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228 lines
6.6 KiB
TypeScript
228 lines
6.6 KiB
TypeScript
import type { IUser } from '@rocket.chat/core-typings';
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import { UserStatus } from '@rocket.chat/core-typings';
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import { renderHook } from '@testing-library/react';
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import { UserPresence } from './userPresence';
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const IDLE_TIME_LIMIT = 300;
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const IDLE_TIME_LIMIT_MS = IDLE_TIME_LIMIT * 1000;
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const DEBOUNCE_WAIT = 1000;
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const state = {
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connected: true,
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isLoggingIn: false,
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user: { _id: 'john.doe', status: UserStatus.ONLINE, statusDefault: UserStatus.ONLINE } as unknown as IUser | undefined,
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preferences: { enableAutoAway: true, idleTimeLimit: IDLE_TIME_LIMIT } as Record<string, unknown>,
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};
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const goOnline = jest.fn(async (): Promise<boolean | undefined> => true);
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const goAway = jest.fn(async (): Promise<boolean | undefined> => true);
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const storeUser = jest.fn();
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jest.mock('@rocket.chat/ui-contexts', () => ({
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useUser: () => state.user,
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useConnectionStatus: () => ({ connected: state.connected }),
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useIsLoggingIn: () => state.isLoggingIn,
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useUserPreference: (key: string) => state.preferences[key],
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useMethod: (method: string) => (method === 'UserPresence:online' ? goOnline : goAway),
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}));
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jest.mock('../stores', () => ({
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Users: { use: (selector: (state: { store: unknown }) => unknown) => selector({ store: storeUser }) },
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}));
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describe('UserPresence', () => {
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let userPresence: UserPresence;
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beforeEach(() => {
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jest.useFakeTimers();
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jest.setSystemTime(new Date('2026-01-01T00:00:00.000Z'));
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goOnline.mockReset().mockResolvedValue(true);
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goAway.mockReset().mockResolvedValue(true);
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storeUser.mockReset();
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state.connected = true;
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state.isLoggingIn = false;
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state.user = { _id: 'john.doe', status: UserStatus.ONLINE, statusDefault: UserStatus.ONLINE } as unknown as IUser;
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state.preferences = { enableAutoAway: true, idleTimeLimit: IDLE_TIME_LIMIT };
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userPresence = new UserPresence();
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});
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afterEach(() => {
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jest.useRealTimers();
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});
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const render = () => renderHook(() => userPresence.use());
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const dropConnection = (rerender: () => void) => {
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state.connected = false;
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rerender();
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};
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const restoreConnection = (rerender: () => void) => {
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state.connected = true;
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rerender();
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};
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const goIdle = async () => {
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await jest.advanceTimersByTimeAsync(IDLE_TIME_LIMIT_MS + DEBOUNCE_WAIT);
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};
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it('should set the user away once the idle time limit is reached', async () => {
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render();
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await jest.advanceTimersByTimeAsync(IDLE_TIME_LIMIT_MS - 1000);
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expect(goAway).not.toHaveBeenCalled();
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await jest.advanceTimersByTimeAsync(1000 + DEBOUNCE_WAIT);
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expect(goAway).toHaveBeenCalledTimes(1);
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});
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it('should keep an idle user away after a reconnection', async () => {
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const { rerender } = render();
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await goIdle();
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expect(goAway).toHaveBeenCalledTimes(1);
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dropConnection(rerender);
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await jest.advanceTimersByTimeAsync(30_000);
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restoreConnection(rerender);
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await jest.advanceTimersByTimeAsync(0);
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expect(goAway).toHaveBeenCalledTimes(2);
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expect(goOnline).not.toHaveBeenCalled();
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});
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it('should not re-assert presence before the reconnected session is logged in', async () => {
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const { rerender } = render();
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await goIdle();
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expect(goAway).toHaveBeenCalledTimes(1);
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dropConnection(rerender);
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state.connected = true;
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state.isLoggingIn = true;
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rerender();
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await jest.advanceTimersByTimeAsync(0);
