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upstream-ent/entc/integration/multischema/versioned/friendship/mutation.go
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Go

// Copyright 2019-present Facebook Inc. All rights reserved.
// This source code is licensed under the Apache 2.0 license found
// in the LICENSE file in the root directory of this source tree.
// Code generated by ent, DO NOT EDIT.
package friendship
import (
"context"
"fmt"
"time"
"entgo.io/ent"
"entgo.io/ent/dialect/sql"
"entgo.io/ent/entc/integration/multischema/versioned/predicate"
)
// Mutation represents an operation that mutates the Friendship nodes in the graph.
type Mutation struct {
op ent.Op
typ string
weight *int
addweight *int
created_at *time.Time
clearedFields map[string]struct{}
user *int
cleareduser bool
friend *int
clearedfriend bool
predicates []predicate.Friendship
}
// NewMutation creates a new Mutation for the Friendship entity.
func NewMutation(op ent.Op) *Mutation {
return &Mutation{
op: op,
typ: "Friendship",
clearedFields: make(map[string]struct{}),
}
}
// Predicates returns the list of predicates set on the mutation.
func (m *Mutation) Predicates() []predicate.Friendship {
return m.predicates
}
// SetWeight sets the "weight" field.
func (m *Mutation) SetWeight(i int) {
m.weight = &i
m.addweight = nil
}
// Weight returns the value of the "weight" field in the mutation.
func (m *Mutation) Weight() (r int, exists bool) {
v := m.weight
if v == nil {
return
}
return *v, true
}
// AddWeight adds i to the "weight" field.
func (m *Mutation) AddWeight(i int) {
if m.addweight != nil {
*m.addweight += i
} else {
m.addweight = &i
}
}
// AddedWeight returns the value that was added to the "weight" field in this mutation.
func (m *Mutation) AddedWeight() (r int, exists bool) {
v := m.addweight
if v == nil {
return
}
return *v, true
}
// ResetWeight resets all changes to the "weight" field.
func (m *Mutation) ResetWeight() {
m.weight = nil
m.addweight = nil
}
// SetCreatedAt sets the "created_at" field.
func (m *Mutation) SetCreatedAt(t time.Time) {
m.created_at = &t
}
// CreatedAt returns the value of the "created_at" field in the mutation.
func (m *Mutation) CreatedAt() (r time.Time, exists bool) {
v := m.created_at
if v == nil {
return
}
return *v, true
}
// ResetCreatedAt resets all changes to the "created_at" field.
func (m *Mutation) ResetCreatedAt() {
m.created_at = nil
}
// SetUserID sets the "user_id" field.
func (m *Mutation) SetUserID(i int) {
m.user = &i
}
// UserID returns the value of the "user_id" field in the mutation.
func (m *Mutation) UserID() (r int, exists bool) {
v := m.user
if v == nil {
return
}
return *v, true
}
// ResetUserID resets all changes to the "user_id" field.
func (m *Mutation) ResetUserID() {
m.user = nil
}
// SetFriendID sets the "friend_id" field.
func (m *Mutation) SetFriendID(i int) {
m.friend = &i
}
// FriendID returns the value of the "friend_id" field in the mutation.
func (m *Mutation) FriendID() (r int, exists bool) {
v := m.friend
if v == nil {
return
}
return *v, true
}
// ResetFriendID resets all changes to the "friend_id" field.
func (m *Mutation) ResetFriendID() {
m.friend = nil
}
// ClearUser clears the "user" edge to the User entity.
func (m *Mutation) ClearUser() {
m.cleareduser = true
m.clearedFields[FieldUserID] = struct{}{}
}
// UserCleared reports if the "user" edge to the User entity was cleared.
func (m *Mutation) UserCleared() bool {
return m.cleareduser
}
// UserIDs returns the "user" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// UserID instead. It exists only for internal usage by the builders.
