1022 lines
28 KiB
Go
1022 lines
28 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/entc/integration/hooks/ent/card"
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"entgo.io/ent/entc/integration/hooks/ent/pet"
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"entgo.io/ent/entc/integration/hooks/ent/predicate"
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"entgo.io/ent/entc/integration/hooks/ent/user"
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"entgo.io/ent/schema/field"
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)
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// UserUpdate is the builder for updating User entities.
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type UserUpdate struct {
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config
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hooks []Hook
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mutation *UserMutation
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}
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// Where appends a list predicates to the UserUpdate builder.
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func (_u *UserUpdate) Where(ps ...predicate.User) *UserUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetVersion sets the "version" field.
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func (_u *UserUpdate) SetVersion(v int) *UserUpdate {
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_u.mutation.ResetVersion()
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_u.mutation.SetVersion(v)
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return _u
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}
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// SetNillableVersion sets the "version" field if the given value is not nil.
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func (_u *UserUpdate) SetNillableVersion(v *int) *UserUpdate {
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if v != nil {
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_u.SetVersion(*v)
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}
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return _u
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}
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// AddVersion adds value to the "version" field.
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func (_u *UserUpdate) AddVersion(v int) *UserUpdate {
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_u.mutation.AddVersion(v)
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return _u
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}
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// SetName sets the "name" field.
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func (_u *UserUpdate) SetName(v string) *UserUpdate {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *UserUpdate) SetNillableName(v *string) *UserUpdate {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// SetWorth sets the "worth" field.
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func (_u *UserUpdate) SetWorth(v uint) *UserUpdate {
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_u.mutation.ResetWorth()
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_u.mutation.SetWorth(v)
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return _u
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}
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// SetNillableWorth sets the "worth" field if the given value is not nil.
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func (_u *UserUpdate) SetNillableWorth(v *uint) *UserUpdate {
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if v != nil {
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_u.SetWorth(*v)
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}
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return _u
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}
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// AddWorth adds value to the "worth" field.
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func (_u *UserUpdate) AddWorth(v int) *UserUpdate {
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_u.mutation.AddWorth(v)
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return _u
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}
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// ClearWorth clears the value of the "worth" field.
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func (_u *UserUpdate) ClearWorth() *UserUpdate {
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_u.mutation.ClearWorth()
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return _u
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}
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// SetPassword sets the "password" field.
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func (_u *UserUpdate) SetPassword(v string) *UserUpdate {
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_u.mutation.SetPassword(v)
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return _u
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}
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// SetNillablePassword sets the "password" field if the given value is not nil.
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func (_u *UserUpdate) SetNillablePassword(v *string) *UserUpdate {
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if v != nil {
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_u.SetPassword(*v)
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}
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return _u
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}
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// ClearPassword clears the value of the "password" field.
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func (_u *UserUpdate) ClearPassword() *UserUpdate {
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_u.mutation.ClearPassword()
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return _u
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}
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// SetActive sets the "active" field.
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func (_u *UserUpdate) SetActive(v bool) *UserUpdate {
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_u.mutation.SetActive(v)
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return _u
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}
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// SetNillableActive sets the "active" field if the given value is not nil.
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func (_u *UserUpdate) SetNillableActive(v *bool) *UserUpdate {
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if v != nil {
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_u.SetActive(*v)
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}
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return _u
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}
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// AddCardIDs adds the "cards" edge to the Card entity by IDs.
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func (_u *UserUpdate) AddCardIDs(ids ...int) *UserUpdate {
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_u.mutation.AddCardIDs(ids...)
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return _u
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}
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// AddCards adds the "cards" edges to the Card entity.
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func (_u *UserUpdate) AddCards(v ...*Card) *UserUpdate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.AddCardIDs(ids...)
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}
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// AddPetIDs adds the "pets" edge to the Pet entity by IDs.
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func (_u *UserUpdate) AddPetIDs(ids ...int) *UserUpdate {
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_u.mutation.AddPetIDs(ids...)
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return _u
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}
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// AddPets adds the "pets" edges to the Pet entity.
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func (_u *UserUpdate) AddPets(v ...*Pet) *UserUpdate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.AddPetIDs(ids...)
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}
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// AddFriendIDs adds the "friends" edge to the User entity by IDs.
