500 lines
12 KiB
Go
500 lines
12 KiB
Go
// Copyright 2019-present Facebook Inc. All rights reserved.
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// This source code is licensed under the Apache 2.0 license found
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// in the LICENSE file in the root directory of this source tree.
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// Code generated by ent, DO NOT EDIT.
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package payment
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import (
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"context"
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"fmt"
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"time"
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"entgo.io/ent"
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"entgo.io/ent/dialect/sql"
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"entgo.io/ent/examples/migration/ent/predicate"
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)
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// Mutation represents an operation that mutates the Payment nodes in the graph.
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type Mutation struct {
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op ent.Op
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typ string
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amount *float64
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addamount *float64
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currency *Currency
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time *time.Time
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description *string
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status *Status
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clearedFields map[string]struct{}
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card *int
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clearedcard bool
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predicates []predicate.Payment
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}
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// NewMutation creates a new Mutation for the Payment entity.
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func NewMutation(op ent.Op) *Mutation {
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return &Mutation{
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op: op,
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typ: "Payment",
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clearedFields: make(map[string]struct{}),
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}
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}
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// Predicates returns the list of predicates set on the mutation.
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func (m *Mutation) Predicates() []predicate.Payment {
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return m.predicates
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}
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// SetCardID sets the "card_id" field.
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func (m *Mutation) SetCardID(i int) {
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m.card = &i
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}
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// CardID returns the value of the "card_id" field in the mutation.
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func (m *Mutation) CardID() (r int, exists bool) {
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v := m.card
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetCardID resets all changes to the "card_id" field.
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func (m *Mutation) ResetCardID() {
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m.card = nil
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}
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// SetAmount sets the "amount" field.
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func (m *Mutation) SetAmount(f float64) {
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m.amount = &f
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m.addamount = nil
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}
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// Amount returns the value of the "amount" field in the mutation.
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func (m *Mutation) Amount() (r float64, exists bool) {
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v := m.amount
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if v == nil {
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return
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}
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return *v, true
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}
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// AddAmount adds f to the "amount" field.
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func (m *Mutation) AddAmount(f float64) {
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if m.addamount != nil {
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*m.addamount += f
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} else {
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m.addamount = &f
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}
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}
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// AddedAmount returns the value that was added to the "amount" field in this mutation.
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func (m *Mutation) AddedAmount() (r float64, exists bool) {
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v := m.addamount
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetAmount resets all changes to the "amount" field.
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func (m *Mutation) ResetAmount() {
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m.amount = nil
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m.addamount = nil
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}
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// SetCurrency sets the "currency" field.
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func (m *Mutation) SetCurrency(pa Currency) {
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m.currency = &pa
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}
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// Currency returns the value of the "currency" field in the mutation.
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func (m *Mutation) Currency() (r Currency, exists bool) {
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v := m.currency
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetCurrency resets all changes to the "currency" field.
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func (m *Mutation) ResetCurrency() {
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m.currency = nil
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}
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// SetTime sets the "time" field.
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func (m *Mutation) SetTime(t time.Time) {
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m.time = &t
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}
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// Time returns the value of the "time" field in the mutation.
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func (m *Mutation) Time() (r time.Time, exists bool) {
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v := m.time
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetTime resets all changes to the "time" field.
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func (m *Mutation) ResetTime() {
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m.time = nil
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}
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// SetDescription sets the "description" field.
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func (m *Mutation) SetDescription(s string) {
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m.description = &s
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}
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// Description returns the value of the "description" field in the mutation.
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func (m *Mutation) Description() (r string, exists bool) {
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v := m.description
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetDescription resets all changes to the "description" field.
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func (m *Mutation) ResetDescription() {
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m.description = nil
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}
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// SetStatus sets the "status" field.
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func (m *Mutation) SetStatus(pa Status) {
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m.status = &pa
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}
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// Status returns the value of the "status" field in the mutation.
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func (m *Mutation) Status() (r Status, exists bool) {
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v := m.status
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if v == nil {
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return
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}
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return *v, true
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}
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// ResetStatus resets all changes to the "status" field.
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func (m *Mutation) ResetStatus() {
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m.status = nil
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}
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// ClearCard clears the "card" edge to the Card entity.
