776 lines
21 KiB
Go
776 lines
21 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package ent
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import (
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"context"
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"errors"
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"fmt"
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"time"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/dialect/sql/sqlgraph"
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"entgo.io/ent/entc/integration/ent/card"
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"entgo.io/ent/entc/integration/ent/spec"
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"entgo.io/ent/entc/integration/ent/user"
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"entgo.io/ent/schema/field"
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)
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// CardCreate is the builder for creating a Card entity.
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type CardCreate struct {
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config
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mutation *CardMutation
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hooks []Hook
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conflict []sql.ConflictOption
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}
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// SetCreateTime sets the "create_time" field.
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func (_c *CardCreate) SetCreateTime(v time.Time) *CardCreate {
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_c.mutation.SetCreateTime(v)
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return _c
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}
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// SetNillableCreateTime sets the "create_time" field if the given value is not nil.
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func (_c *CardCreate) SetNillableCreateTime(v *time.Time) *CardCreate {
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if v != nil {
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_c.SetCreateTime(*v)
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}
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return _c
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}
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// SetUpdateTime sets the "update_time" field.
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func (_c *CardCreate) SetUpdateTime(v time.Time) *CardCreate {
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_c.mutation.SetUpdateTime(v)
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return _c
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}
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// SetNillableUpdateTime sets the "update_time" field if the given value is not nil.
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func (_c *CardCreate) SetNillableUpdateTime(v *time.Time) *CardCreate {
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if v != nil {
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_c.SetUpdateTime(*v)
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}
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return _c
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}
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// SetBalance sets the "balance" field.
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func (_c *CardCreate) SetBalance(v float64) *CardCreate {
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_c.mutation.SetBalance(v)
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return _c
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}
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// SetNillableBalance sets the "balance" field if the given value is not nil.
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func (_c *CardCreate) SetNillableBalance(v *float64) *CardCreate {
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if v != nil {
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_c.SetBalance(*v)
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}
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return _c
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}
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// SetNumber sets the "number" field.
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func (_c *CardCreate) SetNumber(v string) *CardCreate {
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_c.mutation.SetNumber(v)
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return _c
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}
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// SetName sets the "name" field.
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func (_c *CardCreate) SetName(v string) *CardCreate {
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_c.mutation.SetName(v)
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return _c
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}
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// SetNillableName sets the "name" field if the given value is not nil.
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func (_c *CardCreate) SetNillableName(v *string) *CardCreate {
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if v != nil {
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_c.SetName(*v)
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}
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return _c
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}
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// SetOwnerID sets the "owner" edge to the User entity by ID.
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func (_c *CardCreate) SetOwnerID(id int) *CardCreate {
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_c.mutation.SetOwnerID(id)
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return _c
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}
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// SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
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func (_c *CardCreate) SetNillableOwnerID(id *int) *CardCreate {
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if id != nil {
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_c = _c.SetOwnerID(*id)
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}
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return _c
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}
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// SetOwner sets the "owner" edge to the User entity.
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func (_c *CardCreate) SetOwner(v *User) *CardCreate {
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return _c.SetOwnerID(v.ID)
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}
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// AddSpecIDs adds the "spec" edge to the Spec entity by IDs.
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func (_c *CardCreate) AddSpecIDs(ids ...int) *CardCreate {
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_c.mutation.AddSpecIDs(ids...)
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return _c
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}
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// AddSpec adds the "spec" edges to the Spec entity.
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func (_c *CardCreate) AddSpec(v ...*Spec) *CardCreate {
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ids := make([]int, len(v))
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for i := range v {
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ids[i] = v[i].ID
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}
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return _c.AddSpecIDs(ids...)
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}
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// Mutation returns the CardMutation object of the builder.
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func (_c *CardCreate) Mutation() *CardMutation {
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return _c.mutation
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}
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// Save creates the Card in the database.
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func (_c *CardCreate) Save(ctx context.Context) (*Card, error) {
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_c.defaults()
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return withHooks(ctx, _c.sqlSave, _c.mutation, _c.hooks)
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}
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// SaveX calls Save and panics if Save returns an error.
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func (_c *CardCreate) SaveX(ctx context.Context) *Card {
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v, err := _c.Save(ctx)
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if err != nil {
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panic(err)
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}
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return v
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}
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// Exec executes the query.
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func (_c *CardCreate) Exec(ctx context.Context) error {
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_, err := _c.Save(ctx)
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return err
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (_c *CardCreate) ExecX(ctx context.Context) {
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if err := _c.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// defaults sets the default values of the builder before save.