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func (_u *UserUpdate) AddFriendIDs(ids ...int) *UserUpdate {
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_u.mutation.AddFriendIDs(ids...)
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return _u
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}
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// AddFriends adds the "friends" edges to the User entity.
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func (_u *UserUpdate) AddFriends(v ...*User) *UserUpdate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.AddFriendIDs(ids...)
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}
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// SetBestFriendID sets the "best_friend" edge to the User entity by ID.
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func (_u *UserUpdate) SetBestFriendID(id int) *UserUpdate {
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_u.mutation.SetBestFriendID(id)
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return _u
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}
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// SetNillableBestFriendID sets the "best_friend" edge to the User entity by ID if the given value is not nil.
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func (_u *UserUpdate) SetNillableBestFriendID(id *int) *UserUpdate {
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if id != nil {
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_u = _u.SetBestFriendID(*id)
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}
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return _u
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}
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// SetBestFriend sets the "best_friend" edge to the User entity.
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func (_u *UserUpdate) SetBestFriend(v *User) *UserUpdate {
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return _u.SetBestFriendID(v.ID)
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}
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// Mutation returns the UserMutation object of the builder.
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func (_u *UserUpdate) Mutation() *UserMutation {
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return _u.mutation
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}
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// ClearCards clears all "cards" edges to the Card entity.
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func (_u *UserUpdate) ClearCards() *UserUpdate {
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_u.mutation.ClearCards()
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return _u
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}
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// RemoveCardIDs removes the "cards" edge to Card entities by IDs.
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func (_u *UserUpdate) RemoveCardIDs(ids ...int) *UserUpdate {
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_u.mutation.RemoveCardIDs(ids...)
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return _u
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}
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// RemoveCards removes "cards" edges to Card entities.
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func (_u *UserUpdate) RemoveCards(v ...*Card) *UserUpdate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.RemoveCardIDs(ids...)
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}
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// ClearPets clears all "pets" edges to the Pet entity.
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func (_u *UserUpdate) ClearPets() *UserUpdate {
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_u.mutation.ClearPets()
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return _u
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}
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// RemovePetIDs removes the "pets" edge to Pet entities by IDs.
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func (_u *UserUpdate) RemovePetIDs(ids ...int) *UserUpdate {
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_u.mutation.RemovePetIDs(ids...)
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return _u
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}
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// RemovePets removes "pets" edges to Pet entities.
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func (_u *UserUpdate) RemovePets(v ...*Pet) *UserUpdate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.RemovePetIDs(ids...)
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}
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// ClearFriends clears all "friends" edges to the User entity.
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func (_u *UserUpdate) ClearFriends() *UserUpdate {
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_u.mutation.ClearFriends()
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return _u
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}
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// RemoveFriendIDs removes the "friends" edge to User entities by IDs.
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func (_u *UserUpdate) RemoveFriendIDs(ids ...int) *UserUpdate {
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_u.mutation.RemoveFriendIDs(ids...)
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return _u
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}
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// RemoveFriends removes "friends" edges to User entities.
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func (_u *UserUpdate) RemoveFriends(v ...*User) *UserUpdate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.RemoveFriendIDs(ids...)
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}
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// ClearBestFriend clears the "best_friend" edge to the User entity.
