1686 lines
40 KiB
Go
1686 lines
40 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package user
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import (
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"context"
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"fmt"
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"entgo.io/ent"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/entc/integration/gremlin/ent/predicate"
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)
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// Mutation represents an operation that mutates the User nodes in the graph.
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type Mutation struct {
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op ent.Op
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typ string
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optional_int *int
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addoptional_int *int
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age *int
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addage *int
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name *string
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last *string
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nickname *string
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address *string
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phone *string
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password *string
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role *Role
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employment *Employment
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_SSOCert *string
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files_count *int
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addfiles_count *int
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clearedFields map[string]struct{}
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card *string
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clearedcard bool
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pets map[string]struct{}
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removedpets map[string]struct{}
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clearedpets bool
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files map[string]struct{}
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removedfiles map[string]struct{}
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clearedfiles bool
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groups map[string]struct{}
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removedgroups map[string]struct{}
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clearedgroups bool
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friends map[string]struct{}
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removedfriends map[string]struct{}
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clearedfriends bool
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followers map[string]struct{}
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removedfollowers map[string]struct{}
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clearedfollowers bool
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following map[string]struct{}
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removedfollowing map[string]struct{}
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clearedfollowing bool
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team *string
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clearedteam bool
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spouse *string
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clearedspouse bool
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children map[string]struct{}
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removedchildren map[string]struct{}
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clearedchildren bool
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parent *string
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clearedparent bool
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predicates []predicate.User
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}
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// NewMutation creates a new Mutation for the User entity.
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func NewMutation(op ent.Op) *Mutation {
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return &Mutation{
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op: op,
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typ: "User",
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clearedFields: make(map[string]struct{}),
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}
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}
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// Predicates returns the list of predicates set on the mutation.
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func (m *Mutation) Predicates() []predicate.User {
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return m.predicates
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}
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// SetOptionalInt sets the "optional_int" field.
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func (m *Mutation) SetOptionalInt(i int) {
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m.optional_int = &i
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m.addoptional_int = nil
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}
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// OptionalInt returns the value of the "optional_int" field in the mutation.
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func (m *Mutation) OptionalInt() (r int, exists bool) {
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v := m.optional_int
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if v == nil {
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return
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}
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return *v, true
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}
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// AddOptionalInt adds i to the "optional_int" field.
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func (m *Mutation) AddOptionalInt(i int) {
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if m.addoptional_int != nil {
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*m.addoptional_int += i
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} else {
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m.addoptional_int = &i
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}
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}
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// AddedOptionalInt returns the value that was added to the "optional_int" field in this mutation.
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func (m *Mutation) AddedOptionalInt() (r int, exists bool) {
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v := m.addoptional_int
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearOptionalInt clears the value of the "optional_int" field.
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func (m *Mutation) ClearOptionalInt() {
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m.optional_int = nil
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m.addoptional_int = nil
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m.clearedFields[FieldOptionalInt] = struct{}{}
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}
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// OptionalIntCleared returns if the "optional_int" field was cleared in this mutation.
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func (m *Mutation) OptionalIntCleared() bool {
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_, ok := m.clearedFields[FieldOptionalInt]
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return ok
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}
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// ResetOptionalInt resets all changes to the "optional_int" field.
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func (m *Mutation) ResetOptionalInt() {
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m.optional_int = nil
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m.addoptional_int = nil
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delete(m.clearedFields, FieldOptionalInt)
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}
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// SetAge sets the "age" field.
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func (m *Mutation) SetAge(i int) {
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m.age = &i
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m.addage = nil
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}
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// Age returns the value of the "age" field in the mutation.
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func (m *Mutation) Age() (r int, exists bool) {
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v := m.age
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if v == nil {
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return
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}
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return *v, true
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}
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// AddAge adds i to the "age" field.
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func (m *Mutation) AddAge(i int) {
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if m.addage != nil {
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*m.addage += i
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} else {
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m.addage = &i
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}
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}
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// AddedAge returns the value that was added to the "age" field in this mutation.
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func (m *Mutation) AddedAge() (r int, exists bool) {
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v := m.addage
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetAge resets all changes to the "age" field.
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func (m *Mutation) ResetAge() {
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m.age = nil
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m.addage = nil
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}
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// SetName sets the "name" field.
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func (m *Mutation) SetName(s string) {
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m.name = &s
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}
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// Name returns the value of the "name" field in the mutation.
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func (m *Mutation) Name() (r string, exists bool) {
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v := m.name
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetName resets all changes to the "name" field.
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func (m *Mutation) ResetName() {
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m.name = nil
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}
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// SetLast sets the "last" field.
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func (m *Mutation) SetLast(s string) {
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m.last = &s
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}
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// Last returns the value of the "last" field in the mutation.
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func (m *Mutation) Last() (r string, exists bool) {
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v := m.last
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetLast resets all changes to the "last" field.
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func (m *Mutation) ResetLast() {
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m.last = nil
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}
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// SetNickname sets the "nickname" field.
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func (m *Mutation) SetNickname(s string) {
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m.nickname = &s
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}
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// Nickname returns the value of the "nickname" field in the mutation.
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func (m *Mutation) Nickname() (r string, exists bool) {
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v := m.nickname
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearNickname clears the value of the "nickname" field.
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func (m *Mutation) ClearNickname() {
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m.nickname = nil
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m.clearedFields[FieldNickname] = struct{}{}
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}
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// NicknameCleared returns if the "nickname" field was cleared in this mutation.
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func (m *Mutation) NicknameCleared() bool {
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_, ok := m.clearedFields[FieldNickname]
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return ok
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}
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// ResetNickname resets all changes to the "nickname" field.
