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This commit is contained in:
627
weed/mount/inode_to_path.go
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627
weed/mount/inode_to_path.go
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@@ -0,0 +1,627 @@
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package mount
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import (
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"sync"
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"time"
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"github.com/seaweedfs/go-fuse/v2/fuse"
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"github.com/seaweedfs/seaweedfs/weed/glog"
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"github.com/seaweedfs/seaweedfs/weed/util"
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)
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type InodeToPath struct {
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sync.RWMutex
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nextInodeId uint64
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cacheMetaTtlSec time.Duration
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inode2path map[uint64]*InodeEntry
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path2inode map[util.FullPath]uint64
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// dirStates holds directory-only readdir-cache state, keyed by inode. An
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// inode is a directory iff it has an entry here, registered at creation.
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dirStates map[uint64]*dirState
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// dirPaths indexes the same states by path, so a directory lookup never
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// goes through the map that holds one full path per inode.
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dirPaths map[util.FullPath]*dirState
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}
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// InodeEntry exists per inode the kernel references. Directory cache state is
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// kept out in dirStates so a file entry stays in the 32-byte size class — the
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// dominant cost on a mount with millions of files. A hard link's extra paths
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// hang off a pointer for the same reason.
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type InodeEntry struct {
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path util.FullPath
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nlookup uint64
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extraPaths *[]util.FullPath
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}
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type dirState struct {
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path util.FullPath
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isChildrenCached bool
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readDirDirect bool
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cachedExpiresTime time.Time
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lastAccess time.Time
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lastRefresh time.Time
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lastRebuildAttempt time.Time
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subdirCount int32 // tracked in-memory for POSIX directory nlink
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}
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func (d *dirState) resetCacheState() {
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d.isChildrenCached = false
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d.readDirDirect = false
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d.cachedExpiresTime = time.Time{}
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d.lastRebuildAttempt = time.Time{}
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}
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// appendPaths appends every path the inode is reachable by, primary first.
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func (ie *InodeEntry) appendPaths(dst []util.FullPath) []util.FullPath {
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if ie.path == "" {
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return dst
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}
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dst = append(dst, ie.path)
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if ie.extraPaths != nil {
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dst = append(dst, *ie.extraPaths...)
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}
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return dst
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}
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func (ie *InodeEntry) addPath(p util.FullPath) {
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if ie.path == "" {
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ie.path = p
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return
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}
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if ie.extraPaths == nil {
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ie.extraPaths = &[]util.FullPath{p}
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return
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}
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*ie.extraPaths = append(*ie.extraPaths, p)
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}
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func (ie *InodeEntry) replacePath(from, to util.FullPath) {
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if ie.path == from {
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ie.path = to
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}
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if ie.extraPaths == nil {
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return
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}
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for i, p := range *ie.extraPaths {
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if p == from {
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(*ie.extraPaths)[i] = to
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}
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}
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}
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func (ie *InodeEntry) setExtraPaths(extra []util.FullPath) {
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if len(extra) == 0 {
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ie.extraPaths = nil
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return
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}
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ie.extraPaths = &extra
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}
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// removeOnePath promotes an extra path when the primary is the one going away,
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// so an entry that still has a path always has a primary one.
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func (ie *InodeEntry) removeOnePath(p util.FullPath) bool {
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if ie.path == "" {
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return false
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}
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if ie.path == p {
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if ie.extraPaths == nil {
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ie.path = ""
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return true
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}
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extra := *ie.extraPaths
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ie.path = extra[0]
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ie.setExtraPaths(extra[1:])
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return true
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}
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if ie.extraPaths == nil {
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return false
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}
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extra := *ie.extraPaths
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for i, x := range extra {
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if x != p {
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continue
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}
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ie.setExtraPaths(append(extra[:i], extra[i+1:]...))
