595 lines
17 KiB
Go
595 lines
17 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/gremlin"
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"entgo.io/ent/dialect/gremlin/graph/dsl"
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"entgo.io/ent/dialect/gremlin/graph/dsl/__"
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"entgo.io/ent/dialect/gremlin/graph/dsl/g"
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"entgo.io/ent/dialect/gremlin/graph/dsl/p"
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"entgo.io/ent/entc/integration/gremlin/ent/user"
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)
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// UserCreate is the builder for creating a User entity.
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type UserCreate struct {
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config
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mutation *UserMutation
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hooks []Hook
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}
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// SetOptionalInt sets the "optional_int" field.
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func (_c *UserCreate) SetOptionalInt(v int) *UserCreate {
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_c.mutation.SetOptionalInt(v)
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return _c
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}
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// SetNillableOptionalInt sets the "optional_int" field if the given value is not nil.
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func (_c *UserCreate) SetNillableOptionalInt(v *int) *UserCreate {
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if v != nil {
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_c.SetOptionalInt(*v)
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}
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return _c
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}
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// SetAge sets the "age" field.
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func (_c *UserCreate) SetAge(v int) *UserCreate {
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_c.mutation.SetAge(v)
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return _c
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}
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// SetName sets the "name" field.
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func (_c *UserCreate) SetName(v string) *UserCreate {
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_c.mutation.SetName(v)
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return _c
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}
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// SetLast sets the "last" field.
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func (_c *UserCreate) SetLast(v string) *UserCreate {
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_c.mutation.SetLast(v)
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return _c
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}
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// SetNillableLast sets the "last" field if the given value is not nil.
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func (_c *UserCreate) SetNillableLast(v *string) *UserCreate {
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if v != nil {
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_c.SetLast(*v)
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}
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return _c
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}
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// SetNickname sets the "nickname" field.
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func (_c *UserCreate) SetNickname(v string) *UserCreate {
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_c.mutation.SetNickname(v)
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return _c
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}
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// SetNillableNickname sets the "nickname" field if the given value is not nil.
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func (_c *UserCreate) SetNillableNickname(v *string) *UserCreate {
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if v != nil {
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_c.SetNickname(*v)
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}
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return _c
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}
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// SetAddress sets the "address" field.
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func (_c *UserCreate) SetAddress(v string) *UserCreate {
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_c.mutation.SetAddress(v)
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return _c
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}
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// SetNillableAddress sets the "address" field if the given value is not nil.
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func (_c *UserCreate) SetNillableAddress(v *string) *UserCreate {
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if v != nil {
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_c.SetAddress(*v)
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}
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return _c
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}
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// SetPhone sets the "phone" field.
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func (_c *UserCreate) SetPhone(v string) *UserCreate {
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_c.mutation.SetPhone(v)
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return _c
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}
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// SetNillablePhone sets the "phone" field if the given value is not nil.
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func (_c *UserCreate) SetNillablePhone(v *string) *UserCreate {
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if v != nil {
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_c.SetPhone(*v)
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}
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return _c
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}
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// SetPassword sets the "password" field.
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func (_c *UserCreate) SetPassword(v string) *UserCreate {
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_c.mutation.SetPassword(v)
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return _c
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}
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// SetNillablePassword sets the "password" field if the given value is not nil.
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func (_c *UserCreate) SetNillablePassword(v *string) *UserCreate {
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if v != nil {
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_c.SetPassword(*v)
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}
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return _c
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}
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// SetRole sets the "role" field.
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func (_c *UserCreate) SetRole(v user.Role) *UserCreate {
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_c.mutation.SetRole(v)
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return _c
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}
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// SetNillableRole sets the "role" field if the given value is not nil.
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func (_c *UserCreate) SetNillableRole(v *user.Role) *UserCreate {
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if v != nil {
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_c.SetRole(*v)
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}
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return _c
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}
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// SetEmployment sets the "employment" field.
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func (_c *UserCreate) SetEmployment(v user.Employment) *UserCreate {
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_c.mutation.SetEmployment(v)
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return _c
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}
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// SetNillableEmployment sets the "employment" field if the given value is not nil.
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func (_c *UserCreate) SetNillableEmployment(v *user.Employment) *UserCreate {
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if v != nil {
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_c.SetEmployment(*v)
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}
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return _c
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}
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// SetSSOCert sets the "SSOCert" field.
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func (_c *UserCreate) SetSSOCert(v string) *UserCreate {
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_c.mutation.SetSSOCert(v)
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return _c
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}
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// SetNillableSSOCert sets the "SSOCert" field if the given value is not nil.
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func (_c *UserCreate) SetNillableSSOCert(v *string) *UserCreate {
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if v != nil {
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_c.SetSSOCert(*v)
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}
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return _c
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}
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// SetFilesCount sets the "files_count" field.
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func (_c *UserCreate) SetFilesCount(v int) *UserCreate {
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_c.mutation.SetFilesCount(v)
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return _c
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}
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// SetNillableFilesCount sets the "files_count" field if the given value is not nil.
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func (_c *UserCreate) SetNillableFilesCount(v *int) *UserCreate {
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if v != nil {
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_c.SetFilesCount(*v)
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}
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return _c
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}
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// SetCardID sets the "card" edge to the Card entity by ID.
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func (_c *UserCreate) SetCardID(id string) *UserCreate {
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_c.mutation.SetCardID(id)
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return _c
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}
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// SetNillableCardID sets the "card" edge to the Card entity by ID if the given value is not nil.
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func (_c *UserCreate) SetNillableCardID(id *string) *UserCreate {
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if id != nil {
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_c = _c.SetCardID(*id)
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}
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return _c
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}
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// SetCard sets the "card" edge to the Card entity.
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func (_c *UserCreate) SetCard(v *Card) *UserCreate {
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return _c.SetCardID(v.ID)
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}
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// AddPetIDs adds the "pets" edge to the Pet entity by IDs.
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func (_c *UserCreate) AddPetIDs(ids ...string) *UserCreate {
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_c.mutation.AddPetIDs(ids...)
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return _c
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}
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// AddPets adds the "pets" edges to the Pet entity.
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func (_c *UserCreate) AddPets(v ...*Pet) *UserCreate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddPetIDs(ids...)
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}
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// AddFileIDs adds the "files" edge to the File entity by IDs.
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func (_c *UserCreate) AddFileIDs(ids ...string) *UserCreate {
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_c.mutation.AddFileIDs(ids...)
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return _c
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}
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// AddFiles adds the "files" edges to the File entity.
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func (_c *UserCreate) AddFiles(v ...*File) *UserCreate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddFileIDs(ids...)
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}
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// AddGroupIDs adds the "groups" edge to the Group entity by IDs.
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func (_c *UserCreate) AddGroupIDs(ids ...string) *UserCreate {
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_c.mutation.AddGroupIDs(ids...)
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return _c
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}
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// AddGroups adds the "groups" edges to the Group entity.
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func (_c *UserCreate) AddGroups(v ...*Group) *UserCreate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddGroupIDs(ids...)
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}
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// AddFriendIDs adds the "friends" edge to the User entity by IDs.
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func (_c *UserCreate) AddFriendIDs(ids ...string) *UserCreate {
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_c.mutation.AddFriendIDs(ids...)
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return _c
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}
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// AddFriends adds the "friends" edges to the User entity.
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func (_c *UserCreate) AddFriends(v ...*User) *UserCreate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddFriendIDs(ids...)
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}
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// AddFollowerIDs adds the "followers" edge to the User entity by IDs.
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func (_c *UserCreate) AddFollowerIDs(ids ...string) *UserCreate {
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_c.mutation.AddFollowerIDs(ids...)
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return _c
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}
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// AddFollowers adds the "followers" edges to the User entity.
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func (_c *UserCreate) AddFollowers(v ...*User) *UserCreate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddFollowerIDs(ids...)
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}
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// AddFollowingIDs adds the "following" edge to the User entity by IDs.
