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173 lines
5.3 KiB
Go
173 lines
5.3 KiB
Go
/*
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Ory Identities API
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This is the API specification for Ory Identities with features such as registration, login, recovery, account verification, profile settings, password reset, identity management, session management, email and sms delivery, and more.
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API version:
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Contact: office@ory.sh
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*/
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// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
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package client
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import (
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"encoding/json"
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"fmt"
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)
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// checks if the UiNodeInputAttributesOption type satisfies the MappedNullable interface at compile time
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var _ MappedNullable = &UiNodeInputAttributesOption{}
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// UiNodeInputAttributesOption Represents a single selectable value for an input whose JSON schema defined an `enum`. The value is always a scalar JSON type (string, number, or boolean) serialized verbatim from the schema. When present, clients should render the parent input as a select/dropdown.
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type UiNodeInputAttributesOption struct {
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// The value that will be submitted when this option is picked. It is serialized verbatim from the JSON schema `enum` entry, so it is always a scalar JSON value (string, number, or boolean).
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Value interface{} `json:"value"`
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AdditionalProperties map[string]interface{}
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}
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type _UiNodeInputAttributesOption UiNodeInputAttributesOption
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// NewUiNodeInputAttributesOption instantiates a new UiNodeInputAttributesOption object
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// This constructor will assign default values to properties that have it defined,
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// and makes sure properties required by API are set, but the set of arguments
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// will change when the set of required properties is changed
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func NewUiNodeInputAttributesOption(value interface{}) *UiNodeInputAttributesOption {
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this := UiNodeInputAttributesOption{}
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this.Value = value
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return &this
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}
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// NewUiNodeInputAttributesOptionWithDefaults instantiates a new UiNodeInputAttributesOption object
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// This constructor will only assign default values to properties that have it defined,
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// but it doesn't guarantee that properties required by API are set
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func NewUiNodeInputAttributesOptionWithDefaults() *UiNodeInputAttributesOption {
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this := UiNodeInputAttributesOption{}
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return &this
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}
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// GetValue returns the Value field value
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// If the value is explicit nil, the zero value for interface{} will be returned
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func (o *UiNodeInputAttributesOption) GetValue() interface{} {
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if o == nil {
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var ret interface{}
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return ret
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}
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return o.Value
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}
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// GetValueOk returns a tuple with the Value field value
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// and a boolean to check if the value has been set.
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// NOTE: If the value is an explicit nil, `nil, true` will be returned
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func (o *UiNodeInputAttributesOption) GetValueOk() (*interface{}, bool) {
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if o == nil || IsNil(o.Value) {
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return nil, false
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}
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return &o.Value, true
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}
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// SetValue sets field value
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func (o *UiNodeInputAttributesOption) SetValue(v interface{}) {
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o.Value = v
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}
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func (o UiNodeInputAttributesOption) MarshalJSON() ([]byte, error) {
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toSerialize, err := o.ToMap()
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if err != nil {
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return []byte{}, err
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}
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return json.Marshal(toSerialize)
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}
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func (o UiNodeInputAttributesOption) ToMap() (map[string]interface{}, error) {
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toSerialize := map[string]interface{}{}
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if o.Value != nil {
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toSerialize["value"] = o.Value
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}
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for key, value := range o.AdditionalProperties {
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toSerialize[key] = value
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}
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return toSerialize, nil
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}
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func (o *UiNodeInputAttributesOption) UnmarshalJSON(data []byte) (err error) {
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// This validates that all required properties are included in the JSON object
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// by unmarshalling the object into a generic map with string keys and checking
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// that every required field exists as a key in the generic map.
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requiredProperties := []string{
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"value",
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}
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allProperties := make(map[string]interface{})
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err = json.Unmarshal(data, &allProperties)
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if err != nil {
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return err
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}
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for _, requiredProperty := range requiredProperties {
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if _, exists := allProperties[requiredProperty]; !exists {
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return fmt.Errorf("no value given for required property %v", requiredProperty)
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}
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}
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varUiNodeInputAttributesOption := _UiNodeInputAttributesOption{}
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err = json.Unmarshal(data, &varUiNodeInputAttributesOption)
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if err != nil {
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return err
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}
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*o = UiNodeInputAttributesOption(varUiNodeInputAttributesOption)
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additionalProperties := make(map[string]interface{})
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if err = json.Unmarshal(data, &additionalProperties); err == nil {
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delete(additionalProperties, "value")
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o.AdditionalProperties = additionalProperties
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}
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return err
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}
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type NullableUiNodeInputAttributesOption struct {
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value *UiNodeInputAttributesOption
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isSet bool
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}
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func (v NullableUiNodeInputAttributesOption) Get() *UiNodeInputAttributesOption {
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return v.value
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}
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func (v *NullableUiNodeInputAttributesOption) Set(val *UiNodeInputAttributesOption) {
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v.value = val
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v.isSet = true
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}
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func (v NullableUiNodeInputAttributesOption) IsSet() bool {
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return v.isSet
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}
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func (v *NullableUiNodeInputAttributesOption) Unset() {
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v.value = nil
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v.isSet = false
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}
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func NewNullableUiNodeInputAttributesOption(val *UiNodeInputAttributesOption) *NullableUiNodeInputAttributesOption {
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return &NullableUiNodeInputAttributesOption{value: val, isSet: true}
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}
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func (v NullableUiNodeInputAttributesOption) MarshalJSON() ([]byte, error) {
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return json.Marshal(v.value)
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}
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func (v *NullableUiNodeInputAttributesOption) UnmarshalJSON(src []byte) error {
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v.isSet = true
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return json.Unmarshal(src, &v.value)
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}
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