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This commit is contained in:
271
weed/util/retry.go
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271
weed/util/retry.go
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@@ -0,0 +1,271 @@
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package util
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import (
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"context"
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"errors"
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"io"
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"net"
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"strings"
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"syscall"
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"time"
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"github.com/seaweedfs/seaweedfs/weed/glog"
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"google.golang.org/grpc/codes"
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"google.golang.org/grpc/status"
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)
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var RetryWaitTime = 6 * time.Second
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// transientErrorMessages are substrings of failures that a later attempt is
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// likely to get past: connection resets, timeouts, and the throttling or
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// overload replies S3 and gRPC hand back. Cloud SDKs bury the underlying net
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// error in an opaque wrapper with no Unwrap, so the message is often all
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// that is left to match on. Compared case-insensitively, so entries are lower
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// case: the same condition reaches different layers capitalized differently
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// (a volume server relays its idle timeout as "I/O timeout" inside JSON).
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var transientErrorMessages = []string{
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"transport",
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"connection reset",
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"connection refused",
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"broken pipe",
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"unexpected eof",
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"i/o timeout",
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"tls handshake timeout",
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"no such host",
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"no route to host",
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"network is unreachable",
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"client.timeout",
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"requesterror",
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"requesttimeout",
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"slowdown",
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"throttling",
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"internalerror",
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"resourceexhausted",
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"unavailable",
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}
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// IsTransientErrorMessage reports whether an error message describes a network
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// or service condition worth retrying. Callers holding an error should use
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// IsTransientError; this is for paths that only carry the text, such as the
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// per-file status strings in a batch delete response.
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func IsTransientErrorMessage(msg string) bool {
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lower := strings.ToLower(msg)
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for _, transient := range transientErrorMessages {
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if strings.Contains(lower, transient) {
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return true
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}
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}
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return false
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}
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// ServerStatus returns the status a gRPC server sent, when the error chain
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// still carries one. Unlike status.FromError it keeps the server's own message
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// instead of the whole wrapped string: callers routinely format a path the
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// client chose into their wrapper, so a classifier that matches substrings has
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// to read what the server said and not what the caller added around it.
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func ServerStatus(err error) (*status.Status, bool) {
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var carrier interface{ GRPCStatus() *status.Status }
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if !errors.As(err, &carrier) {
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return nil, false
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}
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st := carrier.GRPCStatus()
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return st, st != nil
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}
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// IsTransientError reports whether err is a network or service condition worth
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// retrying. A cancelled or expired context never is: the caller is already gone.
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func IsTransientError(err error) bool {
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if err == nil {
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return false
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}
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if errors.Is(err, context.Canceled) || errors.Is(err, context.DeadlineExceeded) {
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return false
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}
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if errors.Is(err, io.ErrUnexpectedEOF) ||
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errors.Is(err, syscall.ECONNRESET) || errors.Is(err, syscall.ECONNABORTED) ||
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errors.Is(err, syscall.ECONNREFUSED) || errors.Is(err, syscall.EPIPE) ||
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errors.Is(err, syscall.ETIMEDOUT) {
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return true
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}
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var netErr net.Error
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if errors.As(err, &netErr) && netErr.Timeout() {
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return true
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}
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if st, ok := ServerStatus(err); ok {
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return st.Code() == codes.Unavailable || st.Code() == codes.ResourceExhausted ||
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IsTransientErrorMessage(st.Message())
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}
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return IsTransientErrorMessage(err.Error())
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}
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func Retry(name string, job func() error) (err error) {
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waitTime := time.Second
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hasErr := false
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for waitTime < RetryWaitTime {
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err = job()
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if err == nil {
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if hasErr {
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glog.V(0).Infof("retry %s successfully", name)
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}
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waitTime = time.Second
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break
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}
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if IsTransientError(err) {
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hasErr = true
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glog.V(0).Infof("retry %s: err: %v", name, err)
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} else {
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break
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}
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time.Sleep(waitTime)
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waitTime += waitTime / 2
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}
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return err
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}
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func MultiRetry(name string, errList []string, job func() error) (err error) {
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waitTime := time.Second
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hasErr := false
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for waitTime < RetryWaitTime {
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err = job()
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if err == nil {
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if hasErr {
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glog.V(0).Infof("retry %s successfully", name)
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}
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waitTime = time.Second
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break
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}
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if containErr(err.Error(), errList) {
|
||||
hasErr = true
|
||||
glog.V(0).Infof("retry %s: err: %v", name, err)
|
||||
} else {
|
||||
break
|
||||
}
|
||||
time.Sleep(waitTime)
|
||||
waitTime += waitTime / 2
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// RetryOnError retries job with the same bounded backoff as MultiRetry, but
|
||||
// decides retriability with a predicate instead of an error-substring list.
