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This commit is contained in:
upstream-mirror
2026-09-16 03:23:42 +05:00
commit 89f5be005d
3997 changed files with 961970 additions and 0 deletions

431
weed/wdclient/vid_map.go Normal file
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package wdclient
import (
"context"
"errors"
"fmt"
"math/rand"
"strconv"
"strings"
"sync"
"github.com/seaweedfs/seaweedfs/weed/glog"
"github.com/seaweedfs/seaweedfs/weed/pb"
"github.com/seaweedfs/seaweedfs/weed/util"
)
type HasLookupFileIdFunction interface {
GetLookupFileIdFunction() LookupFileIdFunctionType
}
type LookupFileIdFunctionType func(ctx context.Context, fileId string) (targetUrls []string, err error)
type Location struct {
Url string `json:"url,omitempty"`
PublicUrl string `json:"publicUrl,omitempty"`
DataCenter string `json:"dataCenter,omitempty"`
GrpcPort int `json:"grpcPort,omitempty"`
DataInRemote bool `json:"dataInRemote,omitempty"`
ReadOnly bool `json:"readOnly,omitempty"`
ReadOnlyCanDelete bool `json:"readOnlyCanDelete,omitempty"`
}
func (l Location) ServerAddress() pb.ServerAddress {
return pb.NewServerAddressWithGrpcPort(l.Url, l.GrpcPort)
}
// locationsEntry is what a volume id maps to: the locations themselves plus the
// generation they were learned in. An entry is immutable once stored; every
// update installs a new one, so locations handed to a reader are never
// rewritten underneath it.
type locationsEntry struct {
locations []Location
generation uint64
}
type vidMap struct {
sync.RWMutex
vid2Locations map[uint32]*locationsEntry
ecVid2Locations map[uint32]*locationsEntry
// serverRefCount tracks how many vid locations (regular + EC) currently
// reference each volume server address. Maintaining it incrementally lets
// hasVolumeServer answer in O(1) instead of walking every volume entry.
// Keys are the canonical http form of pb.ServerAddress, so callers that
// pass either "host:port" or "host:port.grpc" find the same entry.
serverRefCount map[string]int
DataCenter string
// generation counts resets. Each entry remembers the generation it was
// learned in, so history expires per volume rather than by keeping
// snapshot copies of the whole map.
generation uint64
// retainGenerations is how many resets an entry survives without being
// refreshed before reset drops it.
retainGenerations uint64
}
func newVidMap(dataCenter string, retainGenerations int) *vidMap {
if retainGenerations <= 0 {
retainGenerations = DefaultVidMapCacheSize
}
return &vidMap{
vid2Locations: make(map[uint32]*locationsEntry),
ecVid2Locations: make(map[uint32]*locationsEntry),
serverRefCount: make(map[string]int),
DataCenter: dataCenter,
retainGenerations: uint64(retainGenerations),
}
}
// locationServerKey returns the index key used by serverRefCount for a
// Location. The key normalises away the optional grpc-port suffix so the
// counter stays consistent with hasVolumeServer's lookup.
func locationServerKey(loc Location) string {
return loc.ServerAddress().ToHttpAddress()
}
func (vc *vidMap) isSameDataCenter(loc *Location) bool {
if vc.DataCenter == "" || loc.DataCenter == "" || vc.DataCenter != loc.DataCenter {
return false
}
return true
}
// LookupVolumeServerUrl returns the cached volume-server URLs for vid in
// preference order: same-DC local, same-DC remote-tier, then the other data
// centers on the same footing. Within each group the order is randomized so
// load spreads across equivalent servers.
func (vc *vidMap) LookupVolumeServerUrl(vid string) (serverUrls []string, err error) {
id, err := strconv.Atoi(vid)
if err != nil {
glog.V(1).Infof("Unknown volume id %s", vid)
return nil, err
}
locations, found := vc.GetLocations(uint32(id))
if !found {
return nil, fmt.Errorf("volume %d not found", id)
}
var sameDcServers, otherDcServers []string
localUrls := make(map[string]bool)
for _, loc := range locations {
glog.V(4).Infof("lookup %s => %s, data in remote storage tier: %v", vid, loc.Url, loc.DataInRemote)
if !loc.DataInRemote {
localUrls[loc.Url] = true
}
if vc.isSameDataCenter(&loc) {
sameDcServers = append(sameDcServers, loc.Url)
} else {
otherDcServers = append(otherDcServers, loc.Url)
}
}
rand.Shuffle(len(sameDcServers), func(i, j int) {
sameDcServers[i], sameDcServers[j] = sameDcServers[j], sameDcServers[i]
})
rand.Shuffle(len(otherDcServers), func(i, j int) {
otherDcServers[i], otherDcServers[j] = otherDcServers[j], otherDcServers[i]
})
// Local replicas go first inside each data center, but never ahead of the
// data-center preference itself: a remote tier is often in the same region
// as the local replicas, so crossing a DC boundary to avoid it can cost
// more than the remote read it saves.