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func (m *Mutation) ResetNickname() {
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m.nickname = nil
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delete(m.clearedFields, FieldNickname)
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}
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// SetAddress sets the "address" field.
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func (m *Mutation) SetAddress(s string) {
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m.address = &s
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}
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// Address returns the value of the "address" field in the mutation.
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func (m *Mutation) Address() (r string, exists bool) {
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v := m.address
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearAddress clears the value of the "address" field.
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func (m *Mutation) ClearAddress() {
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m.address = nil
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m.clearedFields[FieldAddress] = struct{}{}
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}
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// AddressCleared returns if the "address" field was cleared in this mutation.
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func (m *Mutation) AddressCleared() bool {
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_, ok := m.clearedFields[FieldAddress]
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return ok
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}
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// ResetAddress resets all changes to the "address" field.
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func (m *Mutation) ResetAddress() {
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m.address = nil
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delete(m.clearedFields, FieldAddress)
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}
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// SetPhone sets the "phone" field.
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func (m *Mutation) SetPhone(s string) {
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m.phone = &s
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}
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// Phone returns the value of the "phone" field in the mutation.
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func (m *Mutation) Phone() (r string, exists bool) {
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v := m.phone
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearPhone clears the value of the "phone" field.
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func (m *Mutation) ClearPhone() {
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m.phone = nil
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m.clearedFields[FieldPhone] = struct{}{}
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}
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// PhoneCleared returns if the "phone" field was cleared in this mutation.
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func (m *Mutation) PhoneCleared() bool {
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_, ok := m.clearedFields[FieldPhone]
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return ok
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}
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// ResetPhone resets all changes to the "phone" field.
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func (m *Mutation) ResetPhone() {
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m.phone = nil
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delete(m.clearedFields, FieldPhone)
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}
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// SetPassword sets the "password" field.
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func (m *Mutation) SetPassword(s string) {
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m.password = &s
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}
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// Password returns the value of the "password" field in the mutation.
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func (m *Mutation) Password() (r string, exists bool) {
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v := m.password
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearPassword clears the value of the "password" field.
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func (m *Mutation) ClearPassword() {
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m.password = nil
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m.clearedFields[FieldPassword] = struct{}{}
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}
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// PasswordCleared returns if the "password" field was cleared in this mutation.
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func (m *Mutation) PasswordCleared() bool {
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_, ok := m.clearedFields[FieldPassword]
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return ok
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}
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// ResetPassword resets all changes to the "password" field.
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func (m *Mutation) ResetPassword() {
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m.password = nil
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delete(m.clearedFields, FieldPassword)
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}
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// SetRole sets the "role" field.
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func (m *Mutation) SetRole(u Role) {
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m.role = &u
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}
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// Role returns the value of the "role" field in the mutation.
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func (m *Mutation) Role() (r Role, exists bool) {
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v := m.role
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetRole resets all changes to the "role" field.
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func (m *Mutation) ResetRole() {
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m.role = nil
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}
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// SetEmployment sets the "employment" field.
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func (m *Mutation) SetEmployment(u Employment) {
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m.employment = &u
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}
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// Employment returns the value of the "employment" field in the mutation.
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func (m *Mutation) Employment() (r Employment, exists bool) {
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v := m.employment
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetEmployment resets all changes to the "employment" field.
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func (m *Mutation) ResetEmployment() {
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m.employment = nil
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}
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// SetSSOCert sets the "SSOCert" field.
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func (m *Mutation) SetSSOCert(s string) {
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m._SSOCert = &s
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}
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// SSOCert returns the value of the "SSOCert" field in the mutation.
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func (m *Mutation) SSOCert() (r string, exists bool) {
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v := m._SSOCert
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearSSOCert clears the value of the "SSOCert" field.
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func (m *Mutation) ClearSSOCert() {
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m._SSOCert = nil
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m.clearedFields[FieldSSOCert] = struct{}{}
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}
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// SSOCertCleared returns if the "SSOCert" field was cleared in this mutation.
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func (m *Mutation) SSOCertCleared() bool {
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_, ok := m.clearedFields[FieldSSOCert]
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return ok
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}
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// ResetSSOCert resets all changes to the "SSOCert" field.
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func (m *Mutation) ResetSSOCert() {
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m._SSOCert = nil
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delete(m.clearedFields, FieldSSOCert)
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}
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// SetFilesCount sets the "files_count" field.
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func (m *Mutation) SetFilesCount(i int) {
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m.files_count = &i
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m.addfiles_count = nil
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}
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// FilesCount returns the value of the "files_count" field in the mutation.
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func (m *Mutation) FilesCount() (r int, exists bool) {
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v := m.files_count
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if v == nil {
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return
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}
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return *v, true
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}
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// AddFilesCount adds i to the "files_count" field.
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func (m *Mutation) AddFilesCount(i int) {
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if m.addfiles_count != nil {
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*m.addfiles_count += i
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} else {
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m.addfiles_count = &i
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}
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}
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// AddedFilesCount returns the value that was added to the "files_count" field in this mutation.
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func (m *Mutation) AddedFilesCount() (r int, exists bool) {
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v := m.addfiles_count
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if v == nil {
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return
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}
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return *v, true
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}
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// ClearFilesCount clears the value of the "files_count" field.
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func (m *Mutation) ClearFilesCount() {
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m.files_count = nil
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m.addfiles_count = nil
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m.clearedFields[FieldFilesCount] = struct{}{}
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}
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// FilesCountCleared returns if the "files_count" field was cleared in this mutation.
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func (m *Mutation) FilesCountCleared() bool {
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_, ok := m.clearedFields[FieldFilesCount]
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return ok
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}
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// ResetFilesCount resets all changes to the "files_count" field.