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func (_c *CardCreate) defaults() {
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if _, ok := _c.mutation.CreateTime(); !ok {
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v := card.DefaultCreateTime()
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_c.mutation.SetCreateTime(v)
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}
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if _, ok := _c.mutation.UpdateTime(); !ok {
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v := card.DefaultUpdateTime()
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_c.mutation.SetUpdateTime(v)
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}
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if _, ok := _c.mutation.Balance(); !ok {
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v := card.DefaultBalance
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_c.mutation.SetBalance(v)
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}
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}
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// check runs all checks and user-defined validators on the builder.
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func (_c *CardCreate) check() error {
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if _, ok := _c.mutation.CreateTime(); !ok {
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return &ValidationError{Name: "create_time", err: errors.New(`ent: missing required field "Card.create_time"`)}
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}
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if _, ok := _c.mutation.UpdateTime(); !ok {
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return &ValidationError{Name: "update_time", err: errors.New(`ent: missing required field "Card.update_time"`)}
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}
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if _, ok := _c.mutation.Balance(); !ok {
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return &ValidationError{Name: "balance", err: errors.New(`ent: missing required field "Card.balance"`)}
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}
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if _, ok := _c.mutation.Number(); !ok {
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return &ValidationError{Name: "number", err: errors.New(`ent: missing required field "Card.number"`)}
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}
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if v, ok := _c.mutation.Number(); ok {
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if err := card.NumberValidator(v); err != nil {
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return &ValidationError{Name: "number", err: fmt.Errorf(`ent: validator failed for field "Card.number": %w`, err)}
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}
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}
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if v, ok := _c.mutation.Name(); ok {
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if err := card.NameValidator(v); err != nil {
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return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Card.name": %w`, err)}
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}
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}
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return nil
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}
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func (_c *CardCreate) sqlSave(ctx context.Context) (*Card, error) {
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if err := _c.check(); err != nil {
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return nil, err
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}
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_node, _spec := _c.createSpec()
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if err := sqlgraph.CreateNode(ctx, _c.driver, _spec); err != nil {
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if sqlgraph.IsConstraintError(err) {
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err = &ConstraintError{msg: err.Error(), wrap: err}
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}
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return nil, err
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}
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id := _spec.ID.Value.(int64)
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_node.ID = int(id)
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_c.mutation.id = &_node.ID
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_c.mutation.done = true
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return _node, nil
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}
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func (_c *CardCreate) createSpec() (*Card, *sqlgraph.CreateSpec) {
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var (
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_node = &Card{config: _c.config}
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_spec = sqlgraph.NewCreateSpec(card.Table, sqlgraph.NewFieldSpec(card.FieldID, field.TypeInt))
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)
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_spec.OnConflict = _c.conflict
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if value, ok := _c.mutation.CreateTime(); ok {
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_spec.SetField(card.FieldCreateTime, field.TypeTime, value)
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_node.CreateTime = value
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}
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if value, ok := _c.mutation.UpdateTime(); ok {
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_spec.SetField(card.FieldUpdateTime, field.TypeTime, value)
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_node.UpdateTime = value
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}
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if value, ok := _c.mutation.Balance(); ok {
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_spec.SetField(card.FieldBalance, field.TypeFloat64, value)
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_node.Balance = value
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}
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if value, ok := _c.mutation.Number(); ok {
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_spec.SetField(card.FieldNumber, field.TypeString, value)
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_node.Number = value
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}
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if value, ok := _c.mutation.Name(); ok {
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_spec.SetField(card.FieldName, field.TypeString, value)
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_node.Name = value
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}
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if nodes := _c.mutation.OwnerIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.O2O,
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Inverse: true,
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Table: card.OwnerTable,
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Columns: []string{card.OwnerColumn},
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_node.user_card = &nodes[0]
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_spec.Edges = append(_spec.Edges, edge)
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}
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if nodes := _c.mutation.SpecIDs(); len(nodes) > 0 {
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edge := &sqlgraph.EdgeSpec{
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Rel: sqlgraph.M2M,
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Inverse: true,
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Table: card.SpecTable,
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Columns: card.SpecPrimaryKey,
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Bidi: false,
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Target: &sqlgraph.EdgeTarget{
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IDSpec: sqlgraph.NewFieldSpec(spec.FieldID, field.TypeInt),
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},
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}
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for _, k := range nodes {
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edge.Target.Nodes = append(edge.Target.Nodes, k)
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}
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_spec.Edges = append(_spec.Edges, edge)
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}
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return _node, _spec
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}
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// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
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// of the `INSERT` statement. For example:
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//
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// client.Card.Create().
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// SetCreateTime(v).
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// OnConflict(
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// // Update the row with the new values
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// // the was proposed for insertion.
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// sql.ResolveWithNewValues(),
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// ).
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// // Override some of the fields with custom
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// // update values.
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// Update(func(u *ent.CardUpsert) {
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// SetCreateTime(v+v).
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// }).
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// Exec(ctx)
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func (_c *CardCreate) OnConflict(opts ...sql.ConflictOption) *CardUpsertOne {
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_c.conflict = opts
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return &CardUpsertOne{
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create: _c,
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}
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}
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// OnConflictColumns calls `OnConflict` and configures the columns
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// as conflict target. Using this option is equivalent to using:
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//
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// client.Card.Create().
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// OnConflict(sql.ConflictColumns(columns...)).
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// Exec(ctx)
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func (_c *CardCreate) OnConflictColumns(columns ...string) *CardUpsertOne {
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_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
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return &CardUpsertOne{
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create: _c,
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}
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}
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type (
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// CardUpsertOne is the builder for "upsert"-ing
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// one Card node.
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CardUpsertOne struct {
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create *CardCreate
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}
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// CardUpsert is the "OnConflict" setter.
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CardUpsert struct {
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*sql.UpdateSet
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}
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)
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// SetUpdateTime sets the "update_time" field.
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func (u *CardUpsert) SetUpdateTime(v time.Time) *CardUpsert {
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u.Set(card.FieldUpdateTime, v)
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return u
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}
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// UpdateUpdateTime sets the "update_time" field to the value that was provided on create.
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func (u *CardUpsert) UpdateUpdateTime() *CardUpsert {
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u.SetExcluded(card.FieldUpdateTime)
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return u
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}
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// SetBalance sets the "balance" field.
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func (u *CardUpsert) SetBalance(v float64) *CardUpsert {
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u.Set(card.FieldBalance, v)
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return u
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}
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// UpdateBalance sets the "balance" field to the value that was provided on create.
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func (u *CardUpsert) UpdateBalance() *CardUpsert {
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u.SetExcluded(card.FieldBalance)
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return u
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}
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// AddBalance adds v to the "balance" field.
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func (u *CardUpsert) AddBalance(v float64) *CardUpsert {
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u.Add(card.FieldBalance, v)
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return u
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}
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// SetName sets the "name" field.
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func (u *CardUpsert) SetName(v string) *CardUpsert {
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u.Set(card.FieldName, v)
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return u
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}
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// UpdateName sets the "name" field to the value that was provided on create.
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func (u *CardUpsert) UpdateName() *CardUpsert {
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u.SetExcluded(card.FieldName)
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return u
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}
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// ClearName clears the value of the "name" field.
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func (u *CardUpsert) ClearName() *CardUpsert {
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u.SetNull(card.FieldName)
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return u
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}
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// UpdateNewValues updates the mutable fields using the new values that were set on create.
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// Using this option is equivalent to using:
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//
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// client.Card.Create().
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// OnConflict(
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// sql.ResolveWithNewValues(),
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// ).
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// Exec(ctx)
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func (u *CardUpsertOne) UpdateNewValues() *CardUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
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u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
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if _, exists := u.create.mutation.CreateTime(); exists {
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s.SetIgnore(card.FieldCreateTime)
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}
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if _, exists := u.create.mutation.Number(); exists {
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s.SetIgnore(card.FieldNumber)
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}
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}))
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return u
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}
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// Ignore sets each column to itself in case of conflict.
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// Using this option is equivalent to using:
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//
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// client.Card.Create().
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// OnConflict(sql.ResolveWithIgnore()).
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// Exec(ctx)
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func (u *CardUpsertOne) Ignore() *CardUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
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return u
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}
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// DoNothing configures the conflict_action to `DO NOTHING`.
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// Supported only by SQLite and PostgreSQL.
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func (u *CardUpsertOne) DoNothing() *CardUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.DoNothing())
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return u
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}
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// Update allows overriding fields `UPDATE` values. See the CardCreate.OnConflict
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// documentation for more info.
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func (u *CardUpsertOne) Update(set func(*CardUpsert)) *CardUpsertOne {
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u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
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set(&CardUpsert{UpdateSet: update})
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}))
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return u
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}
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// SetUpdateTime sets the "update_time" field.