if len(localUrls) > 0 {
sameDcServers = util.ReorderToFront(localUrls, sameDcServers)
otherDcServers = util.ReorderToFront(localUrls, otherDcServers)
}
serverUrls = append(sameDcServers, otherDcServers...)
return
}
// LookupFileId resolves a "<vid>,<cookie>" file id to a list of HTTP read
// URLs using the same DC-then-local ordering as LookupVolumeServerUrl.
func (vc *vidMap) LookupFileId(ctx context.Context, fileId string) (fullUrls []string, err error) {
parts := strings.Split(fileId, ",")
if len(parts) != 2 {
return nil, errors.New("Invalid fileId " + fileId)
}
serverUrls, lookupError := vc.LookupVolumeServerUrl(parts[0])
if lookupError != nil {
return nil, lookupError
}
for _, serverUrl := range serverUrls {
fullUrls = append(fullUrls, "http://"+serverUrl+"/"+fileId)
}
return
}
// GetVidLocations returns the cached Location entries for vid as a string,
// for callers that need richer per-server fields than raw URLs (e.g.
// DataInRemote, PublicUrl).
func (vc *vidMap) GetVidLocations(vid string) (locations []Location, err error) {
id, err := strconv.Atoi(vid)
if err != nil {
glog.V(1).Infof("Unknown volume id %s", vid)
return nil, fmt.Errorf("Unknown volume id %s", vid)
}
foundLocations, found := vc.GetLocations(uint32(id))
if found {
return foundLocations, nil
}
return nil, fmt.Errorf("volume id %s not found", vid)
}
// GetLocations returns the cached Location entries for vid as a uint32.
// When both regular and EC entries are present, whichever was learned last
// wins so a volume that switched between regular and EC encoding stops
// answering from the stale copy. Returns found=false when nothing remains,
// including when only an older-generation entry would otherwise apply.
func (vc *vidMap) GetLocations(vid uint32) (locations []Location, found bool) {
vc.RLock()
defer vc.RUnlock()
regular, hasRegular := lookupEntry(vc.vid2Locations, vid)
ec, hasEc := lookupEntry(vc.ecVid2Locations, vid)
switch {
case hasRegular && hasEc:
// Whichever was learned last wins: once a volume is EC encoded, the
// regular copies a previous generation knew must stop answering for
// it, and a decoded volume must stop answering with its shards. A tie
// means one generation reported both, where the regular copies serve.
if ec.generation > regular.generation {
return ec.locations, true
}
return regular.locations, true
case hasRegular:
return regular.locations, true
case hasEc:
return ec.locations, true
}
// Nothing older to fall back to: a volume's history lives in its own entry,
// so a volume whose locations are all gone (a pod restarting, say) is a
// miss rather than a reason to serve what it used to have.
return nil, false
}
// lookupEntry returns vid's entry when it still holds locations. Callers must
// hold the lock.
func lookupEntry(vid2Locations map[uint32]*locationsEntry, vid uint32) (*locationsEntry, bool) {
entry, found := vid2Locations[vid]
if !found || len(entry.locations) == 0 {
return nil, false
}
return entry, true
}
func (vc *vidMap) GetLocationsClone(vid uint32) (locations []Location, found bool) {
locations, found = vc.GetLocations(vid)
if found {
// clone the locations in case the volume locations are changed below
existingLocations := make([]Location, len(locations))
copy(existingLocations, locations)
return existingLocations, found
}
return nil, false
}
// hasVolumeServer reports whether any tracked volume (regular or EC) is hosted
// on addr, including volumes still held from earlier generations. Used to gate
// admission of operations targeting a volume server.
func (vc *vidMap) hasVolumeServer(addr pb.ServerAddress) bool {
key := addr.ToHttpAddress()
if key == "" {
return false
}
vc.RLock()
defer vc.RUnlock()
return vc.serverRefCount[key] > 0
}
func (vc *vidMap) addLocation(vid uint32, location Location) {
vc.Lock()
defer vc.Unlock()
glog.V(4).Infof("+ volume id %d: %+v", vid, location)
vc.addLocationToMap(vc.vid2Locations, vid, location)
}
func (vc *vidMap) addEcLocation(vid uint32, location Location) {
vc.Lock()
defer vc.Unlock()
glog.V(4).Infof("+ ec volume id %d: %+v", vid, location)
vc.addLocationToMap(vc.ecVid2Locations, vid, location)
}
// addLocationToMap records location for vid. The first write of a generation
// replaces what an earlier one held instead of merging with it: after a reset
// the new master is the authority, so a volume that moved must not keep
// answering with the server it moved off. Callers must hold the write lock.
