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upstream-ent/entc/integration/edgeschema/ent/user/mutation.go
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Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package user
import (
"context"
"fmt"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/entc/integration/edgeschema/ent/predicate"
)
// Mutation represents an operation that mutates the User nodes in the graph.
type Mutation struct {
op ent.Op
typ string
name *string
clearedFields map[string]struct{}
groups map[int]struct{}
removedgroups map[int]struct{}
clearedgroups bool
friends map[int]struct{}
removedfriends map[int]struct{}
clearedfriends bool
relatives map[int]struct{}
removedrelatives map[int]struct{}
clearedrelatives bool
liked_tweets map[int]struct{}
removedliked_tweets map[int]struct{}
clearedliked_tweets bool
tweets map[int]struct{}
removedtweets map[int]struct{}
clearedtweets bool
roles map[int]struct{}
removedroles map[int]struct{}
clearedroles bool
joined_groups map[int]struct{}
removedjoined_groups map[int]struct{}
clearedjoined_groups bool
friendships map[int]struct{}
removedfriendships map[int]struct{}
clearedfriendships bool
user_tweets map[int]struct{}
removeduser_tweets map[int]struct{}
cleareduser_tweets bool
predicates []predicate.User
}
// NewMutation creates a new Mutation for the User entity.
func NewMutation(op ent.Op) *Mutation {
return &Mutation{
op: op,
typ: "User",
clearedFields: make(map[string]struct{}),
}
}
// Predicates returns the list of predicates set on the mutation.
func (m *Mutation) Predicates() []predicate.User {
return m.predicates
}
// SetName sets the "name" field.
func (m *Mutation) SetName(s string) {
m.name = &s
}
// Name returns the value of the "name" field in the mutation.
func (m *Mutation) Name() (r string, exists bool) {
v := m.name
if v == nil {
return
}
return *v, true
}
// ResetName resets all changes to the "name" field.
func (m *Mutation) ResetName() {
m.name = nil
}
// AddGroupIDs adds the "groups" edge to the Group entity by ids.
func (m *Mutation) AddGroupIDs(ids ...int) {
if m.groups == nil {
m.groups = make(map[int]struct{})
}
for i := range ids {
m.groups[ids[i]] = struct{}{}
}
}
// ClearGroups clears the "groups" edge to the Group entity.
func (m *Mutation) ClearGroups() {
m.clearedgroups = true
}
// GroupsCleared reports if the "groups" edge to the Group entity was cleared.
func (m *Mutation) GroupsCleared() bool {
return m.clearedgroups
}
// RemoveGroupIDs removes the "groups" edge to the Group entity by IDs.
func (m *Mutation) RemoveGroupIDs(ids ...int) {
if m.removedgroups == nil {
m.removedgroups = make(map[int]struct{})
}
for i := range ids {
delete(m.groups, ids[i])
m.removedgroups[ids[i]] = struct{}{}
}
}
// RemovedGroups returns the removed IDs of the "groups" edge to the Group entity.
func (m *Mutation) RemovedGroupsIDs() (ids []int) {
for id := range m.removedgroups {
ids = append(ids, id)
}
return
}
// GroupsIDs returns the "groups" edge IDs in the mutation.
func (m *Mutation) GroupsIDs() (ids []int) {
for id := range m.groups {
ids = append(ids, id)
}
return
}
// ResetGroups resets all changes to the "groups" edge.
func (m *Mutation) ResetGroups() {
m.groups = nil
m.clearedgroups = false
m.removedgroups = nil
}
// AddFriendIDs adds the "friends" edge to the User entity by ids.
func (m *Mutation) AddFriendIDs(ids ...int) {
if m.friends == nil {
m.friends = make(map[int]struct{})
}
for i := range ids {
m.friends[ids[i]] = struct{}{}
}
}
// ClearFriends clears the "friends" edge to the User entity.
func (m *Mutation) ClearFriends() {
m.clearedfriends = true
}
// FriendsCleared reports if the "friends" edge to the User entity was cleared.
func (m *Mutation) FriendsCleared() bool {
return m.clearedfriends
}
// RemoveFriendIDs removes the "friends" edge to the User entity by IDs.
