327 lines
8.6 KiB
Go
327 lines
8.6 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/examples/migration/ent/session"
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"entgo.io/ent/examples/migration/ent/sessiondevice"
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"entgo.io/ent/schema/field"
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"github.com/google/uuid"
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)
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// SessionCreate is the builder for creating a Session entity.
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type SessionCreate struct {
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config
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mutation *SessionMutation
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hooks []Hook
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}
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// SetActive sets the "active" field.
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func (_c *SessionCreate) SetActive(v bool) *SessionCreate {
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_c.mutation.SetActive(v)
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return _c
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}
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// SetNillableActive sets the "active" field if the given value is not nil.
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func (_c *SessionCreate) SetNillableActive(v *bool) *SessionCreate {
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if v != nil {
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_c.SetActive(*v)
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}
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return _c
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}
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// SetIssuedAt sets the "issued_at" field.
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func (_c *SessionCreate) SetIssuedAt(v time.Time) *SessionCreate {
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_c.mutation.SetIssuedAt(v)
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return _c
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}
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// SetExpiresAt sets the "expires_at" field.
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func (_c *SessionCreate) SetExpiresAt(v time.Time) *SessionCreate {
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_c.mutation.SetExpiresAt(v)
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return _c
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}
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// SetNillableExpiresAt sets the "expires_at" field if the given value is not nil.
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func (_c *SessionCreate) SetNillableExpiresAt(v *time.Time) *SessionCreate {
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if v != nil {
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_c.SetExpiresAt(*v)
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}
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return _c
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}
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// SetToken sets the "token" field.
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func (_c *SessionCreate) SetToken(v string) *SessionCreate {
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_c.mutation.SetToken(v)
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return _c
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}
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// SetNillableToken sets the "token" field if the given value is not nil.
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func (_c *SessionCreate) SetNillableToken(v *string) *SessionCreate {
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if v != nil {
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_c.SetToken(*v)
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}
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return _c
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}
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// SetMethod sets the "method" field.
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func (_c *SessionCreate) SetMethod(v map[string]interface{}) *SessionCreate {
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_c.mutation.SetMethod(v)
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return _c
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}
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// SetDeviceID sets the "device_id" field.
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func (_c *SessionCreate) SetDeviceID(v uuid.UUID) *SessionCreate {
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_c.mutation.SetDeviceID(v)
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return _c
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}
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// SetNillableDeviceID sets the "device_id" field if the given value is not nil.
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func (_c *SessionCreate) SetNillableDeviceID(v *uuid.UUID) *SessionCreate {
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if v != nil {
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_c.SetDeviceID(*v)
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}
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return _c
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}
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// SetID sets the "id" field.
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func (_c *SessionCreate) SetID(v uuid.UUID) *SessionCreate {
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_c.mutation.SetID(v)
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return _c
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}
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// SetNillableID sets the "id" field if the given value is not nil.
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func (_c *SessionCreate) SetNillableID(v *uuid.UUID) *SessionCreate {
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if v != nil {
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_c.SetID(*v)
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}
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return _c
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}
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// SetDevice sets the "device" edge to the SessionDevice entity.
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func (_c *SessionCreate) SetDevice(v *SessionDevice) *SessionCreate {
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return _c.SetDeviceID(v.ID)
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}
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// Mutation returns the SessionMutation object of the builder.
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func (_c *SessionCreate) Mutation() *SessionMutation {
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return _c.mutation
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}
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// Save creates the Session in the database.
