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This commit is contained in:
upstream-mirror
2026-09-16 03:23:42 +05:00
commit 89f5be005d
3997 changed files with 961970 additions and 0 deletions

271
weed/util/retry.go Normal file
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@@ -0,0 +1,271 @@
package util
import (
"context"
"errors"
"io"
"net"
"strings"
"syscall"
"time"
"github.com/seaweedfs/seaweedfs/weed/glog"
"google.golang.org/grpc/codes"
"google.golang.org/grpc/status"
)
var RetryWaitTime = 6 * time.Second
// transientErrorMessages are substrings of failures that a later attempt is
// likely to get past: connection resets, timeouts, and the throttling or
// overload replies S3 and gRPC hand back. Cloud SDKs bury the underlying net
// error in an opaque wrapper with no Unwrap, so the message is often all
// that is left to match on. Compared case-insensitively, so entries are lower
// case: the same condition reaches different layers capitalized differently
// (a volume server relays its idle timeout as "I/O timeout" inside JSON).
var transientErrorMessages = []string{
"transport",
"connection reset",
"connection refused",
"broken pipe",
"unexpected eof",
"i/o timeout",
"tls handshake timeout",
"no such host",
"no route to host",
"network is unreachable",
"client.timeout",
"requesterror",
"requesttimeout",
"slowdown",
"throttling",
"internalerror",
"resourceexhausted",
"unavailable",
}
// IsTransientErrorMessage reports whether an error message describes a network
// or service condition worth retrying. Callers holding an error should use
// IsTransientError; this is for paths that only carry the text, such as the
// per-file status strings in a batch delete response.
func IsTransientErrorMessage(msg string) bool {
lower := strings.ToLower(msg)
for _, transient := range transientErrorMessages {
if strings.Contains(lower, transient) {
return true
}
}
return false
}
// ServerStatus returns the status a gRPC server sent, when the error chain
// still carries one. Unlike status.FromError it keeps the server's own message
// instead of the whole wrapped string: callers routinely format a path the
// client chose into their wrapper, so a classifier that matches substrings has
// to read what the server said and not what the caller added around it.
func ServerStatus(err error) (*status.Status, bool) {
var carrier interface{ GRPCStatus() *status.Status }
if !errors.As(err, &carrier) {
return nil, false
}
st := carrier.GRPCStatus()
return st, st != nil
}
// IsTransientError reports whether err is a network or service condition worth
// retrying. A cancelled or expired context never is: the caller is already gone.
func IsTransientError(err error) bool {
if err == nil {
return false
}
if errors.Is(err, context.Canceled) || errors.Is(err, context.DeadlineExceeded) {
return false
}
if errors.Is(err, io.ErrUnexpectedEOF) ||
errors.Is(err, syscall.ECONNRESET) || errors.Is(err, syscall.ECONNABORTED) ||
errors.Is(err, syscall.ECONNREFUSED) || errors.Is(err, syscall.EPIPE) ||
errors.Is(err, syscall.ETIMEDOUT) {
return true
}
var netErr net.Error
if errors.As(err, &netErr) && netErr.Timeout() {
return true
}
if st, ok := ServerStatus(err); ok {
return st.Code() == codes.Unavailable || st.Code() == codes.ResourceExhausted ||
IsTransientErrorMessage(st.Message())
}
return IsTransientErrorMessage(err.Error())
}
func Retry(name string, job func() error) (err error) {
waitTime := time.Second
hasErr := false
for waitTime < RetryWaitTime {
err = job()
if err == nil {
if hasErr {
glog.V(0).Infof("retry %s successfully", name)
}
waitTime = time.Second
break
}
if IsTransientError(err) {
hasErr = true
glog.V(0).Infof("retry %s: err: %v", name, err)
} else {
break
}
time.Sleep(waitTime)
waitTime += waitTime / 2
}
return err
}
func MultiRetry(name string, errList []string, job func() error) (err error) {
waitTime := time.Second
hasErr := false
for waitTime < RetryWaitTime {
err = job()
if err == nil {
if hasErr {
glog.V(0).Infof("retry %s successfully", name)
}
waitTime = time.Second
break
}
if containErr(err.Error(), errList) {
hasErr = true
glog.V(0).Infof("retry %s: err: %v", name, err)
} else {
break
}
time.Sleep(waitTime)
waitTime += waitTime / 2
}
return err
}
// RetryOnError retries job with the same bounded backoff as MultiRetry, but
// decides retriability with a predicate instead of an error-substring list.
func RetryOnError(name string, shouldRetry func(error) bool, job func() error) (err error) {
waitTime := time.Second
hasErr := false
for waitTime < RetryWaitTime {
err = job()
if err == nil {
if hasErr {
glog.V(0).Infof("retry %s successfully", name)
}
break
}
if shouldRetry(err) {
hasErr = true
glog.V(0).Infof("retry %s: err: %v", name, err)
} else {
break
}
time.Sleep(waitTime)
waitTime += waitTime / 2
}
return err
}
// RetryUntil retries until the job returns no error or onErrFn returns false
func RetryUntil(name string, job func() error, onErrFn func(err error) (shouldContinue bool)) error {
waitTime := time.Second
for {
err := job()
if err == nil {
waitTime = time.Second
return nil
}
if onErrFn(err) {
if strings.Contains(err.Error(), "transport") || strings.Contains(err.Error(), "ResourceExhausted") || strings.Contains(err.Error(), "Unavailable") {
glog.V(0).Infof("retry %s: err: %v", name, err)
}
time.Sleep(waitTime)
if waitTime < RetryWaitTime {
waitTime += waitTime / 2
}
continue
} else {
return err
}
}
}
// RetryWithBackoff retries an operation on codes.Unavailable errors with exponential
// backoff, respecting context cancellation and a maximum retry duration.
// Returns nil on success, ctx.Err() on context cancellation, or the last error
// when maxDuration is exceeded or a non-retriable error occurs.
func RetryWithBackoff(ctx context.Context, name string, maxDuration time.Duration, shouldRetry func(error) bool, operation func() error) error {
waitTime := time.Second
maxWaitTime := RetryWaitTime
deadline := time.Now().Add(maxDuration)
var lastErr error
for {
if ctx.Err() != nil {
return ctx.Err()
}
if time.Until(deadline) <= 0 {
if lastErr != nil {
glog.V(0).Infof("retry %s: giving up after %v: %v", name, maxDuration, lastErr)
return lastErr
}
}
err := operation()
if err == nil {
return nil
}
lastErr = err
if !shouldRetry(err) {
return err
}
remaining := time.Until(deadline)
if remaining <= 0 {
glog.V(0).Infof("retry %s: giving up after %v: %v", name, maxDuration, err)
return err
}
sleepTime := waitTime
if sleepTime > maxWaitTime {
sleepTime = maxWaitTime
}
if sleepTime > remaining {
sleepTime = remaining
}
glog.V(1).Infof("retry %s: retrying in %v: %v", name, sleepTime, err)
timer := time.NewTimer(sleepTime)
select {
case <-ctx.Done():
if !timer.Stop() {
<-timer.C
}
return ctx.Err()
case <-timer.C:
}
waitTime += waitTime / 2
if waitTime > maxWaitTime {
waitTime = maxWaitTime
}
}
}
// Nvl return the first non-empty string
func Nvl(values ...string) string {
for _, s := range values {
if s != "" {
return s
}
}
return ""
}
func containErr(err string, errList []string) bool {
for _, e := range errList {
if strings.Contains(err, e) {
return true
}
}
return false
}