func (m *Mutation) RemoveFriendIDs(ids ...int) {
if m.removedfriends == nil {
m.removedfriends = make(map[int]struct{})
}
for i := range ids {
delete(m.friends, ids[i])
m.removedfriends[ids[i]] = struct{}{}
}
}
// RemovedFriends returns the removed IDs of the "friends" edge to the User entity.
func (m *Mutation) RemovedFriendsIDs() (ids []int) {
for id := range m.removedfriends {
ids = append(ids, id)
}
return
}
// FriendsIDs returns the "friends" edge IDs in the mutation.
func (m *Mutation) FriendsIDs() (ids []int) {
for id := range m.friends {
ids = append(ids, id)
}
return
}
// ResetFriends resets all changes to the "friends" edge.
func (m *Mutation) ResetFriends() {
m.friends = nil
m.clearedfriends = false
m.removedfriends = nil
}
// AddRelativeIDs adds the "relatives" edge to the User entity by ids.
func (m *Mutation) AddRelativeIDs(ids ...int) {
if m.relatives == nil {
m.relatives = make(map[int]struct{})
}
for i := range ids {
m.relatives[ids[i]] = struct{}{}
}
}
// ClearRelatives clears the "relatives" edge to the User entity.
func (m *Mutation) ClearRelatives() {
m.clearedrelatives = true
}
// RelativesCleared reports if the "relatives" edge to the User entity was cleared.
func (m *Mutation) RelativesCleared() bool {
return m.clearedrelatives
}
// RemoveRelativeIDs removes the "relatives" edge to the User entity by IDs.
func (m *Mutation) RemoveRelativeIDs(ids ...int) {
if m.removedrelatives == nil {
m.removedrelatives = make(map[int]struct{})
}
for i := range ids {
delete(m.relatives, ids[i])
m.removedrelatives[ids[i]] = struct{}{}
}
}
// RemovedRelatives returns the removed IDs of the "relatives" edge to the User entity.
func (m *Mutation) RemovedRelativesIDs() (ids []int) {
for id := range m.removedrelatives {
ids = append(ids, id)
}
return
}
// RelativesIDs returns the "relatives" edge IDs in the mutation.
func (m *Mutation) RelativesIDs() (ids []int) {
for id := range m.relatives {
ids = append(ids, id)
}
return
}
// ResetRelatives resets all changes to the "relatives" edge.
func (m *Mutation) ResetRelatives() {
m.relatives = nil
m.clearedrelatives = false
m.removedrelatives = nil
}
// AddLikedTweetIDs adds the "liked_tweets" edge to the Tweet entity by ids.
func (m *Mutation) AddLikedTweetIDs(ids ...int) {
if m.liked_tweets == nil {
m.liked_tweets = make(map[int]struct{})
}
for i := range ids {
m.liked_tweets[ids[i]] = struct{}{}
}
}
// ClearLikedTweets clears the "liked_tweets" edge to the Tweet entity.
func (m *Mutation) ClearLikedTweets() {
m.clearedliked_tweets = true
}
// LikedTweetsCleared reports if the "liked_tweets" edge to the Tweet entity was cleared.
func (m *Mutation) LikedTweetsCleared() bool {
return m.clearedliked_tweets
}
// RemoveLikedTweetIDs removes the "liked_tweets" edge to the Tweet entity by IDs.
func (m *Mutation) RemoveLikedTweetIDs(ids ...int) {
if m.removedliked_tweets == nil {
m.removedliked_tweets = make(map[int]struct{})
}
for i := range ids {
delete(m.liked_tweets, ids[i])
m.removedliked_tweets[ids[i]] = struct{}{}
}
}
// RemovedLikedTweets returns the removed IDs of the "liked_tweets" edge to the Tweet entity.
func (m *Mutation) RemovedLikedTweetsIDs() (ids []int) {
for id := range m.removedliked_tweets {
ids = append(ids, id)
}
return
}
// LikedTweetsIDs returns the "liked_tweets" edge IDs in the mutation.
func (m *Mutation) LikedTweetsIDs() (ids []int) {
for id := range m.liked_tweets {
ids = append(ids, id)
}
return
}
// ResetLikedTweets resets all changes to the "liked_tweets" edge.
func (m *Mutation) ResetLikedTweets() {
m.liked_tweets = nil
m.clearedliked_tweets = false
m.removedliked_tweets = nil
}
// AddTweetIDs adds the "tweets" edge to the Tweet entity by ids.