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func (m *Mutation) ResetFilesCount() {
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m.files_count = nil
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m.addfiles_count = nil
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delete(m.clearedFields, FieldFilesCount)
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}
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// SetCardID sets the "card" edge to the Card entity by id.
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func (m *Mutation) SetCardID(id string) {
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m.card = &id
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}
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// ClearCard clears the "card" edge to the Card entity.
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func (m *Mutation) ClearCard() {
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m.clearedcard = true
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}
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// CardCleared reports if the "card" edge to the Card entity was cleared.
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func (m *Mutation) CardCleared() bool {
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return m.clearedcard
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}
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// CardID returns the "card" edge ID in the mutation.
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func (m *Mutation) CardID() (id string, exists bool) {
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if m.card != nil {
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return *m.card, true
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}
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return
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}
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// CardIDs returns the "card" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// CardID instead. It exists only for internal usage by the builders.
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func (m *Mutation) CardIDs() (ids []string) {
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if id := m.card; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetCard resets all changes to the "card" edge.
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func (m *Mutation) ResetCard() {
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m.card = nil
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m.clearedcard = false
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}
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// AddPetIDs adds the "pets" edge to the Pet entity by ids.
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func (m *Mutation) AddPetIDs(ids ...string) {
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if m.pets == nil {
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m.pets = make(map[string]struct{})
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}
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for i := range ids {
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m.pets[ids[i]] = struct{}{}
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}
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}
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// ClearPets clears the "pets" edge to the Pet entity.
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func (m *Mutation) ClearPets() {
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m.clearedpets = true
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}
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// PetsCleared reports if the "pets" edge to the Pet entity was cleared.
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func (m *Mutation) PetsCleared() bool {
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return m.clearedpets
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}
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// RemovePetIDs removes the "pets" edge to the Pet entity by IDs.
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func (m *Mutation) RemovePetIDs(ids ...string) {
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if m.removedpets == nil {
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m.removedpets = make(map[string]struct{})
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}
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for i := range ids {
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delete(m.pets, ids[i])
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m.removedpets[ids[i]] = struct{}{}
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}
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}
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// RemovedPets returns the removed IDs of the "pets" edge to the Pet entity.
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func (m *Mutation) RemovedPetsIDs() (ids []string) {
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for id := range m.removedpets {
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ids = append(ids, id)
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}
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return
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}
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// PetsIDs returns the "pets" edge IDs in the mutation.
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func (m *Mutation) PetsIDs() (ids []string) {
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for id := range m.pets {
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ids = append(ids, id)
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}
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return
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}
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// ResetPets resets all changes to the "pets" edge.
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func (m *Mutation) ResetPets() {
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m.pets = nil
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m.clearedpets = false
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m.removedpets = nil
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}
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// AddFileIDs adds the "files" edge to the File entity by ids.
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func (m *Mutation) AddFileIDs(ids ...string) {
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if m.files == nil {
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m.files = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.files[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearFiles clears the "files" edge to the File entity.
|
|
func (m *Mutation) ClearFiles() {
|
|
m.clearedfiles = true
|
|
}
|
|
|
|
// FilesCleared reports if the "files" edge to the File entity was cleared.
|
|
func (m *Mutation) FilesCleared() bool {
|
|
return m.clearedfiles
|
|
}
|
|
|
|
// RemoveFileIDs removes the "files" edge to the File entity by IDs.
|
|
func (m *Mutation) RemoveFileIDs(ids ...string) {
|
|
if m.removedfiles == nil {
|
|
m.removedfiles = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.files, ids[i])
|
|
m.removedfiles[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedFiles returns the removed IDs of the "files" edge to the File entity.
|
|
func (m *Mutation) RemovedFilesIDs() (ids []string) {
|
|
for id := range m.removedfiles {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// FilesIDs returns the "files" edge IDs in the mutation.
|
|
func (m *Mutation) FilesIDs() (ids []string) {
|
|
for id := range m.files {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetFiles resets all changes to the "files" edge.
|
|
func (m *Mutation) ResetFiles() {
|
|
m.files = nil
|
|
m.clearedfiles = false
|
|
m.removedfiles = nil
|
|
}
|
|
|
|
// AddGroupIDs adds the "groups" edge to the Group entity by ids.
|
|
func (m *Mutation) AddGroupIDs(ids ...string) {
|
|
if m.groups == nil {
|
|
m.groups = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.groups[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearGroups clears the "groups" edge to the Group entity.
|
|
func (m *Mutation) ClearGroups() {
|
|
m.clearedgroups = true
|
|
}
|
|
|
|
// GroupsCleared reports if the "groups" edge to the Group entity was cleared.
|
|
func (m *Mutation) GroupsCleared() bool {
|
|
return m.clearedgroups
|
|
}
|
|
|
|
// RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.
|
|
func (m *Mutation) RemoveGroupIDs(ids ...string) {
|
|
if m.removedgroups == nil {
|
|
m.removedgroups = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.groups, ids[i])
|
|
m.removedgroups[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.
|
|
func (m *Mutation) RemovedGroupsIDs() (ids []string) {
|
|
for id := range m.removedgroups {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// GroupsIDs returns the "groups" edge IDs in the mutation.
|
|
func (m *Mutation) GroupsIDs() (ids []string) {
|
|
for id := range m.groups {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetGroups resets all changes to the "groups" edge.
|
|
func (m *Mutation) ResetGroups() {
|
|
m.groups = nil
|
|
m.clearedgroups = false
|
|
m.removedgroups = nil
|
|
}
|
|
|
|
// AddFriendIDs adds the "friends" edge to the User entity by ids.
|
|
func (m *Mutation) AddFriendIDs(ids ...string) {
|
|
if m.friends == nil {
|
|
m.friends = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.friends[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearFriends clears the "friends" edge to the User entity.