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func (u *CardUpsertOne) SetUpdateTime(v time.Time) *CardUpsertOne {
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return u.Update(func(s *CardUpsert) {
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s.SetUpdateTime(v)
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})
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}
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// UpdateUpdateTime sets the "update_time" field to the value that was provided on create.
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func (u *CardUpsertOne) UpdateUpdateTime() *CardUpsertOne {
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return u.Update(func(s *CardUpsert) {
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s.UpdateUpdateTime()
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})
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}
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// SetBalance sets the "balance" field.
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func (u *CardUpsertOne) SetBalance(v float64) *CardUpsertOne {
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return u.Update(func(s *CardUpsert) {
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s.SetBalance(v)
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})
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}
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// AddBalance adds v to the "balance" field.
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func (u *CardUpsertOne) AddBalance(v float64) *CardUpsertOne {
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return u.Update(func(s *CardUpsert) {
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s.AddBalance(v)
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})
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}
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// UpdateBalance sets the "balance" field to the value that was provided on create.
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func (u *CardUpsertOne) UpdateBalance() *CardUpsertOne {
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return u.Update(func(s *CardUpsert) {
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s.UpdateBalance()
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})
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}
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// SetName sets the "name" field.
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func (u *CardUpsertOne) SetName(v string) *CardUpsertOne {
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return u.Update(func(s *CardUpsert) {
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s.SetName(v)
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})
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}
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// UpdateName sets the "name" field to the value that was provided on create.
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func (u *CardUpsertOne) UpdateName() *CardUpsertOne {
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return u.Update(func(s *CardUpsert) {
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s.UpdateName()
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})
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}
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// ClearName clears the value of the "name" field.
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func (u *CardUpsertOne) ClearName() *CardUpsertOne {
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return u.Update(func(s *CardUpsert) {
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s.ClearName()
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})
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}
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// Exec executes the query.
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func (u *CardUpsertOne) Exec(ctx context.Context) error {
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if len(u.create.conflict) == 0 {
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return errors.New("ent: missing options for CardCreate.OnConflict")
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}
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return u.create.Exec(ctx)
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}
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// ExecX is like Exec, but panics if an error occurs.
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func (u *CardUpsertOne) ExecX(ctx context.Context) {
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if err := u.create.Exec(ctx); err != nil {
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panic(err)
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}
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}
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// Exec executes the UPSERT query and returns the inserted/updated ID.
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func (u *CardUpsertOne) ID(ctx context.Context) (id int, err error) {
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node, err := u.create.Save(ctx)
|
|
if err != nil {
|
|
return id, err
|
|
}
|
|
return node.ID, nil
|
|
}
|
|
|
|
// IDX is like ID, but panics if an error occurs.
|
|
func (u *CardUpsertOne) IDX(ctx context.Context) int {
|
|
id, err := u.ID(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return id
|
|
}
|
|
|
|
// CardCreateBulk is the builder for creating many Card entities in bulk.
|
|
type CardCreateBulk struct {
|
|
config
|
|
err error
|
|
builders []*CardCreate
|
|
conflict []sql.ConflictOption
|
|
}
|
|
|
|
// Save creates the Card entities in the database.
|
|
func (_c *CardCreateBulk) Save(ctx context.Context) ([]*Card, error) {
|
|
if _c.err != nil {
|
|
return nil, _c.err
|
|
}
|
|
specs := make([]*sqlgraph.CreateSpec, len(_c.builders))
|
|
nodes := make([]*Card, len(_c.builders))
|
|
mutators := make([]Mutator, len(_c.builders))
|
|
for i := range _c.builders {
|
|
func(i int, root context.Context) {
|
|
builder := _c.builders[i]
|
|
builder.defaults()
|
|
var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) {
|
|
mutation, ok := m.(*CardMutation)
|
|
if !ok {
|
|
return nil, fmt.Errorf("unexpected mutation type %T", m)
|
|
}
|
|
if err := builder.check(); err != nil {
|
|
return nil, err
|
|
}
|
|
builder.mutation = mutation
|
|
var err error
|
|
nodes[i], specs[i] = builder.createSpec()
|
|
if i < len(mutators)-1 {
|
|
_, err = mutators[i+1].Mutate(root, _c.builders[i+1].mutation)
|
|
} else {
|
|
spec := &sqlgraph.BatchCreateSpec{Nodes: specs}
|
|
spec.OnConflict = _c.conflict
|
|
// Invoke the actual operation on the latest mutation in the chain.