func (m *Mutation) AddTweetIDs(ids ...int) {
if m.tweets == nil {
m.tweets = make(map[int]struct{})
}
for i := range ids {
m.tweets[ids[i]] = struct{}{}
}
}
// ClearTweets clears the "tweets" edge to the Tweet entity.
func (m *Mutation) ClearTweets() {
m.clearedtweets = true
}
// TweetsCleared reports if the "tweets" edge to the Tweet entity was cleared.
func (m *Mutation) TweetsCleared() bool {
return m.clearedtweets
}
// RemoveTweetIDs removes the "tweets" edge to the Tweet entity by IDs.
func (m *Mutation) RemoveTweetIDs(ids ...int) {
if m.removedtweets == nil {
m.removedtweets = make(map[int]struct{})
}
for i := range ids {
delete(m.tweets, ids[i])
m.removedtweets[ids[i]] = struct{}{}
}
}
// RemovedTweets returns the removed IDs of the "tweets" edge to the Tweet entity.
func (m *Mutation) RemovedTweetsIDs() (ids []int) {
for id := range m.removedtweets {
ids = append(ids, id)
}
return
}
// TweetsIDs returns the "tweets" edge IDs in the mutation.
func (m *Mutation) TweetsIDs() (ids []int) {
for id := range m.tweets {
ids = append(ids, id)
}
return
}
// ResetTweets resets all changes to the "tweets" edge.
func (m *Mutation) ResetTweets() {
m.tweets = nil
m.clearedtweets = false
m.removedtweets = nil
}
// AddRoleIDs adds the "roles" edge to the Role entity by ids.
func (m *Mutation) AddRoleIDs(ids ...int) {
if m.roles == nil {
m.roles = make(map[int]struct{})
}
for i := range ids {
m.roles[ids[i]] = struct{}{}
}
}
// ClearRoles clears the "roles" edge to the Role entity.
func (m *Mutation) ClearRoles() {
m.clearedroles = true
}
// RolesCleared reports if the "roles" edge to the Role entity was cleared.
func (m *Mutation) RolesCleared() bool {
return m.clearedroles
}
// RemoveRoleIDs removes the "roles" edge to the Role entity by IDs.
func (m *Mutation) RemoveRoleIDs(ids ...int) {
if m.removedroles == nil {
m.removedroles = make(map[int]struct{})
}
for i := range ids {
delete(m.roles, ids[i])
m.removedroles[ids[i]] = struct{}{}
}
}
// RemovedRoles returns the removed IDs of the "roles" edge to the Role entity.
func (m *Mutation) RemovedRolesIDs() (ids []int) {
for id := range m.removedroles {
ids = append(ids, id)
}
return
}
// RolesIDs returns the "roles" edge IDs in the mutation.
func (m *Mutation) RolesIDs() (ids []int) {
for id := range m.roles {
ids = append(ids, id)
}
return
}
// ResetRoles resets all changes to the "roles" edge.
func (m *Mutation) ResetRoles() {
m.roles = nil
m.clearedroles = false
m.removedroles = nil
}
// AddJoinedGroupIDs adds the "joined_groups" edge to the UserGroup entity by ids.
func (m *Mutation) AddJoinedGroupIDs(ids ...int) {
if m.joined_groups == nil {
m.joined_groups = make(map[int]struct{})
}
for i := range ids {
m.joined_groups[ids[i]] = struct{}{}
}
}
// ClearJoinedGroups clears the "joined_groups" edge to the UserGroup entity.
func (m *Mutation) ClearJoinedGroups() {
m.clearedjoined_groups = true
}
// JoinedGroupsCleared reports if the "joined_groups" edge to the UserGroup entity was cleared.
func (m *Mutation) JoinedGroupsCleared() bool {
return m.clearedjoined_groups
}
// RemoveJoinedGroupIDs removes the "joined_groups" edge to the UserGroup entity by IDs.
func (m *Mutation) RemoveJoinedGroupIDs(ids ...int) {
if m.removedjoined_groups == nil {
m.removedjoined_groups = make(map[int]struct{})
}
for i := range ids {
delete(m.joined_groups, ids[i])
m.removedjoined_groups[ids[i]] = struct{}{}
}
}
// RemovedJoinedGroups returns the removed IDs of the "joined_groups" edge to the UserGroup entity.
