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This commit is contained in:
85
internal/testutils/state.go
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85
internal/testutils/state.go
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@@ -0,0 +1,85 @@
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/*
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*
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* Copyright 2023 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*
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*/
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package testutils
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import (
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"context"
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"testing"
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"google.golang.org/grpc/connectivity"
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)
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// A StateChanger reports state changes, e.g. a grpc.ClientConn.
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type StateChanger interface {
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// Connect begins connecting the StateChanger.
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Connect()
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// GetState returns the current state of the StateChanger.
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GetState() connectivity.State
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// WaitForStateChange returns true when the state becomes s, or returns
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// false if ctx is canceled first.
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WaitForStateChange(ctx context.Context, s connectivity.State) bool
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}
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// StayConnected makes sc stay connected by repeatedly calling sc.Connect()
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// until the state becomes Shutdown or until the context expires.
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func StayConnected(ctx context.Context, sc StateChanger) {
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for {
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state := sc.GetState()
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switch state {
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case connectivity.Idle:
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sc.Connect()
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case connectivity.Shutdown:
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return
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}
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if !sc.WaitForStateChange(ctx, state) {
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return
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}
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}
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}
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// AwaitState waits for sc to enter stateWant or fatal errors if it doesn't
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// happen before ctx expires.
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func AwaitState(ctx context.Context, t *testing.T, sc StateChanger, stateWant connectivity.State) {
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t.Helper()
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for state := sc.GetState(); state != stateWant; state = sc.GetState() {
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if !sc.WaitForStateChange(ctx, state) {
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t.Fatalf("Timed out waiting for state change. got %v; want %v", state, stateWant)
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}
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}
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}
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// AwaitNotState waits for sc to leave stateDoNotWant or fatal errors if it
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// doesn't happen before ctx expires.
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func AwaitNotState(ctx context.Context, t *testing.T, sc StateChanger, stateDoNotWant connectivity.State) {
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t.Helper()
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for state := sc.GetState(); state == stateDoNotWant; state = sc.GetState() {
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if !sc.WaitForStateChange(ctx, state) {
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t.Fatalf("Timed out waiting for state change. got %v; want NOT %v", state, stateDoNotWant)
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}
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}
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}
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// AwaitNoStateChange expects ctx to be canceled before sc's state leaves
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// currState, and fatal errors otherwise.
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func AwaitNoStateChange(ctx context.Context, t *testing.T, sc StateChanger, currState connectivity.State) {
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t.Helper()
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if sc.WaitForStateChange(ctx, currState) {
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t.Fatalf("State changed from %q to %q when no state change was expected", currState, sc.GetState())
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}
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}
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