|
||||
func RetryOnError(name string, shouldRetry func(error) bool, job func() error) (err error) {
|
||||
waitTime := time.Second
|
||||
hasErr := false
|
||||
for waitTime < RetryWaitTime {
|
||||
err = job()
|
||||
if err == nil {
|
||||
if hasErr {
|
||||
glog.V(0).Infof("retry %s successfully", name)
|
||||
}
|
||||
break
|
||||
}
|
||||
if shouldRetry(err) {
|
||||
hasErr = true
|
||||
glog.V(0).Infof("retry %s: err: %v", name, err)
|
||||
} else {
|
||||
break
|
||||
}
|
||||
time.Sleep(waitTime)
|
||||
waitTime += waitTime / 2
|
||||
}
|
||||
return err
|
||||
}
|
||||
|
||||
// RetryUntil retries until the job returns no error or onErrFn returns false
|
||||
func RetryUntil(name string, job func() error, onErrFn func(err error) (shouldContinue bool)) error {
|
||||
waitTime := time.Second
|
||||
for {
|
||||
err := job()
|
||||
if err == nil {
|
||||
waitTime = time.Second
|
||||
return nil
|
||||
}
|
||||
if onErrFn(err) {
|
||||
if strings.Contains(err.Error(), "transport") || strings.Contains(err.Error(), "ResourceExhausted") || strings.Contains(err.Error(), "Unavailable") {
|
||||
glog.V(0).Infof("retry %s: err: %v", name, err)
|
||||
}
|
||||
time.Sleep(waitTime)
|
||||
if waitTime < RetryWaitTime {
|
||||
waitTime += waitTime / 2
|
||||
}
|
||||
continue
|
||||
} else {
|
||||
return err
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// RetryWithBackoff retries an operation on codes.Unavailable errors with exponential
|
||||
// backoff, respecting context cancellation and a maximum retry duration.
|
||||
// Returns nil on success, ctx.Err() on context cancellation, or the last error
|
||||
// when maxDuration is exceeded or a non-retriable error occurs.
|
||||
func RetryWithBackoff(ctx context.Context, name string, maxDuration time.Duration, shouldRetry func(error) bool, operation func() error) error {
|
||||
waitTime := time.Second
|
||||
maxWaitTime := RetryWaitTime
|
||||
deadline := time.Now().Add(maxDuration)
|
||||
var lastErr error
|
||||
for {
|
||||
if ctx.Err() != nil {
|
||||
return ctx.Err()
|
||||
}
|
||||
if time.Until(deadline) <= 0 {
|
||||
if lastErr != nil {
|
||||
glog.V(0).Infof("retry %s: giving up after %v: %v", name, maxDuration, lastErr)
|
||||
return lastErr
|
||||
}
|
||||
}
|
||||
err := operation()
|
||||
if err == nil {
|
||||
return nil
|
||||
}
|
||||
lastErr = err
|
||||
if !shouldRetry(err) {
|
||||
return err
|
||||
}
|
||||
remaining := time.Until(deadline)
|
||||
if remaining <= 0 {
|
||||
glog.V(0).Infof("retry %s: giving up after %v: %v", name, maxDuration, err)
|
||||
return err
|
||||
}
|
||||
sleepTime := waitTime
|
||||
if sleepTime > maxWaitTime {
|
||||
sleepTime = maxWaitTime
|
||||
}
|
||||
if sleepTime > remaining {
|
||||
sleepTime = remaining
|
||||
}
|
||||
glog.V(1).Infof("retry %s: retrying in %v: %v", name, sleepTime, err)
|
||||
timer := time.NewTimer(sleepTime)
|
||||
select {
|
||||
case <-ctx.Done():
|
||||
if !timer.Stop() {
|
||||
<-timer.C
|
||||
}
|
||||
return ctx.Err()
|
||||
case <-timer.C:
|
||||
}
|
||||
waitTime += waitTime / 2
|
||||
if waitTime > maxWaitTime {
|
||||
waitTime = maxWaitTime
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Nvl return the first non-empty string
|
||||
func Nvl(values ...string) string {
|
||||
for _, s := range values {
|
||||
if s != "" {
|
||||
return s
|
||||
}
|
||||
}
|
||||
return ""
|
||||
}
|
||||
|
||||
func containErr(err string, errList []string) bool {
|
||||
for _, e := range errList {
|
||||
if strings.Contains(err, e) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
return false
|
||||
}
|
||||
Reference in New Issue
Block a user