func (m *Mutation) RemovedJoinedGroupsIDs() (ids []int) {
for id := range m.removedjoined_groups {
ids = append(ids, id)
}
return
}
// JoinedGroupsIDs returns the "joined_groups" edge IDs in the mutation.
func (m *Mutation) JoinedGroupsIDs() (ids []int) {
for id := range m.joined_groups {
ids = append(ids, id)
}
return
}
// ResetJoinedGroups resets all changes to the "joined_groups" edge.
func (m *Mutation) ResetJoinedGroups() {
m.joined_groups = nil
m.clearedjoined_groups = false
m.removedjoined_groups = nil
}
// AddFriendshipIDs adds the "friendships" edge to the Friendship entity by ids.
func (m *Mutation) AddFriendshipIDs(ids ...int) {
if m.friendships == nil {
m.friendships = make(map[int]struct{})
}
for i := range ids {
m.friendships[ids[i]] = struct{}{}
}
}
// ClearFriendships clears the "friendships" edge to the Friendship entity.
func (m *Mutation) ClearFriendships() {
m.clearedfriendships = true
}
// FriendshipsCleared reports if the "friendships" edge to the Friendship entity was cleared.
func (m *Mutation) FriendshipsCleared() bool {
return m.clearedfriendships
}
// RemoveFriendshipIDs removes the "friendships" edge to the Friendship entity by IDs.
func (m *Mutation) RemoveFriendshipIDs(ids ...int) {
if m.removedfriendships == nil {
m.removedfriendships = make(map[int]struct{})
}
for i := range ids {
delete(m.friendships, ids[i])
m.removedfriendships[ids[i]] = struct{}{}
}
}
// RemovedFriendships returns the removed IDs of the "friendships" edge to the Friendship entity.
func (m *Mutation) RemovedFriendshipsIDs() (ids []int) {
for id := range m.removedfriendships {
ids = append(ids, id)
}
return
}
// FriendshipsIDs returns the "friendships" edge IDs in the mutation.
func (m *Mutation) FriendshipsIDs() (ids []int) {
for id := range m.friendships {
ids = append(ids, id)
}
return
}
// ResetFriendships resets all changes to the "friendships" edge.
func (m *Mutation) ResetFriendships() {
m.friendships = nil
m.clearedfriendships = false
m.removedfriendships = nil
}
// AddUserTweetIDs adds the "user_tweets" edge to the UserTweet entity by ids.
func (m *Mutation) AddUserTweetIDs(ids ...int) {
if m.user_tweets == nil {
m.user_tweets = make(map[int]struct{})
}
for i := range ids {
m.user_tweets[ids[i]] = struct{}{}
}
}
// ClearUserTweets clears the "user_tweets" edge to the UserTweet entity.
func (m *Mutation) ClearUserTweets() {
m.cleareduser_tweets = true
}
// UserTweetsCleared reports if the "user_tweets" edge to the UserTweet entity was cleared.
func (m *Mutation) UserTweetsCleared() bool {
return m.cleareduser_tweets
}
// RemoveUserTweetIDs removes the "user_tweets" edge to the UserTweet entity by IDs.
func (m *Mutation) RemoveUserTweetIDs(ids ...int) {
if m.removeduser_tweets == nil {
m.removeduser_tweets = make(map[int]struct{})
}
for i := range ids {
delete(m.user_tweets, ids[i])
m.removeduser_tweets[ids[i]] = struct{}{}
}
}
// RemovedUserTweets returns the removed IDs of the "user_tweets" edge to the UserTweet entity.
func (m *Mutation) RemovedUserTweetsIDs() (ids []int) {
for id := range m.removeduser_tweets {
ids = append(ids, id)
}
return
}
// UserTweetsIDs returns the "user_tweets" edge IDs in the mutation.
func (m *Mutation) UserTweetsIDs() (ids []int) {
for id := range m.user_tweets {
ids = append(ids, id)
}
return
}
// ResetUserTweets resets all changes to the "user_tweets" edge.
func (m *Mutation) ResetUserTweets() {
m.user_tweets = nil
m.cleareduser_tweets = false
m.removeduser_tweets = nil
}
// Where appends a list predicates to the Mutation builder.
func (m *Mutation) Where(ps ...predicate.User) {
m.predicates = append(m.predicates, ps...)
