snapshot of https://github.com/livekit/livekit.git @ 08c5433449c106943231037d0b892895f6e92d3b (2026-09-15)
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187
pkg/service/turnquota.go
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187
pkg/service/turnquota.go
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// Copyright 2026 LiveKit, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package service
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import (
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"net"
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"sync"
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"time"
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"github.com/pion/turn/v5"
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"github.com/livekit/protocol/logger"
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)
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// defaultTURNReservationTTL bounds how long a reserved-but-unconfirmed
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// allocation slot may live. Pion calls the QuotaHandler and then synchronously
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// creates the allocation, so a healthy reservation is confirmed within
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// microseconds; this generous window only matters if allocation creation fails
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// after the quota check (see turnAllocationQuota).
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const defaultTURNReservationTTL = 30 * time.Second
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// turnAllocationQuota enforces a per-user cap on concurrent relay allocations on
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// the embedded TURN server. Without it, a single authenticated participant can
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// reuse its credential across many client 5-tuples and open one relay socket/port
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// per request, exhausting the shared relay-port range for every other participant.
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//
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// The quota is keyed by the user ID returned from TURNAuthHandler.HandleAuth,
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// which is the stable participant ID embedded in the signed TURN username. A
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// participant cannot forge a different ID without the API secret, so this bounds
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// the total relay footprint of any one participant.
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//
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// Slots are reserved in Allow (which Pion calls before creating an allocation)
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// and released in OnDeleted, all under a single lock, so a burst of concurrent
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// Allocate requests cannot race past the limit. Reservations are keyed by the
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// client source address so that Allocate retransmissions from the same 5-tuple
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// are idempotent rather than double-counted.
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//
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// A reservation starts out pending and is confirmed in OnCreated. Pion emits no
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// event when an Allocate passes the quota check but then fails to create a relay
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// (e.g. the relay-port range is exhausted), so each pending reservation carries a
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// reclaim timer that frees the slot after reservationTTL. This keeps a failed
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// attempt from occupying a slot forever, which would otherwise let a participant
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// lock itself out and grow the tracking map without bound.
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type turnAllocationQuota struct {
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limit int
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reservationTTL time.Duration
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mu sync.Mutex
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users map[string]map[string]*turnAllocationSlot // userID -> source-address key -> slot
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}
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type turnAllocationSlot struct {
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confirmed bool
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timer *time.Timer
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}
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func newTURNAllocationQuota(limit int) *turnAllocationQuota {
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return &turnAllocationQuota{
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limit: limit,
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reservationTTL: defaultTURNReservationTTL,
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users: make(map[string]map[string]*turnAllocationSlot),
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}
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}
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func srcAddrKey(srcAddr net.Addr) string {
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if srcAddr == nil {
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return ""
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}
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// include the network so an ip:port reused across UDP and TCP relays is not
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// collapsed into a single slot
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return srcAddr.Network() + "|" + srcAddr.String()
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}
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// Allow implements turn.QuotaHandler. It returns true if the allocation may
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// proceed, reserving a slot for the user, and false (Pion replies 486 Allocation
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// Quota Reached) once the user is at its limit.
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func (q *turnAllocationQuota) Allow(userID, _ string, srcAddr net.Addr) bool {
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key := srcAddrKey(srcAddr)
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q.mu.Lock()
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defer q.mu.Unlock()
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slots := q.users[userID]
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if _, ok := slots[key]; ok {
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// already reserved for this 5-tuple (retransmit / create race) - idempotent
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return true
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}
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if len(slots) >= q.limit {
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logger.Infow("TURN allocation quota reached",
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"participantID", userID,
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"limit", q.limit,
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)
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return false
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}
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if slots == nil {
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slots = make(map[string]*turnAllocationSlot)
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q.users[userID] = slots
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}
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// reserve a pending slot; reclaim it if the allocation is never created so a
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// failed attempt (Pion emits no created/deleted event) cannot hold it forever
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slot := &turnAllocationSlot{}
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slot.timer = time.AfterFunc(q.reservationTTL, func() {
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q.reclaimPending(userID, key, slot)
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})
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slots[key] = slot
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return true
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}
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// OnCreated confirms a reservation once the relay allocation actually exists,
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// cancelling its reclaim timer so a live allocation is never evicted early.
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func (q *turnAllocationQuota) OnCreated(srcAddr, _ net.Addr, _, userID, _ string, _ net.Addr, _ int) {
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key := srcAddrKey(srcAddr)
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q.mu.Lock()
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defer q.mu.Unlock()
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slot := q.users[userID][key]
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if slot == nil {
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return
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}
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slot.confirmed = true
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if slot.timer != nil {
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slot.timer.Stop()
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slot.timer = nil
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}
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}
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// OnDeleted releases the slot reserved in Allow so the user regains capacity once
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// an allocation ends.
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func (q *turnAllocationQuota) OnDeleted(srcAddr, _ net.Addr, _, userID, _ string) {
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key := srcAddrKey(srcAddr)
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q.mu.Lock()
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defer q.mu.Unlock()
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q.removeLocked(userID, key)
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}
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// reclaimPending drops a reservation that was never confirmed, freeing a slot
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// left behind by an Allocate that passed the quota but failed to create a relay.
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// It is identity-aware: a timer that fires after its slot was already released
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// must not evict a replacement reservation created for the same userID+key.
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func (q *turnAllocationQuota) reclaimPending(userID, key string, slot *turnAllocationSlot) {
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q.mu.Lock()
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defer q.mu.Unlock()
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if q.users[userID][key] != slot || slot.confirmed {
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return
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}
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q.removeLocked(userID, key)
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}
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func (q *turnAllocationQuota) removeLocked(userID, key string) {
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slots := q.users[userID]
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slot := slots[key]
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if slot == nil {
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return
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}
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if slot.timer != nil {
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slot.timer.Stop()
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}
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delete(slots, key)
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if len(slots) == 0 {
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delete(q.users, userID)
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}
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}
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// eventHandler returns the Pion EventHandler wired to confirm and release quota
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// slots as allocations are created and torn down.
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func (q *turnAllocationQuota) eventHandler() turn.EventHandler {
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return turn.EventHandler{
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OnAllocationCreated: q.OnCreated,
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OnAllocationDeleted: q.OnDeleted,
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}
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}
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