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upstream-ent/entc/integration/gremlin/ent/card_create.go
upstream-mirror 4b3ad0b611
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2026-09-15 22:12:36 +05:00

273 lines
7.5 KiB
Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package ent
import (
"context"
"errors"
"fmt"
"time"
"entgo.io/ent/dialect/gremlin"
"entgo.io/ent/dialect/gremlin/graph/dsl"
"entgo.io/ent/dialect/gremlin/graph/dsl/__"
"entgo.io/ent/dialect/gremlin/graph/dsl/g"
"entgo.io/ent/dialect/gremlin/graph/dsl/p"
"entgo.io/ent/entc/integration/gremlin/ent/card"
"entgo.io/ent/entc/integration/gremlin/ent/spec"
"entgo.io/ent/entc/integration/gremlin/ent/user"
)
// CardCreate is the builder for creating a Card entity.
type CardCreate struct {
config
mutation *CardMutation
hooks []Hook
}
// SetCreateTime sets the "create_time" field.
func (_c *CardCreate) SetCreateTime(v time.Time) *CardCreate {
_c.mutation.SetCreateTime(v)
return _c
}
// SetNillableCreateTime sets the "create_time" field if the given value is not nil.
func (_c *CardCreate) SetNillableCreateTime(v *time.Time) *CardCreate {
if v != nil {
_c.SetCreateTime(*v)
}
return _c
}
// SetUpdateTime sets the "update_time" field.
func (_c *CardCreate) SetUpdateTime(v time.Time) *CardCreate {
_c.mutation.SetUpdateTime(v)
return _c
}
// SetNillableUpdateTime sets the "update_time" field if the given value is not nil.
func (_c *CardCreate) SetNillableUpdateTime(v *time.Time) *CardCreate {
if v != nil {
_c.SetUpdateTime(*v)
}
return _c
}
// SetBalance sets the "balance" field.
func (_c *CardCreate) SetBalance(v float64) *CardCreate {
_c.mutation.SetBalance(v)
return _c
}
// SetNillableBalance sets the "balance" field if the given value is not nil.
func (_c *CardCreate) SetNillableBalance(v *float64) *CardCreate {
if v != nil {
_c.SetBalance(*v)
}
return _c
}
// SetNumber sets the "number" field.
func (_c *CardCreate) SetNumber(v string) *CardCreate {
_c.mutation.SetNumber(v)
return _c
}
// SetName sets the "name" field.
func (_c *CardCreate) SetName(v string) *CardCreate {
_c.mutation.SetName(v)
return _c
}
// SetNillableName sets the "name" field if the given value is not nil.
func (_c *CardCreate) SetNillableName(v *string) *CardCreate {
if v != nil {
_c.SetName(*v)
}
return _c
}
// SetOwnerID sets the "owner" edge to the User entity by ID.
func (_c *CardCreate) SetOwnerID(id string) *CardCreate {
_c.mutation.SetOwnerID(id)
return _c
}
// SetNillableOwnerID sets the "owner" edge to the User entity by ID if the given value is not nil.
func (_c *CardCreate) SetNillableOwnerID(id *string) *CardCreate {
if id != nil {
_c = _c.SetOwnerID(*id)
}
return _c
}
// SetOwner sets the "owner" edge to the User entity.
func (_c *CardCreate) SetOwner(v *User) *CardCreate {
return _c.SetOwnerID(v.ID)
}
// AddSpecIDs adds the "spec" edge to the Spec entity by IDs.
func (_c *CardCreate) AddSpecIDs(ids ...string) *CardCreate {
_c.mutation.AddSpecIDs(ids...)
return _c
}
// AddSpec adds the "spec" edges to the Spec entity.
func (_c *CardCreate) AddSpec(v ...*Spec) *CardCreate {
ids := make([]string, len(v))
for i := range v {
ids[i] = v[i].ID
}
return _c.AddSpecIDs(ids...)
}
// Mutation returns the CardMutation object of the builder.
func (_c *CardCreate) Mutation() *CardMutation {
return _c.mutation
}
// Save creates the Card in the database.
func (_c *CardCreate) Save(ctx context.Context) (*Card, error) {
_c.defaults()
return withHooks(ctx, _c.gremlinSave, _c.mutation, _c.hooks)
}
// SaveX calls Save and panics if Save returns an error.
func (_c *CardCreate) SaveX(ctx context.Context) *Card {
v, err := _c.Save(ctx)
if err != nil {
panic(err)
}
return v
}
// Exec executes the query.
func (_c *CardCreate) Exec(ctx context.Context) error {
_, err := _c.Save(ctx)
return err
}
// ExecX is like Exec, but panics if an error occurs.
func (_c *CardCreate) ExecX(ctx context.Context) {
if err := _c.Exec(ctx); err != nil {
panic(err)
}
}
// defaults sets the default values of the builder before save.
func (_c *CardCreate) defaults() {
if _, ok := _c.mutation.CreateTime(); !ok {
v := card.DefaultCreateTime()
_c.mutation.SetCreateTime(v)
}
if _, ok := _c.mutation.UpdateTime(); !ok {
v := card.DefaultUpdateTime()
_c.mutation.SetUpdateTime(v)
}
if _, ok := _c.mutation.Balance(); !ok {
v := card.DefaultBalance
_c.mutation.SetBalance(v)
}
}
// check runs all checks and user-defined validators on the builder.
func (_c *CardCreate) check() error {
if _, ok := _c.mutation.CreateTime(); !ok {
return &ValidationError{Name: "create_time", err: errors.New(`ent: missing required field "Card.create_time"`)}
}
if _, ok := _c.mutation.UpdateTime(); !ok {
return &ValidationError{Name: "update_time", err: errors.New(`ent: missing required field "Card.update_time"`)}
}
if _, ok := _c.mutation.Balance(); !ok {
return &ValidationError{Name: "balance", err: errors.New(`ent: missing required field "Card.balance"`)}
}
if _, ok := _c.mutation.Number(); !ok {
return &ValidationError{Name: "number", err: errors.New(`ent: missing required field "Card.number"`)}
}
if v, ok := _c.mutation.Number(); ok {
if err := card.NumberValidator(v); err != nil {
return &ValidationError{Name: "number", err: fmt.Errorf(`ent: validator failed for field "Card.number": %w`, err)}
}
}
if v, ok := _c.mutation.Name(); ok {
if err := card.NameValidator(v); err != nil {
return &ValidationError{Name: "name", err: fmt.Errorf(`ent: validator failed for field "Card.name": %w`, err)}
}
}
return nil
}
func (_c *CardCreate) gremlinSave(ctx context.Context) (*Card, error) {
if err := _c.check(); err != nil {
return nil, err
}
res := &gremlin.Response{}
query, bindings := _c.gremlin().Query()
if err := _c.driver.Exec(ctx, query, bindings, res); err != nil {
return nil, err
}
if err, ok := isConstantError(res); ok {
return nil, err
}
rnode := &Card{config: _c.config}
if err := rnode.FromResponse(res); err != nil {
return nil, err
}
_c.mutation.id = &rnode.ID
_c.mutation.done = true
return rnode, nil
}
func (_c *CardCreate) gremlin() *dsl.Traversal {
type constraint struct {
pred *dsl.Traversal // constraint predicate.
test *dsl.Traversal // test matches and its constant.
}
constraints := make([]*constraint, 0, 1)
v := g.AddV(card.Label)
if value, ok := _c.mutation.CreateTime(); ok {
v.Property(dsl.Single, card.FieldCreateTime, value)
}
if value, ok := _c.mutation.UpdateTime(); ok {
v.Property(dsl.Single, card.FieldUpdateTime, value)
}
if value, ok := _c.mutation.Balance(); ok {
v.Property(dsl.Single, card.FieldBalance, value)
}
if value, ok := _c.mutation.Number(); ok {
v.Property(dsl.Single, card.FieldNumber, value)
}
if value, ok := _c.mutation.Name(); ok {
v.Property(dsl.Single, card.FieldName, value)
}
for _, id := range _c.mutation.OwnerIDs() {
v.AddE(user.CardLabel).From(g.V(id)).InV()
constraints = append(constraints, &constraint{
pred: g.E().HasLabel(user.CardLabel).OutV().HasID(id).Count(),
test: __.Is(p.NEQ(0)).Constant(NewErrUniqueEdge(card.Label, user.CardLabel, id)),
})
}
for _, id := range _c.mutation.SpecIDs() {
v.AddE(spec.CardLabel).From(g.V(id)).InV()
}
if len(constraints) == 0 {
return v.ValueMap(true)
}
tr := constraints[0].pred.Coalesce(constraints[0].test, v.ValueMap(true))
for _, cr := range constraints[1:] {
tr = cr.pred.Coalesce(cr.test, tr)
}
return tr
}
// CardCreateBulk is the builder for creating many Card entities in bulk.
type CardCreateBulk struct {
config
err error
builders []*CardCreate
}