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upstream-seaweedfs/weed/sftpd/user/filestore.go
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277 lines
6.5 KiB
Go

package user
import (
"crypto/subtle"
"encoding/json"
"fmt"
"os"
"path"
"sync"
"golang.org/x/crypto/ssh"
)
// FileStore implements Store using a JSON file
type FileStore struct {
filePath string
users map[string]*User
mu sync.RWMutex
}
// Store defines the interface for user storage and retrieval
type Store interface {
// GetUser retrieves a user by username
GetUser(username string) (*User, error)
// ValidatePassword checks if the password is valid for the user
ValidatePassword(username string, password []byte) bool
// ValidatePublicKey checks if the public key is valid for the user
ValidatePublicKey(username string, keyData string) bool
// GetUserPermissions returns the permissions for a user on a path
GetUserPermissions(username string, path string) []string
// SaveUser saves or updates a user
SaveUser(user *User) error
// DeleteUser removes a user
DeleteUser(username string) error
// ListUsers returns all usernames
ListUsers() ([]string, error)
}
// UserNotFoundError is returned when a user is not found
type UserNotFoundError struct {
Username string
}
func (e *UserNotFoundError) Error() string {
return fmt.Sprintf("user not found: %s", e.Username)
}
// NewFileStore creates a new user store from a JSON file
func NewFileStore(filePath string) (*FileStore, error) {
store := &FileStore{
filePath: filePath,
users: make(map[string]*User),
}
// Create the file if it doesn't exist
if _, err := os.Stat(filePath); os.IsNotExist(err) {
// Create an empty users array
if err := os.WriteFile(filePath, []byte("[]"), 0600); err != nil {
return nil, fmt.Errorf("failed to create user store file: %w", err)
}
}
if err := store.loadUsers(); err != nil {
return nil, err
}
return store, nil
}
// loadUsers loads users from the JSON file
func (s *FileStore) loadUsers() error {
s.mu.Lock()
defer s.mu.Unlock()
data, err := os.ReadFile(s.filePath)
if err != nil {
return fmt.Errorf("failed to read user store file: %w", err)
}
var users []*User
if err := json.Unmarshal(data, &users); err != nil {
return fmt.Errorf("failed to parse user store file: %w", err)
}
// Clear existing users and add the loaded ones
s.users = make(map[string]*User)
for _, user := range users {
// Process public keys to ensure they're in the correct format
for i, keyData := range user.PublicKeys {
// Try to parse the key as an authorized key format
pubKey, _, _, _, err := ssh.ParseAuthorizedKey([]byte(keyData))
if err == nil {
// If successful, store the marshaled binary format
user.PublicKeys[i] = string(pubKey.Marshal())
}
}
// Clean HomeDir to handle trailing slashes and normalize path
if user.HomeDir != "" {
user.HomeDir = path.Clean(user.HomeDir)
}
s.users[user.Username] = user
}
return nil
}
// saveUsers saves users to the JSON file
func (s *FileStore) saveUsers() error {
s.mu.RLock()
defer s.mu.RUnlock()
// Convert map to slice for JSON serialization
var users []*User
for _, user := range s.users {
users = append(users, user)
}
data, err := json.MarshalIndent(users, "", " ")
if err != nil {
return fmt.Errorf("failed to serialize users: %w", err)
}
if err := os.WriteFile(s.filePath, data, 0600); err != nil {
return fmt.Errorf("failed to write user store file: %w", err)
}
return nil
}
// GetUser returns a user by username
func (s *FileStore) GetUser(username string) (*User, error) {
s.mu.RLock()
defer s.mu.RUnlock()
user, ok := s.users[username]
if !ok {
return nil, &UserNotFoundError{Username: username}
}
return user, nil
}
// ValidatePassword checks if the password is valid for the user
func (s *FileStore) ValidatePassword(username string, password []byte) bool {
user, err := s.GetUser(username)
if err != nil {
return false
}
// An empty stored or supplied password is never a match: a public-key-only
// user has no password, and equal-length zero slices would otherwise compare equal.
if len(user.Password) == 0 || len(password) == 0 {
return false
}
// Compare plaintext password using constant time comparison for security
return subtle.ConstantTimeCompare([]byte(user.Password), password) == 1
}
// ValidatePublicKey checks if the public key is valid for the user
func (s *FileStore) ValidatePublicKey(username string, keyData string) bool {
user, err := s.GetUser(username)
if err != nil {
return false
}
for _, key := range user.PublicKeys {
if subtle.ConstantTimeCompare([]byte(key), []byte(keyData)) == 1 {
return true
}
}
return false
}
// GetUserPermissions returns the permissions for a user on a path
func (s *FileStore) GetUserPermissions(username string, path string) []string {
user, err := s.GetUser(username)
if err != nil {
return nil
}
// Check exact path match first
if perms, ok := user.Permissions[path]; ok {
return perms
}
// Check parent directories
var bestMatch string
var bestPerms []string
for p, perms := range user.Permissions {
if len(p) > len(bestMatch) && os.IsPathSeparator(p[len(p)-1]) && path[:len(p)] == p {
bestMatch = p
bestPerms = perms
}
}
return bestPerms
}
// SaveUser saves or updates a user
func (s *FileStore) SaveUser(user *User) error {
s.mu.Lock()
s.users[user.Username] = user
s.mu.Unlock()
return s.saveUsers()
}
// DeleteUser removes a user
func (s *FileStore) DeleteUser(username string) error {
s.mu.Lock()
_, exists := s.users[username]
if !exists {
s.mu.Unlock()
return &UserNotFoundError{Username: username}
}
delete(s.users, username)
s.mu.Unlock()
return s.saveUsers()
}
// ListUsers returns all usernames
func (s *FileStore) ListUsers() ([]string, error) {
s.mu.RLock()
defer s.mu.RUnlock()
usernames := make([]string, 0, len(s.users))
for username := range s.users {
usernames = append(usernames, username)
}
return usernames, nil
}
// CreateUser creates a new user with the given username and password
func (s *FileStore) CreateUser(username, password string) (*User, error) {
s.mu.Lock()
defer s.mu.Unlock()
// Check if user already exists
if _, exists := s.users[username]; exists {
return nil, fmt.Errorf("user already exists: %s", username)
}
// Create new user
user := NewUser(username)
// Store plaintext password
user.Password = password
// Add default permissions
user.Permissions[user.HomeDir] = []string{"all"}
// Save the user
s.users[username] = user
if err := s.saveUsers(); err != nil {
return nil, err
}
return user, nil
}
// Reload reloads users from the file, useful for HUP signal handling
func (s *FileStore) Reload() error {
return s.loadUsers()
}