/* Ory Identities API This is the API specification for Ory Identities with features such as registration, login, recovery, account verification, profile settings, password reset, identity management, session management, email and sms delivery, and more. API version: Contact: office@ory.sh */ // Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT. package client import ( "encoding/json" "fmt" ) // checks if the ContinueWithSettingsUi type satisfies the MappedNullable interface at compile time var _ MappedNullable = &ContinueWithSettingsUi{} // ContinueWithSettingsUi Indicates, that the UI flow could be continued by showing a settings ui type ContinueWithSettingsUi struct { // Action will always be `show_settings_ui` show_settings_ui ContinueWithActionShowSettingsUIString Action string `json:"action"` Flow ContinueWithSettingsUiFlow `json:"flow"` AdditionalProperties map[string]interface{} } type _ContinueWithSettingsUi ContinueWithSettingsUi // NewContinueWithSettingsUi instantiates a new ContinueWithSettingsUi object // This constructor will assign default values to properties that have it defined, // and makes sure properties required by API are set, but the set of arguments // will change when the set of required properties is changed func NewContinueWithSettingsUi(action string, flow ContinueWithSettingsUiFlow) *ContinueWithSettingsUi { this := ContinueWithSettingsUi{} this.Action = action this.Flow = flow return &this } // NewContinueWithSettingsUiWithDefaults instantiates a new ContinueWithSettingsUi object // This constructor will only assign default values to properties that have it defined, // but it doesn't guarantee that properties required by API are set func NewContinueWithSettingsUiWithDefaults() *ContinueWithSettingsUi { this := ContinueWithSettingsUi{} return &this } // GetAction returns the Action field value func (o *ContinueWithSettingsUi) GetAction() string { if o == nil { var ret string return ret } return o.Action } // GetActionOk returns a tuple with the Action field value // and a boolean to check if the value has been set. func (o *ContinueWithSettingsUi) GetActionOk() (*string, bool) { if o == nil { return nil, false } return &o.Action, true } // SetAction sets field value func (o *ContinueWithSettingsUi) SetAction(v string) { o.Action = v } // GetFlow returns the Flow field value func (o *ContinueWithSettingsUi) GetFlow() ContinueWithSettingsUiFlow { if o == nil { var ret ContinueWithSettingsUiFlow return ret } return o.Flow } // GetFlowOk returns a tuple with the Flow field value // and a boolean to check if the value has been set. func (o *ContinueWithSettingsUi) GetFlowOk() (*ContinueWithSettingsUiFlow, bool) { if o == nil { return nil, false } return &o.Flow, true } // SetFlow sets field value func (o *ContinueWithSettingsUi) SetFlow(v ContinueWithSettingsUiFlow) { o.Flow = v } func (o ContinueWithSettingsUi) MarshalJSON() ([]byte, error) { toSerialize, err := o.ToMap() if err != nil { return []byte{}, err } return json.Marshal(toSerialize) } func (o ContinueWithSettingsUi) ToMap() (map[string]interface{}, error) { toSerialize := map[string]interface{}{} toSerialize["action"] = o.Action toSerialize["flow"] = o.Flow for key, value := range o.AdditionalProperties { toSerialize[key] = value } return toSerialize, nil } func (o *ContinueWithSettingsUi) UnmarshalJSON(data []byte) (err error) { // This validates that all required properties are included in the JSON object // by unmarshalling the object into a generic map with string keys and checking // that every required field exists as a key in the generic map. requiredProperties := []string{ "action", "flow", } allProperties := make(map[string]interface{}) err = json.Unmarshal(data, &allProperties) if err != nil { return err } for _, requiredProperty := range requiredProperties { if _, exists := allProperties[requiredProperty]; !exists { return fmt.Errorf("no value given for required property %v", requiredProperty) } } varContinueWithSettingsUi := _ContinueWithSettingsUi{} err = json.Unmarshal(data, &varContinueWithSettingsUi) if err != nil { return err } *o = ContinueWithSettingsUi(varContinueWithSettingsUi) additionalProperties := make(map[string]interface{}) if err = json.Unmarshal(data, &additionalProperties); err == nil { delete(additionalProperties, "action") delete(additionalProperties, "flow") o.AdditionalProperties = additionalProperties } return err } type NullableContinueWithSettingsUi struct { value *ContinueWithSettingsUi isSet bool } func (v NullableContinueWithSettingsUi) Get() *ContinueWithSettingsUi { return v.value } func (v *NullableContinueWithSettingsUi) Set(val *ContinueWithSettingsUi) { v.value = val v.isSet = true } func (v NullableContinueWithSettingsUi) IsSet() bool { return v.isSet } func (v *NullableContinueWithSettingsUi) Unset() { v.value = nil v.isSet = false } func NewNullableContinueWithSettingsUi(val *ContinueWithSettingsUi) *NullableContinueWithSettingsUi { return &NullableContinueWithSettingsUi{value: val, isSet: true} } func (v NullableContinueWithSettingsUi) MarshalJSON() ([]byte, error) { return json.Marshal(v.value) } func (v *NullableContinueWithSettingsUi) UnmarshalJSON(src []byte) error { v.isSet = true return json.Unmarshal(src, &v.value) }