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upstream-mattermost/server/public/model/ai_recap_limits.go
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Go

// Copyright (c) 2015-present Mattermost, Inc. All Rights Reserved.
// See LICENSE.txt for license information.
package model
// UnlimitedValue is the sentinel value indicating a limit is disabled/unlimited
const UnlimitedValue = -1
// LimitSource indicates where the effective limits originated from
type LimitSource string
const (
LimitSourceSystem LimitSource = "system"
LimitSourceGroup LimitSource = "group"
LimitSourceUser LimitSource = "user"
)
// EffectiveRecapLimits contains resolved limit values for a user.
// These are non-pointer fields because resolution has already happened.
// A value of -1 (UnlimitedValue) means the limit is disabled/unlimited.
type EffectiveRecapLimits struct {
// Resolved limit values (-1 = unlimited/disabled)
MaxRecapsPerDay int `json:"max_recaps_per_day"`
MaxScheduledRecaps int `json:"max_scheduled_recaps"`
MaxChannelsPerRecap int `json:"max_channels_per_recap"`
MaxPostsPerRecap int `json:"max_posts_per_recap"`
MaxTokensPerRecap int `json:"max_tokens_per_recap"`
MaxPostsPerDay int `json:"max_posts_per_day"`
CooldownMinutes int `json:"cooldown_minutes"`
// Source tracking (for debugging/UI display)
Source LimitSource `json:"source"` // Where limits came from
SourceID string `json:"source_id"` // Group ID or User ID if overridden, empty for system
}
// RecapLimitStatus contains the current user's limit status for UI display
type RecapLimitStatus struct {
EffectiveLimits EffectiveRecapLimits `json:"effective_limits"`
Daily DailyUsageStatus `json:"daily"`
Cooldown CooldownStatus `json:"cooldown"`
}
// DailyUsageStatus tracks daily recap usage
type DailyUsageStatus struct {
Used int `json:"used"`
Limit int `json:"limit"`
ResetAt int64 `json:"reset_at"` // Unix timestamp ms for midnight in user timezone
}
// CooldownStatus tracks cooldown state
type CooldownStatus struct {
IsActive bool `json:"is_active"`
AvailableAt int64 `json:"available_at"` // Unix timestamp ms when cooldown ends
RetryAfterSeconds int `json:"retry_after_seconds"` // Seconds until available
}
// IsLimitEnabled returns true if the given limit value is enabled (not unlimited).
// Useful for enforcement code to check if a limit should be enforced.
func IsLimitEnabled(limitValue int) bool {
return limitValue != UnlimitedValue
}