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func (_c *UserCreate) AddFollowingIDs(ids ...string) *UserCreate {
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_c.mutation.AddFollowingIDs(ids...)
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return _c
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}
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// AddFollowing adds the "following" edges to the User entity.
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func (_c *UserCreate) AddFollowing(v ...*User) *UserCreate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddFollowingIDs(ids...)
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}
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// SetTeamID sets the "team" edge to the Pet entity by ID.
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func (_c *UserCreate) SetTeamID(id string) *UserCreate {
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_c.mutation.SetTeamID(id)
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return _c
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}
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// SetNillableTeamID sets the "team" edge to the Pet entity by ID if the given value is not nil.
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func (_c *UserCreate) SetNillableTeamID(id *string) *UserCreate {
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if id != nil {
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_c = _c.SetTeamID(*id)
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}
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return _c
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}
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// SetTeam sets the "team" edge to the Pet entity.
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func (_c *UserCreate) SetTeam(v *Pet) *UserCreate {
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return _c.SetTeamID(v.ID)
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}
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// SetSpouseID sets the "spouse" edge to the User entity by ID.
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func (_c *UserCreate) SetSpouseID(id string) *UserCreate {
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_c.mutation.SetSpouseID(id)
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return _c
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}
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// SetNillableSpouseID sets the "spouse" edge to the User entity by ID if the given value is not nil.
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func (_c *UserCreate) SetNillableSpouseID(id *string) *UserCreate {
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if id != nil {
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_c = _c.SetSpouseID(*id)
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}
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return _c
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}
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// SetSpouse sets the "spouse" edge to the User entity.
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func (_c *UserCreate) SetSpouse(v *User) *UserCreate {
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return _c.SetSpouseID(v.ID)
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}
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// AddChildIDs adds the "children" edge to the User entity by IDs.
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func (_c *UserCreate) AddChildIDs(ids ...string) *UserCreate {
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_c.mutation.AddChildIDs(ids...)
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return _c
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}
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// AddChildren adds the "children" edges to the User entity.
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func (_c *UserCreate) AddChildren(v ...*User) *UserCreate {
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ids := make([]string, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddChildIDs(ids...)
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}
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// SetParentID sets the "parent" edge to the User entity by ID.
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func (_c *UserCreate) SetParentID(id string) *UserCreate {
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_c.mutation.SetParentID(id)
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return _c
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}
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// SetNillableParentID sets the "parent" edge to the User entity by ID if the given value is not nil.
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func (_c *UserCreate) SetNillableParentID(id *string) *UserCreate {
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if id != nil {
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_c = _c.SetParentID(*id)
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}
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return _c
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}
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// SetParent sets the "parent" edge to the User entity.
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func (_c *UserCreate) SetParent(v *User) *UserCreate {
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return _c.SetParentID(v.ID)
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}
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// Mutation returns the UserMutation object of the builder.
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func (_c *UserCreate) Mutation() *UserMutation {
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return _c.mutation
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}
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// Save creates the User in the database.
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func (_c *UserCreate) Save(ctx context.Context) (*User, error) {
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_c.defaults()
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return withHooks(ctx, _c.gremlinSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *UserCreate) SaveX(ctx context.Context) *User {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *UserCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *UserCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *UserCreate) defaults() {
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if _, ok := _c.mutation.Last(); !ok {
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v := user.DefaultLast
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_c.mutation.SetLast(v)
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}
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if _, ok := _c.mutation.Address(); !ok {
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v := user.DefaultAddress()
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_c.mutation.SetAddress(v)
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}
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if _, ok := _c.mutation.Role(); !ok {
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v := user.DefaultRole
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_c.mutation.SetRole(v)
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}
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if _, ok := _c.mutation.Employment(); !ok {
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v := user.DefaultEmployment
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_c.mutation.SetEmployment(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *UserCreate) check() error {
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if v, ok := _c.mutation.OptionalInt(); ok {
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if err := user.OptionalIntValidator(v); err != nil {
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return &ValidationError{Name: "optional_int", err: fmt.Errorf(`ent: validator failed for field "User.optional_int": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Age(); !ok {
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return &ValidationError{Name: "age", err: errors.New(`ent: missing required field "User.age"`)}
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}
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if _, ok := _c.mutation.Name(); !ok {
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return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "User.name"`)}
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}
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if _, ok := _c.mutation.Last(); !ok {
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return &ValidationError{Name: "last", err: errors.New(`ent: missing required field "User.last"`)}
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}
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if _, ok := _c.mutation.Role(); !ok {
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return &ValidationError{Name: "role", err: errors.New(`ent: missing required field "User.role"`)}
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}
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if v, ok := _c.mutation.Role(); ok {
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if err := user.RoleValidator(v); err != nil {
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return &ValidationError{Name: "role", err: fmt.Errorf(`ent: validator failed for field "User.role": %w`, err)}
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}
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}
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if _, ok := _c.mutation.Employment(); !ok {
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return &ValidationError{Name: "employment", err: errors.New(`ent: missing required field "User.employment"`)}
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}
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if v, ok := _c.mutation.Employment(); ok {
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if err := user.EmploymentValidator(v); err != nil {
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return &ValidationError{Name: "employment", err: fmt.Errorf(`ent: validator failed for field "User.employment": %w`, err)}
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}
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}
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return nil
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}
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func (_c *UserCreate) gremlinSave(ctx context.Context) (*User, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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res := &gremlin.Response{}
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query, bindings := _c.gremlin().Query()
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if err := _c.driver.Exec(ctx, query, bindings, res); err != nil {
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return nil, err
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}
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if err, ok := isConstantError(res); ok {
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return nil, err
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}
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rnode := &User{config: _c.config}
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if err := rnode.FromResponse(res); err != nil {
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return nil, err
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}
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_c.mutation.id = &rnode.ID
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_c.mutation.done = true
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return rnode, nil
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}
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func (_c *UserCreate) gremlin() *dsl.Traversal {