}
// WhereP appends storage-level predicates to the Mutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
p := make([]predicate.User, len(ps))
for i := range ps {
p[i] = ps[i]
}
m.Where(p...)
}
// Op returns the operation name.
func (m *Mutation) Op() ent.Op {
return m.op
}
// SetOp allows setting the mutation operation.
func (m *Mutation) SetOp(op ent.Op) {
m.op = op
}
// Type returns the node type of this mutation (User).
func (m *Mutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *Mutation) Fields() []string {
fields := make([]string, 0, 1)
if m.name != nil {
fields = append(fields, FieldName)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *Mutation) Field(name string) (ent.Value, bool) {
switch name {
case FieldName:
return m.Name()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
return nil, fmt.Errorf("unknown User field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) SetField(name string, value ent.Value) error {
switch name {
case FieldName:
v, ok := value.(string)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetName(v)
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *Mutation) AddedFields() []string {
return nil
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *Mutation) AddedField(name string) (ent.Value, bool) {
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) AddField(name string, value ent.Value) error {
switch name {
}
return fmt.Errorf("unknown User numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *Mutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *Mutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *Mutation) ClearField(name string) error {
return fmt.Errorf("unknown User nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *Mutation) ResetField(name string) error {
switch name {
case FieldName:
m.ResetName()
return nil
}
return fmt.Errorf("unknown User field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *Mutation) AddedEdges() []string {
edges := make([]string, 0, 9)
if m.groups != nil {
edges = append(edges, EdgeGroups)
}
if m.friends != nil {
edges = append(edges, EdgeFriends)
}
if m.relatives != nil {
edges = append(edges, EdgeRelatives)
}
if m.liked_tweets != nil {
edges = append(edges, EdgeLikedTweets)
}
if m.tweets != nil {
edges = append(edges, EdgeTweets)
}
if m.roles != nil {
edges = append(edges, EdgeRoles)
}
if m.joined_groups != nil {
edges = append(edges, EdgeJoinedGroups)
}
if m.friendships != nil {
edges = append(edges, EdgeFriendships)
}
if m.user_tweets != nil {
edges = append(edges, EdgeUserTweets)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *Mutation) AddedIDs(name string) []ent.Value {
switch name {
case EdgeGroups:
ids := make([]ent.Value, 0, len(m.groups))
for id := range m.groups {
ids = append(ids, id)
}
return ids
case EdgeFriends:
ids := make([]ent.Value, 0, len(m.friends))
for id := range m.friends {
ids = append(ids, id)
}
return ids
case EdgeRelatives:
ids := make([]ent.Value, 0, len(m.relatives))
for id := range m.relatives {
ids = append(ids, id)
}
return ids
case EdgeLikedTweets:
ids := make([]ent.Value, 0, len(m.liked_tweets))
for id := range m.liked_tweets {
ids = append(ids, id)
}
return ids
case EdgeTweets:
ids := make([]ent.Value, 0, len(m.tweets))
for id := range m.tweets {
ids = append(ids, id)
}
return ids
case EdgeRoles:
ids := make([]ent.Value, 0, len(m.roles))
for id := range m.roles {
ids = append(ids, id)
}
return ids
case EdgeJoinedGroups:
ids := make([]ent.Value, 0, len(m.joined_groups))
for id := range m.joined_groups {
ids = append(ids, id)
}
return ids
case EdgeFriendships:
ids := make([]ent.Value, 0, len(m.friendships))
for id := range m.friendships {
ids = append(ids, id)
}
return ids
case EdgeUserTweets:
ids := make([]ent.Value, 0, len(m.user_tweets))
for id := range m.user_tweets {
ids = append(ids, id)
}
return ids
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *Mutation) RemovedEdges() []string {
edges := make([]string, 0, 9)
if m.removedgroups != nil {
