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This commit is contained in:
104
examples/ice-single-port/main.go
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104
examples/ice-single-port/main.go
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// SPDX-FileCopyrightText: 2026 The Pion community <https://pion.ly>
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// SPDX-License-Identifier: MIT
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//go:build !js
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// ice-single-port demonstrates Pion WebRTC's ability to serve many PeerConnections on a single port.
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package main
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import (
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"encoding/json"
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"fmt"
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"net/http"
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"time"
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"github.com/pion/ice/v4"
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"github.com/pion/webrtc/v4"
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)
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var api *webrtc.API //nolint
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// Everything below is the Pion WebRTC API! Thanks for using it ❤️.
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func doSignaling(res http.ResponseWriter, req *http.Request) {
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peerConnection, err := api.NewPeerConnection(webrtc.Configuration{})
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if err != nil {
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panic(err)
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}
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// Set the handler for ICE connection state
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// This will notify you when the peer has connected/disconnected
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peerConnection.OnICEConnectionStateChange(func(connectionState webrtc.ICEConnectionState) {
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fmt.Printf("ICE Connection State has changed: %s\n", connectionState.String())
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})
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// Send the current time via a DataChannel to the remote peer every 3 seconds
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peerConnection.OnDataChannel(func(d *webrtc.DataChannel) {
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d.OnOpen(func() {
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for range time.Tick(time.Second * 3) {
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if err = d.SendText(time.Now().String()); err != nil {
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panic(err)
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}
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}
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})
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})
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var offer webrtc.SessionDescription
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if err = json.NewDecoder(req.Body).Decode(&offer); err != nil {
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panic(err)
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}
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if err = peerConnection.SetRemoteDescription(offer); err != nil {
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panic(err)
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}
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// Create channel that is blocked until ICE Gathering is complete
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gatherComplete := webrtc.GatheringCompletePromise(peerConnection)
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answer, err := peerConnection.CreateAnswer(nil)
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if err != nil {
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panic(err)
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} else if err = peerConnection.SetLocalDescription(answer); err != nil {
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panic(err)
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}
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// Block until ICE Gathering is complete, disabling trickle ICE
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// we do this because we only can exchange one signaling message
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// in a production application you should exchange ICE Candidates via OnICECandidate
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<-gatherComplete
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response, err := json.Marshal(*peerConnection.LocalDescription())
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if err != nil {
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panic(err)
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}
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res.Header().Set("Content-Type", "application/json")
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if _, err := res.Write(response); err != nil {
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panic(err)
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}
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}
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func main() {
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// Create a SettingEngine, this allows non-standard WebRTC behavior
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settingEngine := webrtc.SettingEngine{}
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// Configure our SettingEngine to use our UDPMux. By default a PeerConnection has
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// no global state. The API+SettingEngine allows the user to share state between them.
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// In this case we are sharing our listening port across many.
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// Listen on UDP Port 8443, will be used for all WebRTC traffic
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mux, err := ice.NewMultiUDPMuxFromPort(8443)
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if err != nil {
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panic(err)
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}
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fmt.Printf("Listening for WebRTC traffic at %d\n", 8443)
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settingEngine.SetICEUDPMux(mux)
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// Create a new API using our SettingEngine
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api = webrtc.NewAPI(webrtc.WithSettingEngine(settingEngine))
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http.Handle("/", http.FileServer(http.Dir(".")))
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http.HandleFunc("/doSignaling", doSignaling)
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fmt.Println("Open http://localhost:8080 to access this demo")
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// nolint: gosec
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panic(http.ListenAndServe(":8080", nil))
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}
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