377 lines
10 KiB
Go
377 lines
10 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/examples/edgeindex/ent/city"
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"entgo.io/ent/examples/edgeindex/ent/predicate"
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"entgo.io/ent/examples/edgeindex/ent/street"
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"entgo.io/ent/schema/field"
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)
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// CityUpdate is the builder for updating City entities.
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type CityUpdate struct {
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config
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hooks []Hook
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mutation *CityMutation
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}
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// Where appends a list predicates to the CityUpdate builder.
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func (_u *CityUpdate) Where(ps ...predicate.City) *CityUpdate {
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_u.mutation.Where(ps...)
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return _u
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}
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// SetName sets the "name" field.
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func (_u *CityUpdate) SetName(v string) *CityUpdate {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *CityUpdate) SetNillableName(v *string) *CityUpdate {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// AddStreetIDs adds the "streets" edge to the Street entity by IDs.
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func (_u *CityUpdate) AddStreetIDs(ids ...int) *CityUpdate {
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_u.mutation.AddStreetIDs(ids...)
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return _u
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}
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// AddStreets adds the "streets" edges to the Street entity.
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func (_u *CityUpdate) AddStreets(v ...*Street) *CityUpdate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.AddStreetIDs(ids...)
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}
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// Mutation returns the CityMutation object of the builder.
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func (_u *CityUpdate) Mutation() *CityMutation {
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return _u.mutation
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}
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// ClearStreets clears all "streets" edges to the Street entity.
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func (_u *CityUpdate) ClearStreets() *CityUpdate {
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_u.mutation.ClearStreets()
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return _u
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}
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// RemoveStreetIDs removes the "streets" edge to Street entities by IDs.
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func (_u *CityUpdate) RemoveStreetIDs(ids ...int) *CityUpdate {
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_u.mutation.RemoveStreetIDs(ids...)
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return _u
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}
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// RemoveStreets removes "streets" edges to Street entities.
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func (_u *CityUpdate) RemoveStreets(v ...*Street) *CityUpdate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.RemoveStreetIDs(ids...)
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}
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// Save executes the query and returns the number of nodes affected by the update operation.
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func (_u *CityUpdate) Save(ctx context.Context) (int, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *CityUpdate) SaveX(ctx context.Context) int {
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affected, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return affected
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}
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// Exec executes the query.
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func (_u *CityUpdate) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *CityUpdate) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (_u *CityUpdate) sqlSave(ctx context.Context) (_node int, err error) {
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_spec := sqlgraph.NewUpdateSpec(city.Table, city.Columns, sqlgraph.NewFieldSpec(city.FieldID, field.TypeInt))
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if ps := _u.mutation.Predicates(); len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.Name(); ok {
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_spec.SetField(city.FieldName, field.TypeString, value)
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}
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if _u.mutation.StreetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(street.FieldID, field.TypeInt),
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.RemovedStreetsIDs(); len(nodes) > 0 && !_u.mutation.StreetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(street.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.StreetsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(street.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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if _node, err = sqlgraph.UpdateNodes(ctx, _u.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{city.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return 0, err
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}
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_u.mutation.done = true
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return _node, nil
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}
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// CityUpdateOne is the builder for updating a single City entity.
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type CityUpdateOne struct {
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config
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fields []string
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hooks []Hook
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mutation *CityMutation
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}
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// SetName sets the "name" field.
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func (_u *CityUpdateOne) SetName(v string) *CityUpdateOne {
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_u.mutation.SetName(v)
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return _u
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_u *CityUpdateOne) SetNillableName(v *string) *CityUpdateOne {
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if v != nil {
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_u.SetName(*v)
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}
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return _u
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}
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// AddStreetIDs adds the "streets" edge to the Street entity by IDs.
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func (_u *CityUpdateOne) AddStreetIDs(ids ...int) *CityUpdateOne {
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_u.mutation.AddStreetIDs(ids...)
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return _u
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}
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// AddStreets adds the "streets" edges to the Street entity.
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func (_u *CityUpdateOne) AddStreets(v ...*Street) *CityUpdateOne {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.AddStreetIDs(ids...)
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}
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// Mutation returns the CityMutation object of the builder.