|
|
func (m *Mutation) ClearFriends() {
|
|
m.clearedfriends = true
|
|
}
|
|
|
|
// FriendsCleared reports if the "friends" edge to the User entity was cleared.
|
|
func (m *Mutation) FriendsCleared() bool {
|
|
return m.clearedfriends
|
|
}
|
|
|
|
// RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
|
|
func (m *Mutation) RemoveFriendIDs(ids ...string) {
|
|
if m.removedfriends == nil {
|
|
m.removedfriends = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.friends, ids[i])
|
|
m.removedfriends[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
|
|
func (m *Mutation) RemovedFriendsIDs() (ids []string) {
|
|
for id := range m.removedfriends {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// FriendsIDs returns the "friends" edge IDs in the mutation.
|
|
func (m *Mutation) FriendsIDs() (ids []string) {
|
|
for id := range m.friends {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetFriends resets all changes to the "friends" edge.
|
|
func (m *Mutation) ResetFriends() {
|
|
m.friends = nil
|
|
m.clearedfriends = false
|
|
m.removedfriends = nil
|
|
}
|
|
|
|
// AddFollowerIDs adds the "followers" edge to the User entity by ids.
|
|
func (m *Mutation) AddFollowerIDs(ids ...string) {
|
|
if m.followers == nil {
|
|
m.followers = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.followers[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearFollowers clears the "followers" edge to the User entity.
|
|
func (m *Mutation) ClearFollowers() {
|
|
m.clearedfollowers = true
|
|
}
|
|
|
|
// FollowersCleared reports if the "followers" edge to the User entity was cleared.
|
|
func (m *Mutation) FollowersCleared() bool {
|
|
return m.clearedfollowers
|
|
}
|
|
|
|
// RemoveFollowerIDs removes the "followers" edge to the User entity by IDs.
|
|
func (m *Mutation) RemoveFollowerIDs(ids ...string) {
|
|
if m.removedfollowers == nil {
|
|
m.removedfollowers = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.followers, ids[i])
|
|
m.removedfollowers[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedFollowers returns the removed IDs of the "followers" edge to the User entity.
|
|
func (m *Mutation) RemovedFollowersIDs() (ids []string) {
|
|
for id := range m.removedfollowers {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// FollowersIDs returns the "followers" edge IDs in the mutation.
|
|
func (m *Mutation) FollowersIDs() (ids []string) {
|
|
for id := range m.followers {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetFollowers resets all changes to the "followers" edge.
|
|
func (m *Mutation) ResetFollowers() {
|
|
m.followers = nil
|
|
m.clearedfollowers = false
|
|
m.removedfollowers = nil
|
|
}
|
|
|
|
// AddFollowingIDs adds the "following" edge to the User entity by ids.
|
|
func (m *Mutation) AddFollowingIDs(ids ...string) {
|
|
if m.following == nil {
|
|
m.following = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.following[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearFollowing clears the "following" edge to the User entity.
|
|
func (m *Mutation) ClearFollowing() {
|
|
m.clearedfollowing = true
|
|
}
|
|
|
|
// FollowingCleared reports if the "following" edge to the User entity was cleared.
|
|
func (m *Mutation) FollowingCleared() bool {
|
|
return m.clearedfollowing
|
|
}
|
|
|
|
// RemoveFollowingIDs removes the "following" edge to the User entity by IDs.
|
|
func (m *Mutation) RemoveFollowingIDs(ids ...string) {
|
|
if m.removedfollowing == nil {
|
|
m.removedfollowing = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.following, ids[i])
|
|
m.removedfollowing[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedFollowing returns the removed IDs of the "following" edge to the User entity.
|
|
func (m *Mutation) RemovedFollowingIDs() (ids []string) {
|
|
for id := range m.removedfollowing {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// FollowingIDs returns the "following" edge IDs in the mutation.
|
|
func (m *Mutation) FollowingIDs() (ids []string) {
|
|
for id := range m.following {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetFollowing resets all changes to the "following" edge.
|
|
func (m *Mutation) ResetFollowing() {
|
|
m.following = nil
|
|
m.clearedfollowing = false
|
|
m.removedfollowing = nil
|
|
}
|
|
|
|
// SetTeamID sets the "team" edge to the Pet entity by id.
|
|
func (m *Mutation) SetTeamID(id string) {
|
|
m.team = &id
|
|
}
|
|
|
|
// ClearTeam clears the "team" edge to the Pet entity.
|
|
func (m *Mutation) ClearTeam() {
|
|
m.clearedteam = true
|
|
}
|
|
|
|
// TeamCleared reports if the "team" edge to the Pet entity was cleared.
|
|
func (m *Mutation) TeamCleared() bool {
|
|
return m.clearedteam
|
|
}
|
|
|
|
// TeamID returns the "team" edge ID in the mutation.
|
|
func (m *Mutation) TeamID() (id string, exists bool) {
|
|
if m.team != nil {
|
|
return *m.team, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// TeamIDs returns the "team" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// TeamID instead. It exists only for internal usage by the builders.
|
|
func (m *Mutation) TeamIDs() (ids []string) {
|
|
if id := m.team; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetTeam resets all changes to the "team" edge.
|
|
func (m *Mutation) ResetTeam() {
|
|
m.team = nil
|
|
m.clearedteam = false
|
|
}
|
|
|
|
// SetSpouseID sets the "spouse" edge to the User entity by id.
|
|
func (m *Mutation) SetSpouseID(id string) {
|
|
m.spouse = &id
|
|
}
|
|
|
|
// ClearSpouse clears the "spouse" edge to the User entity.
|
|
func (m *Mutation) ClearSpouse() {
|
|
m.clearedspouse = true
|
|
}
|
|
|
|
// SpouseCleared reports if the "spouse" edge to the User entity was cleared.
