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2026-09-16 03:23:42 +05:00
commit 89f5be005d
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package storage
import (
"bytes"
"math/rand"
"strings"
"testing"
"github.com/klauspost/reedsolomon"
"github.com/seaweedfs/seaweedfs/weed/storage/erasure_coding"
"github.com/seaweedfs/seaweedfs/weed/storage/needle"
)
// encodedInterval returns one interval's worth of every shard, Reed-Solomon encoded
// from random data, along with the context describing the ratio.
func encodedInterval(t *testing.T, intervalSize int) ([][]byte, *erasure_coding.ECContext) {
t.Helper()
ecCtx := erasure_coding.NewDefaultECContext("", 0)
shardIntervals := make([][]byte, ecCtx.Total())
r := rand.New(rand.NewSource(1))
for i := range shardIntervals {
shardIntervals[i] = make([]byte, intervalSize)
}
for i := 0; i < ecCtx.DataShards; i++ {
r.Read(shardIntervals[i])
}
enc, err := reedsolomon.New(ecCtx.DataShards, ecCtx.ParityShards)
if err != nil {
t.Fatalf("new encoder: %v", err)
}
if err := enc.Encode(shardIntervals); err != nil {
t.Fatalf("encode: %v", err)
}
return shardIntervals, ecCtx
}
func TestReconstructEcShardIntervalRebuildsDataShard(t *testing.T) {
shardIntervals, ecCtx := encodedInterval(t, 1024)
ecVolume := &erasure_coding.EcVolume{VolumeId: needle.VolumeId(1), ECContext: ecCtx}
const lost = erasure_coding.ShardId(3)
want := bytes.Clone(shardIntervals[lost])
shardIntervals[lost] = nil
// drop as many others as parity allows, so the rebuild really goes through parity
for i := ecCtx.Total() - ecCtx.ParityShards + 1; i < ecCtx.Total(); i++ {
shardIntervals[i] = nil
}
if err := reconstructEcShardInterval(ecVolume, ecCtx, shardIntervals, lost); err != nil {
t.Fatalf("reconstruct: %v", err)
}
if !bytes.Equal(shardIntervals[lost], want) {
t.Fatalf("rebuilt shard %d does not match the encoded bytes", lost)
}
}
// ReconstructData rebuilds data shards only, leaving a parity slot nil. Reporting that
// as a success would hand the caller a zero-filled buffer as if it had been read.
func TestReconstructEcShardIntervalRejectsParityShard(t *testing.T) {
shardIntervals, ecCtx := encodedInterval(t, 1024)
ecVolume := &erasure_coding.EcVolume{VolumeId: needle.VolumeId(1), ECContext: ecCtx}
parity := erasure_coding.ShardId(ecCtx.DataShards)
shardIntervals[parity] = nil
err := reconstructEcShardInterval(ecVolume, ecCtx, shardIntervals, parity)
if err == nil {
t.Fatalf("rebuilding parity shard %d reported success, buffer is %v", parity, shardIntervals[parity])
}
if !strings.Contains(err.Error(), "only data shards can be rebuilt") {
t.Fatalf("error %q, want it to say parity cannot be rebuilt", err)
}
}
func TestReconstructEcShardIntervalNeedsDataShardCount(t *testing.T) {
shardIntervals, ecCtx := encodedInterval(t, 1024)
ecVolume := &erasure_coding.EcVolume{VolumeId: needle.VolumeId(1), ECContext: ecCtx}
// one shard short of what the ratio needs
for i := 0; i <= ecCtx.ParityShards; i++ {
shardIntervals[i] = nil
}
err := reconstructEcShardInterval(ecVolume, ecCtx, shardIntervals, 0)
if err == nil || !strings.Contains(err.Error(), "need at least") {
t.Fatalf("error %v, want it to report too few shards", err)
}
}
// A gather that filled up on parity leaves several data shards missing, and only one
// of them is the shard anybody asked for.
func TestReconstructEcShardIntervalRebuildsOnlyTheTarget(t *testing.T) {
shardIntervals, ecCtx := encodedInterval(t, 1024)
ecVolume := &erasure_coding.EcVolume{VolumeId: needle.VolumeId(1), ECContext: ecCtx}
const lost = erasure_coding.ShardId(0)
want := bytes.Clone(shardIntervals[lost])
// exactly DataShards left in hand, ParityShards of the data shards missing
spare := []erasure_coding.ShardId{4, 6, 8}
shardIntervals[lost] = nil
for _, sid := range spare {
shardIntervals[sid] = nil
}
if err := reconstructEcShardInterval(ecVolume, ecCtx, shardIntervals, lost); err != nil {
t.Fatalf("reconstruct: %v", err)
}
if !bytes.Equal(shardIntervals[lost], want) {
t.Fatalf("rebuilt shard %d does not match the encoded bytes", lost)
}
for _, sid := range spare {
if shardIntervals[sid] != nil {
t.Errorf("shard %d was rebuilt too, only shard %d was asked for", sid, lost)
}
}
}