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func (_u *UserUpdate) ClearBestFriend() *UserUpdate {
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_u.mutation.ClearBestFriend()
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return _u
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *UserUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *UserUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *UserUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *UserUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (_u *UserUpdate) sqlSave(ctx context.Context) (_node int, err error) {
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_spec := sqlgraph.NewUpdateSpec(user.Table, user.Columns, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
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if ps := _u.mutation.Predicates(); len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.Version(); ok {
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_spec.SetField(user.FieldVersion, field.TypeInt, value)
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}
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if value, ok := _u.mutation.AddedVersion(); ok {
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_spec.AddField(user.FieldVersion, field.TypeInt, value)
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}
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if value, ok := _u.mutation.Name(); ok {
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_spec.SetField(user.FieldName, field.TypeString, value)
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}
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if value, ok := _u.mutation.Worth(); ok {
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_spec.SetField(user.FieldWorth, field.TypeUint, value)
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}
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if value, ok := _u.mutation.AddedWorth(); ok {
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_spec.AddField(user.FieldWorth, field.TypeUint, value)
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}
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if _u.mutation.WorthCleared() {
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_spec.ClearField(user.FieldWorth, field.TypeUint)
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}
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if value, ok := _u.mutation.Password(); ok {
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_spec.SetField(user.FieldPassword, field.TypeString, value)
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}
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if _u.mutation.PasswordCleared() {
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_spec.ClearField(user.FieldPassword, field.TypeString)
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}
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if value, ok := _u.mutation.Active(); ok {
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_spec.SetField(user.FieldActive, field.TypeBool, value)
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}
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if _u.mutation.CardsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.CardsTable,
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Columns: []string{user.CardsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(card.FieldID, field.TypeInt),
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.RemovedCardsIDs(); len(nodes) > 0 && !_u.mutation.CardsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.CardsTable,
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Columns: []string{user.CardsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(card.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.CardsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.CardsTable,
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Columns: []string{user.CardsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(card.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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if _u.mutation.PetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.PetsTable,
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Columns: []string{user.PetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeInt),
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.RemovedPetsIDs(); len(nodes) > 0 && !_u.mutation.PetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.PetsTable,
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Columns: []string{user.PetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.PetsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: user.PetsTable,
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Columns: []string{user.PetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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if _u.mutation.FriendsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: user.FriendsTable,
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Columns: user.FriendsPrimaryKey,
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Bidi: true,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.RemovedFriendsIDs(); len(nodes) > 0 && !_u.mutation.FriendsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: user.FriendsTable,
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Columns: user.FriendsPrimaryKey,
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Bidi: true,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.FriendsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: false,
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Table: user.FriendsTable,
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Columns: user.FriendsPrimaryKey,
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Bidi: true,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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if _u.mutation.BestFriendCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2O,
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Inverse: false,
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Table: user.BestFriendTable,
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Columns: []string{user.BestFriendColumn},
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Bidi: true,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.BestFriendIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2O,
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Inverse: false,
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Table: user.BestFriendTable,
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Columns: []string{user.BestFriendColumn},
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Bidi: true,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{user.Label}
|
|
} else if sqlgraph.IsConstraintError(err) {
|
|
err = &ConstraintError{msg: err.Error(), wrap: err}
|
|
}
|
|
return 0, err
|
|
}
|
|
_u.mutation.done = true
|
|
return _node, nil
|
|
}
|
|
|
|
// UserUpdateOne is the builder for updating a single User entity.
|
|
type UserUpdateOne struct {
|
|
config
|
|
fields []string
|
|
hooks []Hook
|
|
mutation *UserMutation
|
|
}
|
|
|
|
// SetVersion sets the "version" field.
|
|
func (_u *UserUpdateOne) SetVersion(v int) *UserUpdateOne {
|
|
_u.mutation.ResetVersion()
|
|
_u.mutation.SetVersion(v)
|
|
return _u
|
|
}
|
|
|
|
// SetNillableVersion sets the "version" field if the given value is not nil.
|
|
func (_u *UserUpdateOne) SetNillableVersion(v *int) *UserUpdateOne {
|
|
if v != nil {
|
|
_u.SetVersion(*v)
|
|
}
|
|
return _u
|
|
}
|
|
|
|
// AddVersion adds value to the "version" field.
|
|
func (_u *UserUpdateOne) AddVersion(v int) *UserUpdateOne {
|
|
_u.mutation.AddVersion(v)
|
|
return _u
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (_u *UserUpdateOne) SetName(v string) *UserUpdateOne {
|
|
_u.mutation.SetName(v)
|
|
return _u
|
|
}
|
|
|
|
// SetNillableName sets the "name" field if the given value is not nil.
|
|
func (_u *UserUpdateOne) SetNillableName(v *string) *UserUpdateOne {
|
|
if v != nil {
|
|
_u.SetName(*v)
|
|
}
|
|
return _u
|
|
}
|
|
|
|
// SetWorth sets the "worth" field.
|
|
func (_u *UserUpdateOne) SetWorth(v uint) *UserUpdateOne {
|
|
_u.mutation.ResetWorth()
|
|
_u.mutation.SetWorth(v)
|
|
return _u
|
|
}
|
|
|
|
// SetNillableWorth sets the "worth" field if the given value is not nil.