edges = append(edges, EdgeGroups)
}
if m.removedfriends != nil {
edges = append(edges, EdgeFriends)
}
if m.removedrelatives != nil {
edges = append(edges, EdgeRelatives)
}
if m.removedliked_tweets != nil {
edges = append(edges, EdgeLikedTweets)
}
if m.removedtweets != nil {
edges = append(edges, EdgeTweets)
}
if m.removedroles != nil {
edges = append(edges, EdgeRoles)
}
if m.removedjoined_groups != nil {
edges = append(edges, EdgeJoinedGroups)
}
if m.removedfriendships != nil {
edges = append(edges, EdgeFriendships)
}
if m.removeduser_tweets != nil {
edges = append(edges, EdgeUserTweets)
}
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *Mutation) RemovedIDs(name string) []ent.Value {
switch name {
case EdgeGroups:
ids := make([]ent.Value, 0, len(m.removedgroups))
for id := range m.removedgroups {
ids = append(ids, id)
}
return ids
case EdgeFriends:
ids := make([]ent.Value, 0, len(m.removedfriends))
for id := range m.removedfriends {
ids = append(ids, id)
}
return ids
case EdgeRelatives:
ids := make([]ent.Value, 0, len(m.removedrelatives))
for id := range m.removedrelatives {
ids = append(ids, id)
}
return ids
case EdgeLikedTweets:
ids := make([]ent.Value, 0, len(m.removedliked_tweets))
for id := range m.removedliked_tweets {
ids = append(ids, id)
}
return ids
case EdgeTweets:
ids := make([]ent.Value, 0, len(m.removedtweets))
for id := range m.removedtweets {
ids = append(ids, id)
}
return ids
case EdgeRoles:
ids := make([]ent.Value, 0, len(m.removedroles))
for id := range m.removedroles {
ids = append(ids, id)
}
return ids
case EdgeJoinedGroups:
ids := make([]ent.Value, 0, len(m.removedjoined_groups))
for id := range m.removedjoined_groups {
ids = append(ids, id)
}
return ids
case EdgeFriendships:
ids := make([]ent.Value, 0, len(m.removedfriendships))
for id := range m.removedfriendships {
ids = append(ids, id)
}
return ids
case EdgeUserTweets:
ids := make([]ent.Value, 0, len(m.removeduser_tweets))
for id := range m.removeduser_tweets {
ids = append(ids, id)
}
return ids
}
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *Mutation) ClearedEdges() []string {
edges := make([]string, 0, 9)
if m.clearedgroups {
edges = append(edges, EdgeGroups)
}
if m.clearedfriends {
edges = append(edges, EdgeFriends)
}
if m.clearedrelatives {
edges = append(edges, EdgeRelatives)
}
if m.clearedliked_tweets {
edges = append(edges, EdgeLikedTweets)
}
if m.clearedtweets {
edges = append(edges, EdgeTweets)
}
if m.clearedroles {
edges = append(edges, EdgeRoles)
}
if m.clearedjoined_groups {
edges = append(edges, EdgeJoinedGroups)
}
if m.clearedfriendships {
edges = append(edges, EdgeFriendships)
}
if m.cleareduser_tweets {
edges = append(edges, EdgeUserTweets)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *Mutation) EdgeCleared(name string) bool {
switch name {
case EdgeGroups:
return m.clearedgroups
case EdgeFriends:
return m.clearedfriends
case EdgeRelatives:
return m.clearedrelatives
case EdgeLikedTweets:
return m.clearedliked_tweets
case EdgeTweets:
return m.clearedtweets
case EdgeRoles:
return m.clearedroles
case EdgeJoinedGroups:
return m.clearedjoined_groups
case EdgeFriendships:
return m.clearedfriendships
case EdgeUserTweets:
return m.cleareduser_tweets
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *Mutation) ClearEdge(name string) error {
switch name {
}
return fmt.Errorf("unknown User unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *Mutation) ResetEdge(name string) error {
switch name {
case EdgeGroups:
m.ResetGroups()
return nil
case EdgeFriends:
m.ResetFriends()
return nil
case EdgeRelatives:
m.ResetRelatives()
return nil
case EdgeLikedTweets:
m.ResetLikedTweets()
return nil
case EdgeTweets:
m.ResetTweets()
return nil
case EdgeRoles:
m.ResetRoles()
return nil
case EdgeJoinedGroups:
m.ResetJoinedGroups()
return nil
case EdgeFriendships:
m.ResetFriendships()
return nil
case EdgeUserTweets:
m.ResetUserTweets()
return nil
}
return fmt.Errorf("unknown User edge %s", name)
}