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type constraint struct {
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pred *dsl.Traversal // constraint predicate.
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test *dsl.Traversal // test matches and its constant.
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}
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constraints := make([]*constraint, 0, 8)
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v := g.AddV(user.Label)
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if value, ok := _c.mutation.OptionalInt(); ok {
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v.Property(dsl.Single, user.FieldOptionalInt, value)
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}
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if value, ok := _c.mutation.Age(); ok {
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v.Property(dsl.Single, user.FieldAge, value)
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}
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if value, ok := _c.mutation.Name(); ok {
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v.Property(dsl.Single, user.FieldName, value)
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}
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if value, ok := _c.mutation.Last(); ok {
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v.Property(dsl.Single, user.FieldLast, value)
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}
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if value, ok := _c.mutation.Nickname(); ok {
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constraints = append(constraints, &constraint{
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pred: g.V().Has(user.Label, user.FieldNickname, value).Count(),
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test: __.Is(p.NEQ(0)).Constant(NewErrUniqueField(user.Label, user.FieldNickname, value)),
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})
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v.Property(dsl.Single, user.FieldNickname, value)
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}
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if value, ok := _c.mutation.Address(); ok {
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v.Property(dsl.Single, user.FieldAddress, value)
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}
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if value, ok := _c.mutation.Phone(); ok {
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constraints = append(constraints, &constraint{
|
|
pred: g.V().Has(user.Label, user.FieldPhone, value).Count(),
|
|
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueField(user.Label, user.FieldPhone, value)),
|
|
})
|
|
v.Property(dsl.Single, user.FieldPhone, value)
|
|
}
|
|
if value, ok := _c.mutation.Password(); ok {
|
|
v.Property(dsl.Single, user.FieldPassword, value)
|
|
}
|
|
if value, ok := _c.mutation.Role(); ok {
|
|
v.Property(dsl.Single, user.FieldRole, value)
|
|
}
|
|
if value, ok := _c.mutation.Employment(); ok {
|
|
v.Property(dsl.Single, user.FieldEmployment, value)
|
|
}
|
|
if value, ok := _c.mutation.SSOCert(); ok {
|
|
v.Property(dsl.Single, user.FieldSSOCert, value)
|
|
}
|
|
if value, ok := _c.mutation.FilesCount(); ok {
|
|
v.Property(dsl.Single, user.FieldFilesCount, value)
|
|
}
|
|
for _, id := range _c.mutation.CardIDs() {
|
|
v.AddE(user.CardLabel).To(g.V(id)).OutV()
|
|
constraints = append(constraints, &constraint{
|
|
pred: g.E().HasLabel(user.CardLabel).InV().HasID(id).Count(),
|
|
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(user.Label, user.CardLabel, id)),
|
|
})
|
|
}
|
|
for _, id := range _c.mutation.PetsIDs() {
|
|
v.AddE(user.PetsLabel).To(g.V(id)).OutV()
|
|
constraints = append(constraints, &constraint{
|
|
pred: g.E().HasLabel(user.PetsLabel).InV().HasID(id).Count(),
|
|
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(user.Label, user.PetsLabel, id)),
|
|
})
|
|
}
|
|
for _, id := range _c.mutation.FilesIDs() {
|
|
v.AddE(user.FilesLabel).To(g.V(id)).OutV()
|
|
constraints = append(constraints, &constraint{
|
|
pred: g.E().HasLabel(user.FilesLabel).InV().HasID(id).Count(),
|
|
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(user.Label, user.FilesLabel, id)),
|
|
})
|
|
}
|
|
for _, id := range _c.mutation.GroupsIDs() {
|
|
v.AddE(user.GroupsLabel).To(g.V(id)).OutV()
|
|
}
|
|
for _, id := range _c.mutation.FriendsIDs() {
|
|
v.AddE(user.FriendsLabel).To(g.V(id)).OutV()
|
|
}
|
|
for _, id := range _c.mutation.FollowersIDs() {
|
|
v.AddE(user.FollowingLabel).From(g.V(id)).InV()
|
|
}
|
|
for _, id := range _c.mutation.FollowingIDs() {
|
|
v.AddE(user.FollowingLabel).To(g.V(id)).OutV()
|
|
}
|
|
for _, id := range _c.mutation.TeamIDs() {
|
|
v.AddE(user.TeamLabel).To(g.V(id)).OutV()
|
|
constraints = append(constraints, &constraint{
|
|
pred: g.E().HasLabel(user.TeamLabel).InV().HasID(id).Count(),
|
|
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(user.Label, user.TeamLabel, id)),
|
|
})
|
|
}
|
|
for _, id := range _c.mutation.SpouseIDs() {
|
|
v.AddE(user.SpouseLabel).To(g.V(id)).OutV()
|
|
constraints = append(constraints, &constraint{
|
|
pred: g.E().HasLabel(user.SpouseLabel).InV().HasID(id).Count(),
|
|
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(user.Label, user.SpouseLabel, id)),
|
|
})
|
|
}
|
|
for _, id := range _c.mutation.ChildrenIDs() {
|
|
v.AddE(user.ParentLabel).From(g.V(id)).InV()
|
|
constraints = append(constraints, &constraint{
|
|
pred: g.E().HasLabel(user.ParentLabel).OutV().HasID(id).Count(),
|
|
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(user.Label, user.ParentLabel, id)),
|
|
})
|
|
}
|
|
for _, id := range _c.mutation.ParentIDs() {
|
|
v.AddE(user.ParentLabel).To(g.V(id)).OutV()
|
|
}
|
|
if len(constraints) == 0 {
|
|
return v.ValueMap(true)
|
|
}
|
|
tr := constraints[0].pred.Coalesce(constraints[0].test, v.ValueMap(true))
|
|
for _, cr := range constraints[1:] {
|
|
tr = cr.pred.Coalesce(cr.test, tr)
|
|
}
|
|
return tr
|
|
}
|
|
|
|
// UserCreateBulk is the builder for creating many User entities in bulk.
|
|
type UserCreateBulk struct {
|
|
config
|
|
err error
|
|
builders []*UserCreate
|
|
}
|