func (m *Mutation) UserIDs() (ids []int) {
if id := m.user; id != nil {
ids = append(ids, *id)
}
return
}
// ResetUser resets all changes to the "user" edge.
func (m *Mutation) ResetUser() {
m.user = nil
m.cleareduser = false
}
// ClearFriend clears the "friend" edge to the User entity.
func (m *Mutation) ClearFriend() {
m.clearedfriend = true
m.clearedFields[FieldFriendID] = struct{}{}
}
// FriendCleared reports if the "friend" edge to the User entity was cleared.
func (m *Mutation) FriendCleared() bool {
return m.clearedfriend
}
// FriendIDs returns the "friend" edge IDs in the mutation.
// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
// FriendID instead. It exists only for internal usage by the builders.
func (m *Mutation) FriendIDs() (ids []int) {
if id := m.friend; id != nil {
ids = append(ids, *id)
}
return
}
// ResetFriend resets all changes to the "friend" edge.
func (m *Mutation) ResetFriend() {
m.friend = nil
m.clearedfriend = false
}
// Where appends a list predicates to the Mutation builder.
func (m *Mutation) Where(ps ...predicate.Friendship) {
m.predicates = append(m.predicates, ps...)
}
// WhereP appends storage-level predicates to the Mutation builder. Using this method,
// users can use type-assertion to append predicates that do not depend on any generated package.
func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
p := make([]predicate.Friendship, len(ps))
for i := range ps {
p[i] = ps[i]
}
m.Where(p...)
}
// Op returns the operation name.
func (m *Mutation) Op() ent.Op {
return m.op
}
// SetOp allows setting the mutation operation.
func (m *Mutation) SetOp(op ent.Op) {
m.op = op
}
// Type returns the node type of this mutation (Friendship).
func (m *Mutation) Type() string {
return m.typ
}
// Fields returns all fields that were changed during this mutation. Note that in
// order to get all numeric fields that were incremented/decremented, call
// AddedFields().
func (m *Mutation) Fields() []string {
fields := make([]string, 0, 4)
if m.weight != nil {
fields = append(fields, FieldWeight)
}
if m.created_at != nil {
fields = append(fields, FieldCreatedAt)
}
if m.user != nil {
fields = append(fields, FieldUserID)
}
if m.friend != nil {
fields = append(fields, FieldFriendID)
}
return fields
}
// Field returns the value of a field with the given name. The second boolean
// return value indicates that this field was not set, or was not defined in the
// schema.
func (m *Mutation) Field(name string) (ent.Value, bool) {
switch name {
case FieldWeight:
return m.Weight()
case FieldCreatedAt:
return m.CreatedAt()
case FieldUserID:
return m.UserID()
case FieldFriendID:
return m.FriendID()
}
return nil, false
}
// OldField returns the old value of the field from the database. An error is
// returned if the mutation operation is not UpdateOne, or the query to the
// database failed.
func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
return nil, fmt.Errorf("unknown Friendship field %s", name)
}
// SetField sets the value of a field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) SetField(name string, value ent.Value) error {
switch name {
case FieldWeight:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetWeight(v)
return nil
case FieldCreatedAt:
v, ok := value.(time.Time)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetCreatedAt(v)
return nil
case FieldUserID:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetUserID(v)
return nil
case FieldFriendID:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.SetFriendID(v)
return nil
}
return fmt.Errorf("unknown Friendship field %s", name)
}
// AddedFields returns all numeric fields that were incremented/decremented during
// this mutation.
func (m *Mutation) AddedFields() []string {
var fields []string
if m.addweight != nil {
fields = append(fields, FieldWeight)
}
return fields
}
// AddedField returns the numeric value that was incremented/decremented on a field
// with the given name. The second boolean return value indicates that this field
// was not set, or was not defined in the schema.
