585 lines
14 KiB
Go
585 lines
14 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package card
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import (
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"context"
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"fmt"
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"time"
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"entgo.io/ent"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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)
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// Mutation represents an operation that mutates the Card nodes in the graph.
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type Mutation struct {
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op ent.Op
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typ string
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create_time *time.Time
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update_time *time.Time
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balance *float64
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addbalance *float64
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number *string
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name *string
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clearedFields map[string]struct{}
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owner *string
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clearedowner bool
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spec map[string]struct{}
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removedspec map[string]struct{}
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clearedspec bool
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predicates []predicate.Card
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}
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// NewMutation creates a new Mutation for the Card entity.
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func NewMutation(op ent.Op) *Mutation {
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return &Mutation{
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op: op,
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typ: "Card",
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clearedFields: make(map[string]struct{}),
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}
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}
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// Predicates returns the list of predicates set on the mutation.
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func (m *Mutation) Predicates() []predicate.Card {
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return m.predicates
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}
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// SetCreateTime sets the "create_time" field.
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func (m *Mutation) SetCreateTime(t time.Time) {
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m.create_time = &t
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}
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// CreateTime returns the value of the "create_time" field in the mutation.
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func (m *Mutation) CreateTime() (r time.Time, exists bool) {
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v := m.create_time
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetCreateTime resets all changes to the "create_time" field.
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func (m *Mutation) ResetCreateTime() {
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m.create_time = nil
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}
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// SetUpdateTime sets the "update_time" field.
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func (m *Mutation) SetUpdateTime(t time.Time) {
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m.update_time = &t
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}
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// UpdateTime returns the value of the "update_time" field in the mutation.
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func (m *Mutation) UpdateTime() (r time.Time, exists bool) {
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v := m.update_time
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetUpdateTime resets all changes to the "update_time" field.
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func (m *Mutation) ResetUpdateTime() {
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m.update_time = nil
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}
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// SetBalance sets the "balance" field.
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func (m *Mutation) SetBalance(f float64) {
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m.balance = &f
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m.addbalance = nil
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}
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// Balance returns the value of the "balance" field in the mutation.
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func (m *Mutation) Balance() (r float64, exists bool) {
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v := m.balance
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if v == nil {
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return
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}
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return *v, true
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}
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// AddBalance adds f to the "balance" field.
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func (m *Mutation) AddBalance(f float64) {
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if m.addbalance != nil {
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*m.addbalance += f
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} else {
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m.addbalance = &f
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}
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}
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// AddedBalance returns the value that was added to the "balance" field in this mutation.
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func (m *Mutation) AddedBalance() (r float64, exists bool) {
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v := m.addbalance
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetBalance resets all changes to the "balance" field.
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func (m *Mutation) ResetBalance() {
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m.balance = nil
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m.addbalance = nil
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}
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// SetNumber sets the "number" field.
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func (m *Mutation) SetNumber(s string) {
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m.number = &s
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}
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// Number returns the value of the "number" field in the mutation.
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func (m *Mutation) Number() (r string, exists bool) {
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v := m.number
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetNumber resets all changes to the "number" field.
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func (m *Mutation) ResetNumber() {
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m.number = nil
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}
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// SetName sets the "name" field.
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func (m *Mutation) SetName(s string) {
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m.name = &s
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}
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// Name returns the value of the "name" field in the mutation.
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func (m *Mutation) Name() (r string, exists bool) {
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v := m.name
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearName clears the value of the "name" field.
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func (m *Mutation) ClearName() {
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m.name = nil
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m.clearedFields[FieldName] = struct{}{}
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}
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// NameCleared returns if the "name" field was cleared in this mutation.
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func (m *Mutation) NameCleared() bool {
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_, ok := m.clearedFields[FieldName]
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return ok
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}
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// ResetName resets all changes to the "name" field.
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func (m *Mutation) ResetName() {
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m.name = nil
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delete(m.clearedFields, FieldName)
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}
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// SetOwnerID sets the "owner" edge to the User entity by id.
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func (m *Mutation) SetOwnerID(id string) {
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m.owner = &id
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}
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// ClearOwner clears the "owner" edge to the User entity.
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func (m *Mutation) ClearOwner() {
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m.clearedowner = true
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}
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// OwnerCleared reports if the "owner" edge to the User entity was cleared.
