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This commit is contained in:
64
examples/features/keepalive/client/main.go
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64
examples/features/keepalive/client/main.go
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@@ -0,0 +1,64 @@
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/*
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*
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* Copyright 2019 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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// Binary client demonstrates how to configure keepalive pings to maintain
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// connectivity and detect stale connections.
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package main
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import (
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"context"
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"flag"
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"fmt"
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"log"
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"time"
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"google.golang.org/grpc"
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"google.golang.org/grpc/credentials/insecure"
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pb "google.golang.org/grpc/examples/features/proto/echo"
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"google.golang.org/grpc/keepalive"
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)
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var addr = flag.String("addr", "localhost:50052", "the address to connect to")
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var kacp = keepalive.ClientParameters{
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Time: 10 * time.Second, // send pings every 10 seconds if there is no activity
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Timeout: time.Second, // wait 1 second for ping ack before considering the connection dead
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PermitWithoutStream: true, // send pings even without active streams
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}
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func main() {
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flag.Parse()
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conn, err := grpc.NewClient(*addr, grpc.WithTransportCredentials(insecure.NewCredentials()), grpc.WithKeepaliveParams(kacp))
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if err != nil {
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log.Fatalf("did not connect: %v", err)
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}
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defer conn.Close()
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c := pb.NewEchoClient(conn)
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ctx, cancel := context.WithTimeout(context.Background(), 3*time.Minute)
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defer cancel()
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fmt.Println("Performing unary request")
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res, err := c.UnaryEcho(ctx, &pb.EchoRequest{Message: "keepalive demo"})
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if err != nil {
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log.Fatalf("unexpected error from UnaryEcho: %v", err)
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}
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fmt.Println("RPC response:", res)
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select {} // Block forever; run with GODEBUG=http2debug=2 to observe ping frames and GOAWAYs due to idleness.
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}
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