/* Ory Identities API This is the API specification for Ory Identities with features such as registration, login, recovery, account verification, profile settings, password reset, identity management, session management, email and sms delivery, and more. API version: Contact: office@ory.sh */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package client import ( "encoding/json" "fmt" ) // LoginFlowState The experimental state represents the state of a login flow. This field is EXPERIMENTAL and subject to change! type LoginFlowState string // List of loginFlowState const ( LOGINFLOWSTATE_CHOOSE_METHOD LoginFlowState = "choose_method" LOGINFLOWSTATE_SENT_EMAIL LoginFlowState = "sent_email" LOGINFLOWSTATE_PASSED_CHALLENGE LoginFlowState = "passed_challenge" ) // All allowed values of LoginFlowState enum var AllowedLoginFlowStateEnumValues = []LoginFlowState{ "choose_method", "sent_email", "passed_challenge", } func (v *LoginFlowState) UnmarshalJSON(src []byte) error { var value string err := json.Unmarshal(src, &value) if err != nil { return err } enumTypeValue := LoginFlowState(value) for _, existing := range AllowedLoginFlowStateEnumValues { if existing == enumTypeValue { *v = enumTypeValue return nil } } return fmt.Errorf("%+v is not a valid LoginFlowState", value) } // NewLoginFlowStateFromValue returns a pointer to a valid LoginFlowState // for the value passed as argument, or an error if the value passed is not allowed by the enum func NewLoginFlowStateFromValue(v string) (*LoginFlowState, error) { ev := LoginFlowState(v) if ev.IsValid() { return &ev, nil } else { return nil, fmt.Errorf("invalid value '%v' for LoginFlowState: valid values are %v", v, AllowedLoginFlowStateEnumValues) } } // IsValid return true if the value is valid for the enum, false otherwise func (v LoginFlowState) IsValid() bool { for _, existing := range AllowedLoginFlowStateEnumValues { if existing == v { return true } } return false } // Ptr returns reference to loginFlowState value func (v LoginFlowState) Ptr() *LoginFlowState { return &v } type NullableLoginFlowState struct { value *LoginFlowState isSet bool } func (v NullableLoginFlowState) Get() *LoginFlowState { return v.value } func (v *NullableLoginFlowState) Set(val *LoginFlowState) { v.value = val v.isSet = true } func (v NullableLoginFlowState) IsSet() bool { return v.isSet } func (v *NullableLoginFlowState) Unset() { v.value = nil v.isSet = false } func NewNullableLoginFlowState(val *LoginFlowState) *NullableLoginFlowState { return &NullableLoginFlowState{value: val, isSet: true} } func (v NullableLoginFlowState) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableLoginFlowState) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }