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2026-09-16 03:23:42 +05:00
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package empty_folder_cleanup
import (
"container/list"
"sync"
"time"
)
// CleanupQueue manages a deduplicated queue of folders pending cleanup.
// It uses a doubly-linked list ordered by event time (oldest at front) and a map for O(1) deduplication.
// Processing is triggered when:
// - Queue size reaches maxSize, OR
// - Oldest item exceeds maxAge
type CleanupQueue struct {
mu sync.Mutex
items *list.List // Linked list of *queueItem ordered by time (front = oldest)
itemsMap map[string]*list.Element // folder -> list element for O(1) lookup
maxSize int // Max queue size before triggering cleanup
maxAge time.Duration // Max age before triggering cleanup
}
// queueItem represents an item in the cleanup queue
type queueItem struct {
folder string
triggeredBy string
queueTime time.Time
}
// NewCleanupQueue creates a new CleanupQueue with the specified limits
func NewCleanupQueue(maxSize int, maxAge time.Duration) *CleanupQueue {
return &CleanupQueue{
items: list.New(),
itemsMap: make(map[string]*list.Element),
maxSize: maxSize,
maxAge: maxAge,
}
}
// Add adds a folder to the queue with the specified event time.
// The item is inserted in time-sorted order (oldest at front) to handle out-of-order events.
// If folder already exists with an older time, the time is updated and position adjusted.
// Returns true if the folder was newly added, false if it was updated.
func (q *CleanupQueue) Add(folder string, triggeredBy string, eventTime time.Time) bool {
q.mu.Lock()
defer q.mu.Unlock()
// Check if folder already exists
if elem, exists := q.itemsMap[folder]; exists {
existingItem := elem.Value.(*queueItem)
// Only update if new event is later
if eventTime.After(existingItem.queueTime) {
// Remove from current position
q.items.Remove(elem)
// Re-insert with new time in sorted position
newElem := q.insertSorted(folder, triggeredBy, eventTime)
q.itemsMap[folder] = newElem
}
return false
}
// Insert new folder in sorted position
elem := q.insertSorted(folder, triggeredBy, eventTime)
q.itemsMap[folder] = elem
return true
}
// insertSorted inserts an item in the correct position to maintain time ordering (oldest at front)
func (q *CleanupQueue) insertSorted(folder string, triggeredBy string, eventTime time.Time) *list.Element {
item := &queueItem{
folder: folder,
triggeredBy: triggeredBy,
queueTime: eventTime,
}
// Find the correct position (insert before the first item with a later time)
for elem := q.items.Back(); elem != nil; elem = elem.Prev() {
existingItem := elem.Value.(*queueItem)
if !eventTime.Before(existingItem.queueTime) {
// Insert after this element
return q.items.InsertAfter(item, elem)
}
}
// This item is the oldest, insert at front
return q.items.PushFront(item)
}
// Remove removes a specific folder from the queue (e.g., when a file is created).
// Returns true if the folder was found and removed.
func (q *CleanupQueue) Remove(folder string) bool {
q.mu.Lock()
defer q.mu.Unlock()
elem, exists := q.itemsMap[folder]
if !exists {
return false
}
q.items.Remove(elem)
delete(q.itemsMap, folder)
return true
}
// ShouldProcess returns true if the queue should be processed.
// This is true when:
// - Queue size >= maxSize, OR
// - Oldest item age > maxAge
func (q *CleanupQueue) ShouldProcess() bool {
q.mu.Lock()
defer q.mu.Unlock()
return q.shouldProcessLocked()
}
// shouldProcessLocked checks if processing is needed (caller must hold lock)
func (q *CleanupQueue) shouldProcessLocked() bool {
if q.items.Len() == 0 {
return false
}
// Check if queue is full
if q.items.Len() >= q.maxSize {
return true
}
// Check if oldest item exceeds max age
front := q.items.Front()
if front != nil {
item := front.Value.(*queueItem)
if time.Since(item.queueTime) > q.maxAge {
return true
}
}
return false
}
// Pop removes and returns the oldest folder from the queue.
// Returns the folder and true if an item was available, or empty string and false if queue is empty.
func (q *CleanupQueue) Pop() (string, string, bool) {
q.mu.Lock()
defer q.mu.Unlock()
front := q.items.Front()
if front == nil {
return "", "", false
}
item := front.Value.(*queueItem)
q.items.Remove(front)
delete(q.itemsMap, item.folder)
return item.folder, item.triggeredBy, true
}
// PopOlderThan removes and returns the oldest folder only if it has been in the queue
// for longer than the specified duration. Returns empty string and false if no item qualifies.
func (q *CleanupQueue) PopOlderThan(minAge time.Duration) (string, string, bool) {
q.mu.Lock()
defer q.mu.Unlock()
front := q.items.Front()
if front == nil {
return "", "", false
}
item := front.Value.(*queueItem)
if time.Since(item.queueTime) <= minAge {
return "", "", false
}
q.items.Remove(front)
delete(q.itemsMap, item.folder)
return item.folder, item.triggeredBy, true
}
// Peek returns the oldest folder without removing it.
// Returns the folder and queue time if available, or empty values if queue is empty.
func (q *CleanupQueue) Peek() (folder string, triggeredBy string, queueTime time.Time, ok bool) {
q.mu.Lock()
defer q.mu.Unlock()
front := q.items.Front()
if front == nil {
return "", "", time.Time{}, false
}
item := front.Value.(*queueItem)
return item.folder, item.triggeredBy, item.queueTime, true
}
// Len returns the current queue size.
func (q *CleanupQueue) Len() int {
q.mu.Lock()
defer q.mu.Unlock()
return q.items.Len()
}
// Contains checks if a folder is in the queue.
func (q *CleanupQueue) Contains(folder string) bool {
q.mu.Lock()
defer q.mu.Unlock()
_, exists := q.itemsMap[folder]
return exists
}
// Clear removes all items from the queue.
func (q *CleanupQueue) Clear() {
q.mu.Lock()
defer q.mu.Unlock()
q.items.Init()
q.itemsMap = make(map[string]*list.Element)
}
// OldestAge returns the age of the oldest item in the queue, or 0 if empty.
func (q *CleanupQueue) OldestAge() time.Duration {
q.mu.Lock()
defer q.mu.Unlock()
front := q.items.Front()
if front == nil {
return 0
}
item := front.Value.(*queueItem)
return time.Since(item.queueTime)
}