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return true
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}
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return false
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}
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func NewInodeToPath(root util.FullPath, ttlSec int) *InodeToPath {
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t := &InodeToPath{
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inode2path: make(map[uint64]*InodeEntry),
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path2inode: make(map[util.FullPath]uint64),
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dirStates: make(map[uint64]*dirState),
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dirPaths: make(map[util.FullPath]*dirState),
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cacheMetaTtlSec: time.Second * time.Duration(ttlSec),
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}
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t.inode2path[1] = &InodeEntry{
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path: root,
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nlookup: 1,
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}
|
||||
t.setDirState(1, &dirState{path: root, lastAccess: time.Now()})
|
||||
t.path2inode[root] = 1
|
||||
|
||||
return t
|
||||
}
|
||||
|
||||
// EnsurePath make sure the full path is tracked, used by symlink.
|
||||
func (i *InodeToPath) EnsurePath(path util.FullPath, isDirectory bool) bool {
|
||||
dir, _ := path.DirAndName()
|
||||
if dir == "/" {
|
||||
return true
|
||||
}
|
||||
if i.EnsurePath(util.FullPath(dir), true) {
|
||||
i.Lookup(path, time.Now().Unix(), isDirectory, false, 0, false)
|
||||
return true
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
func (i *InodeToPath) Lookup(path util.FullPath, unixTime int64, isDirectory bool, isHardlink bool, possibleInode uint64, isLookup bool) uint64 {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
inode, found := i.path2inode[path]
|
||||
if !found {
|
||||
if possibleInode == 0 {
|
||||
inode = path.AsInode(unixTime)
|
||||
} else {
|
||||
inode = possibleInode
|
||||
}
|
||||
if !isHardlink {
|
||||
for _, found := i.inode2path[inode]; found; inode++ {
|
||||
_, found = i.inode2path[inode+1]
|
||||
}
|
||||
}
|
||||
}
|
||||
i.path2inode[path] = inode
|
||||
|
||||
if _, found := i.inode2path[inode]; found {
|
||||
if isLookup {
|
||||
i.inode2path[inode].nlookup++
|
||||
}
|
||||
} else {
|
||||
nlookup := uint64(0)
|
||||
if isLookup {
|
||||
nlookup = 1
|
||||
}
|
||||
i.inode2path[inode] = &InodeEntry{
|
||||
path: path,
|
||||
nlookup: nlookup,
|
||||
}
|
||||
if isDirectory {
|
||||
i.setDirState(inode, &dirState{path: path})
|
||||
}
|
||||
}
|
||||
|
||||
return inode
|
||||
}
|
||||
|
||||
// IncrementNlookup takes one more reference on an inode already in the table,
|
||||
// reporting false if it is not there.
|
||||
func (i *InodeToPath) IncrementNlookup(inode uint64) bool {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
entry, found := i.inode2path[inode]
|
||||
if !found {
|
||||
return false
|
||||
}
|
||||
entry.nlookup++
|
||||
return true
|
||||
}
|
||||
|
||||
// InodeForListing returns the inode number a readdir should report for path
|
||||
// without entering it in the table. Nothing is reserved, so the collision probe
|
||||
// Lookup does is skipped: the worst case is a repeated st_ino in one listing.
|
||||
func (i *InodeToPath) InodeForListing(path util.FullPath, unixTime int64, possibleInode uint64) uint64 {
|
||||
i.RLock()
|
||||
inode, found := i.path2inode[path]
|
||||
i.RUnlock()
|
||||
if found {
|
||||
return inode
|
||||
}
|
||||
if possibleInode != 0 {
|
||||
return possibleInode
|
||||
}
|
||||
return path.AsInode(unixTime)
|
||||
}
|
||||
|
||||
func (i *InodeToPath) AllocateInode(path util.FullPath, unixTime int64) uint64 {
|
||||
if path == "/" {
|
||||
return 1
|
||||
}
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
inode := path.AsInode(unixTime)
|
||||
for _, found := i.inode2path[inode]; found; inode++ {
|
||||
_, found = i.inode2path[inode]
|
||||
}
|
||||
return inode
|
||||
}
|
||||
|
||||
func (i *InodeToPath) GetInode(path util.FullPath) (uint64, bool) {
|
||||
if path == "/" {
|
||||
return 1, true
|
||||
}
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
inode, found := i.path2inode[path]
|
||||
if !found {
|
||||
// glog.Fatalf("GetInode unknown inode for %s", path)
|
||||
// this could be the parent for mount point
|
||||
}
|
||||
return inode, found
|
||||
}
|
||||
|
||||
func (i *InodeToPath) GetPath(inode uint64) (util.FullPath, fuse.Status) {
|
||||
i.RLock()
|
||||
defer i.RUnlock()
|
||||
path, found := i.inode2path[inode]
|
||||
if !found || path.path == "" {
|
||||
return "", fuse.ENOENT
|
||||
}
|
||||
return path.path, fuse.OK
|
||||
}
|
||||
|
||||
// GetAllPaths returns a copy of all paths associated with an inode. For a
|
||||
// hard-linked file, this includes every link that the mount currently knows
|
||||
// about. Returns nil if the inode is unknown.
|
||||
func (i *InodeToPath) GetAllPaths(inode uint64) []util.FullPath {
|
||||
i.RLock()
|
||||
defer i.RUnlock()
|
||||
ie, found := i.inode2path[inode]
|
||||
if !found {
|
||||
return nil
|
||||
}
|
||||
return ie.appendPaths(nil)
|
||||
}
|
||||
|
||||
func (i *InodeToPath) setDirState(inode uint64, d *dirState) {
|
||||
i.dirStates[inode] = d
|
||||
i.dirPaths[d.path] = d
|
||||
}
|
||||
|
||||
// dropDirPath drops the path index only; Forget releases the state itself. A
|
||||
// released directory's state keeps the path it had, so drop the index only
|
||||
// while it is still the one that path resolves to: a new directory may have
|
||||
// taken the name in the meantime.
|
||||
func (i *InodeToPath) dropDirPath(inode uint64) {
|
||||
if d := i.dirStates[inode]; d != nil && i.dirPaths[d.path] == d {
|
||||
delete(i.dirPaths, d.path)
|
||||
}
|
||||
}
|
||||
|
||||
func (i *InodeToPath) dirStateOf(fullpath util.FullPath) *dirState {
|
||||
return i.dirPaths[fullpath]
|
||||
}
|
||||
|
||||
func (i *InodeToPath) HasPath(path util.FullPath) bool {
|
||||
i.RLock()
|
||||
defer i.RUnlock()
|
||||
_, found := i.path2inode[path]
|
||||
return found
|
||||
}
|
||||
|
||||
func (i *InodeToPath) MarkChildrenCached(fullpath util.FullPath) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
d := i.dirStateOf(fullpath)
|
||||
if d == nil {
|
||||
// https://github.com/seaweedfs/seaweedfs/issues/4968
|
||||
// glog.Fatalf("MarkChildrenCached not found inode %v", fullpath)
|
||||
glog.Warningf("MarkChildrenCached not a tracked directory: %v", fullpath)
|
||||
return
|
||||
}
|
||||
d.isChildrenCached = true
|
||||
d.readDirDirect = false
|
||||
now := time.Now()
|
||||
d.lastAccess = now
|
||||
d.lastRefresh = now
|
||||
d.lastRebuildAttempt = time.Time{}
|
||||
if i.cacheMetaTtlSec > 0 {
|
||||
d.cachedExpiresTime = now.Add(i.cacheMetaTtlSec)
|
||||
}
|
||||
}
|
||||
|
||||
func (i *InodeToPath) IsChildrenCached(fullpath util.FullPath) bool {
|
||||
i.RLock()
|
||||
defer i.RUnlock()
|
||||
d := i.dirStateOf(fullpath)
|
||||
if d == nil {
|
||||
return false
|
||||
}
|
||||
if d.isChildrenCached {
|
||||
return d.cachedExpiresTime.IsZero() || time.Now().Before(d.cachedExpiresTime)
|
||||
}
|
||||
return false
|
||||
}
|
||||
|
||||
// ShouldRebuildExpiredDir reports whether a directory was fully cached, its
|
||||
// TTL has elapsed, and enough time has passed since the last failed rebuild
|
||||
// attempt to retry. Distinct from IsChildrenCached returning false for a
|
||||
// never-cached, invalidated, evicted, or read-through directory: those leave
|
||||
// isChildrenCached clear, while a plain TTL expiry keeps it set.
