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292 lines
8.4 KiB
Rust
292 lines
8.4 KiB
Rust
// Copyright 2019-2024 Tauri Programme within The Commons Conservancy
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// SPDX-License-Identifier: Apache-2.0
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// SPDX-License-Identifier: MIT
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use std::{
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any::{Any, TypeId},
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collections::HashMap,
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hash::BuildHasherDefault,
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sync::Mutex,
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};
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use crate::{
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Manager, Runtime,
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ipc::{CommandArg, CommandItem, InvokeError},
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};
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/// A guard for a state value.
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///
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/// See [`Manager::manage`](`crate::Manager::manage`) for usage examples.
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pub struct State<'r, T>(&'r T);
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impl<'r, T> State<'r, T> {
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/// Retrieve a borrow to the underlying value with a lifetime of `'r`.
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/// Using this method is typically unnecessary as `State` implements
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/// [`std::ops::Deref`] with a [`std::ops::Deref::Target`] of `T`.
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#[inline(always)]
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pub fn inner(&self) -> &'r T {
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self.0
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}
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}
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impl<T> std::ops::Deref for State<'_, T> {
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type Target = T;
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#[inline(always)]
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fn deref(&self) -> &T {
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self.0
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}
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}
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impl<T> Clone for State<'_, T> {
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fn clone(&self) -> Self {
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State(self.0)
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}
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}
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impl<T: PartialEq> PartialEq for State<'_, T> {
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fn eq(&self, other: &Self) -> bool {
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self.0 == other.0
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}
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}
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impl<T: std::fmt::Debug> std::fmt::Debug for State<'_, T> {
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fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
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f.debug_tuple("State").field(&self.0).finish()
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}
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}
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impl<'r, 'de: 'r, T: Send + Sync + 'static, R: Runtime> CommandArg<'de, R> for State<'r, T> {
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/// Grabs the [`State`] from the [`CommandItem`]. This will never fail.
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fn from_command(command: CommandItem<'de, R>) -> Result<Self, InvokeError> {
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command.message.webview_ref().try_state().ok_or_else(|| {
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InvokeError::from_anyhow(anyhow::anyhow!(
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"state not managed for field `{}` on command `{}`. You must call `.manage()` before using this command",
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command.key, command.name
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))
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})
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}
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}
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// Taken from: https://github.com/SergioBenitez/state/blob/556c1b94db8ce8427a0e72de7983ab5a9af4cc41/src/ident_hash.rs
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// This is a _super_ stupid hash. It just uses its input as the hash value. This
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// hash is meant to be used _only_ for "prehashed" values. In particular, we use
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// this so that hashing a TypeId is essentially a noop. This is because TypeIds
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// are already unique integers.
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#[derive(Default)]
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struct IdentHash(u64);
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impl std::hash::Hasher for IdentHash {
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fn finish(&self) -> u64 {
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self.0
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}
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fn write(&mut self, bytes: &[u8]) {
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for byte in bytes {
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self.write_u8(*byte);
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}
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}
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fn write_u8(&mut self, i: u8) {
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self.0 = (self.0 << 8) | (i as u64);
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}
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fn write_u64(&mut self, i: u64) {
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self.0 = i;
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}
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}
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/// Safety:
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/// - The `key` must equal to `(*value).type_id()`, see the safety doc in methods of [StateManager] for details.
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/// - Once you insert a value, you can't remove/mutated/move it anymore, see [StateManager::try_get] for details.
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type TypeIdMap = HashMap<TypeId, Box<dyn Any + Sync + Send>, BuildHasherDefault<IdentHash>>;
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/// The Tauri state manager.
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// TODO: make private for v3
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#[derive(Debug)]
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pub struct StateManager {
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map: Mutex<TypeIdMap>,
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}
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impl StateManager {
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pub(crate) fn new() -> Self {
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Self {
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map: Default::default(),
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}
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}
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pub(crate) fn set<T: Send + Sync + 'static>(&self, state: T) -> bool {
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let mut map = self.map.lock().unwrap();
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let type_id = TypeId::of::<T>();
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let already_set = map.contains_key(&type_id);
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if !already_set {
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let state = Box::new(state) as Box<dyn Any + Sync + Send>;
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map.insert(type_id, state);
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}
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!already_set
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}
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/// SAFETY: Calling this method will move the `value`,
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/// which will cause references obtained through [Self::try_get] to dangle.
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pub(crate) unsafe fn unmanage<T: Send + Sync + 'static>(&self) -> Option<T> {
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let mut map = self.map.lock().unwrap();
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let type_id = TypeId::of::<T>();
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let state = map.remove(&type_id)?;
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let value = state
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.downcast::<T>()
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.expect("the type of the key should be same as the type of the value");
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Some(*value)
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}
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/// Gets the state associated with the specified type.
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pub fn get<T: 'static>(&self) -> State<'_, T> {
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self
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.try_get()
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.unwrap_or_else(|| panic!("state not found for type {}", std::any::type_name::<T>()))
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}
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/// Gets the state associated with the specified type.