|
|
func (_u *UserUpdateOne) SetNillableWorth(v *uint) *UserUpdateOne {
|
|
if v != nil {
|
|
_u.SetWorth(*v)
|
|
}
|
|
return _u
|
|
}
|
|
|
|
// AddWorth adds value to the "worth" field.
|
|
func (_u *UserUpdateOne) AddWorth(v int) *UserUpdateOne {
|
|
_u.mutation.AddWorth(v)
|
|
return _u
|
|
}
|
|
|
|
// ClearWorth clears the value of the "worth" field.
|
|
func (_u *UserUpdateOne) ClearWorth() *UserUpdateOne {
|
|
_u.mutation.ClearWorth()
|
|
return _u
|
|
}
|
|
|
|
// SetPassword sets the "password" field.
|
|
func (_u *UserUpdateOne) SetPassword(v string) *UserUpdateOne {
|
|
_u.mutation.SetPassword(v)
|
|
return _u
|
|
}
|
|
|
|
// SetNillablePassword sets the "password" field if the given value is not nil.
|
|
func (_u *UserUpdateOne) SetNillablePassword(v *string) *UserUpdateOne {
|
|
if v != nil {
|
|
_u.SetPassword(*v)
|
|
}
|
|
return _u
|
|
}
|
|
|
|
// ClearPassword clears the value of the "password" field.
|
|
func (_u *UserUpdateOne) ClearPassword() *UserUpdateOne {
|
|
_u.mutation.ClearPassword()
|
|
return _u
|
|
}
|
|
|
|
// SetActive sets the "active" field.
|
|
func (_u *UserUpdateOne) SetActive(v bool) *UserUpdateOne {
|
|
_u.mutation.SetActive(v)
|
|
return _u
|
|
}
|
|
|
|
// SetNillableActive sets the "active" field if the given value is not nil.
|
|
func (_u *UserUpdateOne) SetNillableActive(v *bool) *UserUpdateOne {
|
|
if v != nil {
|
|
_u.SetActive(*v)
|
|
}
|
|
return _u
|
|
}
|
|
|
|
// AddCardIDs adds the "cards" edge to the Card entity by IDs.
|
|
func (_u *UserUpdateOne) AddCardIDs(ids ...int) *UserUpdateOne {
|
|
_u.mutation.AddCardIDs(ids...)
|
|
return _u
|
|
}
|
|
|
|
// AddCards adds the "cards" edges to the Card entity.
|
|
func (_u *UserUpdateOne) AddCards(v ...*Card) *UserUpdateOne {
|
|
ids := make([]int, len(v))
|
|
for i := range v {
|
|
ids[i] = v[i].ID
|
|
}
|
|
return _u.AddCardIDs(ids...)
|
|
}
|
|
|
|
// AddPetIDs adds the "pets" edge to the Pet entity by IDs.
|
|
func (_u *UserUpdateOne) AddPetIDs(ids ...int) *UserUpdateOne {
|
|
_u.mutation.AddPetIDs(ids...)
|
|
return _u
|
|
}
|
|
|
|
// AddPets adds the "pets" edges to the Pet entity.
|
|
func (_u *UserUpdateOne) AddPets(v ...*Pet) *UserUpdateOne {
|
|
ids := make([]int, len(v))
|
|
for i := range v {
|
|
ids[i] = v[i].ID
|
|
}
|
|
return _u.AddPetIDs(ids...)
|
|
}
|
|
|
|
// AddFriendIDs adds the "friends" edge to the User entity by IDs.
|
|
func (_u *UserUpdateOne) AddFriendIDs(ids ...int) *UserUpdateOne {
|
|
_u.mutation.AddFriendIDs(ids...)
|
|
return _u
|
|
}
|
|
|
|
// AddFriends adds the "friends" edges to the User entity.
|
|
func (_u *UserUpdateOne) AddFriends(v ...*User) *UserUpdateOne {
|
|
ids := make([]int, len(v))
|
|
for i := range v {
|
|
ids[i] = v[i].ID
|
|
}
|
|
return _u.AddFriendIDs(ids...)
|
|
}
|
|
|
|
// SetBestFriendID sets the "best_friend" edge to the User entity by ID.
