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223 lines
6.9 KiB
Go

// Package posixlock implements the conflict, coalescing, and range-split logic
// for POSIX advisory file locks — fcntl byte-range and flock whole-file — as a
// pure per-inode lock set with no concurrency control of its own.
//
// It is the server-side authority for distributed FUSE locking: the owner filer
// for an inode holds one Set and serializes access to it under that inode's
// per-path lock, so each operation runs to completion without concurrent
// mutation. The same algorithm can back the per-mount table; blocking (SetLkw)
// and any wait queue belong to the caller, not here.
package posixlock
import (
"math"
"sort"
)
// Lock types, kept independent of the platform syscall package (whose F_RDLCK /
// F_WRLCK / F_UNLCK values differ per OS and are absent on some) so the filer
// builds everywhere. Callers map the syscall constants onto these at the edge.
// Zero is intentionally unused so a zero-value Range reads as "unset".
const (
Read uint32 = 1
Write uint32 = 2
Unlock uint32 = 3
)
// Range is one held advisory byte-range lock. Owner identity is the (Sid, Owner)
// pair: Sid is the mount session, Owner the FUSE lock owner within it, so owners
// from different mounts never alias. End is inclusive; math.MaxUint64 means EOF.
// IsFlock separates the flock and fcntl namespaces, which never conflict.
type Range struct {
Start uint64
End uint64
Type uint32
Sid uint64
Owner uint64
Pid uint32
IsFlock bool
}
func (r Range) sameOwner(o Range) bool {
return r.Sid == o.Sid && r.Owner == o.Owner
}
// Set is the authoritative set of advisory locks held on one inode. The zero
// value is an empty set. Set has no internal locking; the caller serializes it.
type Set struct {
locks []Range // sorted by Start
}
func overlap(aStart, aEnd, bStart, bEnd uint64) bool {
return aStart <= bEnd && bStart <= aEnd
}
// Conflict returns the first held lock that blocks proposed, if any. Two locks
// conflict when they share a namespace, have different owners, overlap, and at
// least one is a write lock.
func (s *Set) Conflict(proposed Range) (Range, bool) {
for _, h := range s.locks {
if h.IsFlock != proposed.IsFlock || h.sameOwner(proposed) {
continue
}
if !overlap(h.Start, h.End, proposed.Start, proposed.End) {
continue
}
if h.Type == Read && proposed.Type == Read {
continue
}
return h, true
}
return Range{}, false
}
// Acquire grants lk when it does not conflict, inserting it and coalescing the
// owner's adjacent/overlapping ranges. On conflict it returns the blocking lock
// and false, leaving the set unchanged.
func (s *Set) Acquire(lk Range) (Range, bool) {
if c, found := s.Conflict(lk); found {
return c, false
}
s.insert(lk)
return Range{}, true
}
// Grant inserts lk without a conflict check. It is for a client mirroring locks
// the server already granted (so they are conflict-free), not for arbitration.
func (s *Set) Grant(lk Range) {
s.insert(lk)
}
// insert adds lk, absorbing same-owner same-type overlaps and merging adjacent
// same-type ranges, and truncating/splitting a same-owner range of a different
// type that overlaps (an in-place type change).
func (s *Set) insert(lk Range) {
var kept []Range
for _, h := range s.locks {
if !h.sameOwner(lk) || h.IsFlock != lk.IsFlock {
kept = append(kept, h)
continue
}
if !overlap(h.Start, h.End, lk.Start, lk.End) {
// Merge only ranges that are adjacent and the same type. The
// End < MaxUint64 guards stop +1 from wrapping at EOF.
if h.Type == lk.Type && ((h.End < math.MaxUint64 && h.End+1 == lk.Start) || (lk.End < math.MaxUint64 && lk.End+1 == h.Start)) {
if h.Start < lk.Start {
lk.Start = h.Start
}
if h.End > lk.End {
lk.End = h.End
}
continue
}
kept = append(kept, h)
continue
}
if h.Type == lk.Type {
// Same type: absorb into lk by widening its range.
if h.Start < lk.Start {
lk.Start = h.Start
}
if h.End > lk.End {
lk.End = h.End
}
continue
}
// Different type: the surviving portions of h outside lk's range stay.
if h.Start < lk.Start {
left := h
left.End = lk.Start - 1
kept = append(kept, left)
}
if h.End > lk.End {
right := h
right.Start = lk.End + 1
kept = append(kept, right)
}
}
kept = append(kept, lk)
sort.Slice(kept, func(i, j int) bool { return kept[i].Start < kept[j].Start })
s.locks = kept
}
// remove drops or splits matching locks within [start,end]. A match that
// straddles the range keeps its non-overlapping head and/or tail.
func (s *Set) remove(matches func(Range) bool, start, end uint64) {
var kept []Range
for _, h := range s.locks {
if !matches(h) || !overlap(h.Start, h.End, start, end) {
kept = append(kept, h)
continue
}
if h.Start < start {
left := h
left.End = start - 1
kept = append(kept, left)
}
if h.End > end {
right := h
right.Start = end + 1
kept = append(kept, right)
}
// Fully covered: dropped.
}
s.locks = kept
}
// Release clears lk's owner's locks within lk's namespace over [lk.Start,lk.End]
// — the F_UNLCK path, which may split a straddling range.
func (s *Set) Release(lk Range) {
s.remove(func(h Range) bool {
return h.sameOwner(lk) && h.IsFlock == lk.IsFlock
}, lk.Start, lk.End)
}
// ReleaseOwner removes every lock held by (sid, owner) in both namespaces.
func (s *Set) ReleaseOwner(sid, owner uint64) {
s.remove(func(h Range) bool {
return h.Sid == sid && h.Owner == owner
}, 0, math.MaxUint64)
}
// ReleaseFlockOwner removes only the flock locks of (sid, owner) — the close-time
// path for a released file description (FUSE_RELEASE_FLOCK_UNLOCK).
func (s *Set) ReleaseFlockOwner(sid, owner uint64) {
s.remove(func(h Range) bool {
return h.IsFlock && h.Sid == sid && h.Owner == owner
}, 0, math.MaxUint64)
}
// ReleasePosixOwner removes only the fcntl locks of (sid, owner) — the close-time
// path for a flushing POSIX lock owner.
func (s *Set) ReleasePosixOwner(sid, owner uint64) {
s.remove(func(h Range) bool {
return !h.IsFlock && h.Sid == sid && h.Owner == owner
}, 0, math.MaxUint64)
}
// ReleaseSession removes every lock held by a session, reaping a mount that has
// died or disconnected (its lease expired).
func (s *Set) ReleaseSession(sid uint64) {
s.remove(func(h Range) bool { return h.Sid == sid }, 0, math.MaxUint64)
}
// HasPosix reports whether (sid, owner) holds any fcntl lock, mirroring the
// mount's flush-time check that avoids treating a lock-free flush as
// lock-sensitive.
func (s *Set) HasPosix(sid, owner uint64) bool {
for _, h := range s.locks {
if !h.IsFlock && h.Sid == sid && h.Owner == owner {
return true
}
}
return false
}
// Locks returns the held locks, sorted by Start. The slice aliases internal
// state; the caller must not mutate it.
func (s *Set) Locks() []Range { return s.locks }
// Empty reports whether no locks are held, so the caller can drop the inode's
// entry from its table.
func (s *Set) Empty() bool { return len(s.locks) == 0 }