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pub fn try_get<T: 'static>(&self) -> Option<State<'_, T>> {
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let map = self.map.lock().unwrap();
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let type_id = TypeId::of::<T>();
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let state = map.get(&type_id)?;
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let value = state
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.downcast_ref::<T>()
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.expect("the type of the key should be same as the type of the value");
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// SAFETY: We ensure the lifetime of `value` is the same as [StateManager] and `value` will not be mutated/moved.
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let v_ref = unsafe { &*(value as *const T) };
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Some(State(v_ref))
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}
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}
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// Ported from https://github.com/SergioBenitez/state/blob/556c1b94db8ce8427a0e72de7983ab5a9af4cc41/tests/main.rs
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#[cfg(test)]
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mod tests {
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use super::StateManager;
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use std::sync::{Arc, RwLock};
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use std::thread;
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// Tiny structures to test that dropping works as expected.
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struct DroppingStruct(Arc<RwLock<bool>>);
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struct DroppingStructWrap(#[allow(dead_code)] DroppingStruct);
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impl Drop for DroppingStruct {
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fn drop(&mut self) {
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*self.0.write().unwrap() = true;
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}
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}
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#[test]
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#[should_panic(expected = "state not found for type core::option::Option<alloc::string::String>")]
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fn get_panics() {
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let state = StateManager::new();
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state.get::<Option<String>>();
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}
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#[test]
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fn simple_set_get() {
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let state = StateManager::new();
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assert!(state.set(1u32));
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assert_eq!(*state.get::<u32>(), 1);
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}
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#[test]
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fn simple_set_get_unmanage() {
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let state = StateManager::new();
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assert!(state.set(1u32));
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assert_eq!(*state.get::<u32>(), 1);
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// safety: the reference returned by `try_get` is already dropped.
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assert!(unsafe { state.unmanage::<u32>() }.is_some());
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assert!(unsafe { state.unmanage::<u32>() }.is_none());
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assert_eq!(state.try_get::<u32>(), None);
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assert!(state.set(2u32));
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assert_eq!(*state.get::<u32>(), 2);
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}
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#[test]
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fn dst_set_get() {
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let state = StateManager::new();
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assert!(state.set::<[u32; 4]>([1, 2, 3, 4u32]));
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assert_eq!(*state.get::<[u32; 4]>(), [1, 2, 3, 4]);
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}
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#[test]
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fn set_get_remote() {
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let state = Arc::new(StateManager::new());
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let sate_ = Arc::clone(&state);
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thread::spawn(move || {
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sate_.set(10isize);
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})
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.join()
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.unwrap();
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assert_eq!(*state.get::<isize>(), 10);
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}
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#[test]
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fn two_put_get() {
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let state = StateManager::new();
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assert!(state.set("Hello, world!".to_string()));
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let s_old = state.get::<String>();
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assert_eq!(*s_old, "Hello, world!");
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assert!(!state.set::<String>("Bye bye!".into()));
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assert_eq!(*state.get::<String>(), "Hello, world!");
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assert_eq!(state.get::<String>(), s_old);
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}
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#[test]
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fn many_puts_only_one_succeeds() {
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let state = Arc::new(StateManager::new());
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let mut threads = vec![];
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for _ in 0..1000 {
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let state_ = Arc::clone(&state);
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threads.push(thread::spawn(move || state_.set(10i64)))
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}
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let results: Vec<bool> = threads.into_iter().map(|t| t.join().unwrap()).collect();
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assert_eq!(results.into_iter().filter(|&b| b).count(), 1);
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assert_eq!(*state.get::<i64>(), 10);
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}
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// Ensure setting when already set doesn't cause a drop.
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#[test]
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fn test_no_drop_on_set() {
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let state = StateManager::new();
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let drop_flag = Arc::new(RwLock::new(false));
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let dropping_struct = DroppingStruct(drop_flag.clone());
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let _drop_flag_ignore = Arc::new(RwLock::new(false));
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let _dropping_struct_ignore = DroppingStruct(_drop_flag_ignore);
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state.set::<DroppingStruct>(dropping_struct);
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assert!(!state.set::<DroppingStruct>(_dropping_struct_ignore));
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assert!(!*drop_flag.read().unwrap());
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}
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// Ensure dropping a type_map drops its contents.
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#[test]
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fn drop_inners_on_drop() {
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let drop_flag_a = Arc::new(RwLock::new(false));
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let dropping_struct_a = DroppingStruct(drop_flag_a.clone());
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let drop_flag_b = Arc::new(RwLock::new(false));
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let dropping_struct_b = DroppingStructWrap(DroppingStruct(drop_flag_b.clone()));
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{
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let state = StateManager::new();
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state.set(dropping_struct_a);
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assert!(!*drop_flag_a.read().unwrap());
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state.set(dropping_struct_b);
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assert!(!*drop_flag_a.read().unwrap());
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assert!(!*drop_flag_b.read().unwrap());
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}
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assert!(*drop_flag_a.read().unwrap());
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assert!(*drop_flag_b.read().unwrap());
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}
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}
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