) error { switch name { case FieldParentID: m.ClearParentID() return nil } return fmt.Errorf("unknown Node nullable field %s", name) } // ResetField resets all changes in the mutation for the field with the given name. // It returns an error if the field is not defined in the schema. func (m *Mutation) ResetField(name string) error { switch name { case FieldValue: m.ResetValue() return nil case FieldParentID: m.ResetParentID() return nil } return fmt.Errorf("unknown Node field %s", name) } // AddedEdges returns all edge names that were set/added in this mutation. func (m *Mutation) AddedEdges() []string { edges := make([]string, 0, 2) if m.parent != nil { edges = append(edges, EdgeParent) } if m.children != nil { edges = append(edges, EdgeChildren) } return edges } // AddedIDs returns all IDs (to other nodes) that were added for the given edge // name in this mutation. func (m *Mutation) AddedIDs(name string) []ent.Value { switch name { case EdgeParent: if id := m.parent; id != nil { return []ent.Value{*id} } case EdgeChildren: ids := make([]ent.Value, 0, len(m.children)) for id := range m.children { ids = append(ids, id) } return ids } return nil } // RemovedEdges returns all edge names that were removed in this mutation. func (m *Mutation) RemovedEdges() []string { edges := make([]string, 0, 2) if m.removedchildren != nil { edges = append(edges, EdgeChildren) } return edges } // RemovedIDs returns all IDs (to other nodes) that were removed for the edge with // the given name in this mutation. func (m *Mutation) RemovedIDs(name string) []ent.Value { switch name { case EdgeChildren: ids := make([]ent.Value, 0, len(m.removedchildren)) for id := range m.removedchildren { ids = append(ids, id) } return ids } return nil } // ClearedEdges returns all edge names that were cleared in this mutation. func (m *Mutation) ClearedEdges() []string { edges := make([]string, 0, 2) if m.clearedparent { edges = append(edges, EdgeParent) } if m.clearedchildren { edges = append(edges, EdgeChildren) } return edges } // EdgeCleared returns a boolean which indicates if the edge with the given name // was cleared in this mutation. func (m *Mutation) EdgeCleared(name string) bool { switch name { case EdgeParent: return m.clearedparent case EdgeChildren: return m.clearedchildren } return false } // ClearEdge clears the value of the edge with the given name. It returns an error // if that edge is not defined in the schema. func (m *Mutation) ClearEdge(name string) error { switch name { case EdgeParent: m.ClearParent() return nil } return fmt.Errorf("unknown Node unique edge %s", name) } // ResetEdge resets all changes to the edge with the given name in this mutation. // It returns an error if the edge is not defined in the schema. func (m *Mutation) ResetEdge(name string) error { switch name { case EdgeParent: m.ResetParent() return nil case EdgeChildren: m.ResetChildren() return nil } return fmt.Errorf("unknown Node edge %s", name) }