/* Ory Identities API This is the API specification for Ory Identities with features such as registration, login, recovery, account verification, profile settings, password reset, identity management, session management, email and sms delivery, and more. API version: Contact: office@ory.sh */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package client import ( "encoding/json" "fmt" ) // SettingsFlowState The experimental state represents the state of a settings flow. This field is EXPERIMENTAL and subject to change! type SettingsFlowState string // List of settingsFlowState const ( SETTINGSFLOWSTATE_SHOW_FORM SettingsFlowState = "show_form" SETTINGSFLOWSTATE_SUCCESS SettingsFlowState = "success" ) // All allowed values of SettingsFlowState enum var AllowedSettingsFlowStateEnumValues = []SettingsFlowState{ "show_form", "success", } func (v *SettingsFlowState) UnmarshalJSON(src []byte) error { var value string err := json.Unmarshal(src, &value) if err != nil { return err } enumTypeValue := SettingsFlowState(value) for _, existing := range AllowedSettingsFlowStateEnumValues { if existing == enumTypeValue { *v = enumTypeValue return nil } } return fmt.Errorf("%+v is not a valid SettingsFlowState", value) } // NewSettingsFlowStateFromValue returns a pointer to a valid SettingsFlowState // for the value passed as argument, or an error if the value passed is not allowed by the enum func NewSettingsFlowStateFromValue(v string) (*SettingsFlowState, error) { ev := SettingsFlowState(v) if ev.IsValid() { return &ev, nil } else { return nil, fmt.Errorf("invalid value '%v' for SettingsFlowState: valid values are %v", v, AllowedSettingsFlowStateEnumValues) } } // IsValid return true if the value is valid for the enum, false otherwise func (v SettingsFlowState) IsValid() bool { for _, existing := range AllowedSettingsFlowStateEnumValues { if existing == v { return true } } return false } // Ptr returns reference to settingsFlowState value func (v SettingsFlowState) Ptr() *SettingsFlowState { return &v } type NullableSettingsFlowState struct { value *SettingsFlowState isSet bool } func (v NullableSettingsFlowState) Get() *SettingsFlowState { return v.value } func (v *NullableSettingsFlowState) Set(val *SettingsFlowState) { v.value = val v.isSet = true } func (v NullableSettingsFlowState) IsSet() bool { return v.isSet } func (v *NullableSettingsFlowState) Unset() { v.value = nil v.isSet = false } func NewNullableSettingsFlowState(val *SettingsFlowState) *NullableSettingsFlowState { return &NullableSettingsFlowState{value: val, isSet: true} } func (v NullableSettingsFlowState) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableSettingsFlowState) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }