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This commit is contained in:
151
internal/cache/timeoutCache.go
vendored
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151
internal/cache/timeoutCache.go
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@@ -0,0 +1,151 @@
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/*
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* Copyright 2019 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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// Package cache implements caches to be used in gRPC.
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package cache
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import (
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"sync"
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"time"
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)
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type cacheEntry struct {
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item any
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// Note that to avoid deadlocks (potentially caused by lock ordering),
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// callback can only be called without holding cache's mutex.
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callback func()
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timer *time.Timer
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// deleted is set to true in Remove() when the call to timer.Stop() fails.
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// This can happen when the timer in the cache entry fires around the same
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// time that timer.stop() is called in Remove().
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deleted bool
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}
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// TimeoutCache is a cache with items to be deleted after a timeout.
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type TimeoutCache struct {
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mu sync.Mutex
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timeout time.Duration
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cache map[any]*cacheEntry
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}
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// NewTimeoutCache creates a TimeoutCache with the given timeout.
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func NewTimeoutCache(timeout time.Duration) *TimeoutCache {
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return &TimeoutCache{
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timeout: timeout,
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cache: make(map[any]*cacheEntry),
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}
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}
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// Add adds an item to the cache, with the specified callback to be called when
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// the item is removed from the cache upon timeout. If the item is removed from
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// the cache using a call to Remove before the timeout expires, the callback
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// will not be called.
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//
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// If the Add was successful, it returns (newly added item, true). If there is
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// an existing entry for the specified key, the cache entry is not be updated
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// with the specified item and it returns (existing item, false).
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func (c *TimeoutCache) Add(key, item any, callback func()) (any, bool) {
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c.mu.Lock()
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defer c.mu.Unlock()
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if e, ok := c.cache[key]; ok {
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return e.item, false
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}
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entry := &cacheEntry{
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item: item,
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callback: callback,
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}
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entry.timer = time.AfterFunc(c.timeout, func() {
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c.mu.Lock()
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if entry.deleted {
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c.mu.Unlock()
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// Abort the delete since this has been taken care of in Remove().
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return
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}
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delete(c.cache, key)
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c.mu.Unlock()
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entry.callback()
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})
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c.cache[key] = entry
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return item, true
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}
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// Remove the item with the key from the cache.
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//
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// If the specified key exists in the cache, it returns (item associated with
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// key, true) and the callback associated with the item is guaranteed to be not
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// called. If the given key is not found in the cache, it returns (nil, false)
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func (c *TimeoutCache) Remove(key any) (item any, ok bool) {
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c.mu.Lock()
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defer c.mu.Unlock()
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entry, ok := c.removeInternal(key)
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if !ok {
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return nil, false
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}
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return entry.item, true
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}
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// removeInternal removes and returns the item with key.
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//
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// caller must hold c.mu.
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func (c *TimeoutCache) removeInternal(key any) (*cacheEntry, bool) {
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entry, ok := c.cache[key]
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if !ok {
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return nil, false
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}
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delete(c.cache, key)
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if !entry.timer.Stop() {
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// If stop was not successful, the timer has fired (this can only happen
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// in a race). But the deleting function is blocked on c.mu because the
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// mutex was held by the caller of this function.
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//
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// Set deleted to true to abort the deleting function. When the lock is
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// released, the delete function will acquire the lock, check the value
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// of deleted and return.
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entry.deleted = true
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}
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return entry, true
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}
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// Clear removes all entries, and runs the callbacks if runCallback is true.
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func (c *TimeoutCache) Clear(runCallback bool) {
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var entries []*cacheEntry
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c.mu.Lock()
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for key := range c.cache {
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if e, ok := c.removeInternal(key); ok {
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entries = append(entries, e)
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}
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}
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c.mu.Unlock()
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if !runCallback {
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return
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}
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// removeInternal removes entries from cache, and also stops the timer, so
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// the callback is guaranteed to be not called. If runCallback is true,
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// manual execute all callbacks.
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for _, entry := range entries {
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entry.callback()
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}
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}
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// Len returns the number of entries in the cache.
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func (c *TimeoutCache) Len() int {
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c.mu.Lock()
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defer c.mu.Unlock()
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return len(c.cache)
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}
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