|
|
func (m *Mutation) SpouseCleared() bool {
|
|
return m.clearedspouse
|
|
}
|
|
|
|
// SpouseID returns the "spouse" edge ID in the mutation.
|
|
func (m *Mutation) SpouseID() (id string, exists bool) {
|
|
if m.spouse != nil {
|
|
return *m.spouse, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// SpouseIDs returns the "spouse" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// SpouseID instead. It exists only for internal usage by the builders.
|
|
func (m *Mutation) SpouseIDs() (ids []string) {
|
|
if id := m.spouse; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetSpouse resets all changes to the "spouse" edge.
|
|
func (m *Mutation) ResetSpouse() {
|
|
m.spouse = nil
|
|
m.clearedspouse = false
|
|
}
|
|
|
|
// AddChildIDs adds the "children" edge to the User entity by ids.
|
|
func (m *Mutation) AddChildIDs(ids ...string) {
|
|
if m.children == nil {
|
|
m.children = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
m.children[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// ClearChildren clears the "children" edge to the User entity.
|
|
func (m *Mutation) ClearChildren() {
|
|
m.clearedchildren = true
|
|
}
|
|
|
|
// ChildrenCleared reports if the "children" edge to the User entity was cleared.
|
|
func (m *Mutation) ChildrenCleared() bool {
|
|
return m.clearedchildren
|
|
}
|
|
|
|
// RemoveChildIDs removes the "children" edge to the User entity by IDs.
|
|
func (m *Mutation) RemoveChildIDs(ids ...string) {
|
|
if m.removedchildren == nil {
|
|
m.removedchildren = make(map[string]struct{})
|
|
}
|
|
for i := range ids {
|
|
delete(m.children, ids[i])
|
|
m.removedchildren[ids[i]] = struct{}{}
|
|
}
|
|
}
|
|
|
|
// RemovedChildren returns the removed IDs of the "children" edge to the User entity.
|
|
func (m *Mutation) RemovedChildrenIDs() (ids []string) {
|
|
for id := range m.removedchildren {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ChildrenIDs returns the "children" edge IDs in the mutation.
|
|
func (m *Mutation) ChildrenIDs() (ids []string) {
|
|
for id := range m.children {
|
|
ids = append(ids, id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetChildren resets all changes to the "children" edge.
|
|
func (m *Mutation) ResetChildren() {
|
|
m.children = nil
|
|
m.clearedchildren = false
|
|
m.removedchildren = nil
|
|
}
|
|
|
|
// SetParentID sets the "parent" edge to the User entity by id.
|
|
func (m *Mutation) SetParentID(id string) {
|
|
m.parent = &id
|
|
}
|
|
|
|
// ClearParent clears the "parent" edge to the User entity.
|
|
func (m *Mutation) ClearParent() {
|
|
m.clearedparent = true
|
|
}
|
|
|
|
// ParentCleared reports if the "parent" edge to the User entity was cleared.
|
|
func (m *Mutation) ParentCleared() bool {
|
|
return m.clearedparent
|
|
}
|
|
|
|
// ParentID returns the "parent" edge ID in the mutation.
|
|
func (m *Mutation) ParentID() (id string, exists bool) {
|
|
if m.parent != nil {
|
|
return *m.parent, true
|
|
}
|
|
return
|
|
}
|
|
|
|
// ParentIDs returns the "parent" edge IDs in the mutation.
|
|
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
|
|
// ParentID instead. It exists only for internal usage by the builders.
|
|
func (m *Mutation) ParentIDs() (ids []string) {
|
|
if id := m.parent; id != nil {
|
|
ids = append(ids, *id)
|
|
}
|
|
return
|
|
}
|
|
|
|
// ResetParent resets all changes to the "parent" edge.
|
|
func (m *Mutation) ResetParent() {
|
|
m.parent = nil
|
|
m.clearedparent = false
|
|
}
|
|
|
|
// Where appends a list predicates to the Mutation builder.
|
|
func (m *Mutation) Where(ps ...predicate.User) {
|
|
m.predicates = append(m.predicates, ps...)
|
|
}
|
|
|
|
// WhereP appends storage-level predicates to the Mutation builder. Using this method,
|
|
// users can use type-assertion to append predicates that do not depend on any generated package.
|
|
func (m *Mutation) WhereP(ps ...func(*dsl.Traversal)) {
|
|
p := make([]predicate.User, len(ps))
|
|
for i := range ps {
|
|
p[i] = ps[i]
|
|
}
|
|
m.Where(p...)
|
|
}
|
|
|
|
// Op returns the operation name.
|
|
func (m *Mutation) Op() ent.Op {
|
|
return m.op
|
|
}
|
|
|
|
// SetOp allows setting the mutation operation.
|
|
func (m *Mutation) SetOp(op ent.Op) {
|
|
m.op = op
|
|
}
|
|
|
|
// Type returns the node type of this mutation (User).
|
|
func (m *Mutation) Type() string {
|
|
return m.typ
|
|
}
|
|
|
|
// Fields returns all fields that were changed during this mutation. Note that in
|
|
// order to get all numeric fields that were incremented/decremented, call
|
|
// AddedFields().