|
||||
func (i *InodeToPath) ShouldRebuildExpiredDir(fullpath util.FullPath, cooldown time.Duration) bool {
|
||||
i.RLock()
|
||||
defer i.RUnlock()
|
||||
d := i.dirStateOf(fullpath)
|
||||
if d == nil || !d.isChildrenCached {
|
||||
return false
|
||||
}
|
||||
if d.cachedExpiresTime.IsZero() || time.Now().Before(d.cachedExpiresTime) {
|
||||
return false
|
||||
}
|
||||
return d.lastRebuildAttempt.IsZero() || time.Since(d.lastRebuildAttempt) >= cooldown
|
||||
}
|
||||
|
||||
// MarkRebuildAttempt records that a rebuild was attempted at now, so
|
||||
// ShouldRebuildExpiredDir backs off for the cooldown before retrying.
|
||||
func (i *InodeToPath) MarkRebuildAttempt(fullpath util.FullPath, now time.Time) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
if d := i.dirStateOf(fullpath); d != nil {
|
||||
d.lastRebuildAttempt = now
|
||||
}
|
||||
}
|
||||
|
||||
func (i *InodeToPath) HasInode(inode uint64) bool {
|
||||
if inode == 1 {
|
||||
return true
|
||||
}
|
||||
i.RLock()
|
||||
defer i.RUnlock()
|
||||
_, found := i.inode2path[inode]
|
||||
return found
|
||||
}
|
||||
|
||||
func (i *InodeToPath) InvalidateAllChildrenCache() {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
for _, d := range i.dirStates {
|
||||
if d.isChildrenCached {
|
||||
d.resetCacheState()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (i *InodeToPath) InvalidateChildrenCache(fullpath util.FullPath) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
if d := i.dirStateOf(fullpath); d != nil {
|
||||
d.resetCacheState()
|
||||
}
|
||||
}
|
||||
|
||||
// AdjustSubdirCount adjusts the subdirectory count for a directory inode.
|
||||
// delta is typically +1 (mkdir) or -1 (rmdir).
|
||||
func (i *InodeToPath) AdjustSubdirCount(dirPath util.FullPath, delta int32) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
d := i.dirStateOf(dirPath)
|
||||
if d == nil {
|
||||
return
|
||||
}
|
||||
d.subdirCount += delta
|
||||
if d.subdirCount < 0 {
|
||||
d.subdirCount = 0
|
||||
}
|
||||
}
|
||||
|
||||
// GetSubdirCount returns the tracked subdirectory count for a directory.
|
||||
func (i *InodeToPath) GetSubdirCount(dirPath util.FullPath) int32 {
|
||||
i.RLock()
|
||||
defer i.RUnlock()
|
||||
d := i.dirStateOf(dirPath)
|
||||
if d == nil {
|
||||
return 0
|
||||
}
|
||||
return d.subdirCount
|
||||
}
|
||||
|
||||
// SetSubdirCount sets the subdirectory count for a directory (used after readdir).