|
|
func (_u *UserUpdateOne) SetBestFriendID(id int) *UserUpdateOne {
|
|
_u.mutation.SetBestFriendID(id)
|
|
return _u
|
|
}
|
|
|
|
// SetNillableBestFriendID sets the "best_friend" edge to the User entity by ID if the given value is not nil.
|
|
func (_u *UserUpdateOne) SetNillableBestFriendID(id *int) *UserUpdateOne {
|
|
if id != nil {
|
|
_u = _u.SetBestFriendID(*id)
|
|
}
|
|
return _u
|
|
}
|
|
|
|
// SetBestFriend sets the "best_friend" edge to the User entity.
|
|
func (_u *UserUpdateOne) SetBestFriend(v *User) *UserUpdateOne {
|
|
return _u.SetBestFriendID(v.ID)
|
|
}
|
|
|
|
// Mutation returns the UserMutation object of the builder.
|
|
func (_u *UserUpdateOne) Mutation() *UserMutation {
|
|
return _u.mutation
|
|
}
|
|
|
|
// ClearCards clears all "cards" edges to the Card entity.
|
|
func (_u *UserUpdateOne) ClearCards() *UserUpdateOne {
|
|
_u.mutation.ClearCards()
|
|
return _u
|
|
}
|
|
|
|
// RemoveCardIDs removes the "cards" edge to Card entities by IDs.
|
|
func (_u *UserUpdateOne) RemoveCardIDs(ids ...int) *UserUpdateOne {
|
|
_u.mutation.RemoveCardIDs(ids...)
|
|
return _u
|
|
}
|
|
|
|
// RemoveCards removes "cards" edges to Card entities.
|
|
func (_u *UserUpdateOne) RemoveCards(v ...*Card) *UserUpdateOne {
|
|
ids := make([]int, len(v))
|
|
for i := range v {
|
|
ids[i] = v[i].ID
|
|
}
|
|
return _u.RemoveCardIDs(ids...)
|
|
}
|
|
|
|
// ClearPets clears all "pets" edges to the Pet entity.
|
|
func (_u *UserUpdateOne) ClearPets() *UserUpdateOne {
|
|
_u.mutation.ClearPets()
|
|
return _u
|
|
}
|
|
|
|
// RemovePetIDs removes the "pets" edge to Pet entities by IDs.
|
|
func (_u *UserUpdateOne) RemovePetIDs(ids ...int) *UserUpdateOne {
|
|
_u.mutation.RemovePetIDs(ids...)
|
|
return _u
|
|
}
|
|
|
|
// RemovePets removes "pets" edges to Pet entities.
|
|
func (_u *UserUpdateOne) RemovePets(v ...*Pet) *UserUpdateOne {
|
|
ids := make([]int, len(v))
|
|
for i := range v {
|
|
ids[i] = v[i].ID
|
|
}
|
|
return _u.RemovePetIDs(ids...)
|
|
}
|
|
|
|
// ClearFriends clears all "friends" edges to the User entity.
|
|
func (_u *UserUpdateOne) ClearFriends() *UserUpdateOne {
|
|
_u.mutation.ClearFriends()
|
|
return _u
|
|
}
|
|
|
|
// RemoveFriendIDs removes the "friends" edge to User entities by IDs.
|
|
func (_u *UserUpdateOne) RemoveFriendIDs(ids ...int) *UserUpdateOne {
|
|
_u.mutation.RemoveFriendIDs(ids...)
|
|
return _u
|
|
}
|
|
|
|
// RemoveFriends removes "friends" edges to User entities.
|
|
func (_u *UserUpdateOne) RemoveFriends(v ...*User) *UserUpdateOne {
|
|
ids := make([]int, len(v))
|
|
for i := range v {
|
|
ids[i] = v[i].ID
|
|
}
|
|
return _u.RemoveFriendIDs(ids...)
|
|
}
|
|
|
|
// ClearBestFriend clears the "best_friend" edge to the User entity.
|
|
func (_u *UserUpdateOne) ClearBestFriend() *UserUpdateOne {
|
|
_u.mutation.ClearBestFriend()
|
|
return _u
|
|
}
|
|
|
|
// Where appends a list predicates to the UserUpdate builder.