|
|
func (m *Mutation) Fields() []string {
|
|
fields := make([]string, 0, 12)
|
|
if m.optional_int != nil {
|
|
fields = append(fields, FieldOptionalInt)
|
|
}
|
|
if m.age != nil {
|
|
fields = append(fields, FieldAge)
|
|
}
|
|
if m.name != nil {
|
|
fields = append(fields, FieldName)
|
|
}
|
|
if m.last != nil {
|
|
fields = append(fields, FieldLast)
|
|
}
|
|
if m.nickname != nil {
|
|
fields = append(fields, FieldNickname)
|
|
}
|
|
if m.address != nil {
|
|
fields = append(fields, FieldAddress)
|
|
}
|
|
if m.phone != nil {
|
|
fields = append(fields, FieldPhone)
|
|
}
|
|
if m.password != nil {
|
|
fields = append(fields, FieldPassword)
|
|
}
|
|
if m.role != nil {
|
|
fields = append(fields, FieldRole)
|
|
}
|
|
if m.employment != nil {
|
|
fields = append(fields, FieldEmployment)
|
|
}
|
|
if m._SSOCert != nil {
|
|
fields = append(fields, FieldSSOCert)
|
|
}
|
|
if m.files_count != nil {
|
|
fields = append(fields, FieldFilesCount)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// Field returns the value of a field with the given name. The second boolean
|
|
// return value indicates that this field was not set, or was not defined in the
|
|
// schema.
|
|
func (m *Mutation) Field(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case FieldOptionalInt:
|
|
return m.OptionalInt()
|
|
case FieldAge:
|
|
return m.Age()
|
|
case FieldName:
|
|
return m.Name()
|
|
case FieldLast:
|
|
return m.Last()
|
|
case FieldNickname:
|
|
return m.Nickname()
|
|
case FieldAddress:
|
|
return m.Address()
|
|
case FieldPhone:
|
|
return m.Phone()
|
|
case FieldPassword:
|
|
return m.Password()
|
|
case FieldRole:
|
|
return m.Role()
|
|
case FieldEmployment:
|
|
return m.Employment()
|
|
case FieldSSOCert:
|
|
return m.SSOCert()
|
|
case FieldFilesCount:
|
|
return m.FilesCount()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// OldField returns the old value of the field from the database. An error is
|
|
// returned if the mutation operation is not UpdateOne, or the query to the
|
|
// database failed.
|
|
func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
|
|
return nil, fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// SetField sets the value of a field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *Mutation) SetField(name string, value ent.Value) error {
|
|
switch name {
|
|
case FieldOptionalInt:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetOptionalInt(v)
|
|
return nil
|
|
case FieldAge:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetAge(v)
|
|
return nil
|
|
case FieldName:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetName(v)
|
|
return nil
|
|
case FieldLast:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetLast(v)
|
|
return nil
|
|
case FieldNickname:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetNickname(v)
|
|
return nil
|
|
case FieldAddress:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetAddress(v)
|
|
return nil
|
|
case FieldPhone:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetPhone(v)
|
|
return nil
|
|
case FieldPassword:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetPassword(v)
|
|
return nil
|
|
case FieldRole:
|
|
v, ok := value.(Role)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetRole(v)
|
|
return nil
|
|
case FieldEmployment:
|
|
v, ok := value.(Employment)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetEmployment(v)
|
|
return nil
|
|
case FieldSSOCert:
|
|
v, ok := value.(string)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetSSOCert(v)
|
|
return nil
|
|
case FieldFilesCount:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.SetFilesCount(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedFields returns all numeric fields that were incremented/decremented during
|
|
// this mutation.
|
|
func (m *Mutation) AddedFields() []string {
|
|
var fields []string
|
|
if m.addoptional_int != nil {
|
|
fields = append(fields, FieldOptionalInt)
|
|
}
|
|
if m.addage != nil {
|
|
fields = append(fields, FieldAge)
|
|
}
|
|
if m.addfiles_count != nil {
|
|
fields = append(fields, FieldFilesCount)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// AddedField returns the numeric value that was incremented/decremented on a field
|
|
// with the given name. The second boolean return value indicates that this field
|
|
// was not set, or was not defined in the schema.
|
|
func (m *Mutation) AddedField(name string) (ent.Value, bool) {
|
|
switch name {
|
|
case FieldOptionalInt:
|
|
return m.AddedOptionalInt()
|
|
case FieldAge:
|
|
return m.AddedAge()
|
|
case FieldFilesCount:
|
|
return m.AddedFilesCount()
|
|
}
|
|
return nil, false
|
|
}
|
|
|
|
// AddField adds the value to the field with the given name. It returns an error if
|
|
// the field is not defined in the schema, or if the type mismatched the field
|
|
// type.
|
|
func (m *Mutation) AddField(name string, value ent.Value) error {
|
|
switch name {
|
|
case FieldOptionalInt:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddOptionalInt(v)
|
|
return nil
|
|
case FieldAge:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddAge(v)
|
|
return nil
|
|
case FieldFilesCount:
|
|
v, ok := value.(int)
|
|
if !ok {
|
|
return fmt.Errorf("unexpected type %T for field %s", value, name)
|
|
}
|
|
m.AddFilesCount(v)
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User numeric field %s", name)
|
|
}
|
|
|
|
// ClearedFields returns all nullable fields that were cleared during this
|
|
// mutation.
|
|
func (m *Mutation) ClearedFields() []string {
|
|
var fields []string
|
|
if m.FieldCleared(FieldOptionalInt) {
|
|
fields = append(fields, FieldOptionalInt)
|
|
}
|
|
if m.FieldCleared(FieldNickname) {
|
|
fields = append(fields, FieldNickname)
|
|
}
|
|
if m.FieldCleared(FieldAddress) {
|
|
fields = append(fields, FieldAddress)
|
|
}
|
|
if m.FieldCleared(FieldPhone) {
|
|
fields = append(fields, FieldPhone)
|
|
}
|
|
if m.FieldCleared(FieldPassword) {
|
|
fields = append(fields, FieldPassword)
|
|
}
|
|
if m.FieldCleared(FieldSSOCert) {
|
|
fields = append(fields, FieldSSOCert)
|
|
}
|
|
if m.FieldCleared(FieldFilesCount) {
|
|
fields = append(fields, FieldFilesCount)
|
|
}
|
|
return fields
|
|
}
|
|
|
|
// FieldCleared returns a boolean indicating if a field with the given name was
|
|
// cleared in this mutation.
