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upstream-ent/entc/integration/ent/node/mutation.go
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Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package node
import (
"context"
"fmt"
"time"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/entc/integration/ent/predicate"
)
// Mutation represents an operation that mutates the Node nodes in the graph.
type Mutation struct {
op ent.Op
typ string
value *int
addvalue *int
updated_at *time.Time
clearedFields map[string]struct{}
prev *int
clearedprev bool
next *int
clearednext bool
predicates []predicate.Node
}
// NewMutation creates a new Mutation for the Node entity.
func NewMutation(op ent.Op) *Mutation {
return &Mutation{
op: op,
typ: "Node",
clearedFields: make(map[string]struct{}),
}
}
// Predicates returns the list of predicates set on the mutation.
func (m *Mutation) Predicates() []predicate.Node {
return m.predicates
}
// SetValue sets the "value" field.
func (m *Mutation) SetValue(i int) {
m.value = &i
m.addvalue = nil
}
// Value returns the value of the "value" field in the mutation.
func (m *Mutation) Value() (r int, exists bool) {
v := m.value
if v == nil {
return
}
return *v, true
}
// AddValue adds i to the "value" field.
func (m *Mutation) AddValue(i int) {
if m.addvalue != nil {
*m.addvalue += i
} else {
m.addvalue = &i
}
}
// AddedValue returns the value that was added to the "value" field in this mutation.
func (m *Mutation) AddedValue() (r int, exists bool) {
v := m.addvalue
if v == nil {
return
}
return *v, true
}
// ClearValue clears the value of the "value" field.
func (m *Mutation) ClearValue() {
m.value = nil
m.addvalue = nil
m.clearedFields[FieldValue] = struct{}{}
}
// ValueCleared returns if the "value" field was cleared in this mutation.
func (m *Mutation) ValueCleared() bool {
_, ok := m.clearedFields[FieldValue]
return ok
}
// ResetValue resets all changes to the "value" field.
func (m *Mutation) ResetValue() {
m.value = nil
m.addvalue = nil
delete(m.clearedFields, FieldValue)
}
// SetUpdatedAt sets the "updated_at" field.
func (m *Mutation) SetUpdatedAt(t time.Time) {
m.updated_at = &t
}
// UpdatedAt returns the value of the "updated_at" field in the mutation.
func (m *Mutation) UpdatedAt() (r time.Time, exists bool) {
v := m.updated_at
if v == nil {
return
}
return *v, true
}
// ClearUpdatedAt clears the value of the "updated_at" field.
func (m *Mutation) ClearUpdatedAt() {
m.updated_at = nil
m.clearedFields[FieldUpdatedAt] = struct{}{}
}
// UpdatedAtCleared returns if the "updated_at" field was cleared in this mutation.
func (m *Mutation) UpdatedAtCleared() bool {
_, ok := m.clearedFields[FieldUpdatedAt]
return ok
}
// ResetUpdatedAt resets all changes to the "updated_at" field.
func (m *Mutation) ResetUpdatedAt() {
m.updated_at = nil
delete(m.clearedFields, FieldUpdatedAt)
}
// SetPrevID sets the "prev" edge to the Node entity by id.
func (m *Mutation) SetPrevID(id int) {
m.prev = &id
}
// ClearPrev clears the "prev" edge to the Node entity.
func (m *Mutation) ClearPrev() {
m.clearedprev = true
}
// PrevCleared reports if the "prev" edge to the Node entity was cleared.
func (m *Mutation) PrevCleared() bool {
return m.clearedprev
}
// PrevID returns the "prev" edge ID in the mutation.
func (m *Mutation) PrevID() (id int, exists bool) {
if m.prev != nil {
return *m.prev, true
}
return
}
// PrevIDs returns the "prev" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// PrevID instead. It exists only for internal usage by the builders.
func (m *Mutation) PrevIDs() (ids []int) {
if id := m.prev; id != nil {
ids = append(ids, *id)
}
return
}
// ResetPrev resets all changes to the "prev" edge.
func (m *Mutation) ResetPrev() {
m.prev = nil
m.clearedprev = false
}
// SetNextID sets the "next" edge to the Node entity by id.
func (m *Mutation) SetNextID(id int) {
m.next = &id
}
// ClearNext clears the "next" edge to the Node entity.
func (m *Mutation) ClearNext() {
m.clearednext = true
}
// NextCleared reports if the "next" edge to the Node entity was cleared.
