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176 lines
5.5 KiB
Go
176 lines
5.5 KiB
Go
/*
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*
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* Copyright 2022 gRPC authors.
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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package outlierdetection
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import (
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"fmt"
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"sync"
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"google.golang.org/grpc/balancer"
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"google.golang.org/grpc/connectivity"
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"google.golang.org/grpc/internal/buffer"
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"google.golang.org/grpc/resolver"
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)
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// subConnWrapper wraps every created SubConn in the Outlier Detection Balancer,
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// to help track the latest state update from the underlying SubConn, and also
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// whether or not this SubConn is ejected.
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type subConnWrapper struct {
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balancer.SubConn
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// endpointInfo is a pointer to the subConnWrapper's corresponding endpoint
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// map entry, if the map entry exists.
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endpointInfo *endpointInfo
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// The following fields are set during object creation and read-only after
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// that.
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listener func(balancer.SubConnState)
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scUpdateCh *buffer.Unbounded[any]
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// The following fields are only referenced in the context of a work
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// serializing buffer and don't need to be protected by a mutex.
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// These two pieces of state will reach eventual consistency due to sync in
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// run(), and child will always have the correctly updated SubConnState.
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ejected bool
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// addresses is the list of address(es) this SubConn was created with to
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// help support any change in address(es)
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addresses []resolver.Address
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// latestHealthState is tracked to update the child policy during
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// unejection.
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latestHealthState balancer.SubConnState
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// Access to the following fields are protected by a mutex. These fields
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// should not be accessed from outside this file, instead use methods
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// defined on the struct.
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mu sync.Mutex
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healthListener func(balancer.SubConnState)
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// latestReceivedConnectivityState is the SubConn's most recent connectivity
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// state received. It may not be delivered to the child balancer yet. It is
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// used to ensure a health listener is registered with the SubConn only when
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// the SubConn is READY.
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latestReceivedConnectivityState connectivity.State
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}
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// eject causes the wrapper to report a state update with the TRANSIENT_FAILURE
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// state, and to stop passing along updates from the underlying subchannel.
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func (scw *subConnWrapper) eject() {
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scw.scUpdateCh.Put(&ejectionUpdate{
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scw: scw,
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isEjected: true,
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})
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}
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// uneject causes the wrapper to report a state update with the latest update
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// from the underlying subchannel, and resume passing along updates from the
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// underlying subchannel.
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func (scw *subConnWrapper) uneject() {
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scw.scUpdateCh.Put(&ejectionUpdate{
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scw: scw,
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isEjected: false,
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})
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}
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func (scw *subConnWrapper) String() string {
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return fmt.Sprintf("%+v", scw.addresses)
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}
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func (scw *subConnWrapper) RegisterHealthListener(listener func(balancer.SubConnState)) {
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// gRPC currently supports two mechanisms that provide a health signal for
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// a connection: client-side health checking and outlier detection. Earlier
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// both these mechanisms signaled unhealthiness by setting the subchannel
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// state to TRANSIENT_FAILURE. As part of the dualstack changes to make
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// pick_first the universal leaf policy (see A61), both these mechanisms
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// started using the new health listener to make health signal visible to
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// the petiole policies without affecting the underlying connectivity
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// management of the pick_first policy.
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scw.mu.Lock()
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defer scw.mu.Unlock()
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if scw.latestReceivedConnectivityState != connectivity.Ready {
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return
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}
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scw.healthListener = listener
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if listener == nil {
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scw.SubConn.RegisterHealthListener(nil)
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return
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}
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scw.SubConn.RegisterHealthListener(func(scs balancer.SubConnState) {
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scw.scUpdateCh.Put(&scHealthUpdate{
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scw: scw,
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state: scs,
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})
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})
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}
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// updateSubConnHealthState stores the latest health state for unejection and
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// sends updates the health listener.
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func (scw *subConnWrapper) updateSubConnHealthState(scs balancer.SubConnState) {
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scw.latestHealthState = scs
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if scw.ejected {
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return
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}
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scw.mu.Lock()
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defer scw.mu.Unlock()
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if scw.healthListener != nil {
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scw.healthListener(scs)
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}
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}
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// updateSubConnConnectivityState stores the latest connectivity state for
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// unejection and updates the raw connectivity listener.
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func (scw *subConnWrapper) updateSubConnConnectivityState(scs balancer.SubConnState) {
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if scw.listener != nil {
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scw.listener(scs)
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}
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}
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func (scw *subConnWrapper) clearHealthListener() {
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scw.mu.Lock()
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defer scw.mu.Unlock()
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scw.healthListener = nil
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}
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func (scw *subConnWrapper) handleUnejection() {
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scw.ejected = false
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// If scw.latestHealthState has never been written to will use the health
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// state CONNECTING set during object creation.
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scw.updateSubConnHealthState(scw.latestHealthState)
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}
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func (scw *subConnWrapper) handleEjection() {
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scw.ejected = true
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stateToUpdate := balancer.SubConnState{
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ConnectivityState: connectivity.TransientFailure,
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}
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scw.mu.Lock()
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defer scw.mu.Unlock()
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if scw.healthListener != nil {
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scw.healthListener(stateToUpdate)
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}
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}
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func (scw *subConnWrapper) setLatestConnectivityState(state connectivity.State) {
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scw.mu.Lock()
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defer scw.mu.Unlock()
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scw.latestReceivedConnectivityState = state
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}
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