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func (m *Mutation) OwnerCleared() bool {
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return m.clearedowner
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}
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// OwnerID returns the "owner" edge ID in the mutation.
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func (m *Mutation) OwnerID() (id string, exists bool) {
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if m.owner != nil {
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return *m.owner, true
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}
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return
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}
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// OwnerIDs returns the "owner" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// OwnerID instead. It exists only for internal usage by the builders.
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func (m *Mutation) OwnerIDs() (ids []string) {
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if id := m.owner; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetOwner resets all changes to the "owner" edge.
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func (m *Mutation) ResetOwner() {
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m.owner = nil
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m.clearedowner = false
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}
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// AddSpecIDs adds the "spec" edge to the Spec entity by ids.
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func (m *Mutation) AddSpecIDs(ids ...string) {
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if m.spec == nil {
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m.spec = make(map[string]struct{})
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}
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for i := range ids {
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m.spec[ids[i]] = struct{}{}
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}
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}
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// ClearSpec clears the "spec" edge to the Spec entity.
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func (m *Mutation) ClearSpec() {
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m.clearedspec = true
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}
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// SpecCleared reports if the "spec" edge to the Spec entity was cleared.
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func (m *Mutation) SpecCleared() bool {
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return m.clearedspec
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}
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// RemoveSpecIDs removes the "spec" edge to the Spec entity by IDs.
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func (m *Mutation) RemoveSpecIDs(ids ...string) {
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if m.removedspec == nil {
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m.removedspec = make(map[string]struct{})
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}
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for i := range ids {
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delete(m.spec, ids[i])
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m.removedspec[ids[i]] = struct{}{}
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}
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}
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// RemovedSpec returns the removed IDs of the "spec" edge to the Spec entity.
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func (m *Mutation) RemovedSpecIDs() (ids []string) {
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for id := range m.removedspec {
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ids = append(ids, id)
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}
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return
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}
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// SpecIDs returns the "spec" edge IDs in the mutation.
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func (m *Mutation) SpecIDs() (ids []string) {
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for id := range m.spec {
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ids = append(ids, id)
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}
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return
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}
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// ResetSpec resets all changes to the "spec" edge.
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func (m *Mutation) ResetSpec() {
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m.spec = nil
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m.clearedspec = false
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m.removedspec = nil
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}
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// Where appends a list predicates to the Mutation builder.
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func (m *Mutation) Where(ps ...predicate.Card) {
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m.predicates = append(m.predicates, ps...)
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}
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// WhereP appends storage-level predicates to the Mutation builder. Using this method,
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// users can use type-assertion to append predicates that do not depend on any generated package.
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func (m *Mutation) WhereP(ps ...func(*dsl.Traversal)) {
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p := make([]predicate.Card, len(ps))
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for i := range ps {
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p[i] = ps[i]
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}
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m.Where(p...)
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}
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// Op returns the operation name.
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func (m *Mutation) Op() ent.Op {
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return m.op
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}
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// SetOp allows setting the mutation operation.
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func (m *Mutation) SetOp(op ent.Op) {
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m.op = op
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}
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// Type returns the node type of this mutation (Card).
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func (m *Mutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *Mutation) Fields() []string {
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fields := make([]string, 0, 5)
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if m.create_time != nil {
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fields = append(fields, FieldCreateTime)
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}
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if m.update_time != nil {
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fields = append(fields, FieldUpdateTime)
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}
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if m.balance != nil {
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fields = append(fields, FieldBalance)
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}
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if m.number != nil {
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fields = append(fields, FieldNumber)
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}
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if m.name != nil {
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fields = append(fields, FieldName)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *Mutation) Field(name string) (ent.Value, bool) {
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switch name {
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case FieldCreateTime:
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return m.CreateTime()
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case FieldUpdateTime:
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return m.UpdateTime()
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case FieldBalance:
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return m.Balance()
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case FieldNumber:
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return m.Number()
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case FieldName:
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return m.Name()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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return nil, fmt.Errorf("unknown Card field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) SetField(name string, value ent.Value) error {
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switch name {
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case FieldCreateTime:
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v, ok := value.(time.Time)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetCreateTime(v)
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return nil
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case FieldUpdateTime:
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v, ok := value.(time.Time)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetUpdateTime(v)
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return nil
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case FieldBalance:
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v, ok := value.(float64)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetBalance(v)
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return nil
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case FieldNumber:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetNumber(v)
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return nil
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case FieldName:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetName(v)
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return nil
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}
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return fmt.Errorf("unknown Card field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *Mutation) AddedFields() []string {
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var fields []string
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if m.addbalance != nil {
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fields = append(fields, FieldBalance)
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}
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return fields
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *Mutation) AddedField(name string) (ent.Value, bool) {
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switch name {
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case FieldBalance:
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return m.AddedBalance()
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}
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) AddField(name string, value ent.Value) error {
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switch name {
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case FieldBalance:
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v, ok := value.(float64)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.AddBalance(v)
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return nil
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}
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return fmt.Errorf("unknown Card numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared during this
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// mutation.