|
||||
func (i *InodeToPath) SetSubdirCount(dirPath util.FullPath, count int32) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
if d := i.dirStateOf(dirPath); d != nil {
|
||||
d.subdirCount = count
|
||||
}
|
||||
}
|
||||
|
||||
func (i *InodeToPath) TouchDirectory(fullpath util.FullPath) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
if d := i.dirStateOf(fullpath); d != nil {
|
||||
d.lastAccess = time.Now()
|
||||
}
|
||||
}
|
||||
|
||||
func (i *InodeToPath) MarkDirectoryReadThrough(fullpath util.FullPath, now time.Time) bool {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
d := i.dirStateOf(fullpath)
|
||||
if d == nil {
|
||||
return false
|
||||
}
|
||||
d.isChildrenCached = false
|
||||
d.readDirDirect = true
|
||||
d.cachedExpiresTime = time.Time{}
|
||||
d.lastAccess = now
|
||||
d.lastRefresh = time.Time{}
|
||||
return true
|
||||
}
|
||||
|
||||
func (i *InodeToPath) ShouldReadDirectoryDirect(fullpath util.FullPath) bool {
|
||||
i.RLock()
|
||||
defer i.RUnlock()
|
||||
d := i.dirStateOf(fullpath)
|
||||
if d == nil {
|
||||
return false
|
||||
}
|
||||
return d.readDirDirect
|
||||
}
|
||||
|
||||
func (i *InodeToPath) MarkDirectoryRefreshed(fullpath util.FullPath, now time.Time) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
d := i.dirStateOf(fullpath)
|
||||
if d == nil {
|
||||
return
|
||||
}
|
||||
d.lastRefresh = now
|
||||
d.lastAccess = now
|
||||
d.readDirDirect = false
|
||||
if i.cacheMetaTtlSec > 0 {
|
||||
d.cachedExpiresTime = now.Add(i.cacheMetaTtlSec)
|
||||
}
|
||||
}
|
||||
|
||||
func (i *InodeToPath) CollectEvictableDirs(now time.Time, idle time.Duration) []util.FullPath {
|
||||
if idle <= 0 {
|
||||
return nil
|
||||
}
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
var dirs []util.FullPath
|
||||
for inode, d := range i.dirStates {
|
||||
if !d.isChildrenCached {
|
||||
continue
|
||||
}
|
||||
if d.lastAccess.IsZero() || now.Sub(d.lastAccess) < idle {
|
||||
continue
|
||||
}
|
||||
d.resetCacheState()
|
||||
if entry, ok := i.inode2path[inode]; ok {
|
||||
dirs = entry.appendPaths(dirs)
|
||||
}
|
||||
}
|
||||
return dirs
|
||||
}
|
||||
|
||||
func (i *InodeToPath) AddPath(inode uint64, path util.FullPath) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
i.path2inode[path] = inode
|
||||
|
||||
ie, found := i.inode2path[inode]
|
||||
if found {
|
||||
ie.addPath(path)
|
||||
ie.nlookup++
|
||||
} else {
|
||||
i.inode2path[inode] = &InodeEntry{
|
||||
path: path,
|
||||
nlookup: 1,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// RemovePath drops the name. onStillReferenced, if given, runs under the
|
||||
// table's lock when the kernel still holds lookup references to the inode:
|
||||
// such an inode keeps receiving requests until the final forget, and holding
|
||||
// the lock is what keeps that forget from racing whatever per-inode state the
|
||||
// callback installs — Forget releases under the same lock.
|
||||
func (i *InodeToPath) RemovePath(path util.FullPath, onStillReferenced func(inode uint64)) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
inode, found := i.path2inode[path]
|
||||
if found {
|
||||
delete(i.path2inode, path)
|
||||
i.dropDirPath(inode)
|
||||
i.removePathFromInode2Path(inode, path)
|
||||
if ie := i.inode2path[inode]; ie != nil && ie.nlookup > 0 && onStillReferenced != nil {
|
||||
onStillReferenced(inode)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func (i *InodeToPath) removePathFromInode2Path(inode uint64, path util.FullPath) {
|
||||
ie, found := i.inode2path[inode]
|
||||
if !found {
|
||||
return
|
||||
}
|
||||
if !ie.removeOnePath(path) {
|
||||
return
|
||||
}
|
||||
}
|
||||
|
||||
func (i *InodeToPath) MovePath(sourcePath, targetPath util.FullPath) (sourceInode, targetInode uint64) {
|
||||
i.Lock()
|
||||
defer i.Unlock()
|
||||
sourceInode, sourceFound := i.path2inode[sourcePath]
|
||||
if !sourceFound {
|
||||
// Nothing of ours to move: the source was never visited here, or a
|
||||
// redelivery already moved it. Whatever sits at the target is not ours
|
||||
// to take apart on the strength of an absent source, and deciding that
|
||||
// outside this lock would race a concurrent move to the same target.