|
|
func (_u *UserUpdateOne) Where(ps ...predicate.User) *UserUpdateOne {
|
|
_u.mutation.Where(ps...)
|
|
return _u
|
|
}
|
|
|
|
// Select allows selecting one or more fields (columns) of the returned entity.
|
|
// The default is selecting all fields defined in the entity schema.
|
|
func (_u *UserUpdateOne) Select(field string, fields ...string) *UserUpdateOne {
|
|
_u.fields = append([]string{field}, fields...)
|
|
return _u
|
|
}
|
|
|
|
// Save executes the query and returns the updated User entity.
|
|
func (_u *UserUpdateOne) Save(ctx context.Context) (*User, error) {
|
|
return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
|
|
}
|
|
|
|
// SaveX is like Save, but panics if an error occurs.
|
|
func (_u *UserUpdateOne) SaveX(ctx context.Context) *User {
|
|
node, err := _u.Save(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return node
|
|
}
|
|
|
|
// Exec executes the query on the entity.
|
|
func (_u *UserUpdateOne) Exec(ctx context.Context) error {
|
|
_, err := _u.Save(ctx)
|
|
return err
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (_u *UserUpdateOne) ExecX(ctx context.Context) {
|
|
if err := _u.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
func (_u *UserUpdateOne) sqlSave(ctx context.Context) (_node *User, err error) {
|
|
_spec := sqlgraph.NewUpdateSpec(user.Table, user.Columns, sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt))
|
|
id, ok := _u.mutation.ID()
|
|
if !ok {
|
|
return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "User.id" for update`)}
|
|
}
|
|
_spec.Node.ID.Value = id
|
|
if fields := _u.fields; len(fields) > 0 {
|
|
_spec.Node.Columns = make([]string, 0, len(fields))
|
|
_spec.Node.Columns = append(_spec.Node.Columns, user.FieldID)
|
|
for _, f := range fields {
|
|
if !user.ValidColumn(f) {
|
|
return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
|
|
}
|
|
if f != user.FieldID {
|
|
_spec.Node.Columns = append(_spec.Node.Columns, f)
|
|
}
|
|
}
|
|
}
|
|
if ps := _u.mutation.Predicates(); len(ps) > 0 {
|
|
_spec.Predicate = func(selector *sql.Selector) {
|
|
for i := range ps {
|
|
ps[i](selector)
|
|
}
|
|
}
|
|
}
|
|
if value, ok := _u.mutation.Version(); ok {
|
|
_spec.SetField(user.FieldVersion, field.TypeInt, value)
|
|
}
|
|
if value, ok := _u.mutation.AddedVersion(); ok {
|
|
_spec.AddField(user.FieldVersion, field.TypeInt, value)
|
|
}
|
|
if value, ok := _u.mutation.Name(); ok {
|
|
_spec.SetField(user.FieldName, field.TypeString, value)
|
|
}
|
|
if value, ok := _u.mutation.Worth(); ok {
|
|
_spec.SetField(user.FieldWorth, field.TypeUint, value)
|
|
}
|
|
if value, ok := _u.mutation.AddedWorth(); ok {
|
|
_spec.AddField(user.FieldWorth, field.TypeUint, value)
|
|
}
|
|
if _u.mutation.WorthCleared() {
|
|
_spec.ClearField(user.FieldWorth, field.TypeUint)
|
|
}
|
|
if value, ok := _u.mutation.Password(); ok {
|
|
_spec.SetField(user.FieldPassword, field.TypeString, value)
|
|
}
|
|
if _u.mutation.PasswordCleared() {
|
|
_spec.ClearField(user.FieldPassword, field.TypeString)
|
|
}
|
|
if value, ok := _u.mutation.Active(); ok {
|
|
_spec.SetField(user.FieldActive, field.TypeBool, value)
|
|
}
|
|
if _u.mutation.CardsCleared() {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.O2M,
|
|
Inverse: false,
|
|
Table: user.CardsTable,
|
|
Columns: []string{user.CardsColumn},
|
|
Bidi: false,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(card.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
|
}
|
|
if nodes := _u.mutation.RemovedCardsIDs(); len(nodes) > 0 && !_u.mutation.CardsCleared() {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.O2M,
|
|
Inverse: false,
|
|
Table: user.CardsTable,
|
|
Columns: []string{user.CardsColumn},
|
|
Bidi: false,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(card.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
for _, k := range nodes {
|
|
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
|
}
|
|
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
|
}
|
|