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func (m *Mutation) ClearedFields() []string {
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var fields []string
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if m.FieldCleared(FieldName) {
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fields = append(fields, FieldName)
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}
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return fields
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}
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// FieldCleared returns a boolean indicating if a field with the given name was
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// cleared in this mutation.
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func (m *Mutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value of the field with the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *Mutation) ClearField(name string) error {
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switch name {
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case FieldName:
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m.ClearName()
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return nil
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}
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return fmt.Errorf("unknown Card nullable field %s", name)
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}
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// ResetField resets all changes in the mutation for the field with the given name.
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// It returns an error if the field is not defined in the schema.
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func (m *Mutation) ResetField(name string) error {
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switch name {
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case FieldCreateTime:
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m.ResetCreateTime()
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return nil
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case FieldUpdateTime:
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m.ResetUpdateTime()
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return nil
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case FieldBalance:
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m.ResetBalance()
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return nil
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case FieldNumber:
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m.ResetNumber()
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return nil
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case FieldName:
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m.ResetName()
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return nil
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}
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return fmt.Errorf("unknown Card field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this mutation.
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func (m *Mutation) AddedEdges() []string {
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edges := make([]string, 0, 2)
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if m.owner != nil {
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edges = append(edges, EdgeOwner)
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}
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if m.spec != nil {
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edges = append(edges, EdgeSpec)
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}
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return edges
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}
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// AddedIDs returns all IDs (to other nodes) that were added for the given edge
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// name in this mutation.
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func (m *Mutation) AddedIDs(name string) []ent.Value {
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switch name {
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case EdgeOwner:
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if id := m.owner; id != nil {
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return []ent.Value{*id}
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}
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case EdgeSpec:
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ids := make([]ent.Value, 0, len(m.spec))
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for id := range m.spec {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// RemovedEdges returns all edge names that were removed in this mutation.
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func (m *Mutation) RemovedEdges() []string {
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edges := make([]string, 0, 2)
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if m.removedspec != nil {
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edges = append(edges, EdgeSpec)
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}
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return edges
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}
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// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
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// the given name in this mutation.
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func (m *Mutation) RemovedIDs(name string) []ent.Value {
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switch name {
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case EdgeSpec:
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ids := make([]ent.Value, 0, len(m.removedspec))
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for id := range m.removedspec {
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ids = append(ids, id)
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}
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return ids
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}
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return nil
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}
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// ClearedEdges returns all edge names that were cleared in this mutation.
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func (m *Mutation) ClearedEdges() []string {
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edges := make([]string, 0, 2)
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if m.clearedowner {
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edges = append(edges, EdgeOwner)
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}
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if m.clearedspec {
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edges = append(edges, EdgeSpec)
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}
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return edges
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}
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// EdgeCleared returns a boolean which indicates if the edge with the given name
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// was cleared in this mutation.
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func (m *Mutation) EdgeCleared(name string) bool {
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switch name {
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case EdgeOwner:
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return m.clearedowner
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case EdgeSpec:
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return m.clearedspec
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}
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return false
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}
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// ClearEdge clears the value of the edge with the given name. It returns an error
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|
// if that edge is not defined in the schema.
|
|
func (m *Mutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case EdgeOwner:
|
|
m.ClearOwner()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Card unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *Mutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case EdgeOwner:
|
|
m.ResetOwner()
|
|
return nil
|
|
case EdgeSpec:
|
|
m.ResetSpec()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown Card edge %s", name)
|
|
}
|