|
||||
return 0, 0
|
||||
}
|
||||
targetInode, targetFound := i.path2inode[targetPath]
|
||||
if targetFound {
|
||||
i.removePathFromInode2Path(targetInode, targetPath)
|
||||
delete(i.path2inode, targetPath)
|
||||
i.dropDirPath(targetInode)
|
||||
}
|
||||
delete(i.path2inode, sourcePath)
|
||||
i.path2inode[targetPath] = sourceInode
|
||||
if entry, entryFound := i.inode2path[sourceInode]; entryFound {
|
||||
entry.replacePath(sourcePath, targetPath)
|
||||
if d := i.dirStates[sourceInode]; d != nil {
|
||||
i.dropDirPath(sourceInode)
|
||||
d.path = targetPath
|
||||
i.dirPaths[targetPath] = d
|
||||
d.resetCacheState()
|
||||
}
|
||||
} else {
|
||||
glog.Errorf("MovePath %s to %s: sourceInode %d not found", sourcePath, targetPath, sourceInode)
|
||||
}
|
||||
return
|
||||
}
|
||||
|
||||
// Forget drops nlookup references. onRelease, if given, runs at the moment the
|
||||
// inode is released and while the table is still locked: state keyed by the
|
||||
// inode number has to be dropped there, because the number is derived from the
|
||||
// path and a lookup arriving after the unlock would be handed the same one.
|
||||
func (i *InodeToPath) Forget(inode, nlookup uint64, onRelease func(inode uint64), onForgetDir func(dir util.FullPath)) {
|
||||
var dirPaths []util.FullPath
|
||||
callOnForgetDir := false
|
||||
|
||||
i.Lock()
|
||||
path, found := i.inode2path[inode]
|
||||
if found {
|
||||
if nlookup > path.nlookup {
|
||||
glog.Errorf("kernel forget over-decrement: inode %d path %v current %d forget %d", inode, path.path, path.nlookup, nlookup)
|
||||
path.nlookup = 0
|
||||
} else {
|
||||
path.nlookup -= nlookup
|
||||
}
|
||||
glog.V(4).Infof("kernel forget: inode %d path %v nlookup %d", inode, path.path, path.nlookup)
|
||||
if path.nlookup == 0 {
|
||||
if onRelease != nil {
|
||||
onRelease(inode)
|
||||
}
|
||||
if _, isDir := i.dirStates[inode]; isDir && onForgetDir != nil {
|
||||
dirPaths = path.appendPaths(nil)
|
||||
callOnForgetDir = true
|
||||
}
|
||||
delete(i.path2inode, path.path)
|
||||
if path.extraPaths != nil {
|
||||
for _, p := range *path.extraPaths {
|
||||
delete(i.path2inode, p)
|
||||
}
|
||||
}
|
||||
delete(i.inode2path, inode)
|
||||
i.dropDirPath(inode)
|
||||
delete(i.dirStates, inode)
|
||||
} else {
|
||||
glog.V(4).Infof("kernel forget but nlookup not zero: inode %d path %v nlookup %d", inode, path.path, path.nlookup)
|
||||
}
|
||||
} else {
|
||||
glog.Warningf("kernel forget but inode not found: inode %d", inode)
|
||||
}
|
||||
i.Unlock()
|
||||
|
||||
if callOnForgetDir {
|
||||
for _, p := range dirPaths {
|
||||
onForgetDir(p)
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user