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func (m *Mutation) ClearCard() {
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m.clearedcard = true
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m.clearedFields[FieldCardID] = struct{}{}
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}
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// CardCleared reports if the "card" edge to the Card entity was cleared.
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func (m *Mutation) CardCleared() bool {
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return m.clearedcard
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}
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// CardIDs returns the "card" edge IDs in the mutation.
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// Note that IDs always returns len(IDs) <= 1 for unique edges, and you should use
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// CardID instead. It exists only for internal usage by the builders.
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func (m *Mutation) CardIDs() (ids []int) {
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if id := m.card; id != nil {
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ids = append(ids, *id)
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}
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return
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}
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// ResetCard resets all changes to the "card" edge.
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func (m *Mutation) ResetCard() {
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m.card = nil
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m.clearedcard = false
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}
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// Where appends a list predicates to the Mutation builder.
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func (m *Mutation) Where(ps ...predicate.Payment) {
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m.predicates = append(m.predicates, ps...)
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}
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// WhereP appends storage-level predicates to the Mutation builder. Using this method,
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// users can use type-assertion to append predicates that do not depend on any generated package.
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func (m *Mutation) WhereP(ps ...func(*sql.Selector)) {
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p := make([]predicate.Payment, len(ps))
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for i := range ps {
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p[i] = ps[i]
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}
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m.Where(p...)
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}
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// Op returns the operation name.
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func (m *Mutation) Op() ent.Op {
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return m.op
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}
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// SetOp allows setting the mutation operation.
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func (m *Mutation) SetOp(op ent.Op) {
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m.op = op
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}
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// Type returns the node type of this mutation (Payment).
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func (m *Mutation) Type() string {
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return m.typ
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}
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// Fields returns all fields that were changed during this mutation. Note that in
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// order to get all numeric fields that were incremented/decremented, call
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// AddedFields().
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func (m *Mutation) Fields() []string {
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fields := make([]string, 0, 6)
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if m.card != nil {
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fields = append(fields, FieldCardID)
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}
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if m.amount != nil {
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fields = append(fields, FieldAmount)
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}
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if m.currency != nil {
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fields = append(fields, FieldCurrency)
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}
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if m.time != nil {
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fields = append(fields, FieldTime)
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}
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if m.description != nil {
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fields = append(fields, FieldDescription)
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}
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if m.status != nil {
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fields = append(fields, FieldStatus)
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}
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return fields
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}
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// Field returns the value of a field with the given name. The second boolean
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// return value indicates that this field was not set, or was not defined in the
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// schema.
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func (m *Mutation) Field(name string) (ent.Value, bool) {
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switch name {
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case FieldCardID:
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return m.CardID()
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case FieldAmount:
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return m.Amount()
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case FieldCurrency:
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return m.Currency()
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case FieldTime:
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return m.Time()
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case FieldDescription:
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return m.Description()
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case FieldStatus:
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return m.Status()
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}
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return nil, false
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}
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// OldField returns the old value of the field from the database. An error is
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// returned if the mutation operation is not UpdateOne, or the query to the
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// database failed.
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func (m *Mutation) OldField(ctx context.Context, name string) (ent.Value, error) {
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return nil, fmt.Errorf("unknown Payment field %s", name)
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}
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// SetField sets the value of a field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) SetField(name string, value ent.Value) error {
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switch name {
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case FieldCardID:
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v, ok := value.(int)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetCardID(v)
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return nil
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case FieldAmount:
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v, ok := value.(float64)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetAmount(v)
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return nil
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case FieldCurrency:
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v, ok := value.(Currency)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetCurrency(v)
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return nil
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case FieldTime:
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v, ok := value.(time.Time)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetTime(v)
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return nil
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case FieldDescription:
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v, ok := value.(string)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetDescription(v)
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return nil
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case FieldStatus:
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v, ok := value.(Status)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.SetStatus(v)
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return nil
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}
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return fmt.Errorf("unknown Payment field %s", name)
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}
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// AddedFields returns all numeric fields that were incremented/decremented during
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// this mutation.
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func (m *Mutation) AddedFields() []string {
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var fields []string
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if m.addamount != nil {
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fields = append(fields, FieldAmount)
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}
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return fields
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}
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// AddedField returns the numeric value that was incremented/decremented on a field
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// with the given name. The second boolean return value indicates that this field
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// was not set, or was not defined in the schema.