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func (_c *SessionCreate) Save(ctx context.Context) (*Session, error) {
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_c.defaults()
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *SessionCreate) SaveX(ctx context.Context) *Session {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *SessionCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *SessionCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *SessionCreate) defaults() {
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if _, ok := _c.mutation.Active(); !ok {
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v := session.DefaultActive
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_c.mutation.SetActive(v)
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}
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if _, ok := _c.mutation.ID(); !ok {
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v := session.DefaultID()
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_c.mutation.SetID(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *SessionCreate) check() error {
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if _, ok := _c.mutation.Active(); !ok {
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return &ValidationError{Name: "active", err: errors.New(`ent: missing required field "Session.active"`)}
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}
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if _, ok := _c.mutation.IssuedAt(); !ok {
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return &ValidationError{Name: "issued_at", err: errors.New(`ent: missing required field "Session.issued_at"`)}
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}
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return nil
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}
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func (_c *SessionCreate) sqlSave(ctx context.Context) (*Session, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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if _spec.ID.Value != nil {
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if id, ok := _spec.ID.Value.(*uuid.UUID); ok {
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_node.ID = *id
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} else if err := _node.ID.Scan(_spec.ID.Value); err != nil {
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return nil, err
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}
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}
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *SessionCreate) createSpec() (*Session, *sqlgraph.CreateSpec) {
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var (
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_node = &Session{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(session.Table, sqlgraph.NewFieldSpec(session.FieldID, field.TypeUUID))
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)
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if id, ok := _c.mutation.ID(); ok {
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_node.ID = id
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_spec.ID.Value = &id
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}
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if value, ok := _c.mutation.Active(); ok {
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_spec.SetField(session.FieldActive, field.TypeBool, value)
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_node.Active = value
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}
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if value, ok := _c.mutation.IssuedAt(); ok {
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_spec.SetField(session.FieldIssuedAt, field.TypeTime, value)
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_node.IssuedAt = value
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}
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if value, ok := _c.mutation.ExpiresAt(); ok {
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_spec.SetField(session.FieldExpiresAt, field.TypeTime, value)
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_node.ExpiresAt = value
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}
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if value, ok := _c.mutation.Token(); ok {
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_spec.SetField(session.FieldToken, field.TypeString, value)
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_node.Token = value
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}
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if value, ok := _c.mutation.Method(); ok {
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_spec.SetField(session.FieldMethod, field.TypeJSON, value)
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_node.Method = value
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}
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if nodes := _c.mutation.DeviceIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2O,
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Inverse: true,
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Table: session.DeviceTable,
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Columns: []string{session.DeviceColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(sessiondevice.FieldID, field.TypeUUID),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.DeviceID = nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// SessionCreateBulk is the builder for creating many Session entities in bulk.
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type SessionCreateBulk struct {
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config
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err error
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builders []*SessionCreate
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}
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// Save creates the Session entities in the database.
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func (_c *SessionCreateBulk) Save(ctx context.Context) ([]*Session, error) {
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if _c.err != nil {
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return nil, _c.err
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}
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specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
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nodes := make([]*Session, len(_c.builders))
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mutators := make([]Mutator, len(_c.builders))
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for i := range _c.builders {
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func(i int, root context.Context) {
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builder := _c.builders[i]
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builder.defaults()
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var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
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mutation, ok := m.(*SessionMutation)
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if !ok {
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return nil, fmt.Errorf("unexpected mutation type %T", m)
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}
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if err := builder.check(); err != nil {
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return nil, err
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}
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builder.mutation = mutation
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var err error
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nodes[i], specs[i] = builder.createSpec()
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if i < len(mutators)-1 {
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_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
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} else {
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spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
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// Invoke the actual operation on the latest mutation in the chain.
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if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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}
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}
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if err != nil {
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return nil, err
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}
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mutation.id = &nodes[i].ID
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mutation.done = true
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return nodes[i], nil
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})
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for i := len(builder.hooks) - 1; i >= 0; i-- {
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mut = builder.hooks[i](mut)
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}
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mutators[i] = mut
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}(i, ctx)
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}
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if len(mutators) > 0 {
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if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
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return nil, err
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}
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}
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return nodes, nil
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}
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// SaveX is like Save, but panics if an error occurs.
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func (_c *SessionCreateBulk) SaveX(ctx context.Context) []*Session {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *SessionCreateBulk) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *SessionCreateBulk) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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