|
|
if err = sqlgraph.BatchCreate(ctx, _c.driver, spec); err != nil {
|
|
if sqlgraph.IsConstraintError(err) {
|
|
err = &ConstraintError{msg: err.Error(), wrap: err}
|
|
}
|
|
}
|
|
}
|
|
if err != nil {
|
|
return nil, err
|
|
}
|
|
mutation.id = &nodes[i].ID
|
|
if specs[i].ID.Value != nil {
|
|
id := specs[i].ID.Value.(int64)
|
|
nodes[i].ID = int(id)
|
|
}
|
|
mutation.done = true
|
|
return nodes[i], nil
|
|
})
|
|
for i := len(builder.hooks) - 1; i >= 0; i-- {
|
|
mut = builder.hooks[i](mut)
|
|
}
|
|
mutators[i] = mut
|
|
}(i, ctx)
|
|
}
|
|
if len(mutators) > 0 {
|
|
if _, err := mutators[0].Mutate(ctx, _c.builders[0].mutation); err != nil {
|
|
return nil, err
|
|
}
|
|
}
|
|
return nodes, nil
|
|
}
|
|
|
|
// SaveX is like Save, but panics if an error occurs.
|
|
func (_c *CardCreateBulk) SaveX(ctx context.Context) []*Card {
|
|
v, err := _c.Save(ctx)
|
|
if err != nil {
|
|
panic(err)
|
|
}
|
|
return v
|
|
}
|
|
|
|
// Exec executes the query.
|
|
func (_c *CardCreateBulk) Exec(ctx context.Context) error {
|
|
_, err := _c.Save(ctx)
|
|
return err
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (_c *CardCreateBulk) ExecX(ctx context.Context) {
|
|
if err := _c.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|
|
|
|
// OnConflict allows configuring the `ON CONFLICT` / `ON DUPLICATE KEY` clause
|
|
// of the `INSERT` statement. For example:
|
|
//
|
|
// client.Card.CreateBulk(builders...).
|
|
// OnConflict(
|
|
// // Update the row with the new values
|
|
// // the was proposed for insertion.
|
|
// sql.ResolveWithNewValues(),
|
|
// ).
|
|
// // Override some of the fields with custom
|
|
// // update values.
|
|
// Update(func(u *ent.CardUpsert) {
|
|
// SetCreateTime(v+v).
|
|
// }).
|
|
// Exec(ctx)
|
|
func (_c *CardCreateBulk) OnConflict(opts ...sql.ConflictOption) *CardUpsertBulk {
|
|
_c.conflict = opts
|
|
return &CardUpsertBulk{
|
|
create: _c,
|
|
}
|
|
}
|
|
|
|
// OnConflictColumns calls `OnConflict` and configures the columns
|
|
// as conflict target. Using this option is equivalent to using:
|
|
//
|
|
// client.Card.Create().
|
|
// OnConflict(sql.ConflictColumns(columns...)).
|
|
// Exec(ctx)
|
|
func (_c *CardCreateBulk) OnConflictColumns(columns ...string) *CardUpsertBulk {
|
|
_c.conflict = append(_c.conflict, sql.ConflictColumns(columns...))
|
|
return &CardUpsertBulk{
|
|
create: _c,
|
|
}
|
|
}
|
|
|
|
// CardUpsertBulk is the builder for "upsert"-ing
|
|
// a bulk of Card nodes.
|
|
type CardUpsertBulk struct {
|
|
create *CardCreateBulk
|
|
}
|
|
|
|
// UpdateNewValues updates the mutable fields using the new values that
|
|
// were set on create. Using this option is equivalent to using:
|
|
//
|
|
// client.Card.Create().
|
|
// OnConflict(
|
|
// sql.ResolveWithNewValues(),
|
|
// ).
|
|
// Exec(ctx)
|
|
func (u *CardUpsertBulk) UpdateNewValues() *CardUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithNewValues())
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(s *sql.UpdateSet) {
|
|
for _, b := range u.create.builders {
|
|
if _, exists := b.mutation.CreateTime(); exists {
|
|
s.SetIgnore(card.FieldCreateTime)
|
|
}
|
|
if _, exists := b.mutation.Number(); exists {
|
|
s.SetIgnore(card.FieldNumber)
|
|
}
|
|
}
|
|
}))
|
|
return u
|
|
}
|
|
|
|
// Ignore sets each column to itself in case of conflict.
