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/*
*
* Copyright 2026 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*
*/
package autosharding
import (
"bytes"
"slices"
)
// sliceMapEntry represents an entry for a key-range in the sliceMap.
type sliceMapEntry struct {
startKey []byte // Inclusive start key of the key-range
endpoints []int // Indices into list[PickerEndpoint] in the Picker
}
// sliceMap is an immutable data structure used by the Picker to map request
// keys to their assigned key-range. Because it is immutable, it allows the
// Picker to access it without any explicit synchronization with the LB policy.
//
// The sliceMap is meant to be used by the Picker in conjunction with a list of
// pickerEndpoints such that the list can be swapped out, as long as the number
// and order of endpoints don't change.
type sliceMap struct {
slices []sliceMapEntry // Sorted by startKey
fallbackPool []int // Indices into list[PickerEndpoint] for all endpoints
generation int64 // Snapshot generation number
}
// lookup returns the index of the slice covering the given key.
//
// Because assignments are pre-validated to have no gaps and cover the full key
// range, and since slices is sorted by startKey, lookup boils down to a binary
// search, looking for the insertion point.
//
// If the key matches the startKey of a slice, that slice index is returned.
// Otherwise, the index of the slice immediately preceding the insertion point
// is returned (i.e., the slice covering the range [startKey, nextStartKey)).
//
// Returns -1 when the sliceMap is empty, which is the case before the first
// assignment is received.
func (sm *sliceMap) lookup(key []byte) int {
if len(sm.slices) == 0 {
return -1
}
idx, found := slices.BinarySearchFunc(sm.slices, key, func(e sliceMapEntry, k []byte) int {
return bytes.Compare(e.startKey, k)
})
if found {
return idx
}
// Key falls in range [slices[idx - 1].startKey, slices[idx].startKey).
return idx - 1
}
// buildSliceMap is used to generate a new sliceMap from the EndpointMap and
// Assignment when either of them change.
func buildSliceMap(endpointMap *endpointMap, assignment *assignment) *sliceMap {
sm := &sliceMap{}
// Populate fallbackPool with values [0, 1, 2, ... N-1] where N is the
// number of endpoints returned by the name resolver. The only reason to
// have this slice is to allow the Picker to share code that picks a random
// endpoint from a slice of indices, either from the fallbackPool or from a
// sliceMapEntry.
sm.fallbackPool = make([]int, len(endpointMap.m))
for i := range sm.fallbackPool {
sm.fallbackPool[i] = i
}
// If no assignment has been received yet (startup case), return early with
// empty slices.
if assignment == nil {
return sm
}
sm.generation = assignment.generation
// Build sliceMapEntry for each Slice in the assignment.
sm.slices = make([]sliceMapEntry, 0, len(assignment.slices))
for _, s := range assignment.slices {
entry := sliceMapEntry{
startKey: s.startKey,
endpoints: make([]int, 0, len(s.endpoints)),
}
// Populate the endpoints for this slice by looking up the endpoint
// names in the EndpointMap. If an endpoint name is not found in the
// EndpointMap, it is skipped. This ensures that the sliceMap only
// contains valid endpoints that are currently available.
for _, idx := range s.endpoints {
hostname := assignment.endpointNames[idx]
if es, ok := endpointMap.m[hostname]; ok {
entry.endpoints = append(entry.endpoints, es.index)
}
}
sm.slices = append(sm.slices, entry)
}
return sm
}