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func (m *Mutation) AddedField(name string) (ent.Value, bool) {
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switch name {
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case FieldAmount:
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return m.AddedAmount()
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}
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return nil, false
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}
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// AddField adds the value to the field with the given name. It returns an error if
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// the field is not defined in the schema, or if the type mismatched the field
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// type.
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func (m *Mutation) AddField(name string, value ent.Value) error {
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switch name {
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case FieldAmount:
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v, ok := value.(float64)
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if !ok {
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return fmt.Errorf("unexpected type %T for field %s", value, name)
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}
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m.AddAmount(v)
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return nil
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}
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return fmt.Errorf("unknown Payment numeric field %s", name)
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}
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// ClearedFields returns all nullable fields that were cleared during this
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// mutation.
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func (m *Mutation) ClearedFields() []string {
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return nil
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}
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// FieldCleared returns a boolean indicating if a field with the given name was
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// cleared in this mutation.
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func (m *Mutation) FieldCleared(name string) bool {
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_, ok := m.clearedFields[name]
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return ok
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}
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// ClearField clears the value of the field with the given name. It returns an
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// error if the field is not defined in the schema.
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func (m *Mutation) ClearField(name string) error {
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return fmt.Errorf("unknown Payment nullable field %s", name)
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}
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// ResetField resets all changes in the mutation for the field with the given name.
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// It returns an error if the field is not defined in the schema.
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func (m *Mutation) ResetField(name string) error {
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switch name {
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case FieldCardID:
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m.ResetCardID()
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return nil
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case FieldAmount:
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m.ResetAmount()
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return nil
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case FieldCurrency:
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m.ResetCurrency()
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return nil
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case FieldTime:
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m.ResetTime()
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return nil
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case FieldDescription:
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m.ResetDescription()
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return nil
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case FieldStatus:
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m.ResetStatus()
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return nil
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}
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return fmt.Errorf("unknown Payment field %s", name)
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}
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// AddedEdges returns all edge names that were set/added in this mutation.
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func (m *Mutation) AddedEdges() []string {
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edges := make([]string, 0, 1)
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if m.card != nil {
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edges = append(edges, EdgeCard)
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}
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return edges
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}
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// AddedIDs returns all IDs (to other nodes) that were added for the given edge
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// name in this mutation.
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func (m *Mutation) AddedIDs(name string) []ent.Value {
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switch name {
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case EdgeCard:
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if id := m.card; id != nil {
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return []ent.Value{*id}
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}
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}
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return nil
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}
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// RemovedEdges returns all edge names that were removed in this mutation.
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func (m *Mutation) RemovedEdges() []string {
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edges := make([]string, 0, 1)
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return edges
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}
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// RemovedIDs returns all IDs (to other nodes) that were removed for the edge with
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// the given name in this mutation.
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func (m *Mutation) RemovedIDs(name string) []ent.Value {
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return nil
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}
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// ClearedEdges returns all edge names that were cleared in this mutation.
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func (m *Mutation) ClearedEdges() []string {
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edges := make([]string, 0, 1)
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if m.clearedcard {
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edges = append(edges, EdgeCard)
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}
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return edges
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}
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// EdgeCleared returns a boolean which indicates if the edge with the given name
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// was cleared in this mutation.
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func (m *Mutation) EdgeCleared(name string) bool {
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switch name {
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case EdgeCard:
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return m.clearedcard
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}
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return false
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}
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// ClearEdge clears the value of the edge with the given name. It returns an error
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// if that edge is not defined in the schema.
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func (m *Mutation) ClearEdge(name string) error {
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switch name {
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case EdgeCard:
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m.ClearCard()
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return nil
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}
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return fmt.Errorf("unknown Payment unique edge %s", name)
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}
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// ResetEdge resets all changes to the edge with the given name in this mutation.
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// It returns an error if the edge is not defined in the schema.
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func (m *Mutation) ResetEdge(name string) error {
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switch name {
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case EdgeCard:
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m.ResetCard()
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return nil
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}
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return fmt.Errorf("unknown Payment edge %s", name)
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}
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