|
|
// Using this option is equivalent to using:
|
|
//
|
|
// client.Card.Create().
|
|
// OnConflict(sql.ResolveWithIgnore()).
|
|
// Exec(ctx)
|
|
func (u *CardUpsertBulk) Ignore() *CardUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWithIgnore())
|
|
return u
|
|
}
|
|
|
|
// DoNothing configures the conflict_action to `DO NOTHING`.
|
|
// Supported only by SQLite and PostgreSQL.
|
|
func (u *CardUpsertBulk) DoNothing() *CardUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.DoNothing())
|
|
return u
|
|
}
|
|
|
|
// Update allows overriding fields `UPDATE` values. See the CardCreateBulk.OnConflict
|
|
// documentation for more info.
|
|
func (u *CardUpsertBulk) Update(set func(*CardUpsert)) *CardUpsertBulk {
|
|
u.create.conflict = append(u.create.conflict, sql.ResolveWith(func(update *sql.UpdateSet) {
|
|
set(&CardUpsert{UpdateSet: update})
|
|
}))
|
|
return u
|
|
}
|
|
|
|
// SetUpdateTime sets the "update_time" field.
|
|
func (u *CardUpsertBulk) SetUpdateTime(v time.Time) *CardUpsertBulk {
|
|
return u.Update(func(s *CardUpsert) {
|
|
s.SetUpdateTime(v)
|
|
})
|
|
}
|
|
|
|
// UpdateUpdateTime sets the "update_time" field to the value that was provided on create.
|
|
func (u *CardUpsertBulk) UpdateUpdateTime() *CardUpsertBulk {
|
|
return u.Update(func(s *CardUpsert) {
|
|
s.UpdateUpdateTime()
|
|
})
|
|
}
|
|
|
|
// SetBalance sets the "balance" field.
|
|
func (u *CardUpsertBulk) SetBalance(v float64) *CardUpsertBulk {
|
|
return u.Update(func(s *CardUpsert) {
|
|
s.SetBalance(v)
|
|
})
|
|
}
|
|
|
|
// AddBalance adds v to the "balance" field.
|
|
func (u *CardUpsertBulk) AddBalance(v float64) *CardUpsertBulk {
|
|
return u.Update(func(s *CardUpsert) {
|
|
s.AddBalance(v)
|
|
})
|
|
}
|
|
|
|
// UpdateBalance sets the "balance" field to the value that was provided on create.
|
|
func (u *CardUpsertBulk) UpdateBalance() *CardUpsertBulk {
|
|
return u.Update(func(s *CardUpsert) {
|
|
s.UpdateBalance()
|
|
})
|
|
}
|
|
|
|
// SetName sets the "name" field.
|
|
func (u *CardUpsertBulk) SetName(v string) *CardUpsertBulk {
|
|
return u.Update(func(s *CardUpsert) {
|
|
s.SetName(v)
|
|
})
|
|
}
|
|
|
|
// UpdateName sets the "name" field to the value that was provided on create.
|
|
func (u *CardUpsertBulk) UpdateName() *CardUpsertBulk {
|
|
return u.Update(func(s *CardUpsert) {
|
|
s.UpdateName()
|
|
})
|
|
}
|
|
|
|
// ClearName clears the value of the "name" field.
|
|
func (u *CardUpsertBulk) ClearName() *CardUpsertBulk {
|
|
return u.Update(func(s *CardUpsert) {
|
|
s.ClearName()
|
|
})
|
|
}
|
|
|
|
// Exec executes the query.
|
|
func (u *CardUpsertBulk) Exec(ctx context.Context) error {
|
|
if u.create.err != nil {
|
|
return u.create.err
|
|
}
|
|
for i, b := range u.create.builders {
|
|
if len(b.conflict) != 0 {
|
|
return fmt.Errorf("ent: OnConflict was set for builder %d. Set it on the CardCreateBulk instead", i)
|
|
}
|
|
}
|
|
if len(u.create.conflict) == 0 {
|
|
return errors.New("ent: missing options for CardCreateBulk.OnConflict")
|
|
}
|
|
return u.create.Exec(ctx)
|
|
}
|
|
|
|
// ExecX is like Exec, but panics if an error occurs.
|
|
func (u *CardUpsertBulk) ExecX(ctx context.Context) {
|
|
if err := u.create.Exec(ctx); err != nil {
|
|
panic(err)
|
|
}
|
|
}
|