|
|
func (m *Mutation) FieldCleared(name string) bool {
|
|
_, ok := m.clearedFields[name]
|
|
return ok
|
|
}
|
|
|
|
// ClearField clears the value of the field with the given name. It returns an
|
|
// error if the field is not defined in the schema.
|
|
func (m *Mutation) ClearField(name string) error {
|
|
switch name {
|
|
case FieldOptionalInt:
|
|
m.ClearOptionalInt()
|
|
return nil
|
|
case FieldNickname:
|
|
m.ClearNickname()
|
|
return nil
|
|
case FieldAddress:
|
|
m.ClearAddress()
|
|
return nil
|
|
case FieldPhone:
|
|
m.ClearPhone()
|
|
return nil
|
|
case FieldPassword:
|
|
m.ClearPassword()
|
|
return nil
|
|
case FieldSSOCert:
|
|
m.ClearSSOCert()
|
|
return nil
|
|
case FieldFilesCount:
|
|
m.ClearFilesCount()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User nullable field %s", name)
|
|
}
|
|
|
|
// ResetField resets all changes in the mutation for the field with the given name.
|
|
// It returns an error if the field is not defined in the schema.
|
|
func (m *Mutation) ResetField(name string) error {
|
|
switch name {
|
|
case FieldOptionalInt:
|
|
m.ResetOptionalInt()
|
|
return nil
|
|
case FieldAge:
|
|
m.ResetAge()
|
|
return nil
|
|
case FieldName:
|
|
m.ResetName()
|
|
return nil
|
|
case FieldLast:
|
|
m.ResetLast()
|
|
return nil
|
|
case FieldNickname:
|
|
m.ResetNickname()
|
|
return nil
|
|
case FieldAddress:
|
|
m.ResetAddress()
|
|
return nil
|
|
case FieldPhone:
|
|
m.ResetPhone()
|
|
return nil
|
|
case FieldPassword:
|
|
m.ResetPassword()
|
|
return nil
|
|
case FieldRole:
|
|
m.ResetRole()
|
|
return nil
|
|
case FieldEmployment:
|
|
m.ResetEmployment()
|
|
return nil
|
|
case FieldSSOCert:
|
|
m.ResetSSOCert()
|
|
return nil
|
|
case FieldFilesCount:
|
|
m.ResetFilesCount()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User field %s", name)
|
|
}
|
|
|
|
// AddedEdges returns all edge names that were set/added in this mutation.
|
|
func (m *Mutation) AddedEdges() []string {
|
|
edges := make([]string, 0, 11)
|
|
if m.card != nil {
|
|
edges = append(edges, EdgeCard)
|
|
}
|
|
if m.pets != nil {
|
|
edges = append(edges, EdgePets)
|
|
}
|
|
if m.files != nil {
|
|
edges = append(edges, EdgeFiles)
|
|
}
|
|
if m.groups != nil {
|
|
edges = append(edges, EdgeGroups)
|
|
}
|
|
if m.friends != nil {
|
|
edges = append(edges, EdgeFriends)
|
|
}
|
|
if m.followers != nil {
|
|
edges = append(edges, EdgeFollowers)
|
|
}
|
|
if m.following != nil {
|
|
edges = append(edges, EdgeFollowing)
|
|
}
|
|
if m.team != nil {
|
|
edges = append(edges, EdgeTeam)
|
|
}
|
|
if m.spouse != nil {
|
|
edges = append(edges, EdgeSpouse)
|
|
}
|
|
if m.children != nil {
|
|
edges = append(edges, EdgeChildren)
|
|
}
|
|
if m.parent != nil {
|
|
edges = append(edges, EdgeParent)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
|
|
// name in this mutation.
|
|
func (m *Mutation) AddedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case EdgeCard:
|
|
if id := m.card; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
case EdgePets:
|
|
ids := make([]ent.Value, 0, len(m.pets))
|
|
for id := range m.pets {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFiles:
|
|
ids := make([]ent.Value, 0, len(m.files))
|
|
for id := range m.files {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeGroups:
|
|
ids := make([]ent.Value, 0, len(m.groups))
|
|
for id := range m.groups {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.friends))
|
|
for id := range m.friends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFollowers:
|
|
ids := make([]ent.Value, 0, len(m.followers))
|
|
for id := range m.followers {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFollowing:
|
|
ids := make([]ent.Value, 0, len(m.following))
|
|
for id := range m.following {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeTeam:
|
|
if id := m.team; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
case EdgeSpouse:
|
|
if id := m.spouse; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
case EdgeChildren:
|
|
ids := make([]ent.Value, 0, len(m.children))
|
|
for id := range m.children {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeParent:
|
|
if id := m.parent; id != nil {
|
|
return []ent.Value{*id}
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// RemovedEdges returns all edge names that were removed in this mutation.
|
|
func (m *Mutation) RemovedEdges() []string {
|
|
edges := make([]string, 0, 11)
|
|
if m.removedpets != nil {
|
|
edges = append(edges, EdgePets)
|
|
}
|
|
if m.removedfiles != nil {
|
|
edges = append(edges, EdgeFiles)
|
|
}
|
|
if m.removedgroups != nil {
|
|
edges = append(edges, EdgeGroups)
|
|
}
|
|
if m.removedfriends != nil {
|
|
edges = append(edges, EdgeFriends)
|
|
}
|
|
if m.removedfollowers != nil {
|
|
edges = append(edges, EdgeFollowers)
|
|
}
|
|
if m.removedfollowing != nil {
|
|
edges = append(edges, EdgeFollowing)
|
|
}
|
|
if m.removedchildren != nil {
|
|
edges = append(edges, EdgeChildren)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
|
|
// the given name in this mutation.