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func (_u *CityUpdateOne) Mutation() *CityMutation {
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return _u.mutation
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}
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// ClearStreets clears all "streets" edges to the Street entity.
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func (_u *CityUpdateOne) ClearStreets() *CityUpdateOne {
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_u.mutation.ClearStreets()
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return _u
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}
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// RemoveStreetIDs removes the "streets" edge to Street entities by IDs.
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func (_u *CityUpdateOne) RemoveStreetIDs(ids ...int) *CityUpdateOne {
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_u.mutation.RemoveStreetIDs(ids...)
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return _u
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}
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// RemoveStreets removes "streets" edges to Street entities.
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func (_u *CityUpdateOne) RemoveStreets(v ...*Street) *CityUpdateOne {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _u.RemoveStreetIDs(ids...)
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}
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// Where appends a list predicates to the CityUpdate builder.
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func (_u *CityUpdateOne) Where(ps ...predicate.City) *CityUpdateOne {
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_u.mutation.Where(ps...)
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return _u
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}
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// Select allows selecting one or more fields (columns) of the returned entity.
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// The default is selecting all fields defined in the entity schema.
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func (_u *CityUpdateOne) Select(field string, fields ...string) *CityUpdateOne {
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_u.fields = append([]string{field}, fields...)
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return _u
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}
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// Save executes the query and returns the updated City entity.
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func (_u *CityUpdateOne) Save(ctx context.Context) (*City, error) {
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return withHooks(ctx, _u.sqlSave, _u.mutation, _u.hooks)
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_u *CityUpdateOne) SaveX(ctx context.Context) *City {
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node, err := _u.Save(ctx)
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if err != nil {
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panic(err)
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}
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return node
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}
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// Exec executes the query on the entity.
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func (_u *CityUpdateOne) Exec(ctx context.Context) error {
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_, err := _u.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_u *CityUpdateOne) ExecX(ctx context.Context) {
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if err := _u.Exec(ctx); err != nil {
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panic(err)
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}
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}
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func (_u *CityUpdateOne) sqlSave(ctx context.Context) (_node *City, err error) {
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_spec := sqlgraph.NewUpdateSpec(city.Table, city.Columns, sqlgraph.NewFieldSpec(city.FieldID, field.TypeInt))
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id, ok := _u.mutation.ID()
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if !ok {
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return nil, &ValidationError{Name: "id", err: errors.New(`ent: missing "City.id" for update`)}
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}
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_spec.Node.ID.Value = id
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if fields := _u.fields; len(fields) > 0 {
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_spec.Node.Columns = make([]string, 0, len(fields))
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_spec.Node.Columns = append(_spec.Node.Columns, city.FieldID)
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for _, f := range fields {
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if !city.ValidColumn(f) {
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return nil, &ValidationError{Name: f, err: fmt.Errorf("ent: invalid field %q for query", f)}
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}
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if f != city.FieldID {
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_spec.Node.Columns = append(_spec.Node.Columns, f)
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}
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}
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}
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if ps := _u.mutation.Predicates(); len(ps) > 0 {
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_spec.Predicate = func(selector *sql.Selector) {
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for i := range ps {
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ps[i](selector)
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}
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}
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}
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if value, ok := _u.mutation.Name(); ok {
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_spec.SetField(city.FieldName, field.TypeString, value)
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}
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if _u.mutation.StreetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(street.FieldID, field.TypeInt),
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},
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.RemovedStreetsIDs(); len(nodes) > 0 && !_u.mutation.StreetsCleared() {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(street.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Clear = append(_spec.Edges.Clear, edge)
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}
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if nodes := _u.mutation.StreetsIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2M,
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Inverse: false,
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Table: city.StreetsTable,
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Columns: []string{city.StreetsColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(street.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges.Add = append(_spec.Edges.Add, edge)
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}
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_node = &City{config: _u.config}
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_spec.Assign = _node.assignValues
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_spec.ScanValues = _node.scanValues
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if err = sqlgraph.UpdateNode(ctx, _u.driver, _spec); err != nil {
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if _, ok := err.(*sqlgraph.NotFoundError); ok {
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err = &NotFoundError{city.Label}
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} else if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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_u.mutation.done = true
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return _node, nil
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}
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