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expect(goAway).toHaveBeenCalledTimes(1);
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state.isLoggingIn = false;
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rerender();
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await jest.advanceTimersByTimeAsync(0);
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expect(goAway).toHaveBeenCalledTimes(2);
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});
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it('should bring the user back online on reconnection if they interacted while disconnected', async () => {
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const { rerender } = render();
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await goIdle();
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expect(goAway).toHaveBeenCalledTimes(1);
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dropConnection(rerender);
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document.dispatchEvent(new MouseEvent('mousemove'));
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restoreConnection(rerender);
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await jest.advanceTimersByTimeAsync(DEBOUNCE_WAIT);
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// the reconnected session is already online on the server, so nothing else has to be asserted
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expect(goAway).toHaveBeenCalledTimes(1);
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});
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it('should not restart the idle countdown from scratch on a reconnection', async () => {
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const { rerender } = render();
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await jest.advanceTimersByTimeAsync(IDLE_TIME_LIMIT_MS - 60_000);
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expect(goAway).not.toHaveBeenCalled();
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dropConnection(rerender);
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restoreConnection(rerender);
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await jest.advanceTimersByTimeAsync(0);
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// still online, but only the remaining minute of inactivity is left
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expect(goAway).not.toHaveBeenCalled();
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await jest.advanceTimersByTimeAsync(60_000 + DEBOUNCE_WAIT);
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expect(goAway).toHaveBeenCalledTimes(1);
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});
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it('should count the time spent disconnected as inactivity', async () => {
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const { rerender } = render();
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await jest.advanceTimersByTimeAsync(60_000);
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dropConnection(rerender);
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await jest.advanceTimersByTimeAsync(IDLE_TIME_LIMIT_MS);
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expect(goAway).not.toHaveBeenCalled();
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restoreConnection(rerender);
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await jest.advanceTimersByTimeAsync(0);
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expect(goAway).toHaveBeenCalledTimes(1);
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});
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it('should keep a desktop user away when the desktop app reported them idle while disconnected', async () => {
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let setUserOnline: ((online: boolean) => void) | undefined;
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Object.assign(window, {
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RocketChatDesktop: {
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setUserPresenceDetection: (options: { setUserOnline: (online: boolean) => void }) => {
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setUserOnline = options.setUserOnline;
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},
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},
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});
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try {
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const { rerender } = render();
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expect(setUserOnline).toBeDefined();
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dropConnection(rerender);
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setUserOnline?.(false);
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await jest.advanceTimersByTimeAsync(DEBOUNCE_WAIT);
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expect(goAway).not.toHaveBeenCalled();
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restoreConnection(rerender);
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await jest.advanceTimersByTimeAsync(0);
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expect(goAway).toHaveBeenCalledTimes(1);
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} finally {
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delete (window as { RocketChatDesktop?: unknown }).RocketChatDesktop;
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}
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});
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it('should not force the user away on reconnection when auto away is disabled', async () => {
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state.preferences = { enableAutoAway: false, idleTimeLimit: IDLE_TIME_LIMIT };
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const { rerender } = render();
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await jest.advanceTimersByTimeAsync(IDLE_TIME_LIMIT_MS * 2);
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dropConnection(rerender);
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restoreConnection(rerender);
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await jest.advanceTimersByTimeAsync(DEBOUNCE_WAIT);
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expect(goAway).not.toHaveBeenCalled();
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});
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it('should go online again after interacting with the UI', async () => {
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render();
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await goIdle();
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expect(goAway).toHaveBeenCalledTimes(1);
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document.dispatchEvent(new MouseEvent('mousemove'));
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await jest.advanceTimersByTimeAsync(DEBOUNCE_WAIT);
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expect(goOnline).toHaveBeenCalledTimes(1);
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// and goes away again after a new idle period
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await jest.advanceTimersByTimeAsync(IDLE_TIME_LIMIT_MS + DEBOUNCE_WAIT);
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expect(goAway).toHaveBeenCalledTimes(2);
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});
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});
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