func (m *Mutation) AddedField(name string) (ent.Value, bool) {
switch name {
case FieldWeight:
return m.AddedWeight()
}
return nil, false
}
// AddField adds the value to the field with the given name. It returns an error if
// the field is not defined in the schema, or if the type mismatched the field
// type.
func (m *Mutation) AddField(name string, value ent.Value) error {
switch name {
case FieldWeight:
v, ok := value.(int)
if !ok {
return fmt.Errorf("unexpected type %T for field %s", value, name)
}
m.AddWeight(v)
return nil
}
return fmt.Errorf("unknown Friendship numeric field %s", name)
}
// ClearedFields returns all nullable fields that were cleared during this
// mutation.
func (m *Mutation) ClearedFields() []string {
return nil
}
// FieldCleared returns a boolean indicating if a field with the given name was
// cleared in this mutation.
func (m *Mutation) FieldCleared(name string) bool {
_, ok := m.clearedFields[name]
return ok
}
// ClearField clears the value of the field with the given name. It returns an
// error if the field is not defined in the schema.
func (m *Mutation) ClearField(name string) error {
return fmt.Errorf("unknown Friendship nullable field %s", name)
}
// ResetField resets all changes in the mutation for the field with the given name.
// It returns an error if the field is not defined in the schema.
func (m *Mutation) ResetField(name string) error {
switch name {
case FieldWeight:
m.ResetWeight()
return nil
case FieldCreatedAt:
m.ResetCreatedAt()
return nil
case FieldUserID:
m.ResetUserID()
return nil
case FieldFriendID:
m.ResetFriendID()
return nil
}
return fmt.Errorf("unknown Friendship field %s", name)
}
// AddedEdges returns all edge names that were set/added in this mutation.
func (m *Mutation) AddedEdges() []string {
edges := make([]string, 0, 2)
if m.user != nil {
edges = append(edges, EdgeUser)
}
if m.friend != nil {
edges = append(edges, EdgeFriend)
}
return edges
}
// AddedIDs returns all IDs (to other nodes) that were added for the given edge
// name in this mutation.
func (m *Mutation) AddedIDs(name string) []ent.Value {
switch name {
case EdgeUser:
if id := m.user; id != nil {
return []ent.Value{*id}
}
case EdgeFriend:
if id := m.friend; id != nil {
return []ent.Value{*id}
}
}
return nil
}
// RemovedEdges returns all edge names that were removed in this mutation.
func (m *Mutation) RemovedEdges() []string {
edges := make([]string, 0, 2)
return edges
}
// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
// the given name in this mutation.
func (m *Mutation) RemovedIDs(name string) []ent.Value {
return nil
}
// ClearedEdges returns all edge names that were cleared in this mutation.
func (m *Mutation) ClearedEdges() []string {
edges := make([]string, 0, 2)
if m.cleareduser {
edges = append(edges, EdgeUser)
}
if m.clearedfriend {
edges = append(edges, EdgeFriend)
}
return edges
}
// EdgeCleared returns a boolean which indicates if the edge with the given name
// was cleared in this mutation.
func (m *Mutation) EdgeCleared(name string) bool {
switch name {
case EdgeUser:
return m.cleareduser
case EdgeFriend:
return m.clearedfriend
}
return false
}
// ClearEdge clears the value of the edge with the given name. It returns an error
// if that edge is not defined in the schema.
func (m *Mutation) ClearEdge(name string) error {
switch name {
case EdgeUser:
m.ClearUser()
return nil
case EdgeFriend:
m.ClearFriend()
return nil
}
return fmt.Errorf("unknown Friendship unique edge %s", name)
}
// ResetEdge resets all changes to the edge with the given name in this mutation.
// It returns an error if the edge is not defined in the schema.
func (m *Mutation) ResetEdge(name string) error {
switch name {
case EdgeUser:
m.ResetUser()
return nil
case EdgeFriend:
m.ResetFriend()
return nil
}
return fmt.Errorf("unknown Friendship edge %s", name)
}