snapshot of https://github.com/jitsi/jitsi-meet.git @ fd1749dd28f4138aa80234fc7f311b19aaffa0e7 (2026-09-15)
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import React, { Component } from 'react';
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import { WithTranslation } from 'react-i18next';
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import { translate } from '../../base/i18n/functions';
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import { Audio } from '../../base/media/components/index';
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import Button from '../../base/ui/components/web/Button';
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import { BUTTON_TYPES } from '../../base/ui/constants.any';
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const TEST_SOUND_PATH = 'sounds/ring.mp3';
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/**
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* The type of the React {@code Component} props of {@link AudioOutputPreview}.
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*/
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interface IProps extends WithTranslation {
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/**
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* Button className.
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*/
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className?: string;
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/**
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* The device id of the audio output device to use.
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*/
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deviceId: string;
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}
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/**
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* React component for playing a test sound through a specified audio device.
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*
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* @augments Component
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*/
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class AudioOutputPreview extends Component<IProps> {
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_audioElement: HTMLAudioElement | null;
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/**
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* Initializes a new AudioOutputPreview instance.
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*
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* @param {Object} props - The read-only React Component props with which
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* the new instance is to be initialized.
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*/
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constructor(props: IProps) {
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super(props);
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this._audioElement = null;
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this._audioElementReady = this._audioElementReady.bind(this);
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this._onClick = this._onClick.bind(this);
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this._onKeyPress = this._onKeyPress.bind(this);
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}
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/**
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* Updates the audio element when the target output device changes and the
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* audio element has re-rendered.
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*
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* @inheritdoc
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* @returns {void}
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*/
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override componentDidUpdate() {
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this._setAudioSink();
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}
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/**
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* Implements React's {@link Component#render()}.
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*
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* @inheritdoc
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* @returns {ReactElement}
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*/
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override render() {
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return (
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<>
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<Button
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accessibilityLabel = { this.props.t('deviceSelection.testAudio') }
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className = { this.props.className }
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labelKey = 'deviceSelection.testAudio'
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onClick = { this._onClick }
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onKeyPress = { this._onKeyPress }
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type = { BUTTON_TYPES.SECONDARY } />
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<Audio
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setRef = { this._audioElementReady }
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src = { TEST_SOUND_PATH } />
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</>
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);
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}
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/**
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* Sets the instance variable for the component's audio element so it can be
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* accessed directly.
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*
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* @param {Object} element - The DOM element for the component's audio.
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* @private
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* @returns {void}
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*/
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_audioElementReady(element: HTMLAudioElement) {
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this._audioElement = element;
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this._setAudioSink();
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}
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/**
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* Plays a test sound.
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*
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* @private
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* @returns {void}
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*/
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_onClick() {
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this._audioElement?.play();
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}
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/**
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* KeyPress handler for accessibility.
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*
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* @param {Object} e - The key event to handle.
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*
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* @returns {void}
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*/
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_onKeyPress(e: React.KeyboardEvent) {
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if (e.key === ' ' || e.key === 'Enter') {
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e.preventDefault();
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this._onClick();
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}
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}
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/**
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* Updates the target output device for playing the test sound.
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*
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* @private
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* @returns {void}
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*/
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_setAudioSink() {
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this._audioElement
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&& this.props.deviceId
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&& this._audioElement.setSinkId(this.props.deviceId);
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}
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}
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export default translate(AudioOutputPreview);
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