//
// If the URL is already present and the remote/local classification matches,
// the entry is left untouched (same replica, same view). When the
// classification flips -- e.g. a volume tiered to remote storage, or a
// remote-backed replica restored locally -- the entry is rebuilt so
// subsequent lookups pick up the new DataInRemote. The server reference key
// only depends on the URL/grpc port, so it stays stable across the flip and
// the refcount does not need to move.
func (vc *vidMap) addLocationToMap(vid2Locations map[uint32]*locationsEntry, vid uint32, location Location) {
entry, found := vid2Locations[vid]
if !found || entry.generation != vc.generation {
if found {
vc.releaseEntry(entry)
}
vid2Locations[vid] = &locationsEntry{
locations: []Location{location},
generation: vc.generation,
}
vc.incrementServerRef(locationServerKey(location))
return
}
for i, loc := range entry.locations {
if loc.Url == location.Url {
if loc.DataInRemote == location.DataInRemote && loc.ReadOnly == location.ReadOnly && loc.ReadOnlyCanDelete == location.ReadOnlyCanDelete {
return
}
// A reader holds the slice GetLocations handed it after the lock
// was dropped, so the replacement is copied rather than written
// into the array underneath it.
updated := make([]Location, len(entry.locations))
copy(updated, entry.locations)
updated[i] = location
entry.locations = updated
return
}
}
locations := make([]Location, 0, len(entry.locations)+1)
locations = append(locations, entry.locations...)
locations = append(locations, location)
vid2Locations[vid] = &locationsEntry{locations: locations, generation: entry.generation}
vc.incrementServerRef(locationServerKey(location))
}
func (vc *vidMap) deleteLocation(vid uint32, location Location) {
vc.Lock()
defer vc.Unlock()
glog.V(4).Infof("- volume id %d: %+v", vid, location)
vc.deleteLocationFromMap(vc.vid2Locations, vid, location)
}
func (vc *vidMap) deleteEcLocation(vid uint32, location Location) {
vc.Lock()
defer vc.Unlock()
glog.V(4).Infof("- ec volume id %d: %+v", vid, location)
vc.deleteLocationFromMap(vc.ecVid2Locations, vid, location)
}
// deleteLocationFromMap drops one location from vid's entry, and the entry
// itself once its last location is gone. The generation is untouched: a delete
// only speaks about the location it names, it does not make the rest of the
// entry any fresher. Callers must hold the write lock.
func (vc *vidMap) deleteLocationFromMap(vid2Locations map[uint32]*locationsEntry, vid uint32, location Location) {
entry, found := vid2Locations[vid]
if !found {
return
}
for i, loc := range entry.locations {
if loc.Url != location.Url {
continue
}
vc.decrementServerRef(locationServerKey(loc))
if len(entry.locations) == 1 {
delete(vid2Locations, vid)
return
}
remaining := make([]Location, 0, len(entry.locations)-1)
remaining = append(remaining, entry.locations[:i]...)
remaining = append(remaining, entry.locations[i+1:]...)
vid2Locations[vid] = &locationsEntry{locations: remaining, generation: entry.generation}
return
}
}
func (vc *vidMap) deleteVid(vid uint32) {
vc.Lock()
defer vc.Unlock()
if entry, found := vc.vid2Locations[vid]; found {
vc.releaseEntry(entry)
delete(vc.vid2Locations, vid)
}
if entry, found := vc.ecVid2Locations[vid]; found {
vc.releaseEntry(entry)
delete(vc.ecVid2Locations, vid)
}
}
// reset starts a new generation, as when the master changes and everything it
// told us has to be relearned. Entries stay readable while they are relearned
// and are dropped once they fall out of the retained window.
func (vc *vidMap) reset() {
vc.Lock()
defer vc.Unlock()
vc.generation++
if vc.generation <= vc.retainGenerations {
return
}
oldest := vc.generation - vc.retainGenerations
vc.expire(vc.vid2Locations, oldest)
vc.expire(vc.ecVid2Locations, oldest)
}
// expire drops entries last refreshed before oldest. Callers must hold the
// write lock.
func (vc *vidMap) expire(vid2Locations map[uint32]*locationsEntry, oldest uint64) {
for vid, entry := range vid2Locations {
if entry.generation >= oldest {
continue
}
vc.releaseEntry(entry)
delete(vid2Locations, vid)
}
}
// releaseEntry drops the server references an entry holds. Callers must hold
// the write lock.
func (vc *vidMap) releaseEntry(entry *locationsEntry) {
for _, loc := range entry.locations {
vc.decrementServerRef(locationServerKey(loc))
}
}
// incrementServerRef increases the refcount for key. Empty keys are skipped
// so a zero-value Location (which serialises to "") does not leak a permanent
// bucket that hasVolumeServer and decrementServerRef both ignore. Callers
// must hold vc's write lock.
func (vc *vidMap) incrementServerRef(key string) {
if key == "" {
return
}
vc.serverRefCount[key]++
}
// decrementServerRef decreases the refcount for key and removes the entry
// once it falls to zero. Callers must hold vc's write lock.
func (vc *vidMap) decrementServerRef(key string) {
if key == "" {
return
}
if n, ok := vc.serverRefCount[key]; ok {
if n <= 1 {
delete(vc.serverRefCount, key)
} else {
vc.serverRefCount[key] = n - 1
}
}
}