func (m *Mutation) NextCleared() bool {
return m.clearednext
}
// NextID returns the "next" edge ID in the mutation.
func (m *Mutation) NextID() (id int, exists bool) {
if m.next != nil {
return *m.next, true
}
return
}
// NextIDs returns the "next" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// NextID instead. It exists only for internal usage by the builders.
func (m *Mutation) NextIDs() (ids []int) {
if id := m.next; id != nil {
ids = append(ids, *id)
}
return
}
// ResetNext resets all changes to the "next" edge.
func (m *Mutation) ResetNext() {
m.next = nil
m.clearednext = false
}
// Where appends a list predicates to the Mutation builder.
func (m *Mutation) Where(ps ...predicate.Node) {
m.predicates = append(m.predicates, ps...)
}
// WhereP appends storage-level predicates to the Mutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
p := make([]predicate.Node, len(ps))
for i := range ps {
p[i] = ps[i]
}
m.Where(p...)
}
// Op returns the operation name.
func (m *Mutation) Op() ent.Op {
return m.op
}
// SetOp allows setting the mutation operation.
func (m *Mutation) SetOp(op ent.Op) {
m.op = op
}
// Type returns the node type of this mutation (Node).
func (m *Mutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *Mutation) Fields() []string {
fields := make([]string, 0, 2)
if m.value != nil {
fields = append(fields, FieldValue)
}
if m.updated_at != nil {
fields = append(fields, FieldUpdatedAt)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *Mutation) Field(name string) (ent.Value, bool) {
switch name {
case FieldValue:
return m.Value()
case FieldUpdatedAt:
return m.UpdatedAt()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
return nil, fmt.Errorf("unknown Node field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) SetField(name string, value ent.Value) error {
switch name {
case FieldValue:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetValue(v)
return nil
case FieldUpdatedAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetUpdatedAt(v)
return nil
}
return fmt.Errorf("unknown Node field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *Mutation) AddedFields() []string {
var fields []string
if m.addvalue != nil {
fields = append(fields, FieldValue)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *Mutation) AddedField(name string) (ent.Value, bool) {
switch name {
case FieldValue:
return m.AddedValue()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) AddField(name string, value ent.Value) error {
switch name {
case FieldValue:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddValue(v)
return nil
}
return fmt.Errorf("unknown Node numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *Mutation) ClearedFields() []string {
var fields []string
if m.FieldCleared(FieldValue) {
fields = append(fields, FieldValue)
}
if m.FieldCleared(FieldUpdatedAt) {
fields = append(fields, FieldUpdatedAt)
}
return fields
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *Mutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *Mutation) ClearField(name string) error {
switch name {
case FieldValue:
m.ClearValue()
return nil
case FieldUpdatedAt:
m.ClearUpdatedAt()
return nil
}
return fmt.Errorf("unknown Node nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *Mutation) ResetField(name string) error {
switch name {
case FieldValue:
m.ResetValue()
return nil
case FieldUpdatedAt:
m.ResetUpdatedAt()
return nil
}
return fmt.Errorf("unknown Node field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *Mutation) AddedEdges() []string {
edges := make([]string, 0, 2)
if m.prev != nil {
edges = append(edges, EdgePrev)
}
if m.next != nil {
edges = append(edges, EdgeNext)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *Mutation) AddedIDs(name string) []ent.Value {
switch name {
case EdgePrev:
if id := m.prev; id != nil {
return []ent.Value{*id}
}
case EdgeNext:
if id := m.next; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *Mutation) RemovedEdges() []string {
edges := make([]string, 0, 2)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *Mutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *Mutation) ClearedEdges() []string {
edges := make([]string, 0, 2)
if m.clearedprev {
edges = append(edges, EdgePrev)
}
if m.clearednext {
edges = append(edges, EdgeNext)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *Mutation) EdgeCleared(name string) bool {
switch name {
case EdgePrev:
return m.clearedprev
case EdgeNext:
return m.clearednext
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *Mutation) ClearEdge(name string) error {
switch name {
case EdgePrev:
m.ClearPrev()
return nil
case EdgeNext:
m.ClearNext()
return nil
}
return fmt.Errorf("unknown Node unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *Mutation) ResetEdge(name string) error {
switch name {
case EdgePrev:
m.ResetPrev()
return nil
case EdgeNext:
m.ResetNext()
return nil
}
return fmt.Errorf("unknown Node edge %s", name)
}