|
|
func (m *Mutation) RemovedIDs(name string) []ent.Value {
|
|
switch name {
|
|
case EdgePets:
|
|
ids := make([]ent.Value, 0, len(m.removedpets))
|
|
for id := range m.removedpets {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFiles:
|
|
ids := make([]ent.Value, 0, len(m.removedfiles))
|
|
for id := range m.removedfiles {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeGroups:
|
|
ids := make([]ent.Value, 0, len(m.removedgroups))
|
|
for id := range m.removedgroups {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFriends:
|
|
ids := make([]ent.Value, 0, len(m.removedfriends))
|
|
for id := range m.removedfriends {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFollowers:
|
|
ids := make([]ent.Value, 0, len(m.removedfollowers))
|
|
for id := range m.removedfollowers {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeFollowing:
|
|
ids := make([]ent.Value, 0, len(m.removedfollowing))
|
|
for id := range m.removedfollowing {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
case EdgeChildren:
|
|
ids := make([]ent.Value, 0, len(m.removedchildren))
|
|
for id := range m.removedchildren {
|
|
ids = append(ids, id)
|
|
}
|
|
return ids
|
|
}
|
|
return nil
|
|
}
|
|
|
|
// ClearedEdges returns all edge names that were cleared in this mutation.
|
|
func (m *Mutation) ClearedEdges() []string {
|
|
edges := make([]string, 0, 11)
|
|
if m.clearedcard {
|
|
edges = append(edges, EdgeCard)
|
|
}
|
|
if m.clearedpets {
|
|
edges = append(edges, EdgePets)
|
|
}
|
|
if m.clearedfiles {
|
|
edges = append(edges, EdgeFiles)
|
|
}
|
|
if m.clearedgroups {
|
|
edges = append(edges, EdgeGroups)
|
|
}
|
|
if m.clearedfriends {
|
|
edges = append(edges, EdgeFriends)
|
|
}
|
|
if m.clearedfollowers {
|
|
edges = append(edges, EdgeFollowers)
|
|
}
|
|
if m.clearedfollowing {
|
|
edges = append(edges, EdgeFollowing)
|
|
}
|
|
if m.clearedteam {
|
|
edges = append(edges, EdgeTeam)
|
|
}
|
|
if m.clearedspouse {
|
|
edges = append(edges, EdgeSpouse)
|
|
}
|
|
if m.clearedchildren {
|
|
edges = append(edges, EdgeChildren)
|
|
}
|
|
if m.clearedparent {
|
|
edges = append(edges, EdgeParent)
|
|
}
|
|
return edges
|
|
}
|
|
|
|
// EdgeCleared returns a boolean which indicates if the edge with the given name
|
|
// was cleared in this mutation.
|
|
func (m *Mutation) EdgeCleared(name string) bool {
|
|
switch name {
|
|
case EdgeCard:
|
|
return m.clearedcard
|
|
case EdgePets:
|
|
return m.clearedpets
|
|
case EdgeFiles:
|
|
return m.clearedfiles
|
|
case EdgeGroups:
|
|
return m.clearedgroups
|
|
case EdgeFriends:
|
|
return m.clearedfriends
|
|
case EdgeFollowers:
|
|
return m.clearedfollowers
|
|
case EdgeFollowing:
|
|
return m.clearedfollowing
|
|
case EdgeTeam:
|
|
return m.clearedteam
|
|
case EdgeSpouse:
|
|
return m.clearedspouse
|
|
case EdgeChildren:
|
|
return m.clearedchildren
|
|
case EdgeParent:
|
|
return m.clearedparent
|
|
}
|
|
return false
|
|
}
|
|
|
|
// ClearEdge clears the value of the edge with the given name. It returns an error
|
|
// if that edge is not defined in the schema.
|
|
func (m *Mutation) ClearEdge(name string) error {
|
|
switch name {
|
|
case EdgeCard:
|
|
m.ClearCard()
|
|
return nil
|
|
case EdgeTeam:
|
|
m.ClearTeam()
|
|
return nil
|
|
case EdgeSpouse:
|
|
m.ClearSpouse()
|
|
return nil
|
|
case EdgeParent:
|
|
m.ClearParent()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User unique edge %s", name)
|
|
}
|
|
|
|
// ResetEdge resets all changes to the edge with the given name in this mutation.
|
|
// It returns an error if the edge is not defined in the schema.
|
|
func (m *Mutation) ResetEdge(name string) error {
|
|
switch name {
|
|
case EdgeCard:
|
|
m.ResetCard()
|
|
return nil
|
|
case EdgePets:
|
|
m.ResetPets()
|
|
return nil
|
|
case EdgeFiles:
|
|
m.ResetFiles()
|
|
return nil
|
|
case EdgeGroups:
|
|
m.ResetGroups()
|
|
return nil
|
|
case EdgeFriends:
|
|
m.ResetFriends()
|
|
return nil
|
|
case EdgeFollowers:
|
|
m.ResetFollowers()
|
|
return nil
|
|
case EdgeFollowing:
|
|
m.ResetFollowing()
|
|
return nil
|
|
case EdgeTeam:
|
|
m.ResetTeam()
|
|
return nil
|
|
case EdgeSpouse:
|
|
m.ResetSpouse()
|
|
return nil
|
|
case EdgeChildren:
|
|
m.ResetChildren()
|
|
return nil
|
|
case EdgeParent:
|
|
m.ResetParent()
|
|
return nil
|
|
}
|
|
return fmt.Errorf("unknown User edge %s", name)
|
|
}
|