if nodes := _u.mutation.CardsIDs(); len(nodes) > 0 {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.O2M,
|
|
Inverse: false,
|
|
Table: user.CardsTable,
|
|
Columns: []string{user.CardsColumn},
|
|
Bidi: false,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(card.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
for _, k := range nodes {
|
|
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
|
}
|
|
_spec.Edges.Add = append(_spec.Edges.Add, edge)
|
|
}
|
|
if _u.mutation.PetsCleared() {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.O2M,
|
|
Inverse: false,
|
|
Table: user.PetsTable,
|
|
Columns: []string{user.PetsColumn},
|
|
Bidi: false,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
|
}
|
|
if nodes := _u.mutation.RemovedPetsIDs(); len(nodes) > 0 && !_u.mutation.PetsCleared() {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.O2M,
|
|
Inverse: false,
|
|
Table: user.PetsTable,
|
|
Columns: []string{user.PetsColumn},
|
|
Bidi: false,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
for _, k := range nodes {
|
|
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
|
}
|
|
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
|
}
|
|
if nodes := _u.mutation.PetsIDs(); len(nodes) > 0 {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.O2M,
|
|
Inverse: false,
|
|
Table: user.PetsTable,
|
|
Columns: []string{user.PetsColumn},
|
|
Bidi: false,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(pet.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
for _, k := range nodes {
|
|
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
|
}
|
|
_spec.Edges.Add = append(_spec.Edges.Add, edge)
|
|
}
|
|
if _u.mutation.FriendsCleared() {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.M2M,
|
|
Inverse: false,
|
|
Table: user.FriendsTable,
|
|
Columns: user.FriendsPrimaryKey,
|
|
Bidi: true,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
|
}
|
|
if nodes := _u.mutation.RemovedFriendsIDs(); len(nodes) > 0 && !_u.mutation.FriendsCleared() {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.M2M,
|
|
Inverse: false,
|
|
Table: user.FriendsTable,
|
|
Columns: user.FriendsPrimaryKey,
|
|
Bidi: true,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
for _, k := range nodes {
|
|
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
|
}
|
|
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
|
}
|
|
if nodes := _u.mutation.FriendsIDs(); len(nodes) > 0 {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.M2M,
|
|
Inverse: false,
|
|
Table: user.FriendsTable,
|
|
Columns: user.FriendsPrimaryKey,
|
|
Bidi: true,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
for _, k := range nodes {
|
|
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
|
}
|
|
_spec.Edges.Add = append(_spec.Edges.Add, edge)
|
|
}
|
|
if _u.mutation.BestFriendCleared() {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.O2O,
|
|
Inverse: false,
|
|
Table: user.BestFriendTable,
|
|
Columns: []string{user.BestFriendColumn},
|
|
Bidi: true,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
|
|
}
|
|
if nodes := _u.mutation.BestFriendIDs(); len(nodes) > 0 {
|
|
edge := &sqlgraph.EdgeSpec{
|
|
Rel: sqlgraph.O2O,
|
|
Inverse: false,
|
|
Table: user.BestFriendTable,
|
|
Columns: []string{user.BestFriendColumn},
|
|
Bidi: true,
|
|
Target: &sqlgraph.EdgeTarget{
|
|
IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
|
|
},
|
|
}
|
|
for _, k := range nodes {
|
|
edge.Target.Nodes = append(edge.Target.Nodes, k)
|
|
}
|
|
_spec.Edges.Add = append(_spec.Edges.Add, edge)
|
|
}
|
|
_node = &User{config: _u.config}
|
|
_spec.Assign = _node.assignValues
|
|
_spec.ScanValues = _node.scanValues
|
|
if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
|
|
if _, ok := err.(*sqlgraph.NotFoundError); ok {
|
|
err = &NotFoundError{user.Label}
|
|
} else if sqlgraph.IsConstraintError(err) {
|
|
err = &ConstraintError{msg: err.Error(), wrap: err}
|
|
}
|
|
return nil, err
|
|
}
|
|
_u.mutation